Author Topic: kof 11 thread!  (Read 9225 times)

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Van Cruncheon

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kof 11 thread!
« on: November 19, 2007, 11:08:45 PM »
oswald = awesome
momoko = worst snk character ever

discuss
duc

Himu

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Re: kof 11 thread!
« Reply #1 on: November 19, 2007, 11:13:15 PM »
This shit is finally out? I'll pick it up with Mass Effect tomorrow.
IYKYK

bork

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Re: kof 11 thread!
« Reply #2 on: November 19, 2007, 11:14:02 PM »
KOF XI :bow :bow :bow

oswald = awesome
momoko = worst snk character ever

discuss

Momoko (and the final boss) is pretty much the only bad thing about KOF XI.  "It's so choice.  if you have the means, I highly recommend picking one up."

LET ME REPOST THIS FOR THE 80TH TIME

Quote from: lyte edge back in July 2006
The King Of Fighters XI came out in Japan last thursday.  The arcade version already rocked, but the home version is looking even better.  This game now replaces Samurai Spirts Tenkaichi Kenkakuden (which is also still quite awesome, don't get me wrong!) as my pick for best 2D fighting game of 2006.  I also think KOF XI is the best KOF game to date; the play mechanics are much improved over KOF 2003; the game is faster, more fluid, and has a much better roster, especially now that it's got seven more characters to choose from.  This is a must-buy for any fighting game fan.

This game really makes me wonder what the deal with Neo-Geo Battle Coliseum was.  It's got extremely quick load times, yet has to load up six characters into memory.  NGBC has 13-18 seconds load times, and only has to load up four characters.  I'm glad that KOF XI has turned out so damn well regardless.  :)

Impressions:

-KOF XI is without a doubt the most polished and best Atomiswave-to-PS2 port from SNK yet.
-The load times are SHORTER THAN THE ARCADE VERSION.  It only takes about five seconds to load up an entire match!
-The usual options are here; arranged music, six levels of sprite filtering, two screen types, etc. 
-New 3D stages have been added.  One of them is a concert stage for Athena, who also gets a new BGM with lyrics to go with it.
-More BGM themes have been added from previous SNK games, such as  Duck King's FFS theme, B. Jenet's Garou theme, Terry's FF3/RBFF theme, Iori's KOF '95 theme, Shingo's KOF '97/'98 theme, and Yuri's AOF2 theme.

The PS2 roster has a total of 47 playable characters. 

33 are available right from the start:

Ash Crimson
Oswald (new)
Shen Woo

Elisabeth Blanctorche (new)
Duo Lon
Benimaru Nikaido

Terry Bogard
Kim Kaphwan
Duck King (new to KOF)

Ryo Sakazaki
Yuri Sakazaki
King

Ralf Jones
Clark Steel
Whip

Athena Asamiya (new outfit)
Sie Kensou (redrawn)
Momoko (new)

Vanessa
Blue Mary
Ramon

Malin
Kasumi Todoh (returns!)
Eiji Kisaragi (not playable since KOF '95!)

B. Jenet (new to KOF)
Gato
Tizoc

K'
Kula Diamond
Maxima

Kyo Kusanagi (now has both his firefists and his fireball)
Iori Yagami
Shingo Yabuki

13 characters are hidden. 

Arcade hidden/boss characters:

Adelheid Bernstein (from KOF 2003)
Gai Tendo (from Buriki One)
Silver (from Buriki One)
Sho Hayate (from Kizuna Encounter)
Jazu (from Kizuna Encounter)
Shion (new; the first boss)
Magaki (new; the end boss)

PS2 Exclusive characters, based off NGBC:

Mai Shiranui
Mr. Big
Geese Howard
Tung Fu Rue
Robert Garcia
Hotaru Futaba
EX Kyo Kusanagi

Game play has been  improved over KOF 2003, too, as it's faster, easier to tag in and out (better button placement and you can virtually tag in and out whenever you want now)  Also new to the game play in KOF XI:

-Judgment System: If a match ends in a time over, players are rated on how offensive they played, and how long/complicated their combos were, rather than life remaining.

-Skill Stocks: These are seperate from the usual power stocks (super meter).  Basically, anything offensive you do takes away from the power stocks, and defensive moves, like guard evasion and instant tags take away from the skill stocks.

-Saving Shift Counters: Uses two skill stocks; you can switch another team member in while you are being hit!

-Dream Cancels: Uses two power stocks and one skill stock.  A super cancel that allows you to cancel an SDM into an LDM!

You can also now change your team leader (the character who will be able to use an LDM) before every match.

