Author Topic: Tomb Raider Underworld Demo's up on Steam  (Read 791 times)

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Smooth Groove

  • Both teams played hard, my man
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Tomb Raider Underworld Demo's up on Steam
« on: November 01, 2008, 02:21:53 AM »
:rock

I'll let you guys know if the PC version has any of the console versions' framerate problems. 

Mrbob

  • Member
Re: Tomb Raider Underworld Demo's up on Steam
« Reply #1 on: November 01, 2008, 02:24:31 AM »
NBA2K9 demo is now up on steam as well!  :bow2


Joe Molotov

  • I'm much more humble than you would understand.
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Re: Tomb Raider Underworld Demo's up on Steam
« Reply #2 on: November 01, 2008, 02:50:52 AM »
Samantha Swift and the Hidden Roses of Athena demo is up too.  :hyper
©@©™

demi

  • cooler than willco
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Re: Tomb Raider Underworld Demo's up on Steam
« Reply #3 on: November 01, 2008, 06:28:09 AM »
*tumbleweed*
fat

dark1x

  • Member
Re: Tomb Raider Underworld Demo's up on Steam
« Reply #4 on: November 01, 2008, 08:25:45 AM »
Disappointed that the PC version lacks the fantastic selective motion blur used in the 360 version.  :(  Also, the water looks inferior (at least the way it draws objects below the surface when viewing them from above).  I can't imagine why they would remove the motion blur (which was nearly as impressive as the object blur in Crysis).

At least it runs at a solid 60 fps.  The higher resolution and cleaner image quality reveal the tricks employed by the designers, though (lots of flat 2D backgrounds mixed with the 3D).  Those things blended together nicely in the 1024x576 console version, but not so well when you bump up the resolution on the PC.  :\
« Last Edit: November 01, 2008, 11:06:31 AM by dark1x »

Mrbob

  • Member
Re: Tomb Raider Underworld Demo's up on Steam
« Reply #5 on: November 01, 2008, 10:50:26 AM »
Yeah I actualy prefer the look of the 360 version with the motion blur. 

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Tomb Raider Underworld Demo's up on Steam
« Reply #6 on: November 01, 2008, 02:40:36 PM »
Disappointed that the PC version lacks the fantastic selective motion blur used in the 360 version.  :(  Also, the water looks inferior (at least the way it draws objects below the surface when viewing them from above).  I can't imagine why they would remove the motion blur (which was nearly as impressive as the object blur in Crysis).

At least it runs at a solid 60 fps.  The higher resolution and cleaner image quality reveal the tricks employed by the designers, though (lots of flat 2D backgrounds mixed with the 3D).  Those things blended together nicely in the 1024x576 console version, but not so well when you bump up the resolution on the PC.  :\

The PC demo seems to be a bit buggy.  For example, at 1920x1200 maxed out w/AA, I was getting about 20-30 FPS.  But when I turned off AA and then turned it back on, it jumped to 60fps.

Also, I've seen the motion blur at times as well so it's probably in there but just not working completely correct with all hardware/drivers. 

It's not a biggie anyways.  I'd take high res w/AA over motion blur any day as would most PC enthusiasts.  Most PC purists actually hate motion blur as it kinda defeats the purpose of 60fps. 

dark1x

  • Member
Re: Tomb Raider Underworld Demo's up on Steam
« Reply #7 on: November 01, 2008, 02:53:21 PM »
Quote
's not a biggie anyways.  I'd take high res w/AA over motion blur any day as would most PC enthusiasts.  Most PC purists actually hate motion blur as it kinda defeats the purpose of 60fps. 
Not object blur.  Camera blur, sure, but per object blur is just awesome looking.  Just look at Crysis...