Author Topic: DID YOU RIKE IT?  (Read 10218 times)

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y2kev

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DID YOU RIKE IT?
« on: April 01, 2008, 01:21:53 PM »
[youtube=425,350]cxw91PSTRq8[/youtube]

This was a really awesome April Fool's thing by both Konami and Ubi. Looks so awesome, too. :D :D

Okay, EB hater forces are GOOOO
haw

y2kev

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Re: DID YOU RIKE IT?
« Reply #1 on: April 01, 2008, 01:43:32 PM »
Already looks more fun then MGS4. This and Jade almost guarantee a 360 port!

It IS MGS4, you distinguished mentally-challenged fellow.
haw

BlueTsunami

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Re: DID YOU RIKE IT?
« Reply #2 on: April 01, 2008, 01:47:19 PM »
Particle owned
:9

BlueTsunami

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Re: DID YOU RIKE IT?
« Reply #3 on: April 01, 2008, 01:54:56 PM »
joke failed
:9

demi

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Re: DID YOU RIKE IT?
« Reply #4 on: April 01, 2008, 02:17:22 PM »
zzzzzzzzzz
fat

FatalT

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Re: DID YOU RIKE IT?
« Reply #5 on: April 01, 2008, 02:27:38 PM »
Altair should be an alternate outfit or something in MGS4.

demi

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Re: DID YOU RIKE IT?
« Reply #6 on: April 01, 2008, 02:30:54 PM »
the IGN Zelda Movie has more gameplay than this

if this is what we're to expect with MGS4, then lol
fat

GilloD

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Re: DID YOU RIKE IT?
« Reply #7 on: April 01, 2008, 02:51:20 PM »
I know they're fucking joking and whatever, but this is one of those times when you should backtrack and realiz ethat your "Ha ha" joke is serious bank and a great fucking idea.
wha

demi

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Re: DID YOU RIKE IT?
« Reply #8 on: April 01, 2008, 03:01:38 PM »
Why would you want Ass Creed in this crap? It should be vice versa, at least Snake would be in a good game
fat

GilloD

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Re: DID YOU RIKE IT?
« Reply #9 on: April 01, 2008, 03:03:56 PM »
Why would you want Ass Creed in this crap? It should be vice versa, at least Snake would be in a good game


Because it'd be more interesting than Old Man Snake FIGHTING A GOVERNMENT CONSPIRACY in a world of MORAL AMBIGUITY and TEENAGE ANGST.
wha

BlueTsunami

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Re: DID YOU RIKE IT?
« Reply #10 on: April 01, 2008, 03:11:31 PM »
and HOMOSEXUAL NINJAS
:9

bud

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Re: DID YOU RIKE IT?
« Reply #11 on: April 01, 2008, 03:23:34 PM »
looks fucking amazing. chaos all around :bow2

like, when the gekko's finally come out :bow2
zzz

drohne

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Re: DID YOU RIKE IT?
« Reply #12 on: April 01, 2008, 03:26:25 PM »
mgs4 is looking ridiculously great -- weirdly this is the best footage we've yet seen. jade must've given up the anal to get altair in there. and then kojima was like 'did you rike it?' ^_^

MCD

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Re: DID YOU RIKE IT?
« Reply #13 on: April 01, 2008, 04:37:09 PM »
nope, kojima is gay.

drohne

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Re: DID YOU RIKE IT?
« Reply #14 on: April 01, 2008, 04:55:13 PM »
that's why he demanded the pooper. and jade conceded, knowing this was the only way she'd ever have anything to do with a good game

HyperZoneWasAwesome

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Re: DID YOU RIKE IT?
« Reply #15 on: April 01, 2008, 05:06:39 PM »
The FPS was waaaaaaaaaaaaaaaaaaaaaay better then Assassins Creed also.

Way better.

Re: DID YOU RIKE IT?
« Reply #16 on: April 01, 2008, 08:37:44 PM »
Awesome trailer, but why do the "gekkos" make animal noises?

Also I couldn't help but notice Solid Snake is lacking Altair's wall-scaling abilities. It really makes MGS4 seem so much more static as a stealth game.
}Ö{

demi

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Re: DID YOU RIKE IT?
« Reply #17 on: April 01, 2008, 08:44:29 PM »
It really makes MGS4 seem so much more static as a stealth game.

