Author Topic: BioShock DLC details  (Read 1373 times)

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demi

  • cooler than willco
  • Administrator
BioShock DLC details
« on: November 30, 2007, 06:53:55 PM »
Publisher 2K Games sends word that a few BioShock patches will be released next week, in addition to a free downloadable content pack for the hit game.

2K community manager Elizabeth Tobey tells Shacknews that the DLC will at least include extra plasmids for players to mess around with, a way to disable Vita-Chambers for hardcore play, and bug fixes.

The patches will also address the game's field-of-vision perspective, following an intense bout of controversy over the way BioShock handles its widescreen display.

A title update to the Xbox 360 version will be released alongside the DLC, while the PC patch will come bundled with the content. Expect a patch list to be posted on The Cult of Rapture website when the downloads go live.


Should reveal what that new 100 point achievement is
fat

hyp

  • Casual Gamer™
  • Senior Member
Re: BioShock DLC details
« Reply #1 on: November 30, 2007, 07:03:00 PM »
nice!  this will give me a reason to play through it again.
pyh

MCD

  • Fastest selling shit
  • Senior Member
Re: BioShock DLC details
« Reply #2 on: November 30, 2007, 07:07:31 PM »
Quote
The patches will also address the game's field-of-vision perspective

Weird, didn't Ken or whoever said that it's their vision of playing the game...etc...and that's it ain't a problem?

demi

  • cooler than willco
  • Administrator
Re: BioShock DLC details
« Reply #3 on: November 30, 2007, 07:15:07 PM »
2K community manager Elizabeth Tobey tells Shacknews that the DLC will at least include extra plasmids for players to mess around with, a way to disable Vita-Chambers for hardcore play, and bug fixes.

Should reveal what that new 100 point achievement is
I think you have your answer.

WELL I'LL FUCKING DO IT THEN, I ran through on Hard without dying, like this is a big deal
fat

trh

  • Member
Re: BioShock DLC details
« Reply #4 on: November 30, 2007, 07:46:08 PM »
um, how will "disable vita-chamber" work? is it just the same thing except the areas are reset instead of being preserved like they are now, or do you constantly have to keep saving? cause that sounds like a pain in the ass on the 360 with no quicksave.. i guess it'd be easy though if you only focus on survival and getting through the game rather than collecting everything

brawndolicious

  • Nylonhilist
  • Senior Member
Re: BioShock DLC details
« Reply #5 on: November 30, 2007, 08:33:13 PM »
Quote
The patches will also address the game's field-of-vision perspective
Weird, didn't Ken or whoever said that it's their vision of playing the game...etc...and that's it ain't a problem?
it's only missing the god damn wrists.

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: BioShock DLC details
« Reply #6 on: November 30, 2007, 08:53:23 PM »