Author Topic: Gears 2 mp details emerge (matchmaking, screenshot tool, sniper golf club)  (Read 2235 times)

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Darunia

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This is taken from here: http://forums.gametrailers.com/showthread.php?t=408593

some 360 magazine had a story on it, let's hope the messager isn't pulling anything out of his ass

so not really reliable, but whatever:

-New weapon Scorcher (Flamethrower) "most realistic fire in a game we've ever seen"
-5 vs 5
-Assasination gametype altered. everyone respawns until their leader is dead. when the leader is killed they stop rewpawing and the game ends when everyone is dead on one team.
-Assasination renamed 'Guardian'.
-New gametype 'Wingman' 10 players split into teams of two.each team is played as different character (eg marcus and marcus vs Dom and Dom etc)
-Features Matchmaking
-Exectucions now vary on the weapon you holding (eg sniper rifle will be used like a golf club)
-Curb stomp returns
-'Y' will cause your character to unleach several brutal punches to a downed enemy, killing him.
-'A' will cause you to pick up the enemy and use him as a shield. The player your using as a shield will go to the respawn line.
-New gametype 'meatflag' sort of like CTF but epic have done this in their own way. The flag will instead be character wandering around the centre of the map. He has his own weapons and even a place on the leaderboard.To capture him you will need to down him and pick him up as a meatshield and take him back, slowly, to your base. If you shoot the meatflag enough times while he's being dragged back to base, his captor will loose him and he'll go crazy on everyone around him.
-Specific weapons will cycle round the maps.
-Stopping power - if your running towards an enemy but he is firing straight into your chest, you will slow down.
-The oppurtunity to spawn with either the lancer or hammerburst.
-Hammerburst gone through significant alterations. The faster you tap the the right trigger, the faster it fires. quicker shooting = more recoil however.
-New weapon Medusa. could be considered a power weapon. 6 shots per burst.
-Bullet shields. big metal shield that stops you from getting hit. can be planted into the ground to make a new cover. enemies can kick it down though if they get close enough.
-Grenades can be stuck anywhere. not just on enemies. they can be planted on the ground,walls,doors etc to produce a proximity mine.
-smoke grenades carry a stun effect that ragdolls anyone in range.
-new weapon poison gas grenade. produces a cloud of smoke that kills anything that lingers in it. they can be stuck onto enemies were the will slowly die. people stuck by the gas grenade can also injure team-mates if the get too close.
-On games with no respawn, when you are dead you can fly around the map as a "ghost cam". You can even take screenshots that will be uploaded to the community.
-Gridlock returns. However its more overgrown now, plants and grass growing.
(everything is still the same though- cars are where they where etc)
-New map - 'river' - symetrical map, each team has a thin strip of land with a house and sniping tower, and inbetween them a river.
-New map - 'Security' - long thin map. to the left and right are stairs leading to veranda's that run the entire length of the map. you are barred access however by red lasers, which will kill you if attempting to pass through. A power weapon is barred on the other side of the map while at the other it is defended by sentry guns. There is a button in the middle of the map that turns the lasers and sentry's off for 20 seconds.
-New locust 'hammerhead' (helmet makes him look sorta like a hammerhead shark)
-New locust 'Grenadier' (this is the guy we saw in the video were marcus punches him to death)
-Two people can chainsaw one guy at the same time.
-New cog 'Tai' has aboriginal tattoo's.
-New cog 'Dizzy' "looks like chuck Norris"
-Cole returns for multiplayer at least.

Also, this appears to have been known for a while, but it came as a nice surprise to me and no doubt to fellow achievement whores


Quote
"We're also going to be throttling the amount of Achievements players can get at any given point." For example, if you're going for headshots, only the first headshot will count when you're in multiplayer mode. "The others won't count, so players won't be able to rock the system and play at getting headshots the entire round just to get their Achievement," explains Bleszinski, before adding that you'll be able to get all Achievements whether in single-player, multiplayer or co-op.
« Last Edit: May 23, 2008, 07:56:46 AM by Darunia »

MCD

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Quote
-'A' will cause you to pick up the enemy and use him as a shield. The player your using as a shield will go to the respawn line.

the A button is already overused, smh.

Kyle

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Quote
-'A' will cause you to pick up the enemy and use him as a shield. The player your using as a shield will go to the respawn line.

the A button is already overused, smh.
GRAW/GRAW2 uses 12 buttons for useless things, smh
BK3

pilonv1

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omg

stopping power
proxy mines
achievements the same for single/multi

wow epic :bow2
itm

Darunia

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From the last EGM (don't know how much of this is new and what is old, didn't know about campaign length and different endings)

- if you play the entire main campaign in co-op, there will be special cut-scenes and decisions that will affect the game various endings.

- Different difficulty settings for each player in co-op

- the length of the campaign will be around 15 hours

- a new stamina bar will determine for how long your character can run and fight, the lower the stamina, the worse your performance will be.

- a new boss called "acheron" revealed. it looks like a gargantuan mammoth that the locust use in order to destroy large vehicles

- new multiplayer mode called "ordeal", it's a mission where you compete to see who kills 100 enemies first.

- new multiplayer mode called "en-garde", chainsaws only!

- notable graphical improvements in terms of lighting and amount of enemies on screen.

^^^^^^^^

confirmed to be FAKE by Cliff
« Last Edit: May 23, 2008, 03:35:28 PM by Darunia »

Tieno

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Jesus christ, I'm afraid to believe because it sounds too good to be true. Is this confirmed to not be fake?

