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The character just "zoomed" around the screen, "zooming" right to each enemy, and killing them instantly. It didn't look like you have a whole lot of control over him.
Quote from: distantmantra on February 20, 2008, 02:12:05 AMThe character just "zoomed" around the screen, "zooming" right to each enemy, and killing them instantly. It didn't look like you have a whole lot of control over him. And that's what the combat has looked like for the past year, too. That zooming shit would get boring after 5 minutes, but it's the only substantial type of combat they've shown. The menu screens and the like also look pretty embarrassing.
Quote from: TVC 15 on February 20, 2008, 02:59:03 AMQuote from: distantmantra on February 20, 2008, 02:12:05 AMThe character just "zoomed" around the screen, "zooming" right to each enemy, and killing them instantly. It didn't look like you have a whole lot of control over him. And that's what the combat has looked like for the past year, too. That zooming shit would get boring after 5 minutes, but it's the only substantial type of combat they've shown. The menu screens and the like also look pretty embarrassing. I realize that Microsoft has probably invested a ton of money into Too Human, but it still infuriates me that they dropped Oddworld: Stranger's Wrath, but are sticking with this piece of crap.
If I was a casual gamer, I'd buy a Too Human before an Oddworld whatever.