Author Topic: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg  (Read 13898 times)

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TVC15

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #60 on: November 28, 2007, 11:42:51 PM »
gta's story is absolutely terrible and makes it incredibly hard to finish the missions.  and the missions are boring as fuck.  I can never get past like 15 hours in a GTA.  as soon as i unlock all the places to go to, i stop caring about the story at all.

also, GTA's have never been immersive.  sorry.  and yes, blah blah blah, limitations of next gen.  i understand.

but we've all seen what can happen to otherwise good developers if they can't keep up the pace with next gen.  so we'll see.  and there was never more than like a dozen people on screen at once in GTA and far less when you started shooting and blowing shit up.

 :bow :bow :bow :bow :bow

Whenever you would start a crime rampage, all the cars around would disappear after a few minutes, bringing things to a quick end.  I HATED that.  Same thing with civilians.
serge

Smooth Groove

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #61 on: November 28, 2007, 11:45:48 PM »
gta's story is absolutely terrible and makes it incredibly hard to finish the missions.  and the missions are boring as fuck.  I can never get past like 15 hours in a GTA.  as soon as i unlock all the places to go to, i stop caring about the story at all.

also, GTA's have never been immersive.  sorry.  and yes, blah blah blah, limitations of next gen.  i understand.

but we've all seen what can happen to otherwise good developers if they can't keep up the pace with next gen.  so we'll see.  and there was never more than like a dozen people on screen at once in GTA and far less when you started shooting and blowing shit up.

 :bow :bow :bow :bow :bow

Whenever you would start a crime rampage, all the cars around would disappear after a few minutes, bringing things to a quick end.  I HATED that.  Same thing with civilians.

That'll be cool if you can try to wipe out the world.  They should make that the anti-christ achievement.  It should be insanely hard though, like at least several times harder than the zombie killing achivements in Dead Rising. 

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #62 on: November 28, 2007, 11:47:09 PM »
gta's story is absolutely terrible and makes it incredibly hard to finish the missions.  and the missions are boring as fuck.  I can never get past like 15 hours in a GTA.  as soon as i unlock all the places to go to, i stop caring about the story at all.

also, GTA's have never been immersive.  sorry.  and yes, blah blah blah, limitations of next gen.  i understand.

but we've all seen what can happen to otherwise good developers if they can't keep up the pace with next gen.  so we'll see.  and there was never more than like a dozen people on screen at once in GTA and far less when you started shooting and blowing shit up.

 :bow :bow :bow :bow :bow

Whenever you would start a crime rampage, all the cars around would disappear after a few minutes, bringing things to a quick end.  I HATED that.  Same thing with civilians.

Well, I mean, do you really expect civilians to drive and walk around where a maniac is killing everything in sight?
IYKYK

MCD

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #63 on: November 28, 2007, 11:47:43 PM »
the Saint achievement (saving 50 or more survivors) was harder IMO, mainly due to the pathetic human AI in DR.

TVC15

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #64 on: November 28, 2007, 11:48:15 PM »
gta's story is absolutely terrible and makes it incredibly hard to finish the missions.  and the missions are boring as fuck.  I can never get past like 15 hours in a GTA.  as soon as i unlock all the places to go to, i stop caring about the story at all.

also, GTA's have never been immersive.  sorry.  and yes, blah blah blah, limitations of next gen.  i understand.

but we've all seen what can happen to otherwise good developers if they can't keep up the pace with next gen.  so we'll see.  and there was never more than like a dozen people on screen at once in GTA and far less when you started shooting and blowing shit up.

 :bow :bow :bow :bow :bow

Whenever you would start a crime rampage, all the cars around would disappear after a few minutes, bringing things to a quick end.  I HATED that.  Same thing with civilians.

Well, I mean, do you really expect civilians to drive and walk around where a maniac is killing everything in sight?

Well, I mean, are you trying to pass that off as anything but a shitty technical limitation?
serge

Smooth Groove

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #65 on: November 28, 2007, 11:51:53 PM »
the Saint achievement (saving 50 or more survivors) was harder IMO, mainly due to the pathetic human AI in DR.

Yeah, I tried but I got sick of the dummies after 30 or so. 

