Author Topic: Heavenly Sword: I should have bought Warhawk.  (Read 14336 times)

0 Members and 1 Guest are viewing this topic.

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Heavenly Sword: I should have bought Warhawk.
« on: September 15, 2007, 02:15:09 PM »
What a turd.
o_0

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #1 on: September 15, 2007, 03:05:03 PM »
haha, i stopped at game crazy after my white trash experience and there was some dude trading in heavenly sword. he just look baffled when the chick clerk asked him about it. "i dunno, there's a good game in there somewhere i guess, but i just don't care to find it." he got quite a bit for it and bought dw gundam! <3 <3 <3  cool dude
duc

Howard Alan Treesong

  • キング・メタル・ドラゴン
  • Icon
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #2 on: September 15, 2007, 03:08:25 PM »
I think you have to press Square Square Triangle then mash X as hard as you can to unlock the good game
乱学者

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #3 on: September 15, 2007, 03:55:41 PM »
its lame
o_0

demi

  • cooler than willco
  • Administrator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #4 on: September 15, 2007, 04:08:05 PM »
bobobo i have lots of money
fat

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #5 on: September 15, 2007, 04:09:25 PM »
me too :(
o_0

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #6 on: September 15, 2007, 04:26:38 PM »
Post some impressions so we know why you hate, MAF.  My list of why it sucks is gigantic.  I didn't buy it 'cause you already told me it's a $20-30 purchase at best.  However, I couldn't resist renting it last night since there was still a copy available and everyone said that it can be beaten in one night.  Sadly, the game's a joke and not even worth a $5 rental or 6hrs of any smart person's time.  The movie comparison that the Sony fans are making is simply ridiculous.  HS would be universally panned if it were a movie.  WTF thought that mentally disabled people would make cool videogame characters? 

The GAF HS thread is just sad for the future of videogaming.  90% of the people in that thread are talking about how much they love it and encouraging people to pay $60 for the slight chance of having more DLC.   Prole, you need to aim at some new targets.  HS has proven that Sfags are just pathetic as Ninthings.

Kyle

  • Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #7 on: September 15, 2007, 05:42:07 PM »
i played it for 1 hour or so at my friend's house, i don't know what to say.. i'll stick to cod4 beta..  :maf
BK3

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #8 on: September 15, 2007, 07:38:13 PM »
Its funny, I've got Warhawk in my PS3 and got my 360 back (I could totally buy Bioshock or Blue Dragon) but what I really want to do is lay back and read Dune.

WHATS WRONG WITH ME? ;_;
:9

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #9 on: September 15, 2007, 08:14:20 PM »
My reason is simple, mini-games with shit side characters. The games all like woo combat look at this, then I get stuck with a fixed point shooter sequence and forced to use analog sticks to accomplish it. If this is any indication of how bad HS is at keeping on FUCKING TASK then ill have none of it. Definately looking like some sort of trade in credit right now.
o_0

drohne

  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #10 on: September 15, 2007, 08:46:05 PM »
true -- the aftertouch thing is nowhere near as cool as ninja theory must think it is. the shooting segments would've been ok if there were like...two of them. there are two in the first chapter. but the combat system is great -- even when people praise the game they praise it for the wrong damned reasons. i fuckin love it -- not least because of the user-friendly subchapter scoring system. i've had to force myself to play the last couple games i've bought -- i had to force myself to stop playing heavenly sword this morning. i still like videogames!

edit: and jesus, i'm a musou apologist, but favoring gundam musou over this is all sorts of fucked up. don't pick up the bazooka during that one segment in chapter 2, and don't approach the gate -- that's what videogame crowd control ought to feel like. if someone could graft hs's combo system to gundam musou's framerate, i'd probably never need another game
« Last Edit: September 15, 2007, 08:49:35 PM by drohne »

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #11 on: September 15, 2007, 08:56:42 PM »
can't feel ya, drohne -- what i played of hs felt really disconnected, and the core combat mechanics were constantly being interrupted by godawful qte events and shooting mini-games. even then, the 20-ish fps frame rate makes the combat feel janky and imprecise.

dw musou is indeed fanservice, but it never interrupts me to change the mechanics; the updated zone control system is a great evolution; and it has more challenge than recent musou games. the dash adds a good layer of depth, and i hope dw6 swaps dash for the largely useless jump (outside of evades).

