Author Topic: Super Mario Galaxy  (Read 7283 times)

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Oblivion

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Super Mario Galaxy
« on: December 06, 2008, 04:11:27 PM »
89 stars in, bitches! I played the game a long time ago, but didn't get particularly far. However, the little I played (prolly around 25 stars I think) I was fairly confident that this indeed was the best Nintendo game in a decade. Now after beating the main game, I'm pleased to say I was indeed correct.

Unfortunately, some of the motion control mini games are awful, such as the ball rolling and manta ray skiing thing. And the swimming controls are quite possibly the worst I've ever encountered in a game oddly enough (unless you're using the shell).

But thank god these annoyances make up a tiny fraction of the game. The low points suck, but the high points more than make up for it. My fav galaxies:

-Freezeflame
-Dreadnought
-Battlerock
-Bowser's Lava reactor
-Bowser's Galaxy reactor
-Dusty Dune

Hopefully after I beat the game, it won't be too aggravating using Luigi.

demi

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Re: Super Mario Galaxy
« Reply #1 on: December 06, 2008, 04:13:11 PM »
Grow up
fat

CurseoftheGods

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Re: Super Mario Galaxy
« Reply #2 on: December 06, 2008, 04:13:54 PM »
120 stars. Loved this game to bits. :D

y2kev

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Re: Super Mario Galaxy
« Reply #3 on: December 06, 2008, 04:15:39 PM »
gusty garden is best
haw

Oblivion

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Re: Super Mario Galaxy
« Reply #4 on: December 06, 2008, 04:17:17 PM »
Grow up

no u

Quote
gusty garden is best

Yes, that one's good too! Awesome music as well.

Guybrush Threepwood

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Re: Super Mario Galaxy
« Reply #5 on: December 06, 2008, 04:18:56 PM »
Great game.

Way too easy though.
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duckman2000

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Re: Super Mario Galaxy
« Reply #6 on: December 06, 2008, 04:19:29 PM »
Real hot game. Shame about the Wii, tho  :gloomy

demi

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Re: Super Mario Galaxy
« Reply #7 on: December 06, 2008, 04:20:01 PM »
Game is garbage
fat

CurseoftheGods

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Re: Super Mario Galaxy
« Reply #8 on: December 06, 2008, 04:21:35 PM »
Great game.

Way too easy though.

Nah, the purple coin stars provided a decent challenge, especially if you wanted to go for 242 stars.

Oblivion

  • Senior Member
Re: Super Mario Galaxy
« Reply #9 on: December 06, 2008, 04:23:07 PM »
Great game.

Way too easy though.

Eh, I'll admit I might not be as 'hardcore' as some people here, but 3 hit kills seems more than adequate for such a game.

demi

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Re: Super Mario Galaxy
« Reply #10 on: December 06, 2008, 04:23:39 PM »
sonic unleashed > galaxy
fat

CurseoftheGods

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Re: Super Mario Galaxy
« Reply #11 on: December 06, 2008, 04:24:50 PM »
Game is garbage

Sonic Unleashed > Super Mario Galaxy?

edit: nvm

Madrun Badrun

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Re: Super Mario Galaxy
« Reply #12 on: December 06, 2008, 04:25:25 PM »
like 118 or something  :'(

Oblivion

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Re: Super Mario Galaxy
« Reply #13 on: December 06, 2008, 04:29:48 PM »
Game is garbage

mods, ban this rabblerouser please

edit: oh wait  :'(

Guybrush Threepwood

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Re: Super Mario Galaxy
« Reply #14 on: December 06, 2008, 04:38:09 PM »
It should have been one hit kills.

The most fun I had with Galaxy was doing the one-hit challenges, especially the Melty Molten Galaxy one-hit challenge.
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Guybrush Threepwood

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Re: Super Mario Galaxy
« Reply #15 on: December 06, 2008, 04:38:23 PM »
.
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drew

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Re: Super Mario Galaxy
« Reply #16 on: December 06, 2008, 04:56:12 PM »
sonic unleashed > galaxy

Super Mario 64 > Super Mario Galaxy

drew

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Re: Super Mario Galaxy
« Reply #17 on: December 06, 2008, 04:59:41 PM »
> Alien > Aliens > 1972 Atari Pong > Advent Rising

Joe Molotov

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Re: Super Mario Galaxy
« Reply #18 on: December 06, 2008, 05:03:49 PM »
Mario Galaxy > Hot Fuzz
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Madrun Badrun

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Re: Super Mario Galaxy
« Reply #19 on: December 06, 2008, 05:40:45 PM »
Galaxy >>> fat hairy people

CurseoftheGods

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Re: Super Mario Galaxy
« Reply #20 on: December 06, 2008, 05:42:41 PM »
Galaxy >>> fat hairy people

As much as I love SMG, this is simply not true.

