Author Topic: FUCKING LITTLE BIG PLANET  (Read 9881 times)

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JustinP

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« Last Edit: July 16, 2008, 04:38:49 AM by JustinP »

Great Rumbler

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Re: FUCKING LITTLE BIG PLANET
« Reply #1 on: July 16, 2008, 03:35:35 AM »
I'm very tempted to get a PS3 just for LBP and whatever Team ICO is cooking up.
dog

Re: FUCKING LITTLE BIG PLANET
« Reply #2 on: July 16, 2008, 03:35:57 AM »
I don't get why the trailer is only up on the UK store.
野球

Re: FUCKING LITTLE BIG PLANET
« Reply #3 on: July 16, 2008, 03:43:46 AM »
I don't get why the trailer is only up on the UK store.

Because Sony sucks. You should see the Japan store!

I was on it earlier today. Don't remind me about the tons of PS1 games on there...
野球

demi

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Re: FUCKING LITTLE BIG PLANET
« Reply #4 on: July 16, 2008, 03:48:55 AM »
Is there a point to the game or do I just make cardboard cars with friends and look pretty? Like a campaign of sorts?
fat

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #5 on: July 16, 2008, 03:55:07 AM »
Is there a point to the game or do I just make cardboard cars with friends and look pretty? Like a campaign of sorts?
there are levels to complete just like any other platformer.  point A to point B with obstacles ala 2d mario.  they demonstrated a boss battle for gamespot.  it was fucking tight. 

only difference between this and other platformers is that all the levels in the game are created with the in-game level editor and you can create/share your own levels.  and that's a huge difference. 

game is just fuck awesome in every way. 

demi

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Re: FUCKING LITTLE BIG PLANET
« Reply #6 on: July 16, 2008, 03:56:13 AM »
Well as long as there's a solo mode I can play. I'm not interested in create-a-level and multiplayer stuff.
fat

TVC15

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Re: FUCKING LITTLE BIG PLANET
« Reply #7 on: July 16, 2008, 04:00:06 AM »
Is there a point to the game or do I just make cardboard cars with friends and look pretty? Like a campaign of sorts?

It's Gary's Mod except only in 2D.  Sony fans pretend to get excited over it similar to Home.  it's probably not going to be very good, actually, aside from cute design.  People on the PC had this better in 2004.  Sony delivers shit once again.
serge

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #8 on: July 16, 2008, 04:09:14 AM »
Is there a point to the game or do I just make cardboard cars with friends and look pretty? Like a campaign of sorts?

It's Gary's Mod except only in 2D.  Sony fans pretend to get excited over it similar to Home.  it's probably not going to be very good, actually, aside from cute design.  People on the PC had this better in 2004.  Sony delivers shit once again.
there are disadvantages and advantages when you compare it to gmod.  gmod was fun and all, but i'm currently more excited about LBP because it looks very easy to make some badass levels i'll be playing with friends.  and i'm someone who has played gmod since the beginning, bought the full version of gmod, and even made a mod inside gmod using it's Lua scripting integration that had different playable classes, jetpacks (i miss tribes), wall climbing (because it's cool), self healing item (similar to bad company's new syringe thing, except i did it myself back in 2005 because health packs and recharging health are both flawed systems for multiplayer games), and full stealth with counter-stealth abilities for another class (because that half-invisible translucency shit in most games is stupid). 

so don't try to pull that stupid "sony fans blah blah" shit, you silly troll.  LBP looks fucking sweet and, if anything, my substantial experience with gmod has only made me more hyped for LBP. 

edit: EB tradition:

:piss :piss2
« Last Edit: July 16, 2008, 04:28:51 AM by JustinP »

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #9 on: July 16, 2008, 05:16:05 AM »

The Sceneman

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Re: FUCKING LITTLE BIG PLANET
« Reply #10 on: July 16, 2008, 05:50:28 AM »
I started the monkey pissing on something meme!

LBP looks like shit!
#1

Tieno

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Re: FUCKING LITTLE BIG PLANET
« Reply #11 on: July 16, 2008, 06:06:16 AM »
Jaded fucks, LBP looks awesome as always...but I'm ready to play it, I've seen it so much and so long now. I hope I can adjust the speed of Sackboy for some ultra fast platforming. Walljumping could be cool too.
« Last Edit: July 16, 2008, 06:08:17 AM by Tieno »
i

bachikarn

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Re: FUCKING LITTLE BIG PLANET
« Reply #12 on: July 16, 2008, 07:19:14 AM »
This looks really fun, and I'm really tempted to buy a PS3 for it, but I know I'm going to play it for like 5-10 hours and then regret the $550 purchase I just made :(