i'm honestly surprised you like hs, because i can't really find anything redeeming in it. even the ikaruga-esque stance switching and combo system feels imprecise and poorly developed. i'd continue to poke at it just because you're probably right and there's probably something redeeming in it, but i just can't get past everything else the game does wrong.
« Last Edit: September 15, 2007, 09:05:04 PM by Professor Prole »
duc

drohne

  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #12 on: September 15, 2007, 09:03:49 PM »
well, this isn't the first game that 'NOBODY ELSE UNDERSTANDS' -- like i said, i'm not finding much common ground with the positive reviews either. but i'm not up to the production of a YOU'RE PLAYING IT WRONG diatribe. so i'll restrict myself to a couple sentences of some putative YOU'RE PLAYING IT WRONG diatribe.

maf: do you realize that you're supposed to aftertouch just about everything in the shooting stages? if you're trying to hit things straight up...yeah, i can see why those segments have ruined the game for you.

prole: the game feels unresponsive if you buffer your inputs. punch combos in slowly, as the animations happen.

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #13 on: September 15, 2007, 09:05:47 PM »
Luminous Arc and Gundam Musou are so far the games ive spent the most time with this year
o_0

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #14 on: September 15, 2007, 09:37:27 PM »
Ok, just finished beating HS.  What a terrible, terrible game.  I shudder to think that this is what some people want from next-gen games. 

Stay away from this piece of crap, Prole.  MAF bought it so that I didn't have to.  And now I played it to the end so you don't have to.  There might be a good game hidden in there but you'll need an electron microscope to find it. 

I must know how to play HS the right way since I died only 3 times while beating it.  The framerate gets terrible in several of the final parts of the game.  The 20 FPS for most of the games look like 60fps in comparison.  And a lot of the widely praised presentation are destroyed by constant stuttering during the cutscenes even though the game installs several gigs to the HD.  Final fight is one of the worst boss battles ever.  The distinguished mentally-challenged camera obscures your view of Nariko so that you can't even see what you're doing.  EGM Shane and whoever the fuck gave this game a 9 need to be fired from the industry ASAP.  If you want a cinematic experience, you'll be far better off renting the D&D live action movie. 

Final grade: Heavenly Sword is as powerful a sword as a 2 inch Asian dick after an icy cold shower!

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #15 on: September 16, 2007, 06:29:17 AM »
I'm only on chapter 2, and I'm enjoying the game.  I'm overlooking flaws, sure, the game looks great, but it runs like poo poo and has lots of glitches, but the core gameplay is solid.  I don't like the aftertouch/shooty segments, though.

I am pleasantly surprised.
serge

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #16 on: September 16, 2007, 11:30:33 AM »
There's too much blind hate in this thread to believe most of it.  Sorry guys, I ordered it.
ど助平

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #17 on: September 16, 2007, 11:33:59 AM »
blind? dude, we've played it. tvc and drohne seem to like it a fair bit and aren't particularly bothered by its flaws, which speaks in favor of the game, but i myself find it a VERY tough game to like -- it's like the game is trying to work against me, with its annoying interruptions of the base mechanics and the ridiculous reload times.
duc

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #18 on: September 16, 2007, 11:43:29 AM »
blind? dude, we've played it. tvc and drohne seem to like it a fair bit and aren't particularly bothered by its flaws, which speaks in favor of the game, but i myself find it a VERY tough game to like -- it's like the game is trying to work against me, with its annoying interruptions of the base mechanics and the ridiculous reload times.

Oh, certainly I'm taking all the criticism into account and it will help set the expectation bar to the right place when I finally play it, but come on.  Just look at the thread title!   :)  Quite a lot of comments I've heard say that it's a good game that ends too quickly.

I need to show this thread to Leguna.  He will go insane as he is on the opposite end of the spectrum and has been blindly overhyped by it. 
« Last Edit: September 16, 2007, 11:45:35 AM by lyte edge »
ど助平

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #19 on: September 16, 2007, 11:54:01 AM »
is leguna a sony fanboy?
duc

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #20 on: September 16, 2007, 11:55:26 AM »
Im sorry, I try my best to avoid sinking HOURS into games I dont like. Considering HS is like 5-6 hours long, 30 minutes is more than enough time to decide if I hate it or not.
« Last Edit: September 16, 2007, 12:12:14 PM by MrAngryFace »
o_0

bud

  • a smudge of excrement on a tissue surging out to sea with a million tons of raw sewage
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #21 on: September 16, 2007, 11:56:28 AM »
the only comments in this thread i can't take seriously are those of smooth groove. :lol
zzz

