Reviews:
Galaxy- 9.5, 10, 10
NiGHTS- 7,7.5,7
RE:UC- 7.5,7.5, 6
SC Legends- 6,7, 4.5
TC:NB- 5,4,6
Assassin's Creed- 7,6, 4.5
NCAA Hoops- 2k8 7.5, 7, 7
NCAA March Madness- 6,7.5, 6.5
Rock Band- 9, 9.5, 9
MX vs. ATV- 6, 7, 5
TC4- 3.5, 4, 3.5
Mario Party DS- 6.5, 6.5, 6.5
SOCOM- 6, 6.5 ,6.5
Rumors
- Bizarre making the new James Bond game
- EA Chicago was making a Guitar Hero inspired action game
- Exclusive Front Mission heading to 360
- Nintendo cancelled 1st party game because developers wanted to let players customize their Mii's
- Need for Speed will fluctuate between realistic and arcade style
- Sony making action game based on Warhammer toy line
- FF:CC Crystal Bearers "appears to be in trouble"
SF IV Info:
-Producer is Yoshinori Ono, who worked on SF Alpha, SF III, and oversaw Capcom Fighting Revolution
-Ono wants it to be the "second coming" of SF II. Wants it to feel like "homecoming" fir SF II fans.
-Online play is planned with potential for microtransactions such as new characters and stages
-The look is not really similiar to the teaser trailer. A "cartoon-shaded style that manages to evoke SF II reimagined in 3d"
- runs in 60FPS
- Gameplay sticking with 2D- Ono wants to "preserve the strategic nature of SF II"
-camera doesn't budge
- Trying to get "as many SFII characters in as possible"
- Takes place after SFII Turbo and before SF III
-Controls are traditional- "in its current early state, the game feels remarkably close to Super SFII Turbo"
- Game is moree aggressive- more about attacking than defending. Many of the SF III and Alpha gameplay systems have been scrapped.
- Producer says they haven't decided what platforms or even if there will be an arcade version. Version Shane played was running on a P.C
- Ono suggests Capcom could make a PS2 or DS version if "they deem the market suitable"
-Ono not enthusiastic about making it an exclusive- wants to get it out on as many platforms as possible