Author Topic: Halo 3 should have had a Ghost Recon style first-person view  (Read 10128 times)

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duckman2000

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Because holy shit, these gun models are ugly. As is everything else in the game of course, but not everything in the game is shoved right in your face like this crap.





Fun to shoot though, I'll give them that. But this is one ugly game.

MCD

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #1 on: July 09, 2008, 02:03:52 PM »
jesus christ where did you get those grabs?
it's ign.

and anything but GRAW! cluttered interface bullshit.

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #2 on: July 09, 2008, 02:16:34 PM »
Yeah, IGN doesn't have the best quality shots, but it's not like the game actually looks better than those screens. Certainly not the gun models, because god damn.

And I'm not saying they should grab the cluttered HUD of GRAW, just that they should have given us an option to hide these miserably shitty looking guns.

WrikaWrek

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #3 on: July 09, 2008, 02:26:25 PM »
I hoped to see some good argument for it. All i got was a troll thread.

Meh

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #4 on: July 09, 2008, 02:41:05 PM »
Saying Halo 3 has bad graphics is an objective fact.  It doesn't hold the game back from being somewhat fun, but the game certainly isn't a powerhouse or something you would expect from what was to be the biggest 360 game or match up to the expectations set by the original teaser trailer.  The flame thrower did great.  Probably the best looking flame thrower effects right now until Far Cry 2 is out.

Kestastrophe

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #5 on: July 09, 2008, 02:48:08 PM »
Saying Halo 3 has bad graphics is an objective fact. 

I wouldn't say that they are necessarily bad, but I would not argue if you called them middling or "meh".
jon

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #6 on: July 09, 2008, 03:20:00 PM »
Needs some nectar for good graphics, amirite?

Vizzys

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #7 on: July 09, 2008, 03:21:26 PM »
man ign screens suck, what do they use?
萌え~

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #8 on: July 09, 2008, 03:40:17 PM »
man ign screens suck, what do they use?

well the difference for these is that they aren't using the in-game screenshot thing that spits out a PR bullshot with insane AA and filtering.  these are screengrabs taken by IGN and then they apply their IGN shit filter to it. 

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #9 on: July 09, 2008, 03:52:49 PM »
Saying Halo 3 has bad graphics is an objective fact. 

I wouldn't say that they are necessarily bad, but I would not argue if you called them middling or "meh".

"Meh" may apply to the overall quality of the graphics in the game, but the gun models are definitely bad.

brawndolicious

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #10 on: July 09, 2008, 04:14:20 PM »
man ign screens suck, what do they use?

well the difference for these is that they aren't using the in-game screenshot thing that spits out a PR bullshot with insane AA and filtering.  these are screengrabs taken by IGN and then they apply their IGN shit filter to it. 
you think the theater mode adds AA?

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #11 on: July 09, 2008, 04:17:24 PM »
man ign screens suck, what do they use?

well the difference for these is that they aren't using the in-game screenshot thing that spits out a PR bullshot with insane AA and filtering.  these are screengrabs taken by IGN and then they apply their IGN shit filter to it. 
you think the theater mode adds AA?
you don't?

fistfulofmetal

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #12 on: July 09, 2008, 04:17:40 PM »
subtle beauty etc etc
nat

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #13 on: July 09, 2008, 04:19:49 PM »
Haze's gun models revolutionized the genre.

Needs some nectar for good graphics, amirite?

Aw, Mojovonio's got a sidekick!   :hump

You lazy bastards.

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #14 on: July 09, 2008, 04:23:58 PM »
Not really, dudedude. If anything, people dragging out the old Haze standby proves that I've just made an argument that is if not untouchable then at least somewhat complicated to refute.

And I don't think I have ever complimented the gun models in Haze.

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #15 on: July 09, 2008, 04:24:33 PM »
I wouldn't say that they are necessarily bad, but I would not argue if you called them middling or "meh".

I can agree to that.  Sometimes I naturally get a bit extra negative to counter the 'subtle beauty' claims people have.  I feel that it helps balance the world.

