evilbore score sheet:
Endless
Enk- 26,007,650
Fistfulofmetal- 22,092,405
Prole- 5,166,170
Rman- 3,300,870
TVC15- 3,212,350
Survival
Enk- 03:04:29
Fistfullofmetal- 02:22:33
Rman- 01:52:21
Prole- 00:54:34
Bomber
Enk- 550,495
Rman- 460,715
Fistfulofmetal- 57,470
Normal
Fistfulofmetal- 430,538,385 (Rank #79)
Enk- 371,633,460
Rman- 75,161,175
Hyp- 42,756,120
Prole- 20,216,915
Y2Kev- 8,322,850
TVC15- 3,870,535
Willco- 459,060
Time to put Ikaruga to rest and get back to another old fling. Super Stardust HD finally got an expansion that has new modes, new enemies, added rumble, difficulty select for Arcade, and a customizable soundtrack option. Here's a quick rundown of the new modes:
Endless- Similar to the way Geometry Wars is set up. One planet, 3 lives, and a gradual build of random enemy waves. Lots of new enemies from a gooey blue gelatin to an onslaught of tiny, red pyramids. There's also an additional element of an explosive tower that, when destroyed, eradicates everything on the sphere with one giant wave. My favorite of the new modes and possibly the whole game.
Survival- Here you have one life, one planet, full power, and a timer. Essentially the longer you stay on the planet the more of these indestructible purple balls drop down on it. You will mostly be picking up time increases as items but occasionally you with get bombs (good for the casual enemy but useless for spheres) and rarely you might get a shield. Quickest mode in the game.
Bomber- You start off with one ship and a lot of bombs. Basically it's like endless but you're only bombing the enemies instead of using your guns.
Time Attack- Basically you're choosing a planet from normal mode and beat it as fast as you can. Haven't had a chance to mess with this yet.