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #66 on: November 28, 2007, 11:53:12 PM »
gta's story is absolutely terrible and makes it incredibly hard to finish the missions.  and the missions are boring as fuck.  I can never get past like 15 hours in a GTA.  as soon as i unlock all the places to go to, i stop caring about the story at all.

also, GTA's have never been immersive.  sorry.  and yes, blah blah blah, limitations of next gen.  i understand.

but we've all seen what can happen to otherwise good developers if they can't keep up the pace with next gen.  so we'll see.  and there was never more than like a dozen people on screen at once in GTA and far less when you started shooting and blowing shit up.

 :bow :bow :bow :bow :bow

Whenever you would start a crime rampage, all the cars around would disappear after a few minutes, bringing things to a quick end.  I HATED that.  Same thing with civilians.

Well, I mean, do you really expect civilians to drive and walk around where a maniac is killing everything in sight?

Well, I mean, are you trying to pass that off as anything but a shitty technical limitation?

Nope, but I never really cared. When I assault mother fuckers I'm on the move, you'll get more kills that way instead of staying in one spot. Staying in one spot is boring.
IYKYK

CajoleJuice

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #67 on: November 28, 2007, 11:54:36 PM »
You're such a cigarillo, Himu.
AMC

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #68 on: November 28, 2007, 11:55:43 PM »
suck my nut
IYKYK

TVC15

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #69 on: November 28, 2007, 11:58:40 PM »
I bet if I started sucking one, the rest of your cock would disappear because you can only render so much at a time.
serge

MCD

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #70 on: November 28, 2007, 11:58:59 PM »
the Saint achievement (saving 50 or more survivors) was harder IMO, mainly due to the pathetic human AI in DR.

Yeah, I tried but I got sick of the dummies after 30 or so. 

I stopped after one of them was running towards the psycho yellow guys and died.

set a way point, called her to no end but she never followed any of my actions, and that was close to to warehouse/elevator area.

shame.

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #71 on: November 29, 2007, 12:01:14 AM »
I bet if I started sucking one, the rest of your cock would disappear because you can only render so much at a time.

is that the way it should be? give a preview you of the action?
IYKYK

brawndolicious

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!
« Reply #72 on: November 29, 2007, 12:45:06 AM »
I might be a little late but the things other games did better were:

crackdown: great platforming and far better aiming (and I only played through the PC version of GTA: SA).  even the vehicle controls were better.  don't forget it had great co-op.

Saints Row: similar type of game to GTA but SHOCK, you could shoot well!  Did most of what GTA did but more polished.  and with decent mulitplayer.

Assassin's Creed: ridiculously bitch slaps GTA in amount of people on screen, AI(!), interactivity with the environment, and apparently also the movement controls!

the only thing GTA has actually going for it are the size of the cities (being realistic/spread out) and capturing the atmosphere of what ever theme they're going for.  the gameplay sucks though.  in the PC version, it's sort of tolerable as a game you can pick at whenever you want because the controls for cars and shooting is vastly improved.  It's a shit ass game to play on consoles though.  don't kid yourself.  I do, however, like the humor and the stories.  it's maybe sitcom quality and I usually don't mind sitting throught the movies.

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #73 on: November 29, 2007, 12:53:44 AM »
lol @ saying Assassin's Creed ai is better than GTA ai. FOLLOW ME TO THE ROOF OF A BUILDING. I PUSH YOU. FOLLOW ME TO THE ROOF. I PUSH YOU OFF AGAIN.

lol @ Crackdown having better vehicle controls. The only thing Crackdown has over GTA's vehicle controls is the fact you use triggers to accel/brake.
« Last Edit: November 29, 2007, 12:59:24 AM by Himuro »
IYKYK

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #74 on: November 29, 2007, 12:59:31 AM »

Quote
the gameplay sucks though.

lol

tell me this when you praise Saints Row when its gameplay is nothign but a gta gameplay rip off. I'll admit that the aiming in GTA is wonky, but the mission design in III and VC is nothing short of superb. You could do most if not all missions in VC in a completely different way than your friend, who would most likely have a completely different experience. I remember bombing the final boss's limo cars, jumping into my mansion's garage to take one of my cars out, drove the car through the front door of my mansion, killing the final boss. I bet Saints Row or Crackdown doesn't let you even be a bit creative like that. Crackdown is boring. I'm just going around fighting enemies that look and fight the same who seem to pose no real threat, and you say it has better gameplay than GTA just because of its aiming is better.
IYKYK

brawndolicious

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #75 on: November 29, 2007, 01:48:54 AM »
wow himuro meltdown total.