Pics:

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ど助平

MrAngryFace

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Re: kof 11 thread!
« Reply #3 on: November 20, 2007, 12:18:02 AM »
Got my copy. Kasumi ftw
o_0

Ichirou

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Re: kof 11 thread!
« Reply #4 on: November 20, 2007, 12:19:36 AM »
Terry Bogard for me.  ARE YOU OKAY? BUSTA WOLF! :rock
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MrAngryFace

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Re: kof 11 thread!
« Reply #5 on: November 20, 2007, 12:53:13 AM »
OMG kasumi is awesome now.
o_0

Van Cruncheon

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Re: kof 11 thread!
« Reply #6 on: November 20, 2007, 01:05:39 AM »
TERRY BOGARD <3 <3 <3
duc

MrAngryFace

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Re: kof 11 thread!
« Reply #7 on: November 20, 2007, 01:09:16 AM »
My current team is:

Kasumi
Gato
Eiji
o_0

Van Cruncheon

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Re: kof 11 thread!
« Reply #8 on: November 20, 2007, 01:11:02 AM »
i'm definitely using terry and oswald, but i haven't decided on a third now that my precious takuma is gone. i'll probably use king.
duc

MrAngryFace

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Re: kof 11 thread!
« Reply #9 on: November 20, 2007, 01:11:36 AM »
Takuma was so badass :( wtf
o_0

MrAngryFace

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Re: kof 11 thread!
« Reply #10 on: November 20, 2007, 01:12:24 AM »
I woulda used Takuma instead of Eiji.

Kasumi
Gato
Takuma

My Dream Team :(
o_0

Van Cruncheon

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Re: kof 11 thread!
« Reply #11 on: November 20, 2007, 01:13:39 AM »
he was MISTER KARATE but without the goofy mask! his punches were unstoppable! KYOKUGEN STYLE KARA-TE FOR LIFE!
duc

Smooth Groove

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Re: kof 11 thread!
« Reply #12 on: November 20, 2007, 01:13:52 AM »
Damn, this game is ugly.  Why won't they use high-res like Guilty Gear?

Van Cruncheon

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Re: kof 11 thread!
« Reply #13 on: November 20, 2007, 01:14:50 AM »
next time, whiner! kof 12 is high res all around.
duc

MrAngryFace

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Re: kof 11 thread!
« Reply #14 on: November 20, 2007, 01:15:05 AM »
SHUT UP SMOOTH SHUT YOUR DIRTY MOUTH
o_0

MrAngryFace

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Re: kof 11 thread!
« Reply #15 on: November 20, 2007, 01:16:11 AM »
Man Drinky our Jae Hoon vs Butts battles were nuts
o_0

Smooth Groove

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Re: kof 11 thread!
« Reply #16 on: November 20, 2007, 01:16:19 AM »
I"ll wait for KOF12 then.  Unless they make a port for the PSP. 

Van Cruncheon

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Re: kof 11 thread!
« Reply #17 on: November 20, 2007, 01:16:44 AM »
i wish BUTT was in kof :'(
duc

HyperZoneWasAwesome

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Re: kof 11 thread!
« Reply #18 on: November 20, 2007, 01:46:17 AM »
Kasumi's back?  Oh joy!
I is gonna get it, but my backlog is just ridiculous right now.  But if there's anything that can push its way to the top of my pile, its a new (2D) SNK fighter.

Happiness abounds!

MrAngryFace

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Re: kof 11 thread!
« Reply #19 on: November 20, 2007, 01:47:50 AM »
15 bux, cant beat that shit
o_0

MrAngryFace

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Re: kof 11 thread!
« Reply #20 on: November 20, 2007, 01:50:42 AM »
Man, cant wait to duel you at this Drinky, the AI's kyo n such are cheap ultra :(
o_0

Oblivion

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Re: kof 11 thread!
« Reply #21 on: November 20, 2007, 01:51:17 AM »
Mai :drool

Himu

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Re: kof 11 thread!
« Reply #22 on: November 20, 2007, 01:58:33 AM »
oh man too many games
IYKYK

bork

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Re: kof 11 thread!
« Reply #23 on: November 20, 2007, 02:38:40 AM »
Don't forget the bonus characters and bosses to unlock.   :D  You get the seven NGBC characters, plus the unique mid-bosses like Silver and Gai, who plays completely different from everyone else in the game.

I use a lot of characters, but tend to gravitate towards Eiji (he's so awesome), B. Jenet, Tung Fu Rue, Kim, Elizabeth, Yuri, and of course Mai, although since she is the NGBC Mai, she's going to be different than what you guys are used to.  I gotta get better with Duck King. 

Damn, this game is ugly.  Why won't they use high-res like Guilty Gear?

SHUT UP SHUT UP SHUT UP KOF XI IS YOUR GOD, MORTAL. 

