Spider-Man Web of Shadows. There is this awesome web combat thing that is almost like Shinobi on PS2 where you can almost constantly stay in the air fighting enemies by jumping back and forth between them and never touching the ground. It looks like they are taking the good stuff from Spider-Man 2 and giving it good combat, so that is really all it needs.
And I will say that GHWT looks pretty damn cool. The drums look much better than the Rock Band ones, as does the new guitar. The entire music creator stuff seems way too deep for me to bother with, but I have a feeling tons of cool tracks will come out for it online to download. If I can use that drum set with Rock Band 2, I will probably pick up GHWT. They are adding some really dumbshit to the guitar to mix it up like that slide pad. Rock Band did this also with the 5 extra buttons on the bottom. I don't understand why they are trying to change it from feeling like a toy guitar to a real guitar. The fact remains that you are pressing buttons and pressing buttons and no amount of touch panels or whatever other bullshit is going to make me think any different, but I'm cool with that. Just keep it simple.
I do have hope for the Bond game compared to CoD5, where I have none (Brothers in Arms is going to be my WW2 game of this year), but I just hope it feels like you are playing a secret agent and not CoD4 inside fancier fancier buildings. As bad as PDZ is, there are levels like the second one in the club where you really feel like a secret agent and that it isn't a straight up shooter. This Bond game had really lame scripted shit going on. I mean, he killed some dude in the middle of a brightly lit hallway with some other guy a few feet away with nothing happening, and on top of that he left the body there.
I would actually really like to see IW try to tackle a Battlefield style game with vehicles. Doesn't need to be a modern or WW2 shooter either. It could even be their rumored futuristic shooter with mechs and VTOLs and all that shit about. They are great at doing close tight combat, but if they can tackle the Battlefield style of huge open battlefields with the same tight gameplay, that would be something I would really like. As much as I like the Battlefield series (sans console games and 2142), I still understand that they never had the best infantry combat.