Author Topic: IGN's top 10 most influential games  (Read 2593 times)

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Smooth Groove

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IGN's top 10 most influential games
« on: December 11, 2007, 05:22:00 AM »
http://games.ign.com/articles/840/840621p1.html

Space Invaders
Ultima
Karate Champ
Tetris
Super Mario Bros.
Wolfenstein 3D
Dune II: The Building of a Dynasty
Super Mario 64
Half-Life
Grand Theft Auto III

Runners-up:

Prince of Persia
Dragon Warrior
Alone in the Dark
SimCity
Wizardry
Doom
Pong

MCD

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Re: IGN's top 10 most influential games
« Reply #1 on: December 11, 2007, 05:26:58 AM »
No Zelda:OOT?

that's a first.

Himu

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Re: IGN's top 10 most influential games
« Reply #2 on: December 11, 2007, 06:21:57 AM »
This is probably going to go down as the worst top 10 of all time.

it's actually not that bad.
IYKYK

Vizzys

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Re: IGN's top 10 most influential games
« Reply #3 on: December 11, 2007, 08:48:24 AM »
No Zelda:OOT?

that's a first.

thankfully
萌え~

tiesto

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Re: IGN's top 10 most influential games
« Reply #4 on: December 11, 2007, 08:51:30 AM »
Not a terrible list, but it seems to be more "what was the first game in X popular genre?" rather than "what was the most influential game for the time in X popular genre?"... like, Karate Champ may have been one of the first one-on-one fighters, but it didn't really bring forth a deluge of fighting games. Should've put SF2 instead. Ditto for Dune 2 (should have been Warcraft or C&C), and Wolf 3D (should've given the spot to DOOM).
^_^

bork

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Re: IGN's top 10 most influential games
« Reply #5 on: December 11, 2007, 09:16:39 AM »
http://games.ign.com/articles/840/840621p1.html

Space Invaders
Ultima
Karate Champ
Tetris
Super Mario Bros.
Wolfenstein 3D
Dune II: The Building of a Dynasty
Super Mario 64
Half-Life
Grand Theft Auto III

Runners-up:

Prince of Persia
Dragon Warrior
Alone in the Dark
SimCity
Wizardry
Doom
Pong


I'm not even going to bother reading the article, but I have issues with:

-Karate Champ: What the hell was influential about this?  It didn't "start it all," Street Fighter did.  Particularly SF2.  SF2 is influential because everybody fucking copied it.

-Dune II: I don't know a damn thing about this game, but uhm...Dune 1?

-Half-Life: Why?  What's so influential about it?  The narrative?  The way the levels go together?  I don't know.
ど助平

Fragamemnon

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Re: IGN's top 10 most influential games
« Reply #6 on: December 11, 2007, 11:15:39 AM »
This is actually a good list, though I think that SF2 is more influential than Karate Champ for the head-to-head fighter genre.

lyte-Dune II didn't really have anything to do with the first Dune game, which was sort of a FMV-ish adventure thing from what I recall. Dune 2 was the first implementation of most of the modern RTS genre elements, and the game was wildly popular.

Half-Life was the first FPS to really go beyond the house that DOOM built. There was a strong, controlled narrative and immersive design to the game, and it was really the first FPS to prove that you could tell a really strong story in an FPS. Before, the genre was mostly "run this guantlet of stuff, kill kill kill and find teh powerups".
hex

tiesto

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Re: IGN's top 10 most influential games
« Reply #7 on: December 11, 2007, 12:27:14 PM »
Half-Life was the first FPS to really go beyond the house that DOOM built. There was a strong, controlled narrative and immersive design to the game, and it was really the first FPS to prove that you could tell a really strong story in an FPS. Before, the genre was mostly "run this guantlet of stuff, kill kill kill and find teh powerups".

And Keycards... can't forget Keycards! I'll admit, I kinda miss the old FPSes with the huge, mazelike maps and collection elements... if only a little, of course I vastly prefer the Half Life school of fairly linear, setpiece based levels in an FPS but it'd be nice to switch things up every now and then.
^_^

bluemax

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Re: IGN's top 10 most influential games
« Reply #8 on: December 11, 2007, 01:53:24 PM »
No Zelda:OOT?

that's a first.

How many important games not named Zelda took anything from Ocarina of Time?
NO

brawndolicious

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Re: IGN's top 10 most influential games
« Reply #9 on: December 11, 2007, 01:55:59 PM »
Wolf3D is a horrible choice.  It was just a tech demo.  Doom was a tech demo with blood and cheats, therefore it became popular.

