Author Topic: DBZ Burst Limit 360 - You win some and you lose some  (Read 1130 times)

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MrAngryFace

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DBZ Burst Limit 360 - You win some and you lose some
« on: June 15, 2008, 05:13:36 AM »

I've played 3 of the gajillion DBZ PS2 games, and most of them were later in the series. I always liked how faithful they were to the show, but hated the horrible controls that required split second timing and some moves that were entirely situational. I hated the confusing capsule systems and other bizzare crap they had going on. I also hated the huge rosters full of characters that were useless clones.

I use the term 'clones' loosely since the shared moveset in dbz games makes everyone a clone of...goku I spose...who would be the chicken (or egg). People bitched cause Burst Limit has a small roster. Wtf, pretty much everyone popular is there through the Cell saga. If I had my way I wouldnt have any of the ginyu force there. The stupid gremlin monsters are lame too. Its a shame they didn't go through to the Majin Buu saga since that had a few more decent characters to pull from.

The stages are better now, but at the same time worse. Fights aren't 50% dashing to where you last nailed the guy, but fights also lack the mountain crushing environmental damage of the earlier games. Still, its nice not having to spend 25% of the fight navigating around stupid shit in your way, or getting pegged by energy blasts from the other sides of mountains or from under the water. Most of the 'cool' factor for stages were lost in those earlier games when you couldnt fucking tell where the energy blast that killed you came from. You no longer spend time trying to fucking LOOK at your opponent.

So then people bitch about the energy blasts being cheesy. Clearly they didnt play the earlier games. Add to that you can dodge a gajillion different ways and even have perfect guard modes for desperate situations.

Im not trying to pretend the games deep or anything, its about as deep as say......


Its about as full of animu fan service. Speak of fanservice, the game's adventure mode seems kinda half assed. The menu system per 'saga' is fucking ghetto. Most of the saga fights are short, and have various conditions to get higher ranks which unlock more things. The conditions are LARGELY the same per fight aside from the events you can trigger by doing certain things in a fight. The story is all over the place too since not all of it is unlocked yet so you get these weird bits n pieces. Not that DBZ has ever been about story I spose.

Yet again its another DBZ games 'for the fans' who are able to overlook an improved but ultimately boring beyond a point combat system. I think they made some progress towards improved gameplay by tweaking the stages and keeping the tension going, but no matter what character you use you'll be going through the motions pretty soon.

Still, its pretty, its probably the best DBZ game yet, but for animu 360 games youre probably better off with Naruto and DW Gundam.
o_0

pilonv1

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #1 on: June 15, 2008, 06:02:09 AM »
What is this Evil Zone?
itm

MrAngryFace

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #2 on: June 15, 2008, 06:04:55 AM »
an anime fighting game for psone lol. It wasnt horrible....but required you like anime
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Scurvy Stan

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #3 on: June 15, 2008, 06:08:47 AM »
Evil Zone was awesome. Best 99 cents I ever spent on a game.

^_^

bork

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #4 on: June 15, 2008, 07:53:55 AM »

Still, its pretty, its probably the best DBZ game yet, but for animu 360 games youre probably better off with Naruto and DW Gundam.

I made a thread about this game last week, WHERE WERE U GUYS?? 

 :'(

The game just isn't worth it; maybe next year's version will be better.

Quote from: Me
So I got this on thursday alongside Ninja Gaiden II (:bow2):

(Image removed from quote.)

Aside from looking really, really good, the game...uh...yeah.  It sucked.  "Meh" game play like the old Budokai titles, and a roster of 21 mostly-bad character choices.  Who the fuck wants to play as a Saibaman?   ::)  Went online once.  I didn't have anyone unlocked yet, so I picked Yamcha.  My opponent was using #17.  The guy just sat there and spammed fireballs over and over and over AND OVER again, and I found I couldn't do squat to counter him.  It was easy to side step, but then he's just unleash a super move.   :-\  I thought maybe I'd keep it and go through the story mode, but I don't feel like seeing the same shit for the 348349832492349324th time.  It's boring.