Smooth Groove

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #16 on: July 09, 2008, 04:25:01 PM »
Hey, it was the 1st time I brought that up but now I know why everyone keeps doing it.   :lol

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #17 on: July 09, 2008, 04:26:17 PM »
you think the theater mode adds AA?

It fixes a whole lot of the picture.  Almost all photo modes do.  PGR3 looked great, but it was still very jaggy, yet the photos you could take came out smooth and fabulous looking.

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #18 on: July 09, 2008, 04:28:26 PM »
you think the theater mode adds AA?

It fixes a whole lot of the picture.  Almost all photo modes do.  PGR3 looked great, but it was still very jaggy, yet the photos you could take came out smooth and fabulous looking.

Well, the theater mode shots being in 3rd person also helps.

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #19 on: July 09, 2008, 04:35:40 PM »
only gun models to really impress me are killzone 2's.  and the gun animations are even more insane. 

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #20 on: July 09, 2008, 04:37:05 PM »
Killzone 2 is carrying on the Black tradition of having gun porn be a focus of the game.

patrickula

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #21 on: July 09, 2008, 04:38:34 PM »
Is that dfyb?!
Sfag invasion lately :o

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #22 on: July 09, 2008, 04:40:36 PM »
=http://upload.dfyb.net/uploaded/1upava.jpg

LOLOLOLOLOL

SAFG TOTAL
i said who i was in the welcome thread.  it's no secret

spoiler (click to show/hide)
fill EB quota:

XFAGBOT-PRIME LOLOLOLOLOL






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[close]

Mupepe

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #23 on: July 09, 2008, 04:44:08 PM »
halo 3 is so fucking blurry and fugly.  if there was more AA and maybe native 720p, it would look hot, but it's a fucking blurry mess.  still love the game though

patrickula

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #24 on: July 09, 2008, 04:46:59 PM »
:drudge SHIT! CIRCLE THE WAGONS! THEY'VE FOUND US! :drudge

BTW I think my 1080i projection set must make every game looks better than it really does.  Halo 3 looks pretty good on it, though it's still jaggy as fuck.  The lighting is excellent, though I'd say that's the only big selling point graphically.  There are some nice enough effects I guess and the physics make things look good bouncing around.
« Last Edit: July 09, 2008, 04:58:19 PM by patrickula »

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #25 on: July 09, 2008, 04:50:51 PM »
you guys are cute. 

WrikaWrek

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #26 on: July 09, 2008, 04:53:05 PM »
only gun models to really impress me are killzone 2's.  and the gun animations are even more insane. 

Crysis.

But yeah, Dfyb, ugh, please...nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

Not really, dudedude. If anything, people dragging out the old Haze standby proves that I've just made an argument that is if not untouchable then at least somewhat complicated to refute.

And I don't think I have ever complimented the gun models in Haze.


You're AltogetherAndrews? Damn. But you act so different.

halo 3 is so fucking blurry and fugly.  if there was more AA and maybe native 720p, it would look hot, but it's a fucking blurry mess.  still love the game though

Those blacks were really black though.

Mupepe

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #27 on: July 09, 2008, 04:57:04 PM »
the lighting is godly.  and playing it on dlp and rp hdtv's make it look so much better than on an lcd or some shit.  i feel bad for those people

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #28 on: July 09, 2008, 05:02:31 PM »
only gun models to really impress me are killzone 2's.  and the gun animations are even more insane. 

Crysis.
crysis is nice looking but it's not impressive to me.  it's basically just "here's what you can do with higher res assets and more polygons," which is very expected as graphics cards and processors continue to improve.    killzone's got superb postprocess effects going on that give it that extra push beyond simply having nice graphics.  comparable to doom3 vs HL2 argument. 

WrikaWrek

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #29 on: July 09, 2008, 05:04:59 PM »
The lightning was pretty good on my plasma. But still, although it was one of the lowest budgeted of the  BIG games, 30 million$, still makes me wonder. Did all the money went for the online component? Single player is fun but it's not exactly oozing with production values and the graphics were Halo 2 HD with a new lightning engine.

