Author Topic: What does every game released in 2008 except R2 have in common?  (Read 9456 times)

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AdmiralViscen

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Re: What does every game released in 2008 except R2 have in common?
« Reply #60 on: January 07, 2009, 02:35:12 PM »
I don't know what it means to mix in 'a little bit of Insomniac.' Every single Insomniac game is generic, it's not like they're pushing the limits of gaming outside of the Resistance series. The most notable thing about the company is that they have a sense of humor, but their other games don't exactly drip with that either.

I love the Ratchet series but it's not like they're must-play for those who don't already dig them.

Weaponry, and monsters that are interesting to look at. I'd rather fight goofy but entertaining enemies from former Insomniac games than fighting the results of shitty efforