Author Topic: Kojima trolls the hell out of 360 in mgs4  (Read 15661 times)

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BobFromPikeCreek

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #120 on: June 09, 2008, 01:49:53 AM »
Quote
I think he's an idiot and that saying that his games have good stories is an insult to videogames.
whatever, videogame stories are an insult to even B-movie directors.
yeah, usually.  that gives another example on how bad Kojima's storytelling is.  If it was meant to be ridiculous, then it'd be funny but he seriously thinks he writes good stories and no sane person would think that.
Have you ever seen his blog? Half of it is him praising himself, and the other half is him whining about how he's lonely.
zzzzz

Raban

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #121 on: June 09, 2008, 01:58:39 AM »
Quote
I think he's an idiot and that saying that his games have good stories is an insult to videogames.
whatever, videogame stories are an insult to even B-movie directors.
yeah, usually.  that gives another example on how bad Kojima's storytelling is.  If it was meant to be ridiculous, then it'd be funny but he seriously thinks he writes good stories and no sane person would think that.
Have you ever seen his blog? Half of it is him praising himself, and the other half is him whining about how he's lonely.

Sounds like Demi.

brawndolicious

  • Nylonhilist
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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #122 on: June 09, 2008, 03:29:15 AM »
Have you ever seen his blog? Half of it is him praising himself, and the other half is him whining about how he's lonely.
what a complete asshole.

Quote
Honestly, it just makes me want a 360 MGS to come out because you know he'll cry over it.

and demi is awesomer than you can imagine Raban.

demi

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #123 on: June 09, 2008, 04:52:35 AM »
Sounds like Demi.

:lol Go jerk off to some fat chicks, you mook
fat

Raban

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #124 on: June 09, 2008, 10:03:40 AM »

Tieno

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #125 on: June 09, 2008, 11:58:24 AM »
Wow, Demi got owned in this thread!
« Last Edit: June 09, 2008, 12:14:54 PM by Tieno »
i

Narag

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #126 on: June 09, 2008, 01:39:30 PM »
2 minute installs are ok. 20 minutes installs are FUCK BAD.
2 minute one-time installs are ok. This is effectively 2 minutes of "NOW LOADING" for each time you play a new act.
DMC

Narag

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #127 on: June 09, 2008, 02:09:42 PM »
2 minute installs are ok. 20 minutes installs are FUCK BAD.
2 minute one-time installs are ok. This is effectively 2 minutes of "NOW LOADING" for each time you play a new act.

And? PSOne games had also long-ass loading times.

I can deal with 2 minutes (but not 3 or 4!!!) loading times in games.

PSX games also had horrific 3D and we'd throw a fit if the same quality was presented nowadays on either the 360 or PS3. 
DMC

Narag

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #128 on: June 09, 2008, 02:16:16 PM »
That's fine but I don't see why there wasn't an optional everything install for  people that didn't want to deal with it period. We can just agree to disagree and move on with this as I've been pissed off over loadtimes since the PSX days.  I remember being all excited for FF anthology and boy was I burned.  :punch
DMC

dark1x

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #129 on: June 09, 2008, 03:55:58 PM »
So, wait, it's only 2 minutes before each act?  That's not bad at all. 

I've played PC games with 2 minute load times throughout the entire game (back in the day).  PGR3 had 30-60 second loadtimes for every race (including retries).

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We can just agree to disagree and move on with this as I've been pissed off over loadtimes since the PSX days.
It won't have an impact on your experience, though.  Just a handful of 2 minute loadtimes between each act is hardly a real issue.  If the loading were cropping up constantly during play things would be different.  Those FFA issues were a problem as they occured constantly throughout gameplay.
« Last Edit: June 09, 2008, 03:58:02 PM by dark1x »

Jansen

  • Senior Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #130 on: June 09, 2008, 04:02:55 PM »
no it sucks and if it were any other game it would be ripped to shreds. also keep in mind 2 mins is the least amount of time i've heard that it takes. others have said the install is 4 mins.

no wonder konami placed nda's on reviews.

MCD

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #131 on: June 09, 2008, 04:04:48 PM »
i actually don't mind it.

recursivelyenumerable

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #132 on: June 09, 2008, 04:10:33 PM »
People are really weird about load times.  They complain about totally inconsequential stuff like this yet games like FF8 with a 12-second load for every battle get a pass. 

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whatever, videogame stories are an insult to even B-movie directors.

games with cutscenes by "real" movie directors: Enter the Matrix, Lost Odyssey, MGS: The Twin Snakes

doesn't seem to help much.
QED

Mupepe

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #133 on: June 09, 2008, 04:13:33 PM »
mgs cutscenes = awesome

mgs codec conversations = :zzz

demi

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #134 on: June 09, 2008, 04:14:53 PM »
games with cutscenes by "real" movie directors: Enter the Matrix, Lost Odyssey, MGS: The Twin Snakes

all three of those have awesome cutscenes

recursivelyemo owned again
fat

dark1x

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #135 on: June 09, 2008, 04:23:36 PM »
no it sucks and if it were any other game it would be ripped to shreds. also keep in mind 2 mins is the least amount of time i've heard that it takes. others have said the install is 4 mins.

no wonder konami placed nda's on reviews.
Fine, you're entitled to your opinion, but I think it's pretty reasonable in that it only crops up a few times.  When I first played Half-Life 2 every single load took between 60-120 seconds and each of these occured regularly (sometimes within minutes of each other).  It was awful.  PGR3, as noted above, has insane loadtimes before every race, before each replay, and when returning to the menus yet each race is generally fairly short.  I don't want to wait 60 seconds for a 2 minute race.  Waiting 2 minutes for 5 hours of play is nothing especially when the loading between each area within an act is extremely fast.