Were did the money go?


crysis is nice looking but it's not impressive to me.  it's basically just "here's what you can do with higher res assets and more polygons."  killzone's got superb postprocess effects going on that give it that extra push beyond simply having nice graphics.  

Really, post processing effects, like what?

comparable to doom3 vs HL2 argument. 

Well Doom 3 looked plastic, while Half life 2 had much better texture work and lighting. Crysis has uncomparable shader work, motion blur wherever you want, amazing lightning, characters that blow Killzone 2 out of the water, huge ass fucking levels, physics etc.

Killzone 2 has motion blur in the weapon, that's what makes you think it has these processing effects. Please, crysis blows that shit out of the water.
« Last Edit: July 09, 2008, 05:07:50 PM by WrikaWrek »

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #30 on: July 09, 2008, 05:12:53 PM »
Really, post processing effects, like what?
google it if you want more details.  but it's pretty obvious if you watch gameplay videos. 



their precise use of DoF on the weapon makes it to where there's no apparent jaggies or low-res textures to pull you out of the illusion. 
:lol

Do you even know what a post processing effect is?
DoF is a well established post process effect in the context of video games.   ::)
« Last Edit: July 09, 2008, 05:14:45 PM by JustinP »

WrikaWrek

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #31 on: July 09, 2008, 05:17:07 PM »
Trying to throw at me some bullshots? I've seen the game running in HD.

Looks gud, but not that good, and has a ton of shit texturing. And doesn't have that DOP happening in front of you on the fly either. Not to mention, who gives a fuck about Killzone 2? It's being made by guerilla and last time i heard they were just trying hard to rip cod4 off.

I'm trying to say how Halo 3 looks like crap for the budget it has, take that killzone 2 trash elsewhere.

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #32 on: July 09, 2008, 05:23:23 PM »
Trying to throw at me some bullshots? I've seen the game running in HD.

Looks gud, but not that good, and has a ton of shit texturing. And doesn't have that DOP happening in front of you on the fly either. Not to mention, who gives a fuck about Killzone 2? It's being made by guerilla and last time i heard they were just trying hard to rip cod4 off.

I'm trying to say how Halo 3 looks like crap for the budget it has, take that killzone 2 trash elsewhere.
so were the gameplay videos doctored or what?  :lol the DoF is very obvious in any gameplay video you watch -- it's just like that screenshot. 

and don't give me that "take *** elsewhere" shit.  this is basically a weapon model thread. 

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #33 on: July 09, 2008, 05:36:06 PM »
USING WEAPON MODELS TO FUEL CONSOLE WARS = GAAAAAAAAAAAAAAAY
GOING INTO A THREAD THAT BASHES THE WEAPON MODELS OF GAME A AND THROWING A BITCH FIT WHEN WEAPON MODELS OF GAME C ARE MENTIONED = GAAAAAAAAAAAAAAAAAAAAAAAAAAAY

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #34 on: July 09, 2008, 05:38:52 PM »
USING WEAPON MODELS TO FUEL CONSOLE WARS = GAAAAAAAAAAAAAAAY
GOING INTO A THREAD THAT BASHES THE WEAPON MODELS OF GAME A AND THROWING A BITCH FIT WHEN WEAPON MODELS OF GAME C ARE MENTIONED = GAAAAAAAAAAAAAAAAAAAAAAAAAAAY

Which is exactly what you're doing.

KILLZONE 2 HAS TEH BEST MOHDELS EVA

NO

WAAAAAAAAAAAAAAAAAAAAAHHHHHH

*Bullshot*

lol
you cannot possibly believe what you type.  i hope, for your sake, you're just acting out the part of a random gamefaqs user. 

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #35 on: July 09, 2008, 05:39:02 PM »
Trying to throw at me some bullshots? I've seen the game running in HD.

Looks gud, but not that good, and has a ton of shit texturing. And doesn't have that DOP happening in front of you on the fly either. Not to mention, who gives a fuck about Killzone 2? It's being made by guerilla and last time i heard they were just trying hard to rip cod4 off.