tiesto

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Re: FUCKING LITTLE BIG PLANET
« Reply #13 on: July 16, 2008, 07:50:14 AM »
Game looks awesome, and I'm glad to hear it's coming out in October... hopefully it doesn't get delayed again... I was expecting an '09 release for this one.
^_^

pilonv1

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Re: FUCKING LITTLE BIG PLANET
« Reply #14 on: July 16, 2008, 08:35:19 AM »
one thing i still dont get about LBP

you make the levels, then what?
itm

Himu

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Re: FUCKING LITTLE BIG PLANET
« Reply #15 on: July 16, 2008, 08:36:03 AM »
play them
IYKYK

pilonv1

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Re: FUCKING LITTLE BIG PLANET
« Reply #16 on: July 16, 2008, 08:38:34 AM »
HOW

what is the objective?
itm

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #17 on: July 16, 2008, 08:40:40 AM »
Creator of the level decides.

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #18 on: July 16, 2008, 10:10:31 AM »
http://www.gametrailers.com/player/36540.html

This is a better idea of what a standard level could be like.  Shows off how you can have basic enemies, traps, boss battles, and various forms of platforming.

Eel O'Brian

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Re: FUCKING LITTLE BIG PLANET
« Reply #19 on: July 16, 2008, 10:16:13 AM »
man, i love the art style

this seems like the kind of game you can keep in your collection forever
sup

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #20 on: July 16, 2008, 12:07:11 PM »
How much did they pay you to make this thread?

Seriously.

Look at the JO dfyb gives Altogether in this thread: http://www.evilbore.com/forum/index.php?topic=22943.0

smh
if you think gmod is neat, hating on LBP is the most ass backward, distinguished mentally-challenged shit possible.  in fact, if you think gmod is even remotely fun, you must be broken if you're not a great deal interested in LBP. 

join the love fest.  this game deserves it. 

Mrbob

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Re: FUCKING LITTLE BIG PLANET
« Reply #21 on: July 16, 2008, 01:29:31 PM »
Set me down as a LBP fanboy.

I can't wait to get ahold of this.  Without playing the game, I have to say this is the most refreshing console game I have seen since I first seen Mario 64.  The combination of realtime editing within a platform game combined with all the sharing you can do might make LBP change platforming games forever. 

Brehvolution

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Re: FUCKING LITTLE BIG PLANET
« Reply #22 on: July 16, 2008, 02:17:50 PM »
one thing i still dont get about LBP

you make the levels, then what?
play them
And share them.
HOW

what is the objective?
Creator of the level decides.

There is also going to be an area where top user created levels are ranked based off feedback of people who downloaded and played the level. If you share a level you created, you can see how many people tried it and read their feedback. I'm very excited for this and there should be some epic user created stuff.

©ZH

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #23 on: July 16, 2008, 03:04:50 PM »

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #24 on: July 16, 2008, 03:08:14 PM »
 :o You can do Mario Paint like music in this while in a stage.  LBP wins the rhythm game genre.

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #25 on: July 16, 2008, 03:09:22 PM »
yeah that music generation level was  8)

Vizzys

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Re: FUCKING LITTLE BIG PLANET
« Reply #26 on: July 16, 2008, 03:12:01 PM »
I think LBP will be the game to get for PS3. I think out of any ps3 exclusive, LBP deserves its hype the most.

game will be huge.
萌え~

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #27 on: July 16, 2008, 03:14:03 PM »
LBP will be the game to get
fixed

y2kev

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Re: FUCKING LITTLE BIG PLANET
« Reply #28 on: July 16, 2008, 03:15:41 PM »
that was like mario paint  :lol

awesome
haw

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #29 on: July 16, 2008, 03:18:22 PM »
Yeah, this game looks amazing.  I need to buy a PS eye.

BobFromPikeCreek

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Re: FUCKING LITTLE BIG PLANET
« Reply #30 on: July 16, 2008, 03:19:48 PM »
I'm very tempted to get a PS3 just for LBP and whatever Team ICO is cooking up.
My thoughts exactly.
zzzzz

hyp

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Re: FUCKING LITTLE BIG PLANET
« Reply #31 on: July 16, 2008, 03:33:52 PM »
LBP better be good.  i've been waiting for this for 2 years now.
pyh

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #32 on: July 16, 2008, 04:56:08 PM »

Oblivion

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Re: FUCKING LITTLE BIG PLANET
« Reply #33 on: July 16, 2008, 05:03:13 PM »
LBP better be good.  i've been waiting for this for 2 years now.

But it's only been one year since it was announced, hyppie! :punch

hyp

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Re: FUCKING LITTLE BIG PLANET
« Reply #34 on: July 16, 2008, 05:08:09 PM »
i'm foreseeing the future oblivion!
pyh

Tieno

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Re: FUCKING LITTLE BIG PLANET
« Reply #35 on: July 16, 2008, 05:49:00 PM »
LBP better be good.  i've been waiting for this for 2 years now.

