Author Topic: Castlevania: IGA Take 7 DS Thread  (Read 14343 times)

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y2kev

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Castlevania: IGA Take 7 DS Thread
« on: October 18, 2008, 01:28:48 AM »
WHO'S HYPED!!!!
haw

Howard Alan Treesong

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #1 on: October 18, 2008, 01:29:05 AM »
me :/
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y2kev

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #2 on: October 18, 2008, 01:31:24 AM »
BUT THE HOOKERBOOTS

IT DOESN'T MATCH HER PERSONALITY

I CANNOT CONNECT WITH THIS MYSTICAL SHANOA CHARACTER BECAUSE I BELIEVE HER TO BE A CALM, HOMELY, INVITING WOMAN THAT HAS SEX THROUGH A SHEET

BUT THE BOOTS
haw

Howard Alan Treesong

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #3 on: October 18, 2008, 01:32:49 AM »
I am unfamiliar with these boots.
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y2kev

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #4 on: October 18, 2008, 01:33:09 AM »
oh, basically, Fundie Jiggy on gaf was whining that shanoa looks like a slut
haw

Howard Alan Treesong

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #5 on: October 18, 2008, 01:34:27 AM »
She looks like a Japanese game protagonist.
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y2kev

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #6 on: October 18, 2008, 01:35:23 AM »
not true. colette from tales of symphonia and alena from dqiv are the only real japanese protagonists. everyone else has questionable character.
haw

Vizzys

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #7 on: October 18, 2008, 01:38:53 AM »
 this one will be good
萌え~

demi

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #8 on: October 18, 2008, 01:40:18 AM »
what
fat

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #9 on: October 18, 2008, 01:42:23 AM »
i'm hyped
IYKYK

Van Cruncheon

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #10 on: October 18, 2008, 01:44:22 AM »
i'll buy it, i'm a whore for iga
duc

cool breeze

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #11 on: October 18, 2008, 02:04:54 AM »
BUT THE HOOKERBOOTS

IT DOESN'T MATCH HER PERSONALITY

I CANNOT CONNECT WITH THIS MYSTICAL SHANOA CHARACTER BECAUSE I BELIEVE HER TO BE A CALM, HOMELY, INVITING WOMAN THAT HAS SEX THROUGH A SHEET

BUT THE BOOTS

wait, that is what the gaf thread title is about?

I'm excited for it.  Even if the IGA games don't do anything new, I still enjoy them and they seem to be consistent in good quality.

Oh, and who does the art for this game? I like Kojima's work in past games, but the art for this game is amazing.  Blathier looks badass.

Akala

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #12 on: October 18, 2008, 02:38:20 AM »
i think i'm kinda done with igavania. :-\

i don't want a 3d one though, so i'm not sure what can be done...

Arbys Roast Beef Sandwich

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #13 on: October 18, 2008, 02:40:54 AM »
- harder than circle of the moon
- no more animu himumu art
- hookers

SOLD!
うぐう

Crushed

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #14 on: October 18, 2008, 06:11:32 AM »
:bow Igavania :bow2
wtc

MCD

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #15 on: October 18, 2008, 06:29:19 AM »
I'd fuck Jiggy.

Positive Touch

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #16 on: October 18, 2008, 08:16:27 AM »
i thought this was No. 6?

and fuck yeah I'm excited :hyper  the quality of IGAvanias slowly gets better, bit by bit.  Someday he'll hire people that actually know how design levels and I'll fucking cream all over my DS.
pcp

AdmiralViscen

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #17 on: October 18, 2008, 08:49:06 AM »
This is the point where I'm finally sick of the formula, and I didn't like PoR so much, so this might be the first one I skip.

You guys seem hyped though, what's new?

Positive Touch

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #18 on: October 18, 2008, 08:54:09 AM »
who cares?  it says "Castlevania" on the box ffs
pcp

Mrbob

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #19 on: October 18, 2008, 09:36:31 AM »
I've bought them all on GBA and DS....I guess I have to get this one too.

Sigh, when does this come out?

demi

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #20 on: October 18, 2008, 10:15:58 AM »
This is the point where I'm finally sick of the formula, and I didn't like PoR so much, so this might be the first one I skip.

You guys seem hyped though, what's new?

who cares, they rock
fat

tiesto

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #21 on: October 18, 2008, 11:04:16 AM »
I'm gonna buy it, and play through it of course, but it's not a priority. IGA really needs to either let someone else take the reign, or go back to a more linear design (Rondo!!!!!)
^_^

Beezy

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #22 on: October 18, 2008, 11:23:15 AM »
oh, basically, Fundie Jiggy on gaf was whining that shanoa looks like a slut
He's an idiot anyway. Crying during Tales of Symphonia because of Colette. smh

Third

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #23 on: October 18, 2008, 11:32:06 AM »
This is in my top 3 most wanted games of 2008 list. Just behind Persona 4 and LittleBigPlanet.