Fragamemnon

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Re: IGN's top 10 most influential games
« Reply #10 on: December 11, 2007, 01:56:14 PM »
Ocarina was a huge achievement, but really didn't create a totally new game genre or forge a new direction for an existing genre like the other games on the list did.
hex

MrAngryFace

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Re: IGN's top 10 most influential games
« Reply #11 on: December 11, 2007, 01:58:56 PM »
Where is teh WoW! lol
o_0

brawndolicious

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Re: IGN's top 10 most influential games
« Reply #12 on: December 11, 2007, 02:00:20 PM »
The only things you could say ocarina had was auto-jump (not that big of a deal) and a relatively decent camera lock-on camera.

Oblivion

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Re: IGN's top 10 most influential games
« Reply #13 on: December 11, 2007, 03:56:46 PM »
The only things you could say ocarina had was auto-jump (not that big of a deal) and a relatively decent camera lock-on camera.

OoT's camera was a huge improvement from Mario 64's. Also, I believe it brought context sensitive buttons too. But yeah, it didn't need to be up there.

Though I may have made a case for the original LoZ, possibly.

Himu

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Re: IGN's top 10 most influential games
« Reply #14 on: December 11, 2007, 03:59:00 PM »
the original zelda is more influential than oot
IYKYK

Joe Molotov

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Re: IGN's top 10 most influential games
« Reply #15 on: December 11, 2007, 04:04:31 PM »
No Final Fantasy VII for turning an entire generation of gamers into japafags?
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Fragamemnon

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Re: IGN's top 10 most influential games
« Reply #16 on: December 11, 2007, 04:09:19 PM »
Where is teh WoW! lol

There's actually a very good argument for including UO or Everquest on this list. WoW is hugely influential for "perfecting" the graphical loot and level MUD, but UO/EQ was where the whole thing got started.
hex

Trent Dole

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Re: IGN's top 10 most influential games
« Reply #17 on: December 11, 2007, 04:15:37 PM »
DUNE II
 :bow :bow :bow
Hi

MrAngryFace

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Re: IGN's top 10 most influential games
« Reply #18 on: December 11, 2007, 04:16:18 PM »
EQ was so bad :(

Id rather give it to UO
o_0

Eduardo24

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Re: IGN's top 10 most influential games
« Reply #19 on: December 11, 2007, 04:30:38 PM »
Ocarina was a huge achievement, but really didn't create a totally new game genre or forge a new direction for an existing genre like the other games on the list did.

You liked oot?  I am shocked :o
DRA

The Sceneman

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Re: IGN's top 10 most influential games
« Reply #20 on: December 11, 2007, 05:09:50 PM »
Wolf3D is a horrible choice.  It was just a tech demo.  Doom was a tech demo with blood and cheats, therefore it became popular.

Wolf3d had blood and cheats... and Doom is freaking sweet
#1

etiolate

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Re: IGN's top 10 most influential games
« Reply #21 on: December 11, 2007, 07:54:32 PM »
Even though I'm not a fan of the game, FF7 is pretty influential and should be there. It may have influenced some bad trends, but so did a lot of those games.

And Dune II is jawsome.

And Goldeneye came out in 97 before Half-Life and featured the cinematic feel and objective based levels. And before either of those was Aliens Vs Predator, but it was on the Jaguar and it was so ahead of its time that reviewers actually trashed it for not being a run and gun game. AvP had three different choices for play, each with different gameplay styles and objective based levels.

Smooth Groove

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Re: IGN's top 10 most influential games
« Reply #22 on: December 11, 2007, 07:56:29 PM »
I liked FF7 but other than the pretty cut-scenes, it was not significanlty different from previous FFs or most JRPGs. 

etiolate

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Re: IGN's top 10 most influential games
« Reply #23 on: December 11, 2007, 08:08:39 PM »
But the cutscenes and its success opened up the jrpg floodgates and we're still often stuck even with Cloud lookalikes now. Gameplay wise not influential, but it impacted game culture enough to influence games.

Madrun Badrun

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Re: IGN's top 10 most influential games
« Reply #24 on: December 11, 2007, 09:25:28 PM »
No Zelda:OOT?

that's a first.

How many important games not named Zelda took anything from Ocarina of Time?

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