I fucking dare you to take all the shit youve said in this thread in a print out and read it to your grandma.
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I'm a bit concerned that a lot of you circle-jerked over what makes a game a skill but didn't care about what makes a game fun.
Is there anything Resistance 2 doesn't suck in? lol
Yeah, it does say some pretty obvious stuff but it shows that a bunch of small changes would really add up. It would make an awesome game design cheat sheet.
i almost cried at the end of mgs4 :'(