Author Topic: Game  (Read 1762 times)

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Borys

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Game
« on: July 21, 2008, 08:04:12 AM »
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« Last Edit: February 02, 2020, 04:29:43 AM by Borys »

Jabberwocky

  • Member
Re: The Conduit (Wii) Art
« Reply #1 on: July 21, 2008, 08:07:06 AM »
Terrible art direction. Not to mention that Drudge looks straight out of Metroid Prime 2.
8)

cool breeze

  • Senior Member
Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #2 on: July 21, 2008, 10:58:14 AM »
The aethetics and designs of this game are just awful, but on a technical level it is impressive for the Wii.  I think any game that comes out and is technically impressive for the Wii is good so others developing for the Wii get shown how pathetic and worthless they are.

duckman2000

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #3 on: July 21, 2008, 11:00:29 AM »
Do they assume that just because it's on Wii, it needs to look like Metroid? Which itself had very strong and consistent art direction, but not such brilliant designs.

duckman2000

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #4 on: July 21, 2008, 11:03:34 AM »
The aethetics and designs of this game are just awful, but on a technical level it is impressive for the Wii.  I think any game that comes out and is technically impressive for the Wii is good so others developing for the Wii get shown how pathetic and worthless they are.

What I don't get is why there isn't a simple tourney style shooter on the system. Like, a Quake 3 clone, or UT clone. I'm not particularly happy with the Wii myself, but it has clearly been underutilized by developers.

cool breeze

  • Senior Member
Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #5 on: July 21, 2008, 11:08:57 AM »
There is.  It is called Monkey War and it is found in Super Monkey Ball as a mini-game.  Best FPS controls on the Wii until Link's Crossbow training.

tiesto

  • ルカルカ★ナイトフィーバー
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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #6 on: July 21, 2008, 11:22:06 AM »
There is.  It is called Monkey War and it is found in Super Monkey Ball as a mini-game.  Best FPS controls on the Wii until Link's Crossbow training.

I was playing Link's Crossbow Training yesterday... surprisingly a REALLY fun carnival-esque shooter/target practice game, with some cool "FPS" parts liberally sprinkled through the game. Link's CBT (Crossbow Training not Cock&Ball Torture you pervs) reminds me a lot of an old NES game like Hogan's Alley or something.
^_^

Hitler Stole My Potato

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #7 on: July 21, 2008, 11:25:44 AM »
Half Life + Metroid Prime - interest = Conduit
Tacos

duckman2000

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #8 on: July 21, 2008, 11:27:30 AM »
Alien penis in one hand, robot testicle in the other. Maturez sci-fi for sure.

Great Rumbler

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #9 on: July 21, 2008, 11:29:10 AM »
Artwork is...not so good. If the game actually plays well like the hands-on says, VGCharz LOL, then that won't really matter, but I'll wait to hear from more reputable sources.
dog

Crushed

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #10 on: July 21, 2008, 11:35:52 AM »
Chris Remo seemed to really like it. Art style is :yuck, but the game itself seems fun. 16 player online and WiiSpeak support shows that they're at least putting effort into it.
wtc

Grecco

  • Senior Member
Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #11 on: July 21, 2008, 03:03:56 PM »
Err i liked Harvey Birdman Attorney at Law on Wii so i dont totally hate HVSW. Having said that the art of the main character is terrrrrrrrrrrrible

Great Rumbler

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #12 on: July 21, 2008, 03:10:45 PM »
Err i liked Harvey Birdman Attorney at Law on Wii so i dont totally hate HVSW. Having said that the art of the main character is terrrrrrrrrrrrible

Well, they have been stuck creating licensed games and ports for the past ten years, so it's not surprising that they aren't too hot when it comes to making their own artwork for a new IP.

