
God, like 9 circle shadows in that one screenshot.

FFS, if you have to take screenshot with some clipping going on, could you at least not make it so obvious. We're supposed to be looking at the big alien bug tank-thing, and its own arm is coming out of its face. Jesus Christ.
And I repeat, they need to know art before they try to use shaders. You can use bump-mapping, we get it. We don't need the bugs to look like Saran-wrapped raisins in Doom 3.

Better, it doesn't look like a booger from Prey anymore. But the fucking leg is sticking right out of the huge featureless concrete block. Ugh.


These might look passable IF THE ENVIRONMENTS AND ART WEREN'T SO SHIT.
We've got Gray and Black Military Complex (complete with floor grating and ceiling pipes!) and Deserted Brick-Building Alleys. What the fuck is that blue pile behind the aliens in the second one? Is it a folded up blue tarp? A gibbed alien device? I cannot fucking tell, and the horribly low-res texture on it doesn't fucking help.
They need to hire an actual fucking artist so this doesn't look like a generic 2003 PC game.
WHO DOES THEIR ARTWORK?

oh my god
smh
what the fuck is that