the AI in GTA is pathetic.  they take no cover (except for VERY FEW scripted parts after like a cutscene) and they just stand there and shoot at you.  it wasn't uncommon for the AI to trap itself in car chases (shoot out one wheel in the polaski chase in SA and see what happens).  the game really DOES NOT do what it aims to do and that gives you an half-assed experience.  fun game, but not AAA in any way.  I'm not being tough on it, it just does not have much polish.

the problem with GTA is that it uses it's sandbox design for gimmicky things.  I still like it (on the PC version with controls I can tolerate).  after SR which ripped off everything from GTA and improved it, AC with AI that is at the least technically impressive, and crackdown which got the one man army gameplay and navigating a sandbox world design thing down right, GTA has a lot of competition and I don't give a shit about it until I see something amazing that it's doing.  The past ones didn't actually make USE of their sandbox design and if the next one doesn't, I wont' give a big shit about it and I'll play it in 2 years on PC when I'm really bored.

seriously, find somebody who was immersed into GTA by it's fucking gameplay.  yeah...not even you.

TVC15

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #76 on: November 29, 2007, 02:00:12 AM »
The AI in GTA is definitely worse than AC, although none of these games have good AI, really.  They wouldn't be so fun if they did.

GTA is more of a simple set of triggers than AI, though.  Especially when it comes to cops/breaking the law.  They need to fix their implementation of breaking the law and the police noticing and what and how the police react to things.
serge

MCD

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #77 on: November 29, 2007, 02:20:14 AM »
It will be interesting to see who is better in term of graphics, AC (Scimitar engine) or GTAIV (RAGE engine).

I'm betting on AC.





 :bow :bow :bow
« Last Edit: November 29, 2007, 02:24:32 AM by McDragon »

Smooth Groove

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #78 on: November 29, 2007, 02:24:06 AM »
It's too bad both engines are held back by the PS3's inferior hardware.  We might never see what the 360 can do because of the PS3. 

MCD

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #79 on: November 29, 2007, 02:25:22 AM »
That's why they deserve shitty ports.

Kyle

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #80 on: November 29, 2007, 06:12:40 AM »
I hope they've fixed all the technical problems found in the old trailers. GTA IV :bow
BK3

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #81 on: November 29, 2007, 08:41:14 AM »
seriously, find somebody who was immersed into GTA by it's fucking gameplay.  yeah...not even you.

tons of people were.
IYKYK

tiesto

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #82 on: November 29, 2007, 08:43:32 AM »
I hope Rise FM comes back (GTA4 is almost guaranteed to have better radio stations than the real NYC), there's more than a few people/cars on screen at one time, the missions don't force you down a rigid trial-and-error path to proceed, restarting missions doesn't require me to drive across half a city, and I hope that our Russkie friend doesn't control like he's constipated. I am glad Rockstar at least removed the shitty 'character building' stuff from SA, like eating to get fat and shit, that was dumb.
^_^

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #83 on: November 29, 2007, 08:47:39 AM »
Quote
restarting missions doesn't require me to drive across half a city

vice city had the taxi, which automatically drove you to the mission you failed if you died or got busted. They took that feature out in SA for some reason, but in that game you had skiptrack, which would let you skip ahead to later portions of missions if they were long. I agree though, but I regress: Vice City Stories brought the feature back so I'm expecting this game to have them since it's been announced you can use taxis to drive you to your destinations at any time now.
IYKYK

balikeye

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #84 on: November 29, 2007, 10:15:05 AM »
The AI in GTA is definitely worse than AC, although none of these games have good AI, really.  They wouldn't be so fun if they did.

GTA is more of a simple set of triggers than AI, though.  Especially when it comes to cops/breaking the law.  They need to fix their implementation of breaking the law and the police noticing and what and how the police react to things.

If you are comparing the combat aspects of the AI, I think that is a bit unfair comparision. I mean we are talking about guns and cars vs. swords and climbing stuff. When you come down to the aspects of the combat, AC basically just took what The Warriors did and amped it up. It's much easier to have AI surround someone in a swordfight than to take cover and move to strategic postions in a gun fight.