Having said that, they desperately need to bring in some good artists.
dog

Brehvolution

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #13 on: July 21, 2008, 04:47:37 PM »
lol.. who played it? "The Source"? :lol :lol :lol Can someone change my name to The Zero Hero? It's just not cocky enough how it is.
VGC is a huge nfag site. I used to post there but I can't stand the community.
©ZH

GilloD

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #14 on: July 21, 2008, 04:56:40 PM »
That art direction is totally 1995, Rise of the Triad-quality shit.
wha

demi

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #15 on: July 21, 2008, 04:57:35 PM »
High Voltage is due for another bunch of layoffs... it happened once already
fat

Bildi

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #16 on: July 21, 2008, 06:07:23 PM »
I feel sorry for the guys doing the technical side of the game because it seems they've put in some work on that side, but then the artists fill it with this derivative uninspired garbage.

tiesto

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #17 on: July 21, 2008, 06:49:44 PM »
Those sunglasses the lead character's wearing are soooo 80's
^_^

Van Cruncheon

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #18 on: July 21, 2008, 06:51:34 PM »
i feel sorry for the devs, too, because they hafta develop for the wii
duc

Olivia Wilde Homo

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #19 on: July 21, 2008, 06:56:22 PM »
This will be the most homoerotic game ever to be released in gaming history until Mortal Kombat vs. DC Comics comes out.
🍆🍆

Flannel Boy

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #20 on: July 21, 2008, 07:11:45 PM »
i feel sorry for the devs, too, because they hafta develop for the wii

I feel sorry for them too. It's like forcing an orchestra to perform the Jupiter Symphony with banjos and accordions, while recording them on a phonograph cylinder.

Crushed

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #21 on: July 21, 2008, 07:13:06 PM »
maybe they like developing for the wii and have fun making games
wtc

demi

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #22 on: July 21, 2008, 07:15:49 PM »
maybe they like developing for the wii and have fun making games

Then they have mass layoffs and everyone is sad : (
fat

Flannel Boy

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #23 on: July 21, 2008, 07:19:53 PM »
maybe they like developing for the wii and have fun making games

Do you think that Michael Andretti would enjoy driving around in a Chevy Cavalier? Do you think he'd have fun?

Van Cruncheon

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #24 on: July 21, 2008, 07:24:10 PM »
i have yet to meet a single developer excited to work on a wii game, licensed OR original. i know a few pumped to develop for the ps3, but they also like getting their balls smacked around by an obese woman in leather.
duc

Crushed

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #25 on: July 21, 2008, 07:26:21 PM »
maybe they like developing for the wii and have fun making games

Do you think that Michael Andretti would enjoy driving around in a Chevy Cavalier? Do you think he'd have fun?

I dunno maybe.

It would sadden me if people whose profession is making videogames, hate videogames.
wtc

Van Cruncheon

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #26 on: July 21, 2008, 07:32:04 PM »
they love videogames. they hate novelty amusements. you get yer master's in cs, you wanna write shader microcode, not code the crane manipulation waggle input vectors for WII LOVE UFO CATCHERS
duc

Great Rumbler

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #27 on: July 21, 2008, 09:49:33 PM »
i feel sorry for the devs, too, because they hafta develop for the wii

Why? They'll probably save at least $50 million on development costs alone.
dog

gibletsngravy

  • Junior Member
Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #28 on: July 21, 2008, 09:54:22 PM »
 :drudge the... Drudge? lol :drudge
♫♫♫

Van Cruncheon

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #29 on: July 21, 2008, 09:57:03 PM »
i feel sorry for the devs, too, because they hafta develop for the wii

Why? They'll probably save at least $50 million on development costs alone.

that's only good for the folks who front the capital.
duc

Great Rumbler

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #30 on: July 21, 2008, 10:10:05 PM »
Well, some people apparently have fun making games with that ZZT thing.
dog

The Sceneman

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Re: The Conduit (Wii) Art + VGChartz Hands-On
« Reply #31 on: July 22, 2008, 04:10:05 PM »
Oh shut the fuck up Wii hater. The Conduit easily has better art than Killzone 2 and Gears 2.

I'd say it's even comparable to Blizzard artwork.

:bow :bow :bow DANGER HIGH VOLTAGE SOFTWARE

this is true, its probably better than Blizzard's imo
#1