I'm trying to say how Halo 3 looks like crap for the budget it has, take that killzone 2 trash elsewhere.

I'd be the last person to talk up Guerrilla, but what the hell are you on about? Killzone 2 is a very pretty sequel to Killzone, with all the misery and questionable greats that comes with being a sequel to Killzone. How in the hell does it "rip COD4 off" exactly?

To stick with the subject though, yeah, the KZ gun models are nice, as is the DOF effect, minimizes the "gun on a stick" shit.

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #36 on: July 09, 2008, 05:41:25 PM »
How in the hell does it "rip COD4 off" exactly?
well, to "get it," you first need to trick yourself into thinking cod4 was the first game to have heavily scripted AI in a singleplayer game.  then you just see the similarity in level structure and throw out fanboy remarks.  

the level structure is similar to cod games.  but you'd be hard pressed to find a unique level structure in an FPS today, nomatter what some of these trolls will say. 
« Last Edit: July 09, 2008, 05:44:14 PM by JustinP »

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #37 on: July 09, 2008, 05:42:09 PM »
Well, this thread certainly took a turn for the GAFy  >:(

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #38 on: July 09, 2008, 05:43:04 PM »
How in the hell does it "rip COD4 off" exactly?
well, to "get it," you first need to trick yourself into thinking cod4 was the first game to have heavily scripted AI in a singleplayer game.  then you just see the similarity in level structure and throw out fanboy remarks. 

Well, really, I'm all for ripping on Guerrilla. But that just seems like a lazy comment to make. As if COD4 SP has a shred of originality to begin with.

Speaking of questionable weapon model quality, has anyone else played Quake Wars for PS3? Yikes. :o I knew it was a shitstain of a port, but I wasn't expecting it to be this bad.
« Last Edit: July 09, 2008, 05:45:41 PM by duckman2000 »

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #39 on: July 09, 2008, 05:45:43 PM »
 :wag

Eel O'Brian

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #40 on: July 09, 2008, 05:50:38 PM »
I usually don't notice stuff like this, but I thought the weapon models in MOH: Airborne were really well done.  They looked like they had some wear and tear to them.
sup

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #41 on: July 09, 2008, 05:54:36 PM »
I usually don't notice stuff like this, but I thought the weapon models in MOH: Airborne were really well done.  They looked like they had some wear and tear to them.

Ah, yes. I thought it might have been some voodoo in terms of weapon sound design that caused this, but my impression of the guns in Airborne were that they felt uniquely "real," or tangible. Damned fine game, by the way, at least parts of it, seems to be a forgotten effort though.  :(

Jansen

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #42 on: July 09, 2008, 05:59:21 PM »
timewarp

and i see we have a new sony nutlicker in da house

Eel O'Brian

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #43 on: July 09, 2008, 06:00:01 PM »
i liked it a lot, but the first couple of levels were very "samey"

the last few levels were fuckawesome, especially that over-the-top Deathstar flak tower final level

it's a shame it didn't overcome the MoH stigma from the last couple of games that preceded it
sup

Eel O'Brian

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #44 on: July 09, 2008, 06:01:25 PM »
timewarp

well, it sorta turned into a weapons model thread a few posts in, so i figured...
sup

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #45 on: July 09, 2008, 06:13:09 PM »
I was just wondering because Crysis has the best post-processing effects I have ever seen. 

But who cares, Killzone 2 should be an embarassing mess just like the first one.

Did you play the PSP Killzone? It was fantastic.  I think they might be able to make it at least decent this time around.

Jansen

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #46 on: July 09, 2008, 06:16:14 PM »
the one with a top down isometric view?

Mupepe

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #47 on: July 09, 2008, 06:20:37 PM »
killzone 2 looks like fucking sex

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #48 on: July 09, 2008, 06:29:20 PM »
the one with a top down isometric view?

Yeah.  It had also had a cover system that worked well, co-op, and other awesome stuff going on.  Also just to round out the Killzone 2 talk, I am guessing that at E3 they will show off multiplayer and possibly co-op. 