I wholeheartedly agree about the cop situation. Other than the ridiculous blend in the open and nobody notices, the line of sight and how you can lose your chasers is quite good in AC. I hope GTA uses this aspect more so than the pull into a spray paint shop in front of 5 cop cars and *poof* they don't know it's you.

Mupepe

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #85 on: November 29, 2007, 11:31:26 AM »
Himuro, I was into the game originally because it was violent and well... i had worse taste in games back then.  Just how I feel.

I never did the missions.  I just ran around causing mayhem.

And there's a huge difference in people running away from you because you're killing everybody.  But at about 4 stars, when you're killing shit, everything starts to disappear and even when you run around you can't find anybody.  I've ran like a mile in the game and found 2 people.

didn't last gen GTA's run on renderware?  I hope these problems are corrected now that they've created their own engine.

Mupepe

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #86 on: November 29, 2007, 12:12:27 PM »
ruzbeh, your assburgers is shining right now.

T234

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #87 on: November 29, 2007, 01:33:56 PM »
It will be interesting to see who is better in term of graphics, AC (Scimitar engine) or GTAIV (RAGE engine).

I'm betting on AC.

Bigass image
Bigass image
Bigass image

 :bow :bow :bow

Dude, that looks hideous.

GTA always had the best graphics. Especially GTA3 for its time (on the PC).

GTA4 will have better graphics. Count on it.

Ruzbeh :drudge :drudge :drudge
UK

Phoenix Dark

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #88 on: November 29, 2007, 02:45:16 PM »
OMG I CAN'T WAIT  :hyper
010

Mupepe

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #89 on: November 29, 2007, 03:07:45 PM »
OMG I CAN'T WAIT  :hyper
no surprised that two of the most prominent black members of this community are so excited about such a violent game.

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #90 on: November 29, 2007, 05:37:42 PM »
Dude, that looks hideous.

GTA always had the best graphics. Especially GTA3 for its time (on the PC).

GTA4 will have better graphics. Count on it.

Don't kid yourself. I'm a GTA apologist but no, just no.
IYKYK

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #91 on: November 29, 2007, 05:41:06 PM »
The AI in GTA is definitely worse than AC, although none of these games have good AI, really.  They wouldn't be so fun if they did.

GTA is more of a simple set of triggers than AI, though.  Especially when it comes to cops/breaking the law.  They need to fix their implementation of breaking the law and the police noticing and what and how the police react to things.

If you are comparing the combat aspects of the AI, I think that is a bit unfair comparision. I mean we are talking about guns and cars vs. swords and climbing stuff. When you come down to the aspects of the combat, AC basically just took what The Warriors did and amped it up. It's much easier to have AI surround someone in a swordfight than to take cover and move to strategic postions in a gun fight.

I wholeheartedly agree about the cop situation. Other than the ridiculous blend in the open and nobody notices, the line of sight and how you can lose your chasers is quite good in AC. I hope GTA uses this aspect more so than the pull into a spray paint shop in front of 5 cop cars and *poof* they don't know it's you.

Pay and spray does not exist in GTA4. You have a line of sight, and you only become wanted if a cop sees you. The Warriors' system is in use in GTA4; essentially you will have to be in the cops vicinity to be seen, and also, it seems people rat you out if you ARE seen so you must be discreet. Also similarly to the warriors, if you hide, the heat will die down. In GTA4, if the cops do not see you, you can switch from one car to another car to trick the cops.

At least this is what they say happens in the game's previews.

You could say that The Warriors and Bully are both experiments so they can test out new things to implement in GTA4, similarly to how Valve kinda is using Portal to experiment with what to put in Ep 3 I guess?
« Last Edit: November 29, 2007, 05:44:14 PM by Himuro »
IYKYK

Mupepe

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #92 on: November 29, 2007, 07:52:29 PM »
Don't kid yourself.

What? It's true.

