So what was the issue with the second game that kept Japanese gamers from soiling their panties on the sequel? I remember that on announcement, it looked like the sequel was setting up a promising plot, tying up the areas of the first game with a plot involving the Korean equivalent to the Yakuza. International intrigue usually means good things. Was Yakuza 2 simply a case of rushing a sequel out too soon? The original game took quite a bit of development, and the sequel was cooked a year later, which had me suspicious on announcement, and indeed, the sequel doesn't have the rep of the original.