alright let's get a constitutional crisis up in this bitch
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I know a couple of larger-scale games, like also Bullet Witch came out, but that game was released in 2006. And AQI seemed like one of the companies that was going for the big budget stuff, much more than some others. Do you think that's going to work in Japan? The big game model?RN: Well, I guess it depends on how big it is. You know, as feelplus, we did Lost Odyssey for the last few years, and that was a really big project. Now that Lost Odyssey is done, feelplus has started on three projects internally.That's still next-gen games, but it's of course not as big as Lost Odyssey. I think it's comparable in size with other competitors. Enough to -- the Lost Odyssey team, my studio, can start three projects, where before it was just one project. So...Right. So, it's the same amount of people that were on Lost Odyssey, broken up into three?RN: Yeah.OK. So those will be like, well -- Are you doing any kind of console download games, or is it all packaged products?RN: It's all packaged products. I can't disclose details yet of the three projects.
What games did they do before LO?