It's not like you know anything about graphics. You don't exactly have the videogame experience to prove that you know how to appreciate good graphics.
listen, just because it takes so much effort to break your concentration doesn't mean you know anything either.  keep spinning bottles, junior.

brawndolicious

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #93 on: November 29, 2007, 08:44:31 PM »
I hope Rise FM comes back (GTA4 is almost guaranteed to have better radio stations than the real NYC), there's more than a few people/cars on screen at one time, the missions don't force you down a rigid trial-and-error path to proceed, restarting missions doesn't require me to drive across half a city, and I hope that our Russkie friend doesn't control like he's constipated. I am glad Rockstar at least removed the shitty 'character building' stuff from SA, like eating to get fat and shit, that was dumb.
that was especially horrible because some of the girlfriends only liked really fat or really muscley guys.

the only things guaranteed to be good in GTA4 are the soundtrack and the humor.  I'll have to see gameplay videos of an entire mission before I believe it's good.  the old game's missions just were total shit.  they feel like they made every misssion in like 5 minutes and at the end, they came up with the controls for the game.  I certainly think they'll improve that but the fact of the matter is that at the moment, GTA is not the best "sandbox" game.

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #94 on: November 29, 2007, 08:58:49 PM »
I got all the girlfriends in the game with max muscle. Troll harder.

the only things guaranteed to be good in GTA4 are the soundtrack and the humor.  I'll have to see gameplay videos of an entire mission before I believe it's good.  the old game's missions just were total shit.  they feel like they made every misssion in like 5 minutes and at the end, they came up with the controls for the game.

 :lol
« Last Edit: November 29, 2007, 09:01:30 PM by Himuro »
IYKYK

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #95 on: November 29, 2007, 09:03:50 PM »
Don't kid yourself.

What? It's true.

It's not like you know anything about graphics. You don't exactly have the videogame experience to prove that you know how to appreciate good graphics.
listen, just because it takes so much effort to break your concentration doesn't mean you know anything either.  keep spinning bottles, junior.

What is he talking about? I don't have the videogame experience to appreciate good graphics? is that some kind of insult or something? I have been playing games since I was like 4 years old. What is he talking about? ??? I mean fuck, look at my impressions of past GTAIV pics. I LOVE the graphics. But do not say that GTAIV has better graphics, that's just distinguished mentally-challenged.
IYKYK

brawndolicious

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #96 on: November 29, 2007, 09:11:03 PM »
I got all the girlfriends in the game with max muscle. Troll harder.
the only things guaranteed to be good in GTA4 are the soundtrack and the humor.  I'll have to see gameplay videos of an entire mission before I believe it's good.  the old game's missions just were total shit.  they feel like they made every misssion in like 5 minutes and at the end, they came up with the controls for the game.
:lol
I meant the girlfriends prefer you to look different ways.  that's really the only reason in the game to change how you look.  I mean, it's hard as hell to go around corners on a motorcycle when you're completely fat so then you have to work off the weight.  that is what I call a stupid gameplay decision.

a lot of the missions had extremely simple AI that plays the EXACT same every time.  a few missions might have AI that can do something different but it's not much variety.  is there any mission in gta:sa that you can honestly say felt like it had a lot of ways you could tackle it?

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #97 on: November 29, 2007, 09:16:44 PM »
I got all the girlfriends in the game with max muscle. Troll harder.
the only things guaranteed to be good in GTA4 are the soundtrack and the humor.  I'll have to see gameplay videos of an entire mission before I believe it's good.  the old game's missions just were total shit.  they feel like they made every misssion in like 5 minutes and at the end, they came up with the controls for the game.
:lol
I meant the girlfriends prefer you to look different ways.  that's really the only reason in the game to change how you look.  I mean, it's hard as hell to go around corners on a motorcycle when you're completely fat so then you have to work off the weight.  that is what I call a stupid gameplay decision.

a lot of the missions had extremely simple AI that plays the EXACT same every time.  a few missions might have AI that can do something different but it's not much variety.  is there any mission in gta:sa that you can honestly say felt like it had a lot of ways you could tackle it?

I had max muscle, and managed to do things my way. All you have to do is wear clothes that up your sex appeal (tank top is just fine if you've got muscles really) and take them gifts. It's not even hard to work off the weight, and it's extremely hard to get extremely fat anyways. Micromanagement in SA regarding fat and muscle was so fucking easy. All you had to do was go eat 2-3 taco meals at Cluckin Bell so you had enough fat so you won't lose muscle. I got max muscle at like, the beginning of the fucking game and I played 100 hours of GTASA. In those 100 hours, I had to go stop and get some food maybe 10 times. You have to REALLY suck to get that fat, or at the very least, do it on purpose.

