Author Topic: Dream Job!  (Read 8844 times)

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Phoenix Dark

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Re: Dream Job!
« Reply #60 on: March 10, 2008, 11:37:02 PM »
NBA bench warmer

/thread

you get paid millions to sit on the bench. you travel all around the country/world. you can have all the pussy you want
010

demi

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Re: Dream Job!
« Reply #61 on: March 10, 2008, 11:37:38 PM »
i got a raise recently and i dont consider what i do work, so it's pretty sweet

and i hate game development
fat

Ichirou

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Re: Dream Job!
« Reply #62 on: March 10, 2008, 11:43:02 PM »
Yeah, this sounds awesome. :hyper

Make this game, PR.
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Howard Alan Treesong

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Re: Dream Job!
« Reply #63 on: March 11, 2008, 12:00:59 AM »
Yeah, this sounds awesome. :hyper

Make this game, PR.

It's the fist thing I want to do after I finish college. Even if I have to build it on some old ass engine until it gets picked up, I'm going to make it. AND, unlike those in the industry today, I have no plans on promising things I can't deliver on.

ParticleReality = Derek Smart Jr.
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Eric P

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Re: Dream Job!
« Reply #64 on: March 11, 2008, 12:03:04 AM »
Yeah, this sounds awesome. :hyper

Make this game, PR.

It's the fist thing I want to do after I finish college. Even if I have to build it on some old ass engine until it gets picked up, I'm going to make it. AND, unlike those in the industry today, I have no plans on promising things I can't deliver on.

ParticleReality = Derek Smart Jr.

derek smart delivered!
Tonya

Flannel Boy

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Re: Dream Job!
« Reply #65 on: March 11, 2008, 12:06:47 AM »
In all honesty, I'm really happy with my current job.  If teaching actually paid a decently, I would have no internal conflicts about a future career.

Teaching does pay decently.  In Canada, anyway.

Bonus: I'd get to live in Canada.
Our winters suck.

Howard Alan Treesong

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Re: Dream Job!
« Reply #66 on: March 11, 2008, 12:11:10 AM »
PR's ideas aren't terrible. At least they're actual gameplay mechanics and scenarios, not dumb soap opera plotlines with 33 characters named after his friends. (This is meant as a compliment.)

However, it's important for him to learn sooner rather than later that the sort of extremely high level planning he's talking about is the sort of position/power you get after only a decade or so in the industry (if you're lucky). Your first job is going to be more along the lines of: model objects sold at stores in the mall, or make the sound effects each weapon makes when it impacts a zombie (regular and critical variants), or plan the crop system (how do you get seeds? how do you plant crops? what crops are available? what factors affect your crops? how can you, as a player, affect your crops? what benefits do crops give you? what are the downsides of spending your time growing crops instead of killing zombies? etc etc.)

If you want to get into the industry as a designer, join a mod making team TODAY and start making a game TODAY for any one of the major free engines available TODAY. If you do not do this TODAY, then you don't really want to get into the industry as a designer.

AND THAT'S THE BOTTOM LINE, CUZ PATEL SAID SO!
乱学者

Powerslave

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Re: Dream Job!
« Reply #67 on: March 11, 2008, 12:11:36 AM »
Thanks for the ideas Particle. A few people I know who run a smalltime developer studio will love these.

Howard Alan Treesong

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Re: Dream Job!
« Reply #68 on: March 11, 2008, 12:13:13 AM »
Like books, ideas are cheap. Everybody has ideas. Everybody "could" write a novel, just as soon as they "have the time." What separates the doers from the dreamers is that the doers put their money where their mouth is, and the dreamers wonder why nobody will give them a 50 person team, 2 years, and $30 million dollars. They have this great idea!
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Madrun Badrun

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Re: Dream Job!
« Reply #69 on: March 11, 2008, 12:14:24 AM »
Sex-butler/philosopher.   


actually I don't care as long as people call me Dr. Philosopher Jeeves. 