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #22 on: September 16, 2007, 12:49:16 PM »
HS, Warhawk, and Lair were all great white hopes for delusional PS3 fans. 1/3 ain't bad if we're talking marketshare tho :-\

I played Warhawk a couple days ago and it wasn't bad at all. It's rather repetitive in terms of gameplay but it's one of those brainless, fun multiplayer games
010

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #23 on: September 16, 2007, 01:10:45 PM »
I'm only on chapter 2, and I'm enjoying the game.  I'm overlooking flaws, sure, the game looks great, but it runs like poo poo and has lots of glitches, but the core gameplay is solid.  I don't like the aftertouch/shooty segments, though.

I am pleasantly surprised.

There're far more technical flaws later on but I'm sure you'll notice it.  The camera angle for the final boss fight is oe of the most distinguished mentally-challenged angles you'll ever see.  Also, his wings cover you most of the time so that you can't even see Nariko. 

the only comments in this thread i can't take seriously are those of smooth groove. :lol

Why?  I beat the whole lousy game.  HS has some very real and major problems.  For example, the technical problems severly hamper the combat.  An action game like this is not fun at all when it's running at 10-15 fps.  Also, HS is very depedent on pressing the buttons at the right frame of animation for counter moves.  Because of the terrible framerate which messes with your timing, many times you're better off just mashing buttons instead of trying to
fight strategically. 

In terms of "cinematic presentations", you have to play it yourself to see how that aspect of HS has been severly overrated.  A movie like HS would be the flop of the year.  The main villain is pretty entertaining but all his generals talk like distinguished mentally-challenged fellows.  Kai is also distinguished mentally-challenged for most of the game.  Other than distinguished mentally-challenged fellows, I don't think anyone would be interested in watching a HS movie. 

Sony fans are going nuts over this game because they haven't had shit to play.  They're extra vocal about how good HS is because reviews are actually decent for HS.  There are way too many problems in HS for most gamers to enjoy it.  Reviewers seemed to have given HS a good score because it looks nice and it's one of the better PS3 exclusives so far.  This is not a conspiracy theory.  It was the same way with crap 360 games like PDZ and Lost Planet.  If HS had been released after MGS4/R&C/Uncharted, there'll be no way that it would be getting more than 7s from most reviewers. 
« Last Edit: September 16, 2007, 01:12:35 PM by Smooth Groove »

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #24 on: September 16, 2007, 01:12:25 PM »
is leguna a sony fanboy?

He's a pure old-school graphics whore.
ど助平

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #25 on: September 16, 2007, 01:16:01 PM »


Sony fans are going nuts over this game because they haven't had shit to play.  They're extra vocal about how good HS is because reviews are actually decent for HS. 

How many hardcore gamers (and let's be honest, that's who we are and that's who we're talking about) only have PS3s?  Almost everyone has more than one console.

Quote
There are way too many problems in HS for most gamers to enjoy it.

But there seem to be plenty of people enjoying it.

Quote
If HS had been released after MGS4/R&C/Uncharted, there'll be no way that it would be getting more than 7s from most reviewers. 

But 7 isn't a bad score, and it seems like a point would be deducted for length alone.  This is why I'm confused.

If I liked Mark Of Kri, would I like Heavenly Sword?
ど助平

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #26 on: September 16, 2007, 01:17:56 PM »
Lots of germans seem to like playing with their shit too Lyte
o_0

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #27 on: September 16, 2007, 01:31:07 PM »


Sony fans are going nuts over this game because they haven't had shit to play.  They're extra vocal about how good HS is because reviews are actually decent for HS. 

How many hardcore gamers (and let's be honest, that's who we are and that's who we're talking about) only have PS3s?  Almost everyone has more than one console.

Quote
There are way too many problems in HS for most gamers to enjoy it.

But there seem to be plenty of people enjoying it.

Quote
If HS had been released after MGS4/R&C/Uncharted, there'll be no way that it would be getting more than 7s from most reviewers. 

But 7 isn't a bad score, and it seems like a point would be deducted for length alone.  This is why I'm confused.

If I liked Mark Of Kri, would I like Heavenly Sword?

