Author Topic: Orange Box 360 looks inferior to the PC version  (Read 9247 times)

0 Members and 1 Guest are viewing this topic.

The Fake Shemp

  • Ebola Carrier
Re: Orange Box 360 looks inferior to the PC version
« Reply #60 on: October 11, 2007, 02:03:11 PM »
You ran it maxed out on a GeForce 5750?  I call bullshit!  How much RAM did your system have?  Why you think the Xbox 360 version should look just as good as the PC version, which is moronic on resolution alone, is beyond me.  Instituting some kind of AA would have been nice, but it's a port, pure and simple, and it will always look better on the native platform, especially when you have a nice rig.

Most people don't and the Xbox 360 version will clearly suffice.  Let's not make a mountain of a mole hill.

I played several bouts of Team Fortress 2 today, none of them having much in the way of lag.  Maybe it was just XBL choking to death last night under pressure of the influx of TF2 players and the peak Halo 3 playin' time.  Dunno.
PSP

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #61 on: October 11, 2007, 02:04:42 PM »
So far here is the checklist of things id like to see in the PS3 version;

- PC game quality textures due to BluRay


EDIT: mind you I know its likely that E-lay wont add any of this stuff.


how would blu-ray = pc-quality textures, clown, given that a) the pc game fit on one dvd, and b) the ps3 has LESS working set for texture prefetch? textures generally take a small HIT on the PS3 due to the segmented memory.
duc

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: Orange Box 360 looks inferior to the PC version
« Reply #62 on: October 11, 2007, 02:07:16 PM »
You ran it maxed out on a GeForce 5750?  I call bullshit!  How much RAM did your system have?  Why you think the Xbox 360 version should look just as good as the PC version, which is moronic on resolution alone, is beyond me.  Instituting some kind of AA would have been nice, but it's a port, pure and simple, and it will always look better on the native platform, especially when you have a nice rig.

Most people don't and the Xbox 360 version will clearly suffice.  Let's not make a mountain of a mole hill.

I played several bouts of Team Fortress 2 today, none of them having much in the way of lag.  Maybe it was just XBL choking to death last night under pressure of the influx of TF2 players and the peak Halo 3 playin' time.  Dunno.

Maxing the game out on a 5750 sounds about right, actually. The game was released in like 2004 and wasn't super-demanding even when it came out.

Valve is at home on the PC and codes for it, and I think that they probably really suffer the most when having to deal with the comparative lack of RAM in consoles compared to a PC more than anything else. That seems to be the thing that most PC->console shops suffer with the most.
hex

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: Orange Box 360 looks inferior to the PC version
« Reply #63 on: October 11, 2007, 02:07:52 PM »
So far here is the checklist of things id like to see in the PS3 version;

- PC game quality textures due to BluRay


EDIT: mind you I know its likely that E-lay wont add any of this stuff.


how would blu-ray = pc-quality textures, clown, given that a) the pc game fit on one dvd, and b) the ps3 has LESS working set for texture prefetch? textures generally take a small HIT on the PS3 due to the segmented memory.

blu-ray has the storage gamers crave!
hex

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #64 on: October 11, 2007, 02:08:00 PM »
according to the nitpick brigade at beyond 3d, half-life 2 360 renders in a native 1080p frame buffer and then BADLY downsamples to 720p (or 480p, for you filthy poors). why they did it this way beggars understanding, because 1080p mauls fillrate, fucks up tiling, and makes "freebie" AA not so free. oh, valve.
duc

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #65 on: October 11, 2007, 02:09:14 PM »
You ran it maxed out on a GeForce 5750?  I call bullshit!  How much RAM did your system have? 
Yes, I ran it maxed out on my 5750.  I believe that GPU had 256 megs of RAM, and my PC had a gig.  Still, RAM shouldn't even be part of the equation for 360 (HL2's textures aren't demanding by today's standards, even with the 512 meg RAM pool of the 360).  My previous PC had only 512 megs, and it still ran the game pretty well.  Half-Life 2 is not a demanding game.  At all.

Quote
Why you think the Xbox 360 version should look just as good as the PC version, which is moronic on resolution alone, is beyond me.  

I currently run HL2 at 1650x1080 and with Vsync off, I can get a framerate approaching 200fps. Next.

Quote
Most people don't and the Xbox 360 version will clearly suffice.  Let's not make a mountain of a mole hill.

