Author Topic: Malstrom - "Secret to the Casual"- Updated Synthesizer Patel Response Edition  (Read 7556 times)

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Fragamemnon

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i try to avoid anything involving games when in polite company

politics, history, literature, food, cinema, current events-this is what you talk about when you're with people who don't play games like you do.

I'd like to also chime in and say that this duder's totally binary view of the world (take his terrible professor analogy) is both 100% anti-intellectual and also 100% consistent with the mindset of Nintendo fans for at least a decade. It's the same "with us or against us" style bullshit that ruins any chance of productive discourse.
hex

tiesto

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i try to avoid anything involving games when in polite company

politics, history, literature, food, cinema, current events-this is what you talk about when you're with people who don't play games like you do.

I'd like to also chime in and say that this duder's totally binary view of the world (take his terrible professor analogy) is both 100% anti-intellectual and also 100% consistent with the mindset of Nintendo fans for at least a decade. It's the same "with us or against us" style bullshit that ruins any chance of productive discourse.


Dunno if I'd go with politics... especially if you're with ideologically different people.
^_^

Fragamemnon

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Dunno if I'd go with politics... especially if you're with ideologically different people.

I enjoy polite discourse of politics among friends. It's pretty easy though, since most conservatives my age generally don't hang out with us much since they have kids to worry about and thus have zero social lives.
hex

tiesto

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that's some dumbass nfag who got banned on gaf for being himself. his articles/posts are/were always about how he and nintendo are right with the wii and everyone else is wrong, like every nfag ever since the wii started selling - they were right once, so they have to be right about everything else now!

casual gamers are distinguished mentally-challenged and they play distinguished mentally-challenged games. casual games lack depth, are repetitive and rarely innovate. if casual gamers wanted gameplay they'd be playing street fighter and devil may cry, but they're going for smash bros and zelda, which funny enough are shitty games played for all the wrong reasons, but that's alright since it fits the agenda.

besides, even games with many cutscenes, like zoe2 or ffx, have better gameplay than garbage that has close to none like, shadow of the colossus or ffxii. cutscenes don't kill gaming, the wii does.

Hey don't be dissing Zelda - it's a great franchise. Other than that I agree. Wii is killing gaming.

No, shit like 50 Cent 2 is what's killing gaming, not Wii...
^_^

etiolate

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I had a big reply days ago and then you locked it. Bastard.

To sum it up:

-If you have an extended tutorial and extended cutscenes, you're doing something wrong.
-Doing more with less is an artistic concept, yet 'artist' Kojima had to have a western dev come in and refine his gameplay down. This is an example of how the 'elites' fail at even making art while getting uppity about it, and that it is not just a western dev problem.
-Each media has its artistic tool. Literature has prose, film has the camera, videogames have gameplay. The prose of a book like Gardner' Grendel helps shape the mindset and world of the monster. The static f=viewpoint used in the early Nosferatu films when Dracula walks makes the audience face the monster coming towards them. You can see videogames using both prose and camera techniques within their games, but then completely fall on their face on translating any meaning or message through the gameplay. Dyack goes on about art, then just mindlessly slaps action/diablo gameplay into his 'epic'.
-So ultimately, the game 'artists' don't even understand the art of their own media. Likely because the industry is more filled with craftsmen than artists.
-The definition used as 'hardcore' is not really hardcore.  It is the construct of Microsoft PR circa the first Xbox.  Before then, hardcore would have no problem playing a Cooking Mama, because it was a fresh quirky idea.  Hardcore either means one of two things: (1)An interest and openness to games so great they try most everything, searching out rare to find or off the road type of games in addition to the popular run of the mill games. (2) Someone absolutely devoted to mastering a genre and becoming the best at it, such as a top tier Street Fighter player.
« Last Edit: July 09, 2008, 05:10:47 PM by etiolate »

etiolate

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Ah thanks, I manage many dyslexic-like moments.

homborg

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hey look, stupid shit!
hey, let's talk about this stupid shit at length and somehow create our own tangental arguments (as a result of looking at stupid shit)
there, what a wholesome day on the internet it's been! yep!

Olivia Wilde Homo

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I wouldn't doubt that a good portion of Wii owners lug out their Wii systems to all family gatherings and then begging relatives to play.  Most politely turn down the offer, which leads to only more begging.  Either a polite relative or an easy to please younger cousin will play a game of Wii Sports.  The whole time, the Nintendo fan will be a talking advertisement, talking to his relatives about how awesome the Wii is.  Most will either not pay attention or give less than interested "Oh..." and will only leave the room once the game is over, in hopes of not pissing off the parents of the Nintard.  Little do they know that the Nintard's parents half wish they went to Planned Parenthood to solve the problem or at least a swift punch to the stomach when they had the chance.  It is their cross to bear.

This is in stark contrast to Nintendo fans on the internet, where their girlfriend, who looks like Daisy Fuentes in her prime with a nicer ass, began getting wet after she had so much fun with the Wii.  All her equally hot friends played Wii Sports and now want a Wii.  The idea that these friends wouldn't just laugh at this anemic or obese n' pasty guy cheerleading for a video game system somehow never happens.  That or the idea that their calloused right hands would be considered a woman.
🍆🍆

Mr.Wuggles

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Quote
Take a standard ‘hardcore’ game. Here, we find the focus of the game was made to focus on the developer/publisher. It is the “Look at me! I am so cool!” We begin seeing long, drawn out cinematics. We see an ‘epic story’ with a overly long introduction (and these ‘epic stories’ are really garbage, but every developer thinks he/she is a creative genius). And there is a long tutorial to ‘teach’ the ’stupid’ user of the amazement that will come from the game. With these ‘hardcore’ games, the developers strut like peacocks as if they were rockstars or movie directors. “Look at me! Look how cool our game is!” A big red flag is when the designer attempts to make the game into ‘art’. Instead of making a fun product for the consumer, they are focused on making ‘art’ which is another way of saying they want to display their ‘brilliance’.

 :-\

Stopped around here.

This guy has no idea what defines a hardcore game.

EDIT: Well actually, there is some validity within his statement. Knowing the amount of time a "casual" would spend on a game in contrast to a hardcore gamer, sure he has a point. When some of us refer to ourselves as "hardcore" we are referring to not only skill, but the amount of time we spend on games.

Otherwise his article is bullshit. This would make Chris a hardcore gamer, where as I would be the casual. If any of you knew how fucked up this was, you too would call this article bullshit. Couldn't we just call them "mainstream" gamers? I would feel so much better referring to them as such.
« Last Edit: July 16, 2008, 10:55:34 PM by Mr.Wuggles »