CajoleJuice

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Re: Dream Job!
« Reply #70 on: March 11, 2008, 12:43:20 AM »
Is that what you did, Patel? :P
AMC

Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: Dream Job!
« Reply #71 on: March 11, 2008, 12:49:31 AM »
don't listen to patel, he's a librarian
010

Howard Alan Treesong

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Re: Dream Job!
« Reply #72 on: March 11, 2008, 12:52:46 AM »
you don't need to know C++ unless you want to be a programmer

if you want to be a designer, you need to know high-level scripting (LUA, UnrealScript, Neverwinter Nights, hell ,make a ZZT module)
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Ichirou

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Re: Dream Job!
« Reply #73 on: March 11, 2008, 01:22:22 AM »
Like books, ideas are cheap. Everybody has ideas. Everybody "could" write a novel, just as soon as they "have the time." What separates the doers from the dreamers is that the doers put their money where their mouth is, and the dreamers wonder why nobody will give them a 50 person team, 2 years, and $30 million dollars. They have this great idea!

Daikatana was once just an idea.
PS4

Cormacaroni

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Re: Dream Job!
« Reply #74 on: March 11, 2008, 03:09:50 AM »
I want to be one of those dudes who launches old trucks off aircraft carriers.

I can't see getting tired of that anytime soon. Think how pumped you'd be to get into work every day! Whhheeee! Wheeeee!
vjj

Fresh Prince

  • a one-eyed cat peepin' in a seafood store
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Re: Dream Job!
« Reply #75 on: March 11, 2008, 03:36:14 AM »
I'd like to own a microbrewery. Work 3 days a week and be reknown enough that people will pay high(er) price for it and then I'll drink the rest.
888

Kyle

  • Member
Re: Dream Job!
« Reply #76 on: March 11, 2008, 04:43:00 AM »
being batman

spoiler (click to show/hide)
:-\
[close]
BK3

tiesto

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Re: Dream Job!
« Reply #77 on: March 11, 2008, 12:19:19 PM »

.... and the first game would definitely be "Minge Shaver DS"



WORST GAME EVER!!!!!  :'(
^_^

Tauntaun

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Re: Dream Job!
« Reply #78 on: March 11, 2008, 12:20:26 PM »
Hard Gay's personal assistant. FOOoooooooooo! :hump
:)

tiesto

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Re: Dream Job!
« Reply #79 on: March 11, 2008, 12:21:57 PM »
you don't need to know C++ unless you want to be a programmer

if you want to be a designer, you need to know high-level scripting (LUA, UnrealScript, Neverwinter Nights, hell ,make a ZZT module)

ZZT :bow :bow :bow

Only person I know from the ZZT days who is in the industry is Kohler. Although I would definitely say that ZZT and MegaZeux is where I had my first basic experience of object oriented programming, and now I am a SW engineer for a living.
^_^

Howard Alan Treesong

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Re: Dream Job!
« Reply #80 on: March 11, 2008, 01:24:32 PM »
yeah, I wasn't being sarcastic--ZZT is good stuff and good game design practice. the point I was trying to make was, don't get caught up on graphics and programming--that's for artists and programmers. Designers need to worry about flags, branching, timers, and state dependencies.
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Oblivion

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Re: Dream Job!
« Reply #81 on: March 11, 2008, 02:35:40 PM »
you don't need to know C++ unless you want to be a programmer

if you want to be a designer, you need to know high-level scripting (LUA, UnrealScript, Neverwinter Nights, hell ,make a ZZT module)

Wait, why would a designer need to know scripting?

demi

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Re: Dream Job!
« Reply #82 on: March 11, 2008, 02:40:09 PM »
you don't need to know C++ unless you want to be a programmer

if you want to be a designer, you need to know high-level scripting (LUA, UnrealScript, Neverwinter Nights, hell ,make a ZZT module)

Wait, why would a designer need to know scripting?