But it's only been one year since it was announced, hyppie! :punch
1 year and 4 months
i

cool breeze

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Brehvolution

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Re: FUCKING LITTLE BIG PLANET
« Reply #37 on: July 16, 2008, 07:05:11 PM »
©ZH

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #38 on: July 21, 2008, 09:23:53 PM »
http://www.neogaf.com/forum/showthread.php?t=328154

someone let the idiots in GAF know that 1up's interpretation of "120 switches" is wrong. 

the boss isn't "flip 120 switches and it's dead" -- evans was describing it's complexity with the number of switches.  switches can be used to have the object interact with itself, it's surroundings, and the player.  he elaborated on the boss -- he said it was a multi-stage boss that transforms.  a lot (i would assume a vast majority) of those switches are probably activated by the boss itself to accomplish more complex movements and actions. 

just quote me. 

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #39 on: July 21, 2008, 09:25:37 PM »
No

Who the fuck cares

Draft

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Re: FUCKING LITTLE BIG PLANET
« Reply #40 on: July 21, 2008, 09:42:16 PM »
Viral sense... tingling.

Misconception... about PS3 exclusive... on GAF.

It's... my God, it's 1UP again. I have to do something. But I'm banned. Think, damn it, think!

MyNameIsMethodis

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Re: FUCKING LITTLE BIG PLANET
« Reply #41 on: July 21, 2008, 09:45:18 PM »
This game looks awesome. Makes me want to sell my 360 for a PS3.
USA

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #42 on: July 21, 2008, 09:46:01 PM »
What do you actually want to do/say?

Wolf Gang

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Re: FUCKING LITTLE BIG PLANET
« Reply #43 on: July 22, 2008, 09:31:35 AM »
I really find it hard to believe that some of you don't get what LittleBigPlanet is about. That's like admitting you're distinguished mentally-challenged. This game is simple.

You play single-player levels. When you're done, the replay value comes from being able to create your own levels by using the same tools that the game's developers did. Then, for your own self-gratification and to prove to the world that your achievement-hoarding ass also has the biggest e-penis stuck up it, you can share it with the rest of the world to rate and bitch about it on NeoGAF when nobody understands your genius and calls you a piece of shit. Oh, and by the way, those single-player levels can also be played with multiple players locally or online without needing the screen to be split, just like Contra 3.

Did I dumb that down enough for you Xfags?

Anyway, I have a friend who believes this game will never come out. I think that's just wishful thinking on his part because he knows LBP will completely demolish the competition from Nintendo and Microsoft, which is sad for him because he's one of those Wii60 fegs.

Isn't the next Banjo & Kazooie just a subtle reaction to LBP, whereas the avatars are a not-so-subtle reaction to Miis? I can't believe that Rare has been reduced to Reactionary.
« Last Edit: July 22, 2008, 09:41:51 AM by Wolf Gang »

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #44 on: July 22, 2008, 11:14:40 AM »
Except everyone was uber hyped for the game before it even had those single player levels.

I'm not going to be into the level building at all so I doubt I'll be getting it anytime soon.

And do you really think Banjo was designed in the last year and a half? If Banjo had only started development after LBP got unveiled it would be coming out in 2011.

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #45 on: July 22, 2008, 12:11:34 PM »
Except everyone was uber hyped for the game before it even had those single player levels.

I'm not going to be into the level building at all so I doubt I'll be getting it anytime soon.
i'm pretty sure MM has acknowledged the included levels since the first time they've shown it.  the level creation aspect was demoed first because they unveiled it at GDC and the level creation is the primary feature of the game. 

and it doesn't really matter if you won't be building your own levels -- everyone will benefit from having thousands of user created levels available in the LBP online community. 

And do you really think Banjo was designed in the last year and a half? If Banjo had only started development after LBP got unveiled it would be coming out in 2011.
it's not unreasonable to think LBP could have pushed Rare to pursue a new direction with the game.  it's not like game designs don't go through iterations.  all the footage of banjo we've seen is using your vehicle to traverse empty environments and solve a few simple puzzles--it's not like they have a fully fleshed out game at this point that would make it evident they've been going for this design for several years.  in fact, their original teaser trailer is absolutely devoid of any hints at their current design. 

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #46 on: July 22, 2008, 12:15:11 PM »
Originally the game was gonna be PSN only, then they were going to release a retail disc with the best of the user submitted maps.

And we're talking about Rare, they are incapable of designing a game in a short amount of time. There's no way they revamped a game in 2007 and have it out by 2008. And people have been predicting some kind of building aspect for Banjo for a loooooong time, using hints in that trailer and other tidbits from Rare's site.

I don't know hwo you can say the game isn't fleshed out when it's going gold in like 2 months.

