are there MGS4 spoilers in this
I think David hayter thinks he's more important than he actually is
No. Actually he brings up valid criticisms that have plagued this series since MGS1.
does that make him important? because i thought many criticisms were already out there and voiced by tons of people.
in fact, i think the points he specifically brings up are pretty weak compared to complaints brought up by countless others. "over-the-top scriptwriting and direction" seem to be 1up's words because they cite his suicide example, which i wouldn't necessarily consider a good example of kojima's "over-the-top scriptwriting and direction."
i flat out disagree with him in terms of the suicide thing--snake being reluctant to end his own life humanizes the character and makes him relatable. hayter describes snake as if he's a character from some other game where all he does is kill people. MGS is a rare game that offers alternatives to lethal force. his argument that snake easily takes lives and should be able to take his own without a second thought is a weak argument when this is one of the rare games where killing is optional. i think it would have been a horrible decision to have snake take himself out without a second thought. that just sounds stupid. what happened after the credits is another issue entirely, but that wasn't something he brought up.
then he whines about an uncomfortable scene. just makes him sound amateur (well, he's actually not a VA by profession anyway). as long as it doesn't have significant negative impact on the end product, i think whether or not a VA feels comfortable should take a back seat.
i think there are very valid criticisms of metal gear solid and the script/dialog/story is fair game, sure. a lot of the stuff at the end could have been edited out or moved to an 'extras' section. but i think the examples cited in this article are pretty weak and it just seems like you (and some others here) are trying to legitimize
any criticism toward mgs4 without actually examining it.