Sold that crap off, but still wanted to nerd out to some Dragonball.  Never played this game before, but reviews were actually favorable:

(Image removed from quote.)

And hey, it's fun!  This game has a whopping 161 characters, destructable environments, and even clothing damage/bruises on the characters...all of which is NOT in the "next-gen" Burst Limit.  The game play is pretty simplistic, but it is easily the best Dragonball game that captures of the "feel" of the series...flying/dashing around at high speed, quick fights, and gigantic fireballs.  Played a bunch of 2P and had some good times.  The fan service in this game is insane: music from all the various TV shows up through GT, multiple looks for the characters based on different times in the series, different outfits, ORIGINAL DRAGONBALL (:bow2) characters, hell even Ararle from Dr. Slump is there.  Good stuff.

« Last Edit: June 15, 2008, 08:25:01 AM by lyte edge »
ど助平

Grecco

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #5 on: June 15, 2008, 09:47:46 AM »
The Tenkaichi series is just better. Spike>Dimps. I tried out the Burst Limit demo but the whole heres a cinema in the midle of a fight. Is sooooo stupid.

Enl

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #6 on: June 15, 2008, 12:05:35 PM »
I've always wished that they made a sequel to this Dragonball style fighter:



I remember it being a very fun "dash and shoot" style game. Don't know how well it holds up today but the characters insults at the time had some laughably awesome line delivery.

"You're a looooooser"!


[youtube=425,350]kkUFQ6HZYJk&hl=en[/youtube]
mmm

MrAngryFace

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #7 on: June 15, 2008, 12:32:27 PM »
The cinemas in a fight are fine.

Lyte: If they cant get it 'right' this many games in im not sure what can be done.

It'll be a good 30 buck purchase for fans...someday
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originalz

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #8 on: June 15, 2008, 10:41:17 PM »
Haha, Evil Zone, I remember that crap.  Goddamn that game had horrendous voice acting.

bork

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #9 on: June 15, 2008, 11:51:22 PM »
The cinemas in a fight are fine.

Not to mention they can be disabled, so it's a non-factor.

Quote
Lyte: If they cant get it 'right' this many games in im not sure what can be done.

Well let's be fair here.  It's not like it's the same developers making all these games.  It's the older (internal?) Bandai SFC games (Hyper Dimension excluded) and 32-bit era games (Although Legends was kinda fun) that sucked shit.  They've gotten better with a lot of their licensed games over the past few years.  But for me, it's:

Quote
It'll be a good 30 buck purchase for fans...someday

I'd say maybe $15 or $20 at most, but by that point, they'll be talking about the sequel.

Forget this piece of Dimps droppings and go for the far, far superior Super DBZ instead if you want a GOOD fighting game with DBZ characters, or get Tenkaichi Budokai 3 if you want insane DB/Z fan service and the most DBZ-like feel.  The GBA and DS fighters developed by Arc aren't bad either.

Haha, Evil Zone, I remember that crap.  Goddamn that game had horrendous voice acting.

I loved Evil Zone.  Or maybe I should say, I loved Eretzvaju, the original Japanese version with GOOD voice actors (professionals from all the popular anime shows at the time) and no censorship.  Here was an original title, full of voice acting and original anime FMVs made specifically for this game...pretty rare for a fighting game.  I wish Yuke's would make a sequel.

Never played Evil Zone.  Took one look at it at the E3 that year, and that was enough for me.
« Last Edit: June 15, 2008, 11:57:13 PM by lyte edge »
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MrAngryFace

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Re: DBZ Burst Limit 360 - You win some and you lose some
« Reply #10 on: June 16, 2008, 01:04:20 AM »
I think DBZ Burst > older series since they dont use the huge stages and crappy flying around. Burst actually focuses on the fighting, but for that reason, the fighting system looks as not so deep as it is. Adding more characters doesnt fix that. Im all for fanservice for fans in something like DBZ, but how about a good game too?
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