I'm still not really seeing how equipping a character with shit in a predefined world is the same as walking a custom character through custom worlds downloaded like youtube videos. Just as an aside.
« Last Edit: July 22, 2008, 12:20:33 PM by AdmiralViscen »

Crushed

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Re: FUCKING LITTLE BIG PLANET
« Reply #47 on: July 22, 2008, 12:16:57 PM »
Did I dumb that down enough for you Xfags?

Anyway, I have a friend who believes this game will never come out. I think that's just wishful thinking on his part because he knows LBP will completely demolish the competition from Nintendo and Microsoft, which is sad for him because he's one of those Wii60 fegs.

Isn't the next Banjo & Kazooie just a subtle reaction to LBP, whereas the avatars are a not-so-subtle reaction to Miis? I can't believe that Rare has been reduced to Reactionary.

this is a fake post right
wtc

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #48 on: July 22, 2008, 12:29:22 PM »
Originally the game was gonna be PSN only, then they were going to release a retail disc with the best of the user submitted maps.
they still talked about levels they'd provide on day one.  the game was NEVER publicly planned to release as little more than level editing software.  starting on PSN and including user created levels in a retail release doesn't really change that.  level sharing was also a key feature they talked about on day one. 

I'm still not really seeing how equipping a character with shit in a predefined world is the same as walking a custom character through custom worlds downloaded like youtube videos. Just as an aside.
i never said it was the same. 

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #49 on: July 22, 2008, 12:30:35 PM »
Ok, doesn't really change what I said.

And I know level sharing was in from day 1, that's also what I said lol

Go back to GAF, bring Wolf Gang

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #50 on: July 22, 2008, 12:33:34 PM »
Ok, doesn't really change what I said.

And I know level sharing was in from day 1, that's also what I said lol

Go back to GAF, bring Wolf Gang
:lol

so.  what we're you trying to say with

"Originally the game was gonna be PSN only, then they were going to release a retail disc with the best of the user submitted maps."

?  just throwing out random tidbits that everybody already knew?  or giving an example of how game plans can and sometimes do change mid-development? 

hyp

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Re: FUCKING LITTLE BIG PLANET
« Reply #51 on: July 22, 2008, 12:34:40 PM »
wolf gang is calcifer's reincarnation.
pyh

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #52 on: July 22, 2008, 12:35:49 PM »
That was one part of my post dude, if they also happened to mention some single player in a presentation you admit was totally user-creation focused then I guess my memory faded at some point during the year of delays.

I do remember there being a big hubbub a few months ago when it was announced that the game would ship with 100 single player levels, so I think the reality of it is somewhere between what I remember and what you remember. But none of that really has anything to do with what I was trying to say to that moron who was ranting about xfags in a thread that's pretty positive about this game.

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #53 on: July 22, 2008, 12:38:54 PM »
I don't know what this argument raging on is, but the game will ship with a "full blu-rays worth of content" on it.  I think I heard 60 levels thrown around at one point also. 

cool breeze

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Re: FUCKING LITTLE BIG PLANET
« Reply #54 on: July 22, 2008, 12:49:55 PM »
That is all they said in an interview.  It will probably also consist of all the music and different parts/textures/etc for the create part also.

JustinP

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Re: FUCKING LITTLE BIG PLANET
« Reply #55 on: July 22, 2008, 02:09:11 PM »
That was one part of my post dude, if they also happened to mention some single player in a presentation you admit was totally user-creation focused then I guess my memory faded at some point during the year of delays.
user created focus doesn't mean they have no mention of included levels.  the first interviews had statements like "our levels are inspiration for your creations" etc. 

did you really think they were just releasing a level creation tool...?

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #56 on: July 22, 2008, 02:14:04 PM »
Who. the. fuck. cares. what I thought a year and a half ago, when the game was supposedly 6 months away and a DLC title.

duckman2000

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Re: FUCKING LITTLE BIG PLANET
« Reply #57 on: July 22, 2008, 02:53:18 PM »
There's no way this game fills up a 25 GB disc, no way in hell. Data size doesn't affect quality BTW - Portal was only 3 gigs.

There could be a shitload of assets on this one though.

Wolf Gang

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Re: FUCKING LITTLE BIG PLANET
« Reply #58 on: July 22, 2008, 03:03:17 PM »
LittleBigPlanet can be released as a PSN title or Blu-Ray title. It's multi-talented. Multi-faceted.

That's called being the shit.

Not my problem if you couldn't see that a year and a half ago.

The delays are helping this game to make an even bigger hill for the competition to climb to match in features. This game is the reason why it is the year of the PS3.

Accept it or not, but LBP is Media Molecule's answer to Spore.

AdmiralViscen

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Re: FUCKING LITTLE BIG PLANET
« Reply #59 on: July 22, 2008, 03:04:10 PM »
Ok