BOW DOWN TO YOUR SAVIOR.  :maf  :bow :bow :bow

I"ll wait for KOF12 then.  Unless they make a port for the PSP. 

Don't wait.  This game is way, way, way too fucking good to pass up on.  And you guys are getting it for a steal at $15.
« Last Edit: November 20, 2007, 05:51:11 AM by lyte edge »
ど助平

MrAngryFace

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Re: kof 11 thread!
« Reply #24 on: November 20, 2007, 02:40:11 AM »
How is unlocking accomplished?
o_0

bork

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Re: kof 11 thread!
« Reply #25 on: November 20, 2007, 02:42:29 AM »
How is unlocking accomplished?

Challenge mode.  It will get pretty tough, too! 

And since none of you probably read my impressions :'(, there's some nice fan service in this game with custom team endings (see the last two pics of that post) and character-specific music that's been added from older SNK games.
« Last Edit: November 20, 2007, 02:44:11 AM by lyte edge »
ど助平

MrAngryFace

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Re: kof 11 thread!
« Reply #26 on: November 20, 2007, 02:49:10 AM »
do I have to beat challenge mode with different characters or can I use who im good at?
o_0

bork

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Re: kof 11 thread!
« Reply #27 on: November 20, 2007, 02:56:48 AM »
do I have to beat challenge mode with different characters or can I use who im good at?

I don't recall there being any character-specific requirements.  You should be able to use anyone!  Good luck!   ;)
ど助平

MrAngryFace

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Re: kof 11 thread!
« Reply #28 on: November 20, 2007, 03:01:01 AM »
Thanks, I'll need it. Im so teh rusty.
o_0

Sho Nuff

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Re: kof 11 thread!
« Reply #29 on: November 20, 2007, 04:44:33 AM »
DUCK KING!!! DUCK KING!!!! DUCK KING!!!!!!!!!!!!!!!!!!!!!!!!  8) 8) 8)

"I'll give you one more chance because you are a wimp."

bluemax

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Re: kof 11 thread!
« Reply #30 on: November 20, 2007, 04:49:12 AM »
I got this last week, who are good characters for a newb? I like Ryo so far and Terry Bogard seems awesome. Who else? Eiji?
NO

ferrarimanf355

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Re: kof 11 thread!
« Reply #31 on: November 20, 2007, 11:25:19 AM »
One thing that I thought was a pretty good idea was an Xbox 360 compilation with this game, Samurai Showdown Tenka, NGBC and KOF Max Impact 2 Reg. A, all with Live multiplayer. Good idea? Would SNKP listen to me?
500

MrAngryFace

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Re: kof 11 thread!
« Reply #32 on: November 20, 2007, 11:27:23 AM »
Eiji isn't really good for a nub I dont think.
o_0

bork

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Re: kof 11 thread!
« Reply #33 on: November 20, 2007, 11:14:16 PM »
I got this last week, who are good characters for a newb? I like Ryo so far and Terry Bogard seems awesome. Who else? Eiji?

Depends on what kind of character you want to use!  If you want "Ryu/Ken" style characters, go with Ryo, Terry, Yuri, Iori, and Kyo (sorta).  Ash is also easy to use (mostly charge moves like Guile).  KOF is packed with characters, many of whom don't play like the characters in other fighting games, so you really ought to just mess around with all of them until you get a feel for who works with your style.

And remember that there's like 13 more characters to unlock.  :)
ど助平

Beezy

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Re: kof 11 thread!
« Reply #34 on: November 20, 2007, 11:24:15 PM »
How much does it cost? I have no 2D fighting games.

Ichirou

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Re: kof 11 thread!
« Reply #35 on: November 20, 2007, 11:24:50 PM »
Doesn't KoFXI have "old-style" Kyo with projectiles as an unlockable character?  He's one of the most newb-friendly characters in the game.
« Last Edit: November 20, 2007, 11:27:10 PM by Ichirou »
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Van Cruncheon

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Re: kof 11 thread!
« Reply #36 on: November 20, 2007, 11:31:00 PM »
How much does it cost? I have no 2D fighting games.

15 fuckin' dollars. you have no excuse!
duc

bork

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Re: kof 11 thread!
« Reply #37 on: November 20, 2007, 11:39:30 PM »
Doesn't KoFXI have "old-style" Kyo with projectiles as an unlockable character?  He's one of the most newb-friendly characters in the game.

No '94 style Kyo is in this game.  Regular Kyo has the projectile in addition to everything else, and you can unlock the EX Kyo from NGBC.  This version is more like the KOF 2002 Kyo.
ど助平

Beezy

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Re: kof 11 thread!
« Reply #38 on: November 20, 2007, 11:50:55 PM »
How much does it cost? I have no 2D fighting games.

15 fuckin' dollars. you have no excuse!
Sold. :D