You mean besides the obvious scripted events?
fat

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #18 on: April 01, 2008, 08:58:42 PM »

bud

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Re: DID YOU RIKE IT?
« Reply #19 on: April 01, 2008, 08:59:25 PM »
stfu

goty right here
zzz

y2kev

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Re: DID YOU RIKE IT?
« Reply #20 on: April 01, 2008, 08:59:37 PM »
Awesome trailer, but why do the "gekkos" make animal noises?

Also I couldn't help but notice Solid Snake is lacking Altair's wall-scaling abilities. It really makes MGS4 seem so much more static as a stealth game.

The gekkos are supposed to sort of "disarm" people with the animal noises...hearing natural animal sounds is supposed to be unnerving and distracting-- somewhere between disarming and comforting, I guess.

haw

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #21 on: April 01, 2008, 09:00:53 PM »
gekkos look like dogshit, worst model art in ages.



meatcubes look more subtle....

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #22 on: April 01, 2008, 09:02:59 PM »
shit textures as usual, no color, shit animation.

The gameplay looks like a failed emulation of last gen 3rd person shooting, some first person thing and a bowl of shit.
« Last Edit: April 01, 2008, 09:05:24 PM by FancyFeast »

demi

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Re: DID YOU RIKE IT?
« Reply #23 on: April 01, 2008, 09:03:52 PM »
looks good for a 360 game
fat

calcifer

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Re: DID YOU RIKE IT?
« Reply #24 on: April 01, 2008, 09:17:13 PM »
i honestly dont think mgs4 looks good and i dont like that they changed the formula...

and drawing attention to the best looking game of the generation so far (assassin's creed) is just foolish when your game doesn't even look just good

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #25 on: April 01, 2008, 09:33:56 PM »
I would love to see someone tell it like it is in that cigarillo thread.

Technically, it looked shit.

And from what we saw of the gameplay, it looks like a generic shooter... can you really spin that?

AdmiralViscen

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Re: DID YOU RIKE IT?
« Reply #26 on: April 01, 2008, 09:44:21 PM »
PS3 am shooterbox total

Crushed

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Re: DID YOU RIKE IT?
« Reply #27 on: April 01, 2008, 09:46:16 PM »
I would love to see someone tell it like it is in that cigarillo thread.

Technically, it looked shit.

And from what we saw of the gameplay, it looks like a generic shooter... can you really spin that?
yah dood fuck da macheen and tell da troof fight da power ahhhhhhhhhhhhhhh goooooood you're soooooooooooo smaaaaaaaaaaaaart and good loooooking
wtc

Crushed

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Re: DID YOU RIKE IT?
« Reply #28 on: April 01, 2008, 09:46:38 PM »
double post because that's how i roll
wtc

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #29 on: April 01, 2008, 09:46:45 PM »
Hill rolling animation WAS amazing though.   :-*


I would love to see someone tear into that trailer like a too human thread.


no color
shit textures
shite animation
shit last gen gameplay

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #30 on: April 01, 2008, 09:47:12 PM »
I would love to see someone tell it like it is in that cigarillo thread.

Technically, it looked shit.

And from what we saw of the gameplay, it looks like a generic shooter... can you really spin that?
yah dood fuck da macheen and tell da troof fight da power ahhhhhhhhhhhhhhh goooooood you're soooooooooooo smaaaaaaaaaaaaart and good loooooking

Where is your eyepatch on your avatar you crazy homo?

Crushed

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Re: DID YOU RIKE IT?
« Reply #31 on: April 01, 2008, 09:48:21 PM »
got bored with it

realized i don't even own a ps3 and probably won't even though i want mgs4 and mgo so fucking bad
wtc

MCD

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Re: DID YOU RIKE IT?
« Reply #32 on: April 01, 2008, 09:48:41 PM »
disgusting xfags...

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #33 on: April 01, 2008, 09:49:05 PM »

Crushed

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Re: DID YOU RIKE IT?
« Reply #34 on: April 01, 2008, 09:50:21 PM »
wtc

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #35 on: April 01, 2008, 09:57:16 PM »

y2kev

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Re: DID YOU RIKE IT?
« Reply #36 on: April 01, 2008, 10:37:37 PM »
PERFECT timing by cohen  :lol :lol
haw

drohne

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Re: DID YOU RIKE IT?
« Reply #37 on: April 01, 2008, 10:38:41 PM »
I would love to see someone tear into that trailer like a too human thread.