Madrun Badrun

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Re: Super Mario Galaxy
« Reply #21 on: December 06, 2008, 05:49:46 PM »
You're into bears too?   :-*


CurseoftheGods

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Re: Super Mario Galaxy
« Reply #22 on: December 06, 2008, 05:52:32 PM »
:-[

spoiler (click to show/hide)
bears :drool
[close]

Madrun Badrun

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Re: Super Mario Galaxy
« Reply #23 on: December 06, 2008, 05:54:10 PM »
Throw Curse to the dogs!!!


Galaxy >>>> bears!!!

demi

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Re: Super Mario Galaxy
« Reply #24 on: December 06, 2008, 05:56:31 PM »
Galaxy >>> fat hairy people

Which is weird cause you're playing as Mario? Isn't that weird? Pretty weird.
fat

Oblivion

  • Senior Member
Re: Super Mario Galaxy
« Reply #25 on: December 06, 2008, 06:02:48 PM »
Galaxy >>> fat hairy people

Which is weird cause you're playing as Mario? Isn't that weird? Pretty weird.

Mario isn't fat. He's well built.  :-[

demi

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Re: Super Mario Galaxy
« Reply #26 on: December 06, 2008, 06:04:24 PM »
Nerd
fat

WrikaWrek

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Re: Super Mario Galaxy
« Reply #27 on: December 06, 2008, 06:15:26 PM »
Never liked this game much.

It's incredible well done, but 3 hours in i was bored sick by it.

Madrun Badrun

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Re: Super Mario Galaxy
« Reply #28 on: December 06, 2008, 06:49:10 PM »
Galaxy >>> fat hairy people

Which is weird cause you're playing as Mario? Isn't that weird? Pretty weird.

I guess your right.  Retrieve what is left of Curse from the dogs!!!

TakingBackSunday

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Re: Super Mario Galaxy
« Reply #29 on: December 06, 2008, 07:37:27 PM »
My goty last year.  Awesome wowsome game.
püp

AdmiralViscen

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Re: Super Mario Galaxy
« Reply #30 on: December 06, 2008, 10:22:00 PM »
I got all 120 stars, I don't know if I've ever done that much in a video game.

Olivia Wilde Homo

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Re: Super Mario Galaxy
« Reply #31 on: December 07, 2008, 12:26:20 AM »
Got all 240 (or is it 242?  I forget) stars.

Probably one of the games I had the most fun with in recent times.
🍆🍆

patrickula

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Re: Super Mario Galaxy
« Reply #32 on: December 07, 2008, 12:54:55 AM »
Wonderful game, I've been thinking of picking it back up and playing through it again with Luigi.  The only Wii game I've played that's made me feel (while playing it) that the Wii wasn't a total waste of money... though I would've been just as happy playing it on the Gamecube.

Tristam

  • Member
Re: Super Mario Galaxy
« Reply #33 on: December 07, 2008, 04:57:59 AM »
Brilliant game, although I agree with Guybrush about the difficulty.

The best galaxies are:

Bowser's Dark Matter Planet
Beach Bowl Galaxy
Ghostly Galaxy
Buoy Base Galaxy
Deep Dark Galaxy
Toy Time Galaxy
Grand Finale Galaxy


tiesto

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Re: Super Mario Galaxy
« Reply #34 on: December 07, 2008, 10:28:36 AM »
Absolutely wonderful game, apart from the poorly implemented swimming portions... I have yet to play a 3D game with effective swimming parts.
^_^

TakingBackSunday

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Re: Super Mario Galaxy
« Reply #35 on: December 07, 2008, 12:30:35 PM »
Nuts and Bolts isn't too bad with swimming
püp

Great Rumbler

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Re: Super Mario Galaxy
« Reply #36 on: December 07, 2008, 12:35:33 PM »
One of my tops games from last year. It perfectly captured the pure fun of playing the old Mario games with some new twists, plus the music was absolutely amazing throughout.

