fantastic game with an amazing soundtrack and a refreshing semi-realistic setting, but on both scenarios it gets laughably easy as soon as everyone in your team gains the ability to target specific wanzer parts (you'll always target the body), along with powerful missiles and mid-range guns
the second scenario starts off with some really hard missions, and some good set pieces, but after that it keeps getting easier and easier, every mission consists of "destroy all the wanzers on screen!" instead of the tense set pieces of the first scenario and of the early second scenario... the last few missions for both scenarios basically cannot be failed with all the upgrades you've accumulated at this point, with the last boss fights being some of the easiest in the history of gaming
I completed both
the story in the second part is also good, but it's noticeably shorter and some secondary characters are lacking in development... but it's funny to see how Royd, his band and the O.C.U are the bad guys, and the Hell's Wall crew the good guys in the second scenario