Crushed

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #136 on: June 09, 2008, 04:25:49 PM »
games with cutscenes by "real" movie directors: Enter the Matrix, Lost Odyssey, MGS: The Twin Snakes

all three of those have awesome cutscenes

recursivelyemo owned again

TTS cutscenes (except for one or two of them) :bow2
wtc

Narag

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #137 on: June 09, 2008, 04:55:18 PM »
People are really weird about load times.  They complain about totally inconsequential stuff like this yet games like FF8 with a 12-second load for every battle get a pass. 


I actually stopped playing FF8 because of just that.  :-*
DMC

APF

  • Senior Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #138 on: June 09, 2008, 06:19:30 PM »
Yeah HL2's load times were extremely frustrating, yet they barely changed my perception of the game overall.  Load times blow and I wish they didn't exist, but in the long run there are probably better things to complain about, like deliberately obfuscated, incomprehensible and self-indulgent storylines married to hand-cramping 32bit-era-holdover control schemes.
***

brawndolicious

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #139 on: June 09, 2008, 07:55:47 PM »
I've played PC games with 2 minute load times throughout the entire game (back in the day).  PGR3 had 30-60 second loadtimes for every race (including retries).
I used to play it pretty religiously and no load time ever got above 20 seconds.  I remember that number specifically because I timed it very, very often but maybe the load times are significantly shorter if you're playing with a hard drive?

Hollywood

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #140 on: June 09, 2008, 08:47:48 PM »
They took the Youtube down, what exactly did it say?


Darunia

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #141 on: June 09, 2008, 09:00:06 PM »


onsedatives

  • Junior Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #143 on: June 09, 2008, 09:18:11 PM »
It sounds like he's trolling the hell out of PS1 to me.

dark1x

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #144 on: June 10, 2008, 09:09:43 AM »
I've played PC games with 2 minute load times throughout the entire game (back in the day).  PGR3 had 30-60 second loadtimes for every race (including retries).
I used to play it pretty religiously and no load time ever got above 20 seconds.  I remember that number specifically because I timed it very, very often but maybe the load times are significantly shorter if you're playing with a hard drive?
You played PGR3 from an HDD?  Of course it would be faster.  I made a video of a full race (max number of cars on a long track) and it was longer than 60 seconds.  The smaller events are shorter, of course.  A retry requires a full reload, however, which is frustrating to the max.

My point is that the loading issues in MGS4 are nothing compared to something like that.  PGR3 slams you with load times around every corner.

dark1x

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #145 on: June 10, 2008, 09:48:53 AM »
PGR3 isn't great, but i'm confused as to how one example of bad loading (a full long race with max cars at that) some how reduces the impact of bad loading on another game.

I appreciate that we get to play longer and therefore it's less of a percentage, but an initial install followed by 2 minute~ waits for the game is still a pain IMO.

I dunno, mandatory installs coupled with installs between games have no place in console gaming.

I was only using it as an example.

There are multiple ways of handling loading and I believe the proper method was selected for MGS4.  Games which constantly present loading screens to the players become more frustrating than games that only occasionally hit you with a more lengthy loading screen.

Hell, from what I can tell, there isn't really any loading when you recover from a game over.  That's yet another advantage.  UE3 games, for instance, seem to have just a single major load when starting up (no more than 20-30 seconds either), but you have to sit through that same 20-30 second load screen every single time you die.  That's much more annoying as it constantly interferes with the game.  Do you see what I'm saying? 

I'm sure MGS4 is paced in such a way that each of the 5 or so major loading points will be used at a point in which you will not be bothered.  Looking again at Half-Life 2, there is a point when using the boat where you must launch yourself over the side of a massive dam.  Unfortunately, they decided that it would be wise to place a loading point somewhere in mid air which kind of kills the jump.  In comparison, one of these lengthy MGS4 loading points is likely to occur following an important scene just prior to a completely different scenario.  They won't leave you in the middle of something and then suddenly toss up "now loading".

There are plenty of games which suffer from near constant load times that completely interfere with the experience.  A 2 or 3 minute load screen every few hours is nothing in comparison.  Everyone seems to think MGS4 is getting a pass on this, but in reality, it seems to be the opposite (people are harping on it due to the fact that it is MGS4).  Do you honestly feel that such a thing will interfere with your experience? 

You do realize that what MGS4 is doing basically amounts to what we saw in many XBOX games, right?  The data is larger so more time will be required for copying, but it's still very similar.  The original Halo would copy data to the HDD prior to each misssion, for instance.  What of those other games that would "install" themselves during startup?  Doom 3, Splinter Cell Chaos Theory, and plenty of others all have required installation procedures that last a couple of minutes (they install beneath an FMV that you can't skip).  Again, the time required is less due to the lesser data requirements, but it's the same idea and it's a good one.

On a side note, does anyone know if it is simply a static loading screen or does the game attempt to entertain you during this with some sort of dialog or text?
« Last Edit: June 10, 2008, 09:51:14 AM by dark1x »

Draft

  • Member
Re: Kojima trolls the hell out of 360 in mgs4
« Reply #146 on: June 15, 2008, 02:24:56 PM »
it's implied
Could be he's making fun of the first MGS game which had a disc swap.

Bet you didn't think of that did you.

did you?
Bumping this because I was exactly right  :dur

MrAngryFace

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #147 on: June 15, 2008, 02:28:22 PM »
lol
o_0

Draft

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #148 on: June 15, 2008, 02:33:17 PM »
 :piss "implied" :piss2

MrAngryFace

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Re: Kojima trolls the hell out of 360 in mgs4
« Reply #149 on: June 15, 2008, 02:33:43 PM »
I KNOWS WHUT THEY THINKIN!
o_0