So yeah, I'm hyped.

Sho Nuff

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #24 on: October 18, 2008, 11:46:24 AM »
I CAN'T PLAY THIS, SOME OF US RESPECT WOMEN URHRUHRUHRRRRRRRR

Don Flamenco

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #25 on: October 18, 2008, 12:01:17 PM »
is there anything different about this one besides hooker boots (a welcome change)?

Not that I'll skip it or something.  IGAvania is too addicting.


Junpei the Tracer!

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #26 on: October 18, 2008, 12:18:23 PM »
I was gonna make this thread. Y2Kev is on my list now.
Boo

y2kev

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #27 on: October 18, 2008, 12:46:25 PM »


Also, despite the tag, this thread and nearly every male reaction herein (or at least it seems to be mostly male reaction) about Shanoa and/or the photoshopped NPC girl actually creep the ever-living flip out of me. I truly don't see the appeal in such an unnecessarily sexualized character--never have, never will. But I've been avoiding commentary on that and will probably avoid further commentary because, even though it's actually a serious issue to me, I'm not interested in derailing a thread about a game I want to play and want others to play also.
haw

cool breeze

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #28 on: October 18, 2008, 01:11:15 PM »
I don't think Shanoa is even 'overly sexualized'.  I would agree with that other woman, but IIRC Shanoa is dressed like that because she has a rune on both shoulders and back so they need to be exposed -- other than that she is covered up.  Personally I don't find the appeal of what is an overly sexualized female character, but I also really don't mind if the gameplay is solid.  Bayonetta is an example of this.

Oh, and I still feel a bit embarrassed for actually listening to a conversation between two friend about if Rikku or Yuna were hotter back in high school...I will never understand the attraction people have to cartoons/polygons.  And then there is that whole Nomchan thing which was incredibly creepy.  I'm happy the character has a name now.

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #29 on: October 18, 2008, 01:32:27 PM »
- harder than circle of the moon
- no more animu himumu art
- hookers

SOLD!

who the fuck are you

I HATE DoS and PoR art

if you are going to put my next to anime then do it right
« Last Edit: October 18, 2008, 01:37:09 PM by Himuro »
IYKYK

Don Flamenco

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #30 on: October 18, 2008, 01:44:51 PM »


:lol

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #31 on: October 18, 2008, 02:03:47 PM »
:lol
IYKYK

Vizzys

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #32 on: October 18, 2008, 02:49:54 PM »


Also, despite the tag, this thread and nearly every male reaction herein (or at least it seems to be mostly male reaction) about Shanoa and/or the photoshopped NPC girl actually creep the ever-living flip out of me. I truly don't see the appeal in such an unnecessarily sexualized character--never have, never will. But I've been avoiding commentary on that and will probably avoid further commentary because, even though it's actually a serious issue to me, I'm not interested in derailing a thread about a game I want to play and want others to play also.

that guy has serious issues with women, I remember reading his life story or whatever when someone brought up his tag and it was a very sad story
萌え~

cool breeze

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #33 on: October 18, 2008, 02:55:21 PM »
Sad as in you feel bad for him, or sad in that you feel embarrassed for him?

Vizzys

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #34 on: October 18, 2008, 02:56:09 PM »
both
萌え~

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #35 on: October 18, 2008, 02:58:22 PM »
rofl
IYKYK

bork

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #36 on: October 19, 2008, 10:23:07 AM »
It's kind of hard to take that guy seriously with his DQ-animu avatar and that tag.

Women have tits.  Get over it.  Why isn't this guy more appalled at all the killing you do in Castlevania games?   :P
ど助平

Don Flamenco

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #37 on: October 19, 2008, 11:40:12 AM »
It's kind of hard to take that guy seriously with his DQ-animu avatar and that tag.

Women have tits.  Get over it.  Why isn't this guy more appalled at all the killing you do in Castlevania games?   :P

Sometimes you even kill females, who have tits. 

actually I feel bad killing the karate chicks and the witches in training who crash their brooms  :'(   but, gotta get them souls.

bork

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #38 on: October 20, 2008, 12:51:02 PM »
The J-version has been leaked. 
ど助平

Don Flamenco

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #39 on: October 20, 2008, 12:53:48 PM »
The J-version has been leaked. 

soooo....any good DS emulators for the PC? (assuming this doesn't require touch screen controls...)

bork

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #40 on: October 20, 2008, 12:57:02 PM »
I dunno I am gonna play it on the DS.
ど助平

treythemovie

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #41 on: October 20, 2008, 08:18:04 PM »
wait, that is what the gaf thread title is about?

Yeah the thread title is mocking gaf's initial reaction to the game's reveal. In particular the reaction of posters like Chris Michael and Jiggy.