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #49 on: July 09, 2008, 06:38:26 PM »
It does look a bit boring for two main reasons; bullets in the future suck and seem to travel really slow and like with CoD4, everything seems very scripted.

Smooth Groove

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #50 on: July 09, 2008, 06:41:18 PM »
I'm real excited to see the visuals of Killzone 2.  It's no Crysis killer though. 

WrikaWrek

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #51 on: July 09, 2008, 07:03:59 PM »
Trying to throw at me some bullshots? I've seen the game running in HD.

Looks gud, but not that good, and has a ton of shit texturing. And doesn't have that DOP happening in front of you on the fly either. Not to mention, who gives a fuck about Killzone 2? It's being made by guerilla and last time i heard they were just trying hard to rip cod4 off.

I'm trying to say how Halo 3 looks like crap for the budget it has, take that killzone 2 trash elsewhere.

I'd be the last person to talk up Guerrilla, but what the hell are you on about? Killzone 2 is a very pretty sequel to Killzone, with all the misery and questionable greats that comes with being a sequel to Killzone. How in the hell does it "rip COD4 off" exactly?

To stick with the subject though, yeah, the KZ gun models are nice, as is the DOF effect, minimizes the "gun on a stick" shit.

Well people who played the game said it was not so much a sequel to killzone as it was a COD rip off. Basically you have your scripted sequence after scripted sequence with unlimited spawning enemies.

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #52 on: July 09, 2008, 08:14:56 PM »
Interestingly, wasn't Halo 3 the game dyfb melted down over? he said he'd played it, then later admitted he'd not and he was just passing on the info he'd got from a friend and he self banned himself for a month? then came back twice as batshit insane?

i never said i had played it.  i ended up implying that i had played it after someone started questioning me for a gamertag.  i was saying things like "i don't need a gamertag to play it" -- which is true, but i should have explicitly said i had not played it, so i apologized. 

for halo 3, it was taboo of me to pass any judgment without first playing it--unlike dennis dyack's game, where GAF has now united in defense of the idea that you can pass some judgment based upon pre-release and second hand information.  but that's just an example of how stupid GAF can be. 
« Last Edit: July 09, 2008, 08:19:07 PM by JustinP »

cool breeze

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #53 on: July 09, 2008, 08:18:16 PM »
Console owners in general wish to believe that their games could make it past the incredibly high limit Crysis set.  Many of these games make valiant efforts, but the problem is that they don't quite have the scale that Crysis does.  I think Far Cry 2 can potentially match Crysis and that is also coming to both consoles along with the superior PC version, so they should be lapping that up instead of things like Gears 2 or Killzone 2.  Even when it comes down to Sony fans against reasonable people arguing about which PS3 exclusive is the most impressive visually, it still falls short.  Uncharted looks fantastic, but like Gears it is a small battle against a handful of opponents at a time in a static environment.


JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #54 on: July 09, 2008, 08:23:12 PM »
Console owners in general wish to believe that their games could make it past the incredibly high limit Crysis set.  Many of these games make valiant efforts, but the problem is that they don't quite have the scale that Crysis does.  I think Far Cry 2 can potentially match Crysis and that is also coming to both consoles along with the superior PC version, so they should be lapping that up instead of things like Gears 2 or Killzone 2.  Even when it comes down to Sony fans against reasonable people arguing about which PS3 exclusive is the most impressive visually, it still falls short.  Uncharted looks fantastic, but like Gears it is a small battle against a handful of opponents at a time in a static environment.


don't go assuming i think ps3 could handle crysis or that crysis is less demanding of a system.  that's not at all the case and is not representative of what i've said, at all.  killzone's art direction, in my opinion, makes it more visually appealing than crysis in certain areas.  i think killzone's animations are more well done and the lighting is definitely impressive, but i know crysis is more impressive on a technical level.  

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #55 on: July 09, 2008, 08:27:07 PM »
Quote
I never said i had played it.  i ended up implying that i had played it after someone started questioning me for a gamertag.  i was saying things like "i don't need a gamertag to play it" -- which is true, but i should have explicitly said i had not played it, so i apologized.  


yeah, i know - it was me who questioned your game tag.