ok

'lol mgs4 maybe it wouldn't be such a disgraceful shambles if that fat canadian phony spent less time mentioning authors he hasn't read to game journalists who've barely heard of them'

am i doing it right

y2kev

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Re: DID YOU RIKE IT?
« Reply #38 on: April 01, 2008, 10:41:26 PM »
Quote
i honestly dont think mgs4 looks good and i dont like that they changed the formula...

you aren't impressed with this, you think S-E's games are crap...

if you aren't watching Blurays, what's the point of having a PS3?



mainichi issho

ps3 hiv makes your eyes see things softer and your unit suddenly becomes wagglish and feckless


this looks fuck awesome and I am so happy with this game right now. kojima said he was gonna make a change and he did and it looks fuckwow and fuck wow he probably did jade fuck wow
« Last Edit: April 01, 2008, 10:43:12 PM by y2kev »
haw

MCD

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Re: DID YOU RIKE IT?
« Reply #39 on: April 01, 2008, 10:45:43 PM »
http://en.wikipedia.org/wiki/Middle_East

doesn't look that brown to me lol.

AdmiralViscen

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Re: DID YOU RIKE IT?
« Reply #40 on: April 01, 2008, 10:46:18 PM »
I think the game looks good, w/e

y2kev

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Re: DID YOU RIKE IT?
« Reply #41 on: April 01, 2008, 10:48:18 PM »
http://en.wikipedia.org/wiki/Middle_East

doesn't look that brown to me lol.



metaru gia sorido 5 to take place in sewer system
metaru gia sorido 6 to take place inside a poo
haw

drohne

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Re: DID YOU RIKE IT?
« Reply #42 on: April 01, 2008, 10:50:24 PM »
you know...assassin's creed did the 'one defining color for each area' thing too


y2kev

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Re: DID YOU RIKE IT?
« Reply #43 on: April 01, 2008, 10:52:38 PM »
asscreed will probably be the better looking game (though not performing), but if you factor in the Next-Gen JappaHandicap, I'm super impressed with MGS4.

drohne, what do we know about 60fps in mgs4? yes/no? people are contradicting each other.
haw

MCD

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Re: DID YOU RIKE IT?
« Reply #44 on: April 01, 2008, 10:53:13 PM »
you know...assassin's creed did the 'one defining color for each area' thing too


1111

and without the colors, cities would probably look the same with some minor differences here and there.

BUT WITH MGS4 UNIQUE 50GIGS TEXTURES, COLORS AIN'T NEEDED, NO?

drohne

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Re: DID YOU RIKE IT?
« Reply #45 on: April 01, 2008, 10:57:15 PM »
i remember hearing that public demos of mgs4 were running at an unstable 60fps, but i don't know what they'll do with the final game

MCD

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Re: DID YOU RIKE IT?
« Reply #46 on: April 01, 2008, 10:58:24 PM »
you can have 20 gigs of textures per area thanks to the CELL tm chip and BLU-RAY tm storage medium
:bow :bow :bow

Smooth Groove

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Re: DID YOU RIKE IT?
« Reply #47 on: April 01, 2008, 11:01:22 PM »
asscreed will probably be the better looking game (though not performing), but if you factor in the Next-Gen JappaHandicap, I'm super impressed with MGS4.

drohne, what do we know about 60fps in mgs4? yes/no? people are contradicting each other.

The cutscenes seemed closer to 30fps.  Since gameplay usually has ever lower framerates, I'd expect the game to be running in 30fps.  

I'm a big supporter of 60fps gaming but 30fps is acceptable for a game like MGS4.  

Oblivion

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Re: DID YOU RIKE IT?
« Reply #48 on: April 01, 2008, 11:02:04 PM »
i remember hearing that public demos of mgs4 were running at an unstable 60fps, but i don't know what they'll do with the final game

I don't know about any recent builds, but the one I played at Eforall was at a fairly constant 30.

Smooth Groove

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Re: DID YOU RIKE IT?
« Reply #49 on: April 01, 2008, 11:05:34 PM »
Didn't the PS2 have texture smoothing for PS1 games?  I don't know what it did since I've never played PS1 games on my PS2. 

MCD

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Re: DID YOU RIKE IT?
« Reply #50 on: April 01, 2008, 11:08:08 PM »
spoiler (click to show/hide)
What are the different enhancements the PS2 can make to PSX games?
------------------------------------------------------------------
Two emulation options can be set in the PS2's main menu (hit triangle at the
Browser/System Configuration screen, then hit triangle again with PlayStation
Driver highlighted).  One enables faster loading of PSX games utilizing the
PS2's 32X-speed CD drive (as opposed to the double-speed of the PSX); the
other filters textures on polygons to make them look "smoother".

