Why did he walk on a tilt???
THAT'S whatever the damned EUPHORIA or BLISTERIA or HYMNEMNIX middleware, emulating natural human motion, so players can enjoy a natural walking animation while ENTIRELY LOSING THE ABILITY TO TURN IN PLACE.
And to whomever was asking if the GTA III era games were fun, yes, they were a freaking blast. I've been meaning to start a thread here called "GTA:VCS is much more fun than GTA IV." Srsly, I was playing it on PSP prior to GTA IV coming out, and set it aside because I was sure IV would just make VCS seem crappy. After playing XBL's big GTA IV weekend and coming away with an overwhelming sense of ennui about the title, I picked up VCS again.
It's stunningly fun. Really fun. Esp. in comparison to IV. The humor is there, there is PLENTY to do, and the soundtrack is top-notch. What I really like is that Vice City is just this big playground, and I can pretty much do anything I want and be rewarded for it with in-game goodies.
What IV tries to do is work everything into the big, grandiose, urban story that they see as being the core. I don't think I'm alone here in saying,
"Fuck your story. I'm here to have fun and do side missions, and I will play the story ones when I need a break from my empire-building, vigilantism, firefighting, pimping, etc." In IV, even the side games were tied to other characters initiating them with you (how many times did YOU call someone to play pool or go bowling?), and the games themselves involved NO SKILL. It was seriously hard to finish 12 levels of Vigilante in any GTA III game, but they made darts, bowling, pool and that so insanely BRAIN DEAD that it was nearly impossible to fail. QUBED was the hardest side game... and hey, it had to be player-initiated, not NPC-initiated.
/rant
So when I see in the description that the big goal with the DLC is to flesh out the story more, I'm not hopeful. In all honesty, I did enjoy the story of Nico Bellic, and there were a couple sequences where I felt emotionally engaged... but I was really hoping the DLC would add the R3 missions back into the game.
Or Claude Speed. Fuck continuity.