Nintendo needs to do this kind of thing more often.
dog

HyperZoneWasAwesome

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Re: Super Mario Galaxy
« Reply #37 on: December 07, 2008, 03:09:29 PM »
There's a lot of very good reasons to be a Nintendo hater, this isn't one of them.  Which, by default, is the best platformer of this generation and is of itself a pretty large improvement over Mario Sunshine.

it also proved valuable as a keeping-girlfriend-busy device, which I endorse.

TakingBackSunday

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Re: Super Mario Galaxy
« Reply #38 on: December 07, 2008, 03:26:05 PM »
That EAD team is fucking ace.  Jungle Beat and Super Mario Galaxy...can't wait to see what they're working on now.
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CurseoftheGods

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Re: Super Mario Galaxy
« Reply #39 on: December 07, 2008, 03:56:47 PM »
Yeah, I hope EAD Tokyo does the next Zelda. TP and PH were kinda boring.

demi

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Re: Super Mario Galaxy
« Reply #40 on: December 07, 2008, 03:57:22 PM »
i hope they make something thats above 480p, thatd be awesome LOL
fat

TakingBackSunday

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Re: Super Mario Galaxy
« Reply #41 on: December 07, 2008, 04:08:18 PM »
lololololololo
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Oblivion

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Re: Super Mario Galaxy
« Reply #42 on: December 07, 2008, 04:30:01 PM »
The EAD Tokyo staff would have to more than double their staff to do a good Zelda. Unless you want another Wind Waker/wait another 6 years.

But either way, a non-Aonuma Zelda would be nice.


The best galaxies are:

Beach Bowl Galaxy
Deep Dark Galaxy

 :-X :-X

Any galaxy that has mandatory swimming levels automatically sucks. I mean really, Deep Dark Galaxy wtf?


Buoy base I'm slightly willing to forgive because of the awesome theme.


edit: Ooh, forgot Matter Splatter Galaxy. That was pretty neat.
« Last Edit: December 07, 2008, 04:36:09 PM by Oblivion »

TakingBackSunday

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Re: Super Mario Galaxy
« Reply #43 on: December 07, 2008, 05:06:16 PM »
Ah, see, I think Aonuma has a great handle on the series, but I think they need to toss around some of the development teams to match him with a more talented team.  Take some of the team from EAD Zelda and combine it with select members from the Mario Galaxy team.
püp

AdmiralViscen

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Re: Super Mario Galaxy
« Reply #44 on: December 07, 2008, 05:24:54 PM »
Absolutely wonderful game, apart from the poorly implemented swimming portions... I have yet to play a 3D game with effective swimming parts.

Ratchet post-GC

WrikaWrek

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Re: Super Mario Galaxy
« Reply #45 on: December 07, 2008, 05:33:09 PM »
Tomb Raider has tons of swimming in it. And it works pretty well, it's actually fun.

recursivelyenumerable

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Re: Super Mario Galaxy
« Reply #46 on: December 07, 2008, 09:25:08 PM »
I liked the Mario 64 water levels, personally.
QED

CurseoftheGods

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Re: Super Mario Galaxy
« Reply #47 on: December 07, 2008, 09:26:26 PM »
I liked the Mario 64 water levels, personally.

Same here.

They just sucked in Galaxy.

Joe Molotov

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Re: Super Mario Galaxy
« Reply #48 on: December 07, 2008, 10:44:05 PM »
I can't think of any game with underwater levels that I liked.
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Guybrush Threepwood

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Re: Super Mario Galaxy
« Reply #49 on: December 07, 2008, 11:16:23 PM »
I can't think of any game with underwater levels that I liked.

2D: Sonic 1, 2, 3

3D: Banjo-Tooie
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Enl

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Re: Super Mario Galaxy
« Reply #50 on: December 07, 2008, 11:20:58 PM »
I can't think of any game with underwater levels that I liked.