Most of hardcore gamers haven't been that crazy about HS though.  I'm talking about gamers who enjoy the deep combat systems of games liike NG/DMC.  Read the posts of people who're not just like "The cutscenes are amazing.  It's like a movie. etc"  A lot of them have broken down HS's problems pretty well.  

Most of the people who've been talking about how awesome HS is, are hardcore Sony fans, not hardcore gamers.  Shane is the only guy at EGM that think it's an incredible game.  

I think that Mark of Kri was a much better game than HS.  At least it's much more coherent.  The shooting levels in HS aren't even hard at all.  I beat them easily.  I don't hate them like some people but they feel a bit out of place.  What's more annoying are the pseudo puzzles in the later parts of the game where you have a short amont of time to hit a gong with a hat.  The final boss fight not only has major camera issues but it's several times harder than anything else in the game.  It's like they heard about the criticisms of HS being too short so they decided to make the game longer by having most people beat the final boss only after 2-3 hrs. Terrible decision.

Graphically, the game is not even that impressive.  Most of the impressive stuff are pre-rendered movies with the same engine.  They do a good job of making them appear to be realtime but you can tell they're not because they have no tearing or stuttering.  All the real-time cutscenes have stuttering and tearing.  The stuttering is especially annoying because the data just doesn't seem to be loading fast enough.  There shouldn't be such a problem after several gigs are already loaded to the HD.  

The best looking parts of the game are the QTE segments which are quite impressive indeed.  It's too bad most of the game doesn't look that good.  People who don't think that Nariko's character is downgraded during gameplay are blind.  The Nariko head in the menu probably has more polygons than the whole in-game Nariko.  
« Last Edit: September 16, 2007, 01:42:55 PM by Smooth Groove »

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #28 on: September 16, 2007, 01:40:42 PM »
I like HS - but I will say that the combat system is NOT deep - its like playing Devil Kings or some such....with xtra stances thrown in.

Re: Heavenly Sword: I should have bought Warhawk.
« Reply #29 on: September 16, 2007, 02:34:47 PM »
My copy hasn't arrived yet, but I will say this... go buy Warhawk.

That is all.
野球

demi

  • cooler than willco
  • Administrator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #30 on: September 16, 2007, 02:42:28 PM »
There's too much blind hate in this thread to believe most of it.  Sorry guys, I ordered it.
I dunno, I read the thread and all the impressions are from people who've played the full game and aside from MrMAF wrote legitimate reasons for not liking it. All I got to play was the demo so I really need to give the game a fair shake first. However I'm skeptical since I doubt the full game's combat would be a drastic improvement from the demo and lord that needed improving.

I think the only good thing is that's 5 hours. Should fit in your schedule just fine. :huahua


Heavenly Sword: A Solid $60 Rental
fat

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #31 on: September 16, 2007, 03:19:35 PM »


Here's a pic from the final credits so you guys don't think that I'm shitting y'all about beating the whole game. 

The best thing about HS is that you can skip to any part of the game that you've already beaten.  Every action-adventure game should emulate that. 

Playing the last boss battle again reminds me of something that I didn't mention.  Whenever the boss uses a certain move, the camera will change to an angle where your character is not even in the screen.  Next gen doesn't just require six-axis, it requires six-senses.

 
There's too much blind hate in this thread to believe most of it.  Sorry guys, I ordered it.
I dunno, I read the thread and all the impressions are from people who've played the full game and aside from MrMAF wrote legitimate reasons for not liking it. All I got to play was the demo so I really need to give the game a fair shake first. However I'm skeptical since I doubt the full game's combat would be a drastic improvement from the demo and lord that needed improving.

I think the only good thing is that's 5 hours. Should fit in your schedule just fine. :huahua


Heavenly Sword: A Solid $60 Rental

The best thing about HS is that it ends so soon. 
« Last Edit: September 16, 2007, 05:13:48 PM by Smooth Groove »

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #32 on: September 16, 2007, 08:25:12 PM »
It's definitely a love it or hate it kind of game.  Unlike Lair, I would not say that it's empirically bad, though.  It's just really rough and unpolished.  Although I am enjoying the game a ton, it does feel shaky enough that it is danger of going south at any moment.  I mean, the hat throwing/aftertough aiming segments are only tolerable, the QTEs, even now, are annoying, and it seems like they are getting more annoying (and important) as time goes on, the fully automated camera is mostly good, but it seems shaky, and of course there are also the technical issues.  I'm not selling the game down the river because I like the core gameplay enough that I'm willing to put up with the technical issues, lame puzzles, and other issues.