And no, GTASA did not have missions which I could tackle in multiple ways, which was one of my biggest issues with the game. According to the previews so far for GTAIV, they have rectified this problem. The missions weren't that great in SA, aside from a few missions, but the world was so awesome I looked past that. GTAIII and VC definitely have the better missions, there is no dispute there. But the missions don't SUCK either. Burning a field of weed = win.
IYKYK

Himu

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #98 on: November 29, 2007, 09:45:40 PM »
I mean fuck, look at my impressions of past GTAIV pics. I LOVE the graphics. But do not say that GTAIV has better graphics, that's just distinguished mentally-challenged.

Just because Assassin's Creed might be technically superior, it doesn't mean it has better graphics. Assassin's Creed has terrible colors.

I love the colors. Have you even PLAYED the game?

IYKYK

MCD

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Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #99 on: November 29, 2007, 09:46:09 PM »
Real world in the past wasn't really all flashy and colorful.

also, the screens i posted are all off screen camera shots.

brawndolicious

  • Nylonhilist
  • Senior Member
Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #100 on: November 30, 2007, 04:49:56 AM »
I had max muscle, and managed to do things my way. All you have to do is wear clothes that up your sex appeal (tank top is just fine if you've got muscles really) and take them gifts. It's not even hard to work off the weight, and it's extremely hard to get extremely fat anyways. Micromanagement in SA regarding fat and muscle was so fucking easy. All you had to do was go eat 2-3 taco meals at Cluckin Bell so you had enough fat so you won't lose muscle. I got max muscle at like, the beginning of the fucking game and I played 100 hours of GTASA. In those 100 hours, I had to go stop and get some food maybe 10 times. You have to REALLY suck to get that fat, or at the very least, do it on purpose.

And no, GTASA did not have missions which I could tackle in multiple ways, which was one of my biggest issues with the game. According to the previews so far for GTAIV, they have rectified this problem. The missions weren't that great in SA, aside from a few missions, but the world was so awesome I looked past that. GTAIII and VC definitely have the better missions, there is no dispute there. But the missions don't SUCK either. Burning a field of weed = win.
buying specific clothes and having to change into them is just as annoying imo.  to get fat, I would eat 6 pizzas next to a save point 4 times (more than 6 a day makes you throw up).  getting fat wasn't a problem because if you got hungry (which only happens if you don't save for like 30 minutes) then you can get a salad meal and you'll be fine.  the only statistic that mattered was stamina but that never goes down..  I never beat anybody because I carried a knife everywhere.

the most important thing for the next one is actual AI and variety in the missions.  I appreciated SA for the same reasons you did and didn't like any of the missions that much (weed burning was pretty cool though).  I'm not going to get the next one though if they don't radically change the shooting and if they don't improve the driving (gassing and braking with triggers please).

Himu

  • Senior Member
Re: GTA4 BOXART REVEAL, NEW TRAILER 12/6 omg omg
« Reply #101 on: December 02, 2007, 11:16:37 PM »
Hometown, downtown, speeding all around
An AK47 got the power in its barrel to
Move any mother that gets in my way
Just another power machine out on the freeway

Riding with me is my MC homeboy
Knowing the rules ain't part of his program
Finding the right way around this map
Might be pretty hard cause he's fucked on crack

G - Grand Theft Auto
You gotta make a mark and move where you want to

T - Theft
Determination
To steal what you can and run from the nation

A - Hey what d'ya say
We automate the sequence and speed for my getaway
Take it to the edge, there's nowhere to hide
And call up the boys, let's go for a joyride
Let's go for a joyride

"Stop the violence from the police" you know my Dad used to say but now he's deceased
He got caught in a jam, threw in the can
When the cops from Brooklyn said he killed another man

Seek knowledge was my main game
To think about the law, to figure out the frame
Just when I thought I knew justice, a cop behind me said
"You just been busted"

NYPD (NYPD)

LAPD (LAPD)

SFPD (SFPD)

Don't fuck with me!
IYKYK