2D: Sonic 1, 2, 3

3D: Banjo-Tooie

and pre 8 Mega Mans, mainly because it only affected jumping height rather than having the character swim.
mmm

Oblivion

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Re: Super Mario Galaxy
« Reply #51 on: December 08, 2008, 07:30:15 PM »
Ah, see, I think Aonuma has a great handle on the series, but I think they need to toss around some of the development teams to match him with a more talented team.  Take some of the team from EAD Zelda and combine it with select members from the Mario Galaxy team.

I actually like Aonuma quite a bit even though I rib him sometimes (it's honestly so hard to stay mad at the guy when he does interviews :teehee). I just feel that he has flashes of brilliance but can't seem to have a consistent vision throughout the games. That plus adding non-fun gameplay mechanics  :yuck  Still, at the very least he's probably the best dungeon designer in the industry (or among the best at least) so I guess that's slight reason to keep him on board if nothing else.

Quote
I liked the Mario 64 water levels, personally.

And that's the weird thing. Mario 64's water levels controlled a helluva lot better than Galaxy's, buy a huge fucking margin. I don't understand how that's possible after 10 fricken years!
« Last Edit: December 08, 2008, 07:41:15 PM by Oblivion »

CurseoftheGods

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Re: Super Mario Galaxy
« Reply #52 on: December 08, 2008, 07:37:54 PM »
I can't think of any game with underwater levels that I liked.

2D: Sonic 1, 2, 3

3D: Banjo-Tooie

Agreed. Hydrocity in particular is amazing.

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Re: Super Mario Galaxy
« Reply #53 on: December 08, 2008, 08:13:22 PM »
I can't think of any game with underwater levels that I liked.

2D: Sonic 1, 2, 3

I hate the water levels in Sonic 2. I was always really afraid of Sonic drowning and that ancient ruins level had water everywhere.  :'(
dog

Guybrush Threepwood

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Re: Super Mario Galaxy
« Reply #54 on: December 08, 2008, 08:33:14 PM »
I can't think of any game with underwater levels that I liked.

2D: Sonic 1, 2, 3

I hate the water levels in Sonic 2. I was always really afraid of Sonic drowning and that ancient ruins level had water everywhere.  :'(



lol
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CurseoftheGods

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Re: Super Mario Galaxy
« Reply #55 on: December 08, 2008, 08:36:09 PM »
My sister and I used to mute or TV as soon as that tune came up. It scared the shit out of us when we were kids. :lol

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Re: Super Mario Galaxy
« Reply #56 on: December 08, 2008, 10:29:56 PM »
I can't think of any game with underwater levels that I liked.

2D: Sonic 1, 2, 3

I hate the water levels in Sonic 2. I was always really afraid of Sonic drowning and that ancient ruins level had water everywhere.  :'(



lol

The video cut off right before the best part.  :lol
dog

Oblivion

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Re: Super Mario Galaxy
« Reply #57 on: December 18, 2008, 07:44:59 PM »
The Purple Star challenge in Toy Time Galaxy is kicking my ass. How the hell do I beat it? :punch


Oh, also the game is fricken gorgeous every time I boot it up. 360 graphics total (maybe even slightly better? :O )

Olivia Wilde Homo

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Re: Super Mario Galaxy
« Reply #58 on: December 18, 2008, 07:49:58 PM »
The Purple Star challenge in Toy Time Galaxy is kicking my ass. How the hell do I beat it? :punch


Oh, also the game is fricken gorgeous every time I boot it up. 360 graphics total (maybe even slightly better? :O )

Purple Coin Challenge?

How I beat it is essentially map out what you intend to do.  What I did was basically hug the edge of the map and then slowly work inwards.  That way you have a way to get back to the starting point.  Also, in that lava area (is it?  I forget but you should know what I'm talking about), you have to make some well done long jumps to pick up a lot of the coins there.  If you do that, you should be just fine because you should have that untouched area to the right of the starting point.

Sorry for the vagueness but that is how I did it.
« Last Edit: December 18, 2008, 07:52:30 PM by T EXP »
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cool breeze

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Re: Super Mario Galaxy
« Reply #59 on: December 18, 2008, 08:12:04 PM »
is that the one where the ground disappears? my biggest problem when I did it was thinking I had to get every single coin.  Just go wild and jump all over the place and don't worry about missing a coin here or there.

and the game looks great, but no where near a 360, PS3, or PC game.