Why trade off third hand knowledge? Why go into a thread and talk shit about something you hadn't played?


It beggars belief , this is extreme fanboyism and will forever taint everything you post unless you get down on your knees here and repent. At least here you can shed your baggage and start afresh as you will be given a second chance. If you continue the hardcore sfag act, you'll be slaughtered.

It's up to you.


there are examples in this very thread of others "trading off third hand knowledge" where they "talk shit about something they hadn't played."  why the double standard?  

Quote
but i know crysis is more impressive on a technical level. 


and the killer question : ... have you actually played it? there will be questions.

actually, flip side to your Dyack defense... you've not played Killzone 2 yet either ... have you?

again, i'm but one of many (in this thread or in any thread) drawing anecdotal conclusions.  to call me out exclusively is just unfair and trollish. 
« Last Edit: July 09, 2008, 08:32:12 PM by JustinP »

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #56 on: July 09, 2008, 08:32:50 PM »
To be fair, I think that when you're talking specifically about gun models, challenging Crysis isn't all that far fetched. That was hardly one of the highlights of Crysis, and the combination of detail and stylized presentation in Killzone 2 makes for some pretty nice showpieces. Crysis excels in other ways, but it really isn't the master of all things.

yeah, after i upgraded to a new pc i was stunned at how much further ahead things are. It really is the true next gen platform. Crysis was OMFG levels of amazing and as you say, it's a big old expansive world , not being shuffled through narrow point to point loads.


Again though, I think Crysis has received an undue amount of praise for its supposed openness and non-linearity. For every expansive level featuring a genuine sense of choice, there were plenty of very limited areas. In terms of exploration and freedom, I'd say it never really surpassed Far Cry. Which is one hell of a showcase, still.
« Last Edit: July 09, 2008, 08:35:45 PM by duckman2000 »

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #57 on: July 09, 2008, 08:37:35 PM »
Quote
but i know crysis is more impressive on a technical level. 


and the killer question : ... have you actually played it? there will be questions.

actually, flip side to your Dyack defense... you've not played Killzone 2 yet either ... have you?

again, i'm but one of many (in this thread or in any thread) drawing anecdotal conclusions.  to call me out exclusively is just unfair and trollish.  

Quote
why the double standard? 


um... where?!

some people in here have actually PLAYED Killzone 2 for instance.

so, care to answer...

have you played Killzone 2?
have you played Crysis?

if you dodge again, i'll take it as "no" and "no"



nobody in here has claimed to have explicitly played killzone 2.  wrikawrek comes closest with "I've seen the game running in HD" but he continues to cite third hand gameplay impressions.  and even if there is someone in here that has played it, i've just pointed out someone else doing the same thing you're trolling me about.  

and yeah i've played crysis.  just not on max setting.  but i'm drawing my graphical comparisons from max setting media i've seen.  

duckman2000

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #58 on: July 09, 2008, 08:39:12 PM »
I appreciate what Guerrilla is doing in terms of killing off the gun on a stick shit, and it really is remarkable both in apparent tech and certainly style (and craftsmanship), but yeah... it looks boring to play. Maybe they just haven't shown off the exciting parts yet, but judging from what's been shown, it seems a bit like a wargame with the pacing of Rainbow Six.

On that note though, Halo 3, for all its bug ugly nastiness, is a lot of fun to play. I'll rip on the visuals, the designs, but for simple FPS action, it really doesn't get a ton more entertaining than that. I hope Insomniac is taking some notes. I liked Resistance (which, by the way, had better looking gun models than Halo 3), but it never reached that state of glorious entertainment that Bungie seems to have built all of Halo around.
« Last Edit: July 09, 2008, 08:43:31 PM by duckman2000 »

JustinP

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Re: Halo 3 should have had a Ghost Recon style first-person view
« Reply #59 on: July 09, 2008, 08:43:54 PM »
only reason we're talking about killzone's gameplay is because trolls went off topic to attack it out of RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE.  i brought up killzone's weapon models because this is a thread about weapon models.