Author Topic: Marathon: Durandal  (Read 1712 times)

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abrader

  • Bomb-A-Daeus
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Marathon: Durandal
« on: September 29, 2007, 05:03:11 PM »
So does the pace of this game ever change?

Right now I seem to warp around to alot of different areas alot killing, hitting switches etc...kinda hexxen feeling but I cant tell how the areas are tied together because of all of the teleporting.

Its creepy strange and does remind me of the Halo architecture present in the XBOX games. I love the robotic computer dungeon look/feel of this and Halo 1-3 segments...

I click on all f those terminals but i dont ever really read them all...they are ok but kinda boring.


abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Marathon: Durandal
« Reply #1 on: September 30, 2007, 06:33:43 PM »
not a very popular game.

Holy hell it is getting hard on me now...im in new areas with armored enemies that look more like modern day covenant with laser rifles...

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Marathon: Durandal
« Reply #2 on: September 30, 2007, 06:35:10 PM »
It is an oldschool FPS, that's what you get.  I still swear that there are blatantly impossible levels in late game Doom 2.
serge

brawndolicious

  • Nylonhilist
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Re: Marathon: Durandal
« Reply #3 on: September 30, 2007, 07:04:05 PM »
It is an oldschool FPS, that's what you get.  I still swear that there are blatantly impossible levels in late game Doom 2.
holy fuck, I remember NORMAL enemies that would take like 6 rocket launcher shots.

ferrarimanf355

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Re: Marathon: Durandal
« Reply #4 on: September 30, 2007, 10:19:12 PM »
It is an oldschool FPS, that's what you get.  I still swear that there are blatantly impossible levels in late game Doom 2.
I beat Doom 2 on Nightmare without cheating. You're a noob.  >:(
spoiler (click to show/hide)
Well, not really. But I did beat Doom 2 on Ultra Violence, no cheating.  :-*
[close]
500

Re: Marathon: Durandal
« Reply #5 on: September 30, 2007, 10:34:36 PM »
I still swear that there are blatantly impossible levels in late game Doom 2.

It's nice to know I'm not the only one...
野球

brawndolicious

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Re: Marathon: Durandal
« Reply #6 on: September 30, 2007, 10:43:31 PM »
I actually don't remember how well I did in Doom 2 but I remember getting my ass handed to me in Operation Bodycount and Corridor 7.  Those were not games, they were beat-downs.  I think I still might have the disks for them somewhere.

abrader

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  • Senior Member
Re: Marathon: Durandal
« Reply #7 on: September 30, 2007, 10:49:21 PM »
I thought Doom II was easier than all three chapters of Doom 1

The enemies in this game fire visible dodgable projectiles early on, and then later things like machine gun bursts where if you are within line of sight when they fire - you get hit - there is nothing to dodge.

I wish eople would play it coop on XBL .Id like to try a 4 player party.