I'm liking what I play, but between the flaws and the length, it's hard to recommend this for anything but a rental.  It's probably a 6-7 game at best, but it's got its angels.  I can see why people love it. It sounds like there are some annoying parts later on, but that it mostly stays as good as it's been.

They did pick an incredibly shitty area for their demo.  The game starts out much better because it eases you into combat, rather than giving you everything from the get go and not really giving you an indication of when you should be using what stance, nor an adequate explanation on how blocking works.  Combat isn't as over-complex as I thought it was when I first played the demo.  I was merely playing the demo incorrectly because it did not give me context.

Anyway, as of right now, I have no problem recomending the game as a rental, similar to the God of War games.  Also be prepared for a rough, if good-looking ride.
serge

drohne

  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #33 on: September 16, 2007, 08:52:15 PM »
the second half of the game is actually a lot better than the first -- not least because it lays off the shooting stuff

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #34 on: September 16, 2007, 09:15:24 PM »
the second half of the game is actually a lot better than the first -- not least because it lays off the shooting stuff

The technical problems are also much worse in chapters 5 and 6. 


I'm liking what I play, but between the flaws and the length, it's hard to recommend this for anything but a rental.  It's probably a 6-7 game at best, but it's got its angels.  I can see why people love it. It sounds like there are some annoying parts later on, but that it mostly stays as good as it's been.

They did pick an incredibly shitty area for their demo.  The game starts out much better because it eases you into combat, rather than giving you everything from the get go and not really giving you an indication of when you should be using what stance, nor an adequate explanation on how blocking works.  Combat isn't as over-complex as I thought it was when I first played the demo.  I was merely playing the demo incorrectly because it did not give me context.

6.5 to 7 seems fair if GOW2=9 is used as a standard.   The demo area's framerate also seems to have been improved a little in the final version.  I agreed that it definitely wasn't a good area to introduce a new player.  What I dislike about the combat are the auto-blocking and the disconnection between animations and control input.  The auto-blocking interferes w/strategic fighting because you block even when you don't want to.  For example, in the final fight, I wanted to lure the boss into throwing a projectile but the auto-blocking caused me to stop running away from him.  The main problem that I had with the demo is still in the final game which is that I seem to be watching, more than controlling the combat. 
« Last Edit: September 16, 2007, 09:22:26 PM by Smooth Groove »

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #35 on: September 16, 2007, 09:54:19 PM »
Lots of germans seem to like playing with their shit too Lyte

 :lol


Most of hardcore gamers haven't been that crazy about HS though.  I'm talking about gamers who enjoy the deep combat systems of games liike NG/DMC.  Read the posts of people who're not just like "The cutscenes are amazing.  It's like a movie. etc"  A lot of them have broken down HS's problems pretty well. 

Most of the people who've been talking about how awesome HS is, are hardcore Sony fans, not hardcore gamers.  Shane is the only guy at EGM that think it's an incredible game. 

I think that Mark of Kri was a much better game than HS.  At least it's much more coherent.  The shooting levels in HS aren't even hard at all.  I beat them easily.  I don't hate them like some people but they feel a bit out of place.  What's more annoying are the pseudo puzzles in the later parts of the game where you have a short amont of time to hit a gong with a hat.  The final boss fight not only has major camera issues but it's several times harder than anything else in the game.  It's like they heard about the criticisms of HS being too short so they decided to make the game longer by having most people beat the final boss only after 2-3 hrs. Terrible decision.

Graphically, the game is not even that impressive.  Most of the impressive stuff are pre-rendered movies with the same engine.  They do a good job of making them appear to be realtime but you can tell they're not because they have no tearing or stuttering.  All the real-time cutscenes have stuttering and tearing.  The stuttering is especially annoying because the data just doesn't seem to be loading fast enough.  There shouldn't be such a problem after several gigs are already loaded to the HD. 

The best looking parts of the game are the QTE segments which are quite impressive indeed.  It's too bad most of the game doesn't look that good.  People who don't think that Nariko's character is downgraded during gameplay are blind.  The Nariko head in the menu probably has more polygons than the whole in-game Nariko. 

Too much tech talk.  Not enough about the game play. But I will be thinking of everything said in this thread when I play it.  I'm not hyped up for the game in the first place.