I know, but it's interesting that the 360 version doesn't look as good as the PC version, especially with Valve spewing bullshit about it using like 95% of the 360's power.  Don't get me wrong, this has more to do with Valve's lack of programming ability than anything.  If they had showed any ambition at all, they would have fixed up the load times, which would be fairly trivial to do what with the march of three years of streaming technology, and HL2's textures not being the hottest girl on the block anymore.
« Last Edit: October 11, 2007, 02:11:22 PM by TVC 15 »
serge

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #66 on: October 11, 2007, 02:11:04 PM »
i *am* curious to hear how episode 2 runs on the 360. seems the geek chatter has been on a sloppy port of the original, with the sony brigade squawking pre-emptive lols and the valve engineers saying "WHAT WE GAVE YOU 1080P WE R TEH AWESOME".

really, though, why do people care when the SUPERIOR pc version exists?
« Last Edit: October 11, 2007, 02:12:56 PM by Professor Prole »
duc

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #67 on: October 11, 2007, 02:13:00 PM »
i *am* curious to hear how episode 2 runs on the 360. seems the geek chatter has been on a sloppy port of the original, with the sony brigade squawking pre-emptive lols and the valve engineers saying "WHAT WE GAVE YOU 1080P WE R TEH AWESOME".

I'm going to play through HL2, Ep1, and maybe Portal before I get to 2. 

I am going to try out HL2 in 1080i to see if the supersampling is negatively affecting image quality, though.
serge

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #68 on: October 11, 2007, 02:14:08 PM »
I dunno kids, I had a decent rig in 2004, and I couldnt run it maxed for shit. All kinds of hitches depending on where I was. I think the 'ran pretty well' qualification in this discussion is morphing more than that morph guy from x-men.
o_0

MCD

  • Fastest selling shit
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #69 on: October 11, 2007, 02:14:32 PM »
native 1080p?

720p would have been enough.


TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #70 on: October 11, 2007, 02:16:48 PM »
I dunno kids, I had a decent rig in 2004, and I couldnt run it maxed for shit. All kinds of hitches depending on where I was. I think the 'ran pretty well' qualification in this discussion is morphing more than that morph guy from x-men.

It had the hitching bug like well into 2005.  Heck, it still hitches sometimes on the PC.  I have learned to tune it out.
serge

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #71 on: October 11, 2007, 02:18:11 PM »
out of curiosity -- billy, maybe you know -- does the ps3 have any hardware texture compression support, or is it just a WOW CELL IS AMAZING HERE'S A CLUMSY API thang? the ken kutaragi engineering motto has ever been "why support in hardware what you can brute force" ala the ps2, although i think even it had some very basic low-level support for jpeg compression/decompression when fetching from media (but not from memory to transform).
duc

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #72 on: October 11, 2007, 02:18:30 PM »
So far here is the checklist of things id like to see in the PS3 version;

- PC game quality textures due to BluRay


EDIT: mind you I know its likely that E-lay wont add any of this stuff.


how would blu-ray = pc-quality textures, clown, given that a) the pc game fit on one dvd, and b) the ps3 has LESS working set for texture prefetch? textures generally take a small HIT on the PS3 due to the segmented memory.

Trying too hard again?

It was a quick post 'wish' list.

If you send me money ill give you what you really want and send some nudes of my knees.

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #73 on: October 11, 2007, 02:20:57 PM »
trying too hard to what? point out a stupid assumption? you DO realize that the ps3 hardware is WEAKER in several areas than the 360, right?

i'm not even sure what that last line means, but if your intent was to make my skin crawl: you win!
duc

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #74 on: October 11, 2007, 02:23:38 PM »
Also folks, to give you an idea of how non-demanding the tech in HL2 is:  it requires DirectX 7!  DirectX 9c was out when the game shipped!
serge

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: Orange Box 360 looks inferior to the PC version
« Reply #75 on: October 11, 2007, 02:25:29 PM »
according to the nitpick brigade at beyond 3d, half-life 2 360 renders in a native 1080p frame buffer and then BADLY downsamples to 720p (or 480p, for you filthy poors). why they did it this way beggars understanding, because 1080p mauls fillrate, fucks up tiling, and makes "freebie" AA not so free. oh, valve.

ok, that is completely distinguished mentally-challenged if they did that. the only things that should ever think of shooting for a native 1080p framebuffer are downloadable games.

but yeah, buy a PC and play it there. runs like a dream.
hex

The Fake Shemp

  • Ebola Carrier
Re: Orange Box 360 looks inferior to the PC version
« Reply #76 on: October 11, 2007, 02:26:38 PM »
I also was sporting a decent rig in 2004; I got Half-Life 2 for free when I purchased my 9600 XT, as it was built around that and the 9800.  And I never got it to max out.  Which is why I think this is bullcrap!

I'm not saying Half-Life 2 is a demanding game or anything, but what I am saying is I don't understand why you'd want it to look better than it does on its native platform that benefits from greater resources and resolution.  If you believe Newell's techno-babble about using all the Xbox 360 resources, then that's on you, because nobody uses any console resources to maximum within two years of its life cycle.

If I had a better PC, I would've gotten the PC version, but I wanted a consistent framerate and decent visuals with Episode Two and Portal.  I'll probably end up double-dipping for TF2, though.
PSP

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #77 on: October 11, 2007, 02:28:56 PM »
dude, NO-ONE is blaming the 360 hardware. chillax! we're blaming valve's console porting effort.
duc

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #78 on: October 11, 2007, 02:30:18 PM »
Quote from: Willco
If I had a better PC, I would've gotten the PC version, but I wanted a consistent framerate and decent visuals with Episode Two and Portal.