What do you think a Designer does?
fat

Oblivion

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Re: Dream Job!
« Reply #83 on: March 11, 2008, 02:42:52 PM »
Wait, maybe I'm confusing scripting with something else..

Howard Alan Treesong

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Re: Dream Job!
« Reply #84 on: March 11, 2008, 03:05:16 PM »
Addendum: Scripting and Python. Everyone should know Python!

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whiteACID

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Re: Dream Job!
« Reply #85 on: March 11, 2008, 03:22:49 PM »
I want to be a Marine Biologist.
boo

Eric P

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Re: Dream Job!
« Reply #86 on: March 11, 2008, 03:27:54 PM »
i've actually given this some thought and i think i may want to be a journalist


not a games, music or movie journalist

but someone who writes for newspapers
Tonya

demi

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Re: Dream Job!
« Reply #87 on: March 11, 2008, 07:31:23 PM »
UT2k4
fat

Howard Alan Treesong

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Re: Dream Job!
« Reply #88 on: March 11, 2008, 07:49:59 PM »
If you want to make FPSes, Source engine or Unreal
If you want to make RPGs, Neverwinter Nights 2
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Howard Alan Treesong

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Re: Dream Job!
« Reply #89 on: March 11, 2008, 07:55:38 PM »
If you want to make FPSes, Source engine or Unreal
If you want to make RPGs, Neverwinter Nights 2

Source engine? Really? Isn't it like super fucking hard to do something as small as a floor?


Oh I'm sorry did someone tell you making games was easy?
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Candyflip

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Re: Dream Job!
« Reply #90 on: March 11, 2008, 07:59:40 PM »
I think I might want to learn C++ and such because it could always be useful. I'd like to focus on the more creative stuff be it could come in handy to do alot of the grunt work in programming.
Hah, I thought the same thing until I took a C++ class in 9th grade. Amazingly boring, and I spend a disproportionate amount of time on computers. It might be fun as a hobby or something but I couldn't imagine doing it as a career.
ffs

Howard Alan Treesong

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Re: Dream Job!
« Reply #91 on: March 11, 2008, 07:59:59 PM »
Perhaps you should start instead by modelling a door
and then letting yourself out by it
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Howard Alan Treesong

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Re: Dream Job!
« Reply #92 on: March 11, 2008, 08:07:07 PM »
Cohen, I don't think I've had my discussion with you about how there is NOTHING designers argue about more than doors. Doors are the most complicated object. Everyone can agree how a gun works! You point it at something and shoot it. But doors? Do they swing? In or out? Does it depend which side you open it from? Slide? Clip? Is there a sound? An animation? What about doorframes with no doors? Are doors even necessary?

DOOOOOOOOOOOOOOOOOORS
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Howard Alan Treesong

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Re: Dream Job!
« Reply #93 on: March 11, 2008, 08:10:25 PM »
oh god what if you shoot a door!! does the door open? deform? break? can doors be made of different materials? can doors close? do players have to trigger doors closing or is it automatic?

D O O O O O O O O O R S
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Howard Alan Treesong

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Re: Dream Job!
« Reply #94 on: March 11, 2008, 08:20:02 PM »
Also, never put an elevator in your game
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CajoleJuice

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Re: Dream Job!
« Reply #95 on: March 11, 2008, 08:39:05 PM »
Portal has an elevator.
AMC

Howard Alan Treesong

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Re: Dream Job!
« Reply #96 on: March 11, 2008, 08:43:43 PM »
Portal doesn't have an elevator, it has a windowless box with automatic doors that are not controlled by the player.

An elevator lets the player call the elevator, choose multiple floors from within the elevator, open and close the elevator doors, interact with the elevator from OUTSIDE the elevator, etc etc.
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CajoleJuice

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Re: Dream Job!
« Reply #97 on: March 11, 2008, 08:46:18 PM »
Oh yea :duh
AMC

Howard Alan Treesong

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Re: Dream Job!
« Reply #98 on: March 11, 2008, 09:09:30 PM »
but you THOUGHT it was an elevator, didn't you

that's the magic of good game design
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CajoleJuice

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Re: Dream Job!
« Reply #99 on: March 11, 2008, 09:11:05 PM »
That is true. It's just a natural assumption.