More like Gears 2.5. They're bringing a lot more depth (stopping power, shields, proximity mines, meatflag, etc), nuance and fun to the gameplay. The Kill 100 Locust MP mode, or the 2v2v2v2v2 gametype sound awesome.

Yay for screenshots!
« Last Edit: May 23, 2008, 09:43:07 AM by Tieno »
i


Tieno

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I'm more interested if the other post (stuff in the OP) is also BS, because that's way cooler :(
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Darunia

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the other stuff is confirmed. Shawn talks about metal bullet shields in the latest 1UP yours.

Rman

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Talk about taking feedback from your fans seriously.  This is how you make a video game sequel.  Hopefully Ubi takes the same route with the next installment of AssCreed.

Vizzys

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proxy mines :bow

:bow
萌え~

duckman2000

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Sounds hot as hell

Tieno

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Blurry cellphone pics of the magazine article
http://forums.gametrailers.com/showthread.php?t=409620
i

Darunia

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cole train has beard

MCD

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tai is one ugly fat fuck.

Tieno

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You meet up with your old skool squad later in the game, first you get it on with Dizzy, Tai and, I presume,'Carmine'
i

Grecco

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Single Player achievments. .Thank the lord. Love these changes


Vizzys

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meatflag

a flag that attacks you

genius
萌え~

MCD

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Quote
* When a reader submitted question asked about a 4-player co-op possibility, Cliff Bleszinski only reiterated the "Bigger, Better and more Badass" mantra behind Gears of War 2.
* There will be a screenshot capture in Gears of War 2 which will allow players to upload the images they take to a website and vote on submitted images.
* The photo-mode scores you in-game based on the action around you (think, Dead Rising).
* During the playtest, EGM spotted an Xbox LIVE status message that said someone at Epic was in Gears of War 2 watching a video--not playing a game. Saved film possibility?
* Epic is considering implementing a live onscreen ticker that displays how much damage you are dealing and how many points you earn per match.
* Gears of War 2 may offer A.I. bots for multiplayer to help fill the new 10-man limit.
* The dev team calls chainsaw kills from behind, "Chainsodomy"

On the Subject of Weapons

* "Gorgon Burst Pistol" is the official name of one of the newest weapons. The double-clipped handheld has a high rate of fire and shoots in short bursts for an extra punch while hiding behind a shield--meat or otherwise.
* "Scorcher" flamethrower detail: Power weapon, only appears once on a map (similar to the Boom Shot). Short burst weapon, perfect active reload increases its range.
* "Boltok Pistol" detail: Perfect active reload allows the old pistol to fire much faster.
* Epic says plenty of more weapons are on the way, including new additions to the superweapons class (alongside the Hammer of Dawn) which EGM speculates could include a mortar type of weapon.

Got an enemy down? Attack! (Slightly different from the original article in X360)

* 'X' button: Curb Stomp -- The original curb stomp kill returns
* 'Y' button: Execution -- Longer to execute, so riskier, the executions are a sight. Race, and sometimes weapon, specific kills that promise to earn the expected 'M' rating. COG soldiers will punch an enemy to death, Locusts will rip off arms and beat an enemy with them and in the example for a Torque Bow specific kill the attacker will take the victim's head and place it on a Torque Bow's blade tip, then use his foot to pop it off. Wiiiiiiicked.
* 'A' button: Grab -- Take a downed enemy and use them as a human shield. Considered dead as soon as it happens, the shield can actually respawn (if it's allowed in that mode) and their body can take quite a bit of damage before disintegrating. The 'B' button ends the encounter with a neck-snap.
* 'B' button: Melee -- End it quickly and without all the flash.

Got knocked down? Oh noes! Defend Yo' Self!

* 'R' Trigger: With Grenade Equipped -- Martyrdom
Had a frag grenade equipped when you got cut down? Wait for an enemy to approach for a killing move (listed above) and make them pay. Press the 'R' Trigger to detonate your frag and send you both into oblivion in a wet, gooey mess.
* 'R' Trigger: Without Grenade Equipped -- Raise your hand and request assistance from your squad. Doing so will flash your 'man down' icon for friends to spot.
* 'A' button: Crawl -- Crawl to safety as you bleed out. Your dragging body will leave a trail behind you and you will eventually die, unless someone comes to revive you ... which we hope still doesn't look like a firm pat on the back.

thanks kbear


Tauntaun

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 :o  Too much awesome for me to handle.  :gun  Can't wait, playing through GoW with a friend was such a great experience.  :heartbeat
:)

Tieno

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God, can it be? Gears 2 with a great featureset? If they do get in a theater mode I'll be in heaven. I hope the lighting engine gives way for cool screenshots, like in H3.

What is this feeling I'm feeling?

This game will be wowsome.
Did you just play Uncharted, like Kittonwy?
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Tauntaun

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God, can it be? Gears 2 with a great featureset? If they do get in a theater mode I'll be in heaven. I hope the lighting engine gives way for cool screenshots, like in H3.

What is this feeling I'm feeling?

"Love?"

"No, I know what an erection feels like Michael."
:)


FatalT

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Gross.

MCD

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would hit.

AdmiralViscen

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The cover of that EGM issue is hideous. Who picked that image?

chronovore

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-Two people can chainsaw one guy at the same time.

With "Dom-curious" and "I Can't Quit You, Dom" Achievements in the first game, I am betting there'll be a "Lucky Pierre" Achievement for this in GoW2.

duckman2000

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That one piece is concept art. They look alright in-game, but not quite so organic.