Quote
Will says:
I'm getting World in Conflict FOR FREE

:o
duc

The Fake Shemp

  • Ebola Carrier
Re: Orange Box 360 looks inferior to the PC version
« Reply #79 on: October 11, 2007, 02:30:55 PM »
I'm not going to be able to play it 'till I upgrade. :-\

I will probably get The Orange Box for PC at the same time.
PSP

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #80 on: October 11, 2007, 02:31:28 PM »
trying too hard to what? point out a stupid assumption? you DO realize that the ps3 hardware is WEAKER in several areas than the 360, right?

i'm not even sure what that last line means, but if your intent was to make my skin crawl: you win!

Yes I understand the ram and buffer issues.

I thought that while HL2 was on its own DVD, squeezing everything on to one disk in the Orange box may have led them to conservation of space.

Is Orange box PC on one disk? It also installs on the PC HDD right? where as the X360 version runs from the disk....seems like they could compress more on the PC install disk.

Trying too hard meaning that hale or rain or snow you will reply to most of my posts. I think you wanna get in me trousers.


TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #81 on: October 11, 2007, 02:31:40 PM »
I also was sporting a decent rig in 2004; I got Half-Life 2 for free when I purchased my 9600 XT, as it was built around that and the 9800.  And I never got it to max out.  Which is why I think this is bullcrap!

I'm not saying Half-Life 2 is a demanding game or anything, but what I am saying is I don't understand why you'd want it to look better than it does on its native platform that benefits from greater resources and resolution.  If you believe Newell's techno-babble about using all the Xbox 360 resources, then that's on you, because nobody uses any console resources to maximum within two years of its life cycle.

If I had a better PC, I would've gotten the PC version, but I wanted a consistent framerate and decent visuals with Episode Two and Portal.  I'll probably end up double-dipping for TF2, though.

I don't believe Gabe's techno babble!  I just think it's funny that the way he talked up the game and the performance they were getting out of the 360, you'd think it looked at least as good as the PC version.  As it stands, with his 95% claim, I am wondering if he was trying to make the 360 look weak or something.
serge

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #82 on: October 11, 2007, 02:34:17 PM »
i respond to anyone who dons the mantle of expertise poorly. see: you, mondain, ruzbeh. i don't WANT to play the role of el correcto in this little spanish drama, but when some of you babble about tech -- especially from the perspective of your sad pro-sony agendas -- i gotsta step in.

again, i do not wish to speculate as to what your parting aside means. :-\
duc

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #83 on: October 11, 2007, 02:36:03 PM »
you assume too much - I have no pro MSFT, Nintendo or SONY agenda.

I just buy everything (except PC games ;))

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #84 on: October 11, 2007, 02:36:40 PM »
then why do you give sony the benefit of the doubt
duc

MCD

  • Fastest selling shit
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #85 on: October 11, 2007, 02:37:19 PM »
abrader, you do realize they could have made it more than one disc if they ever had any issues?



demi

  • cooler than willco
  • Administrator
Re: Orange Box 360 looks inferior to the PC version
« Reply #86 on: October 11, 2007, 02:38:29 PM »
>:O                  "i'm getting world in conflict FOR FREE"
   _\_              /
      \ 8===D  D:
     / \
fat

The Fake Shemp

  • Ebola Carrier
Re: Orange Box 360 looks inferior to the PC version
« Reply #87 on: October 11, 2007, 02:39:03 PM »
They gave free copies of like Halo 3 and World in Conflict to GameStop managers.
PSP

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Orange Box 360 looks inferior to the PC version
« Reply #88 on: October 11, 2007, 02:39:58 PM »
then why do you give sony the benefit of the doubt

Where did I do that? - I just said for the late PS3 version to be worth anything it would need to improve itself over the X360 release and recommended a few areas of improvement. I will buy the best version - so if the PS3 version comes out and for some reason EA does it up right I will trade up.

If I had a pro SONY agenda, I wouldnt be buying as much X360 software as I do and clearly held out on the Orange Box for PS3 posting messages all over the internet trying to convince others that it WILL be better and they should pass on the X360 edition and wait.

demi

  • cooler than willco
  • Administrator
Re: Orange Box 360 looks inferior to the PC version
« Reply #89 on: October 11, 2007, 02:40:39 PM »
>:O                               "i'm getting world in conflict (and halo 3) FOR FREE"
   _\_                           /
      \ 8=GAMESTOP=D  D:
     / \
fat

Van Cruncheon

  • live mas or die trying
  • Banned
Re: Orange Box 360 looks inferior to the PC version
« Reply #90 on: October 11, 2007, 02:40:46 PM »
>:O                  "i'm getting world in conflict FOR FREE"
   _\_              /
      \ 8===D  D:
     / \
duc