Author Topic: Game  (Read 1989 times)

0 Members and 1 Guest are viewing this topic.

Borys

  • Guest
Game
« on: July 25, 2008, 01:55:27 AM »
`
« Last Edit: March 03, 2020, 11:09:36 AM by Borys »

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: StarCraft 2 Screens
« Reply #1 on: July 25, 2008, 01:58:20 AM »
I was just playin some Red Alert 2. Some of the best cutscenes ever haha. Oh RA3, you will be mine
o_0

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: StarCraft 2 Screens
« Reply #2 on: July 25, 2008, 02:00:37 AM »
:o at the Tonka looking truck and 1950's style Dive Bar :lol

:bow Blizzard :bow
:9

pilonv1

  • I love you just the way I am
  • Senior Member
Re: StarCraft 2 Screens
« Reply #3 on: July 25, 2008, 02:04:10 AM »
needs loot
itm

CajoleJuice

  • kill me
  • Icon
Re: StarCraft 2 Screens
« Reply #4 on: July 25, 2008, 02:37:39 AM »
MAF's comment confused me so much.
AMC

JustinP

  • I put bananas up my butt. ONE MORE DUMB POST AND I'M BANNED!
  • Member
Re: StarCraft 2 Screens
« Reply #5 on: July 25, 2008, 02:55:26 AM »
hotwheels

CHOW CHOW

  • Iconzzzzz.... zzzzz
  • Senior Member
Re: StarCraft 2 Screens
« Reply #6 on: July 25, 2008, 07:15:45 AM »
Looks like shit.  Barely better than the original, which released a decade ago:

hey

Draft

  • Member
Re: StarCraft 2 Screens
« Reply #7 on: July 25, 2008, 07:46:33 AM »
Best combination of art and tech in the genre.

Will shatter sales records and redefine competitive RTS.

Haters will slash their wrists in mourning.

CHOW CHOW

  • Iconzzzzz.... zzzzz
  • Senior Member
Re: StarCraft 2 Screens
« Reply #8 on: July 25, 2008, 08:24:39 AM »
RA3 looks a gen better and it has bears
hey

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: StarCraft 2 Screens
« Reply #9 on: July 25, 2008, 08:27:15 AM »
The game looks more and more like StarCraft with each showing. I was a bit concerned at the initial cartoony 3D look but things are getting better. The plastic sheen is a bit much but I like the art direction. This can only get better
010

Draft

  • Member
Re: StarCraft 2 Screens
« Reply #10 on: July 25, 2008, 08:52:57 AM »
RA3 looks a gen better and it has bears
Nope.

BTW, got my email from EA yesterday letting me know my RA3 beta invite was incoming.

Mrbob

  • Member
Re: StarCraft 2 Screens
« Reply #11 on: July 25, 2008, 11:11:43 AM »
This is at the top of my RTS list, but I still can't wait to get Dawn of War 2 (yes I am finally over it!) and Red Alert 3. 

All three of these seem much more interesting to me than Halo Wars.  I'm saddened Ensemble has bene throttled with making a console n00b friendly RTS. 

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: StarCraft 2 Screens
« Reply #12 on: July 25, 2008, 11:16:09 AM »
cant wait to get this - im rocking the wallpaper to keep the hype alive.


MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: StarCraft 2 Screens
« Reply #13 on: July 25, 2008, 12:14:56 PM »
RA > SC kids, wake up and sniff it. fuckin punks.
o_0

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: StarCraft 2 Screens
« Reply #14 on: July 25, 2008, 12:16:31 PM »
RA > SC kids, wake up and sniff it. fuckin punks.

IAWTP

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: StarCraft 2 Screens
« Reply #15 on: July 25, 2008, 01:10:04 PM »




o_0

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: StarCraft 2 Screens
« Reply #16 on: July 25, 2008, 01:11:55 PM »
RA3 looks like it'll need lots of GPU power.  which is good.

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: StarCraft 2 Screens
« Reply #17 on: July 25, 2008, 01:12:51 PM »


Even RA2 > SC2
o_0

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: StarCraft 2 Screens
« Reply #18 on: July 25, 2008, 01:41:05 PM »
SC 1.5 you mean LOL
o_0

Tabasco

  • Member
Re: StarCraft 2 Screens
« Reply #19 on: July 25, 2008, 01:44:31 PM »
You accidentally typed a 2 instead of 1.5

edit:  beaten and ridden

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Re: StarCraft 2 Screens
« Reply #20 on: July 25, 2008, 01:46:50 PM »
I thought this was a joke thread, cause those are the worst SC2 screens ive seen so far.,
o_0

Van Cruncheon

  • live mas or die trying
  • Banned
Re: StarCraft 2 Screens
« Reply #21 on: July 25, 2008, 01:54:22 PM »
jesus christ ra3 looks awesome
duc

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: StarCraft 2 Screens
« Reply #22 on: July 25, 2008, 02:48:44 PM »
Starcraft 2 just isn't a very flashy game, and I think screens of the gameplay really undersell it as a game. They should really rely more on trailers and concept art to sell the title, where everything looks way more appealing. That being said it is still, from what we know, an extremely conservative design from Blizzard. We'll see how things play out at release, I imagine that the fact that there's not much "new" going on will be trumped by the mission design in the campaign and the multiplayer, where pretty much any competent RTS is awesome becuase multiplayer RTS games are just that awesome.

The x-factor for the game right now is sort of what they are going to do with bnet in terms of features and improvements.

Regarding Red Alert 3-the color palette being used is very vivid and the blue oceans and green grass are a very welcome contrast to burnt-out yellow and red zones from C&C3. I think that's one reason why the game looks so good, along with the great unit design and aesthetic.

There's some deeper stuff going on in RA3 though than just the visuals. The economic model has been overhauled for the first time in the series-it's now node, not field, based, and each node works on a 'one harvester, one node' basis. So there will actually be some rhyme and reason to the economy instead of the previous games' tendency to harvestor spam for a megaboom (and then bust when the ore runs out). There's actually a chance that we'll see a smooth transition from tech levels and such.

I've got my beta code registered from my copy of Kane's Wrath and I'll make some commentary when that goes live (which should be pretty soon).
hex

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: StarCraft 2 Screens
« Reply #23 on: July 25, 2008, 03:03:30 PM »
I cant wait for red alert either. PC RTS done sucked me in.

Hey PC-philes - did they do Alien Vs Predator RTS for PC and was it good? I had the PS2 edition but it didnt control well....



Howard Alan Treesong

  • キング・メタル・ドラゴン
  • Icon
Re: StarCraft 2 Screens
« Reply #24 on: July 25, 2008, 03:04:58 PM »
those balloons say "flying death," lol
乱学者

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: StarCraft 2 Screens
« Reply #25 on: July 25, 2008, 03:09:42 PM »
holy shit ra3 does look fuck awesome...


but it's going for a different look than starcraft 2
010

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: StarCraft 2 Screens
« Reply #26 on: July 25, 2008, 03:10:26 PM »
Hey PC-philes - did they do Alien Vs Predator RTS for PC and was it good? I had the PS2 edition but it didnt control well....

That game was never released on the PC, from what I know. The Monolith-made Alien vs. Predator 2 FPS is a true classic though.

(is there any PC developer more underrated than Monolith? They get NO respect for their track record, even in the wine-drinking journo and freelance crowd)
hex

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: StarCraft 2 Screens
« Reply #27 on: July 25, 2008, 03:14:18 PM »
but it's going for a different look than starcraft 2

thing is that Starcraft 2 is going for a "don't scare the korean fanbase" motif. It's just not that compelling in stills (though the game looks GREAT in motion).
hex

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: StarCraft 2 Screens
« Reply #28 on: July 25, 2008, 03:15:09 PM »
:bow Monolith :bow2

:bow NOLF2 :bow2

It's sad that Goldeneye is regarded as an all time classic while few gamers even know about NOLF2, a game with a similar feel but superior to Goldeneye in every way imaginable. 

Mrbob

  • Member
Re: StarCraft 2 Screens
« Reply #29 on: July 25, 2008, 03:17:45 PM »
Yeah it is a shame Monolith doesn't get as much credit as they deserve.

Part of the reason could be they don't play it too safe with their FPS game designs.

You have NOLF and NOLF 2 which is a FPS based around (Cate Archer is still the coolest female character in gaming).  I love those games, and replay NOLF 2 all the time.  I have issues running NOLF on XP though.  SHOGO was a cool designed game too, even with all its animu painting on top.  The only major dud I remember from them was Sanity: Requim's Artifact.  I was in a beta for it and the game was pretty horrible.  But I hear the development was rushed on the title.

I've been slightly disappointed with their recent turn in making horror style games with FEAR and Condemned.  I like both series, but I'm not a huge fan of the horror genre.  Now the games are so deadly and serious.  What I would give to have Monlith bring Cate Archer back one more time for another NOLF title.  You just don't see FPS games with light hearted humor anymore.  All about being gritty, realistic.  Bleh. 

Crushed

  • i am terrified by skellybones
  • Senior Member
Re: StarCraft 2 Screens
« Reply #30 on: July 25, 2008, 03:17:57 PM »
thing is that Starcraft 2 is going for a "don't scare the korean fanbase" motif.

Yeah, you think those RA3 zeppelins would work in Korea? The propellers would remind them of ceiling fans.
wtc

Fragamemnon

  • Excel 2008 GOTY
  • Icon
Re: StarCraft 2 Screens
« Reply #31 on: July 25, 2008, 03:25:21 PM »
Monolith never had "that game" that people could latch onto.  Should've been NOLF2, but sadly it wasn't, for whatever reason.

Honestly, I've never had anyone speak ill of the first No One Lives Forever and it got several notable GOTY awards in a year (2000) which was one of the biggest years for PC gaming ever. That's their best game and alone should give them cred as a top of the heap company.

I think part of it may be the fact that none of their games have ever really caught on in multiplayer, so they don't have a long-standing fanbase like other FPS developers have.
hex

Howard Alan Treesong

  • キング・メタル・ドラゴン
  • Icon
Re: StarCraft 2 Screens
« Reply #32 on: July 25, 2008, 03:29:25 PM »
Monolith never had "that game" that people could latch onto.  Should've been NOLF2, but sadly it wasn't, for whatever reason.

NOLF2 was so good, and that's coming from someone who doesn't really like FPSes.

My theory is that Jason Hall's big scary muscles intimidated reviewers.

BTW, Hall has a new site at (seriously) http://kingoftehmonstars.com/
乱学者