So how does HS stack up compared to God Of War, Ninja Gaiden, and Devil May Cry?  Bottom of the barrel? 
« Last Edit: September 16, 2007, 09:56:55 PM by lyte edge »
ど助平

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #36 on: September 16, 2007, 10:00:11 PM »
sigma for ps3 > heavenly sword lol
o_0

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #37 on: September 16, 2007, 10:01:48 PM »
MAF and Drinky can attest that I was complaining about the watching not doing aspect of the combat before playing the full game.  The demo made it seem like the kind of game where you press a few buttons and watch five seconds of combos.  And I guess it is that sort of game, but when presented in context, I learned to quickly like it.  

When I played the demo, I was playing it like you would most action games--proactively.  I was trying to stay on the offensive the whole time, like in God of War.  Playing the full game, it makes it clear early on that the combat is more like Ninja Gaiden, where the game rewards reactrive play, waiting for your enemy to make a move, and then countering.  Actually, it's even ore reactive than Ninja Gaiden.  The game rewards patient playing, which seems kind of weird when you are playing a game with a bajillion enemies on screen.  But it works.  It works pretty darned well.  I really like the combat system.  

Tangent, but I'd say that DMC3 is probably the best current happy marriage of proactive and reactive action.  Ninja Gaiden is up there, too, but I think it leans a bit to the reactive side.  Heavenly Sword, despite holding the crown in enemy numbers, is probably the slowest paced of the Fancy Fightin' genre games, but they make it work to the extent that I really enjoy it.  They've addeda new wrinkle to the style.

I kind of rolled back my impressions from last night a bit, mostly because I can definitely see why some, heck a lot of people do not like this game.  It's got a laundry list of problems pressing enough that I can see why people are writing the game off before even trying it, even.  The game is kind of a paradox in technical terms, absolutely great looking, but glitchy enough and with enough slowdown and a wonky enough framerate that the graphics and frame rate whores should probably just skip the game entirely.  The length of the game makes the game right out not purchase worthy (and yes, I put that same complaint against God of War).  But there are still things to like here, things to really like.  Ninja Theory is on my Developers to Watch list now, and I will be following their next game very carefully.

So there you have it.  I wouldn't recommend the game for purchase to those with budgets, but it's worth a rental to see which camp you fall into. I kind of love it (with a bucket of caveats), and I think Ninja Theory could be a serious contender with their next game.

To get my requisite Neverwinter Nights 2 bashing in, this is a somewhat good game to compare it to,  They both have technical issues and problematic gameplay issues, but Heavenly Sword is a 6 or 7, whereas Neverwinter Nights 2 is a 3 or 4.  The difference between the two, quality-wise, is that Heavenly Sword has core gameplay that is good, and sometimes even impressive.
serge

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #38 on: September 16, 2007, 10:03:17 PM »

Too much tech talk.  Not enough about the game play. But I will be thinking of everything said in this thread when I play it.  I'm not hyped up for the game in the first place.

So how does HS stack up compared to God Of War, Ninja Gaiden, and Devil May Cry?  Bottom of the barrel? 

Read my 2nd post.  HS's combat is far inferior to the games you mentioned above.  Unlike those games, you just never feel completely in control of your character in HS.  When you lose in HS, you don't feel like it's your fault because things like camera, framerate, and just the overall combat system get in the way.   I hate it when the challenge in a game comes from battling the flaws rather than something designed to be a challenge.  The best thing about HS is the large amount of moves.  However, the game never requires you to do any specific moves, which is why some would call it a button masher.  

drohne

  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #39 on: September 16, 2007, 10:05:32 PM »
the fighting is certainly deeper than gow's. it doesn't approach the fluidity of dmc or ninja gaiden, but it does its own thing really well -- the feeling of poking at defenses and then choosing your moves accordingly reminds me of vf, though this is obviously much simpler. and the counter mechanic just makes the game for me. that and the way they've set up the scoring. the technical execution is all over the place, and at its worst it does have that minigame feel that prole mentioned, but it's just really fun at bottom. i can't say that about many games i've played this year -- edf, motorstorm, lost planet (which xbots love to throw under the bus for some reason). man, halo and mass effect had better rock my world, or i'm going to have a wacky contrarian goty list. i'll have to change my name to 'matlock'
« Last Edit: September 16, 2007, 10:07:40 PM by drohne »

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #40 on: September 16, 2007, 10:08:56 PM »
I get that feeling a bit, too, drohne; that this is some of the best fun I've had playing a game lately.  That's saying something in the month that brought Bioshock and Metroid Prime 3 (which I also enjoy very much).
serge

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #41 on: September 16, 2007, 10:09:39 PM »
Now you guys understand how I feel about Luminous Arc lol
o_0

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #42 on: September 16, 2007, 10:10:29 PM »
and me and rengoku 2!

