how did i nitpick the shot?
Can we at least define nitpick in a sense that isn't, like, all-encompassing of every graphical complaint? Somebody got accused of "nitpicking" Ninja Gaiden 2 on GAF because they pointed out that the mountain background in one of the screens was a 320x240 stretched bitmap of a mountain that looked embarrassingly bad.
You asked why he was laughing (rather, what was wrong with the engine) and I told you. It is 1 flat texture. And it doesn't matter (or even look bad imo) at all.
And frankly seeing calcifer spin Kyle's bullshit is amusing to me. So let's have more of that and less of you on my back, shall we?
Edit: The wheel absolutely touches the ground, the shadowing is just poor in that shot so it throws it off. Something I find interesting is that Sony is not using the shitacular filter in their commercials...what the hell does this game actually look like? Is it really this green?