Impressions and reviews for the game are starting to come in and the general impression is that the game is hard. Like weaksauce reviewers whine about it hard  :D

Positive Touch

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #42 on: October 20, 2008, 08:23:36 PM »
Impressions and reviews for the game are starting to come in and the general impression is that the game is hard. Like weaksauce reviewers whine about it hard  :D

FUCKING FINALLY
pcp

TVC15

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #43 on: October 20, 2008, 08:33:49 PM »
I've heard that to make the game even more hardcore, they made the decision to not just reuse sprites for the umpteenth time, but to reuse sprites from even older games, ie OG Castlevania and Contra.
serge

demi

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #44 on: October 20, 2008, 08:40:29 PM »
Hard? Maybe later on, but I was dorking on the J-version and it was really easy.
fat

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #45 on: October 21, 2008, 03:19:27 AM »
Gamefaqqers are saying it's easy and that areas repeat themselves.  Typical Metroidvania.  I haven't started it yet and might just wait for the U.S. version to be dumped at this point.
ど助平

jiji

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #46 on: October 21, 2008, 01:04:16 PM »
Eh, this is the same stuff as usual. It's awfully gorgeous, but I just wish they'd do something different. They change how things are organized ever so slightly, but the ingredients are still the same (i.e. same old bad old level design).
OTL

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #47 on: October 21, 2008, 01:05:45 PM »
Impressions and reviews for the game are starting to come in and the general impression is that the game is hard. Like weaksauce reviewers whine about it hard  :D

omfg :hyper :hyper :hyper
IYKYK

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #48 on: October 21, 2008, 01:26:03 PM »
just went to gfaqs to read impressions

first thread i see

"what the ***** , the main chracter is a woman ?"

:lol
IYKYK

Olivia Wilde Homo

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #49 on: October 21, 2008, 04:28:49 PM »
Is this something new or just another rehashed Metroidvania?
🍆🍆

Tucah

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #50 on: October 21, 2008, 04:29:50 PM »
It's pretty fun so far. Dunno how I feel about the whole glyph thing yet though, and going to different areas is pretty cool, I guess, I'm used to the Metroidvanias sticking to a single castle for the majority of the game.

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #51 on: October 21, 2008, 04:30:04 PM »
it APPEARS to be a bit new

in the trailers it seems like evasion actually matters now!
IYKYK

Tucah

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #52 on: October 21, 2008, 05:02:40 PM »
Magnetic ability thing is really fun.

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #53 on: October 22, 2008, 04:13:24 PM »
New Castlevania rules.

The magnet thing is awesome.

The weapon system, while taking time to get used to, owns because you have to actually not waste your moves since they're all tied to MP.

The difficulty is pretty high for a post-Rondo of Blood Castlevania game.

Good game. Loooove the music.
IYKYK

Crushed

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #54 on: October 22, 2008, 04:40:04 PM »
goddamn I need to get this
wtc

Howard Alan Treesong

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #55 on: October 22, 2008, 06:10:52 PM »
it's pretty much what you'd expect, but it's v. good. Like PoR, it seems they are finally starting to get the hang of making them interesting and challenging. No Harmony of Dissonance or Dawn of Sorrow level boners.
乱学者

Himu

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #56 on: October 22, 2008, 06:38:14 PM »
I actually find it somewhat refreshing because of the more linear formula.
IYKYK

Jabberwocky

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #57 on: October 22, 2008, 10:16:41 PM »
I don't know whether to get this or not... I'd love to wait till the price drops to 20$, but CV's always get insanely hard to find after a while.

I'm a little disappointed to hear it's more linear. The entire reason I love Castlevania is because of the exploration. If Nintendo wasn't going to make Metroid's anymore I would depend on IGA to make it. :(
8)

Junpei the Tracer!

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #58 on: October 22, 2008, 10:20:40 PM »
This game is hard.  :'(
Boo

bork

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Re: Castlevania: IGA Take 7 DS Thread
« Reply #59 on: October 22, 2008, 10:25:19 PM »
I don't know whether to get this or not... I'd love to wait till the price drops to 20$, but CV's always get insanely hard to find after a while.

I'm a little disappointed to hear it's more linear. The entire reason I love Castlevania is because of the exploration. If Nintendo wasn't going to make Metroid's anymore I would depend on IGA to make it. :(

It really isn't any less linear than the previous couple of games if you were to get rid of the level map and put everything together.  There are still areas in levels you can't get to initially and have to return to with the right power-up, with passageways leading back to the beginning of the level, and all that jazz.  There is really no difference in having a map to select levels or going through portraits/finding new areas in a castle other than the convenience of not having to backtrack across the castle map (or warp).

And it IS more difficult, but still a bit on the easy side so far.  The second major boss killed me a few times until I found out  how to dodge his attack pattern; after that I never got hit once. 

Really I think this game needs some pitfalls and more traps.  If you're going for a more linear level design, PUT SOME DAMN HOLES IN THE GROUND.  It just feels too easy most of the time.
« Last Edit: October 22, 2008, 10:27:08 PM by the lyte edge »
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