...


right

...

:'(
duc

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #43 on: September 16, 2007, 10:11:48 PM »
sure that too. This is a case of a C- game being fun to some people, and thats fine. Its just unfortunate its more acceptable to have good feelings about a C- game if it gets a lot of advertisement, but not if its a generic DS strategy title or some goth robot combat sim with a rape machine.
o_0

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #44 on: September 16, 2007, 10:12:47 PM »
Calling Rengoku 2 C- is being pretty generous!
serge

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #45 on: September 16, 2007, 10:12:53 PM »
that rape machine brought me a good 15 hours of fun, friend!
duc

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #46 on: September 16, 2007, 10:14:37 PM »
The rape machine brings it up to C-!
o_0

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #47 on: September 16, 2007, 10:15:10 PM »
you cannot diminish the time me and the rape machine spent together! :heart
duc

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #48 on: September 16, 2007, 10:17:31 PM »
What about the Rape Machine in Heavenly Sword?  You know, the PS3.
serge

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #49 on: September 16, 2007, 10:17:58 PM »
lol
o_0

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #50 on: September 16, 2007, 10:18:44 PM »
mmmm, rape machines. i wonder how jotaro likes his hot and  brutal cell processing action.
duc

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #51 on: September 16, 2007, 10:20:45 PM »
I agree with many of TVC's pts about HS's rewarding of the player for reactive, patient gameplay.  However, I didn't think that the final product turned out as well as what they were aiming for.  The main problem is the blocking system.  The auto-blocking is very uncomfortable because you don't press a button to block yet you have to press a button for different kinds of attack.  Also, like I mentioned before, you block even when you don't want to, which greatly diminshes your feeling of being in control.  

Another aspect of the combat system which adds to the "I'm just watching" feeling is that there're too many frames of animation which won't allow you to do anything.  For example, sometimes when you're hit, you're not able to evade a 2nd oncoming hit because Nariko is still stuck in her previous animation.  A player shouldn't be penalized for the same mistake twice.  I want a chance to dodge the 2nd & 3rd hits if I missed the 1st one.  

Oblivion

  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #52 on: September 16, 2007, 10:21:06 PM »
The best thing about HS is that you can skip to any part of the game that you've already beaten. 

Quote from: Smooth Groove
The best thing about HS is that it ends so soon. 

SO WHICH IS IT? :P

drohne

  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #53 on: September 16, 2007, 10:22:07 PM »
I get that feeling a bit, too, drohne; that this is some of the best fun I've had playing a game lately.  That's saying something in the month that brought Bioshock and Metroid Prime 3 (which I also enjoy very much).

bioshock was sort of a crisis for me -- 'ok, i can see that this is really accomplished, but i'm not enjoying myself at all. maybe i'm burned out on videogames.' so heavenly sword kind of saved my ass, though i guess halo would've done the job anyway. i've actually got all the medals! i can't even remember the last time i bothered to do something like that

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #54 on: September 16, 2007, 10:24:38 PM »
Another aspect of the combat system which adds to the "I'm just watching" feeling is that there're too many frames of animation which won't allow you to do anything.  For example, sometimes when you're hit, you're not able to evade a 2nd oncoming hit because Nariko is still stuck in her previous animation.  A player shouldn't be penalized for the same mistake twice.  I want a chance to dodge the 2nd & 3rd hits if I missed the 1st one.  

Yeah, this happened to me a few times last night.  I would probably bitch about it, but the game is so far pretty forgiving in regards to health.