:bow Portal :bow2

:bow VALVE :bow2
AMC

Loki

  • Member
Re: Dream Job!
« Reply #100 on: March 11, 2008, 10:32:43 PM »
Op-ed writing.  But niche op-ed.  Not sure who'd read the shit I'd be interested in writing about, really. :P

Also, working with children in some capacity.  I'd love to work in or run a day care center; I love being around kids.  Unfortunately, I'll need to put food on the table for my future family someday, so neither of these are viable career choices. 
« Last Edit: March 11, 2008, 10:40:03 PM by Loki »

Mandark

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Re: Dream Job!
« Reply #101 on: March 11, 2008, 10:41:25 PM »
i've actually given this some thought and i think i may want to be a journalist


not a games, music or movie journalist

but someone who writes for newspapers

One of my early career flirtations, which ended when I realized I couldn't make myself write inverted pyramid style all the time without eventually hating myself.

Ichirou

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Re: Dream Job!
« Reply #102 on: March 11, 2008, 11:08:40 PM »
I was a journalism major.  I ran far, far away from that career.
PS4

Boogie

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Re: Dream Job!
« Reply #103 on: March 11, 2008, 11:26:09 PM »
Op-ed writing.  But niche op-ed.  Not sure who'd read the shit I'd be interested in writing about, really. :P

Also, working with children in some capacity.  I'd love to work in or run a day care center; I love being around kids.  Unfortunately, I'll need to put food on the table for my future family someday, so neither of these are viable career choices. 

ooh, ya, I wanted to do the op-ed thing too.  But like you, the idea of feeding myself won out over journalism.
MMA

Mandark

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Re: Dream Job!
« Reply #104 on: March 11, 2008, 11:27:40 PM »
Op-ed writing = "I'd like to be a dilettante who barely works, but gets to tell everyone why they're wrong about everything."



So yeah, dream job for me too.

Loki

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Re: Dream Job!
« Reply #105 on: March 11, 2008, 11:41:26 PM »
Op-ed writing = "I'd like to be a dilettante who barely works, but gets to tell everyone why they're wrong about everything."


It's like you read my mind. ;)

demi

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Re: Dream Job!
« Reply #106 on: March 12, 2008, 01:27:04 AM »
Also, never put an elevator in your game

I'm going to make a game where everything is a door or elevator.

fat

Howard Alan Treesong

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Re: Dream Job!
« Reply #107 on: March 12, 2008, 04:19:08 AM »
awesome. you have now done more towards achieving your goal than 90% of people who "want to make games" someday
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demi

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Re: Dream Job!
« Reply #108 on: March 12, 2008, 04:29:29 AM »
Ive done it! Ive made my first, very basic Half Life 2 map. Took me forever to get hammer running, turns out I have to do it in EP1. Tomorrow I'm going to try do something bigger and learn how to have multiple textures on walls and shit.

If anyone wants to humor me and play my first map, I'll give a link to download it.

Sounds like someone has a future at THE GUILDHALL

(no srsly)
fat

tiesto

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Re: Dream Job!
« Reply #109 on: March 12, 2008, 10:48:40 AM »
My dream job was to develop and design games... but now I'm working on developing wargames/simulations for a defense contractor. So I kind of got close. I'll occasionally make ZZT, MegaZeux, or RPG Maker games in my spare time (I should post a link to a cool game I made recently, a traditional, Shadow Hearts influenced RPG involving drug trading, meth addiction, third world politics, Malthusian philosophy, and a bunch of other random crap, taking place in a surreal version of NYC), but making games is just really a (very time consuming) hobby of mine, I don't know if I could ever work in the games industry.
^_^