Unlike the DVD and System Configuration options, the PSX emulation options
are not saved when the system is turned off, so they'll need to be reset each
time.  This is not as bad as it sounds; since more than a few PSX games
function incorrectly with the options on, you wouldn't want to leave them on
all the time anyway.

How do these enhancements work?
-------------------------------
Fast loading is pretty obvious--the PS2 sends data to the RAM faster,
shortening some load times.  However, some games are highly tuned to the
PSX's characteristic loading time, resulting in errors if this option is
enabled.

The texture smoothing process seems to be bilinear filtering.  It helps
prevent pixellization when textures get up close (though it can still be seen
on particularly low-res textures), as well as correct aliasing in textures
(diagonal lines appear as such, instead of "stair-steps").  However, the
enhanced texture smoothness can sometimes throw the non-filtered actual edges
of the polygons into sharper relief; also, perspective correction is still
not performed, so the texture "warping" seen on the PSX continues to rear its
ugly head.

How well do these enhancements function?
----------------------------------------
For games that work with the fast loading function, load times are typically
reduced by about 25% (e.g. from eight seconds to six), but results vary from
game to game.

Texture smoothing works best on games with a lot of texture-mapping
(obviously), like Vagrant Story or Final Fantasy IX.  Games with software
filtering or heavy gouraud shading (e.g. Final Fantasy VII or any Crash
Bandicoot game) will show less or no improvement.

The smoothing often causes vertical "hairlines" in games that use 2D sprites;
the problem is especially pronounced when the sprites move against a 2D
background.  It's highly recommended that you turn texture smoothing off for
pure 2D games like Castlevania and Silhouette Mirage.  Finally, 2D-on-3D
hybrid games such as Strider 2 and Xenogears gain the most from texture
smoothing, as the characters are filtered as well as the environments, and
hairlines aren't as noticeable on the 3D backgrounds.

All in all, I find these "enhancements" very disappointing.  Fast loading
seems to crash more games than it helps, and texture smoothing doesn't fix
texture warping, the PSX's biggest graphical shortcoming.  There's good news,
though: the PlayStation driver is stored in firmware and could be updated via
a driver disc, much like Sony is doing with the DVD driver.  So, maybe Sony
will release an updated PlayStation driver that enables better enhancements,
or a third party will cook a good one up.
[close]

http://www.gamefaqs.com/console/ps2/file/915821/9781

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #51 on: April 01, 2008, 11:11:17 PM »
100,000 individual hairs for his moustache alone?!?!

:bow :bow Cell :bow :bow


Look at that hair, eat your heart out bald space marines.



OMG ingame engine no way!??!?!?!!!!!!

Too good ApplefartsauceAwesomeToss in Kojima we trust :bow :bow

y2kev

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Re: DID YOU RIKE IT?
« Reply #52 on: April 01, 2008, 11:12:39 PM »
they had to fix meryl's hair because people were whining about it
haw

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #53 on: April 01, 2008, 11:15:57 PM »
they had to fix meryl's hair because people were whining about it

So you are saying Neogaf is the cause for probably 6 months of delay time AND framedrop?   :o

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #54 on: April 01, 2008, 11:16:42 PM »
they had to fix meryl's hair because people were whining about it

:btw Someone should have whined about the flesh made of Playdo.

y2kev

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Re: DID YOU RIKE IT?
« Reply #55 on: April 01, 2008, 11:17:29 PM »
wow mgs4 really bugs you, huh
haw

FancyFeast

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Re: DID YOU RIKE IT?
« Reply #56 on: April 01, 2008, 11:18:24 PM »
wow mgs4 really bugs you, huh

Lend me your gaf account and I'll put it to good use.

y2kev

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Re: DID YOU RIKE IT?
« Reply #57 on: April 01, 2008, 11:19:42 PM »
I NEED AN ADULT
haw

Smooth Groove

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Re: DID YOU RIKE IT?
« Reply #58 on: April 01, 2008, 11:20:46 PM »
I don't get why Meryl was dissed by the same people that didn't mind the butterface in Uncharted. 

y2kev

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Re: DID YOU RIKE IT?
« Reply #59 on: April 01, 2008, 11:26:11 PM »
elena isn't a butterface imo

her face is the only good looking thing about her...she's kind of too realistic to be a game gurl. at least those featured in play magazine.
haw