That's another similarity to NWN2.  Due to the game's problems, it appears the devs compensated by making the game pretty easy, for the most part.  The timing when countering is very forgiving, also when rolling and doing stance changes, again, for the most part.  I am assuming that they cheesed a lot of the timing because of the technical issues.  If they made it require the precision timing of DMC, NG, or a fighting game, there would be a lot of guesswork involved what with the games shifty framerate and frequent slowdown.  
serge

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #55 on: September 16, 2007, 10:26:22 PM »
yeah, bioshock seems REALLY awesome and amazing and HOLY SHIT yet when i sit down at the 360 -- a rare occasion indeed since the in-laws have the hd screen in 24/7 lockdown while they're here -- i play blue dragon or even two worlds. why is this? part of me likes a sense of meta-level detachment from my games, and bioshock threatens immersion and emotional interest. also, i am just in a fusty tweak-the-numbers gaming mood, which is why i am spending more time with homm 5 and galciv 2 da.
duc

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #56 on: September 16, 2007, 10:32:30 PM »
mmmm, rape machines. i wonder how jotaro likes his hot and  brutal cell processing action.

What is this rape machine that you're talking about?  

You guys drove away Jotaro at the wrong time.  I would love to see him complaining about the Xbox circle jerk's irrational hate of AAA games like Lair and HS.  It'll also be funny to see MAF "stalk" him by calling him a lying moron in every thread.  

That's another similarity to NWN2.  Due to the game's problems, it appears the devs compensated by making the game pretty easy, for the most part.  The timing when countering is very forgiving, also when rolling and doing stance changes, again, for the most part.  I am assuming that they cheesed a lot of the timing because of the technical issues.  If they made it require the precision timing of DMC, NG, or a fighting game, there would be a lot of guesswork involved what with the games shifty framerate and frequent slowdown.  

How far did you get?  I didn't die once until the last boss and then the difficulty suddenly got ramped up exponentially.  It was like the developer freaked out about the short game length and decided to make the final boss fight a 3 hr challenge for most gamers.  


The best thing about HS is that you can skip to any part of the game that you've already beaten. 

Quote from: Smooth Groove
The best thing about HS is that it ends so soon. 

SO WHICH IS IT? :P

Oops, you got me.  I guess I'll have to go with the 2nd one.  The final movie was quite nice but I wouldn't want to play 12 hrs of HS just to watch it.  

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #57 on: September 16, 2007, 10:36:38 PM »
I'm not sure what my issue with Bioshock is, but I am feeling the same thing drohne, prole, and Patel felt.  I am aware that it is a very high quality game, and it definitely impresses me, and it's definitely an immersive experience, but I'm just not enjoying it as much as I thought I would.

I feel kind of premature in making a guess since I am only on the third level (I kind of took a break when I found out that I would have to restart the level due to a glitch with the number of Little Sisters on the level, so I was kind of pissed), but I think I am just kind of disappointed that it's really not much of a progression in gameplay, or experience, from System Shock 2.  The game is basically exactly the same, which is okay because so few played SS2 and there have been no games like it since.  That explains the good reviews.  The console peeps are getting what I had a long ass time ago.  For me, the presentation is the only new fold.  The environment is great and the visuals are fantastic, but the story presentation is also exactly like SS2s.  Story progression mainly through logs.  It works fine, though it doesn't make any sense in a narrative way when you stop to think (I can deal with all the scifi mumbo jumbo you throw at me, but throw in a somewhat unsatisfying narrative sturcture, and even is well-acted and written, I will be disappointed).  The gunplay and action is pretty bog standard, power use is the big gimmick, and as demi originally said, there really aren't that many useful powers.

From what I've played, although it's scary, you never really feel like you are in danger, either.  There are vita pods if you die, and there's plenty of ammo.  Money is fairly common, so you can't really get stuck anywhere.

It's all good.  At worst, the game is good.  At best, it's been great.  For whatever reason, I'm just not feeling it as much as I feel I should.
serge

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #58 on: September 16, 2007, 10:37:48 PM »
I like bioshock, but I also realize that im a fickle bastard that has MAJOR issues finishing games.
o_0

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Heavenly Sword: I should have bought Warhawk.
« Reply #59 on: September 16, 2007, 10:42:44 PM »
I thought Bioshock was great although I could definitely see its flaws.  The biggest problem is that the gameplay is just not varied enough.  Sure the enemies get tougher as you progress but the game still basically plays the same throughout.  Overall, it's still a fantastic title but it's so good that you wish that Irrational had gone even more against typical FPS conventions. 

With regards to the story, TVC.  There are cutscenes and conversations later on that will clear up much of the story so you don't really have to rely on the audio diaries to know what's going on.  The audio diaries are mostly there to create atmosphere and provide backstory.