I agree to an extent but DQVIII's battle system was a nice example of simple yet deep, and tradition perfected. Quite possible the best example of a tradtiional rpg I've ever seen.
I mean, the world alone puts it in a class all by itself. Compared to other jrpgs these past 5 years, DQVIII was a breath of fresh air. When I got a ps2 that's how I envisioned my worlds to be like: if I could see it, I could go there, shit like that. Nope. Instead I get a bunch of point and click shit. DQVIII is the only jrpg to actually evolve said traditions and literally perfect them.