Alright, played the first couple of missions (Iceland and up until entrance to SF), and my first impression is that this is more derivative than the first one. Looking over the missions so far, they seem lifted straight from Halo 3, in sequence even. The 2-weapon system and the ridiculously slow movement doesn't do much to shake that impression. The battle moments have been alright; the Chimera grunts put up a real fight, so that has been cool. I fucking hate when they take control of my character, and the sprint view is crap; why does it zoom in? Visually, it has so far ranged from so-so to good, but I honestly prefer the style of R1.
spoiler (click to show/hide)
The kraken looks crazy awesome though
Whereas Resistance was fairly unique among console FPS with its fast pace, this one seems designed from the ground up as a me-too console shooter effort. It's not a bad one by any means, but I'm disappointed that they have chosen that path. I understand why, but to me it's just sad that they felt the need to sacrifice their own style in favor of a generic model.
And without going into any details, playing this just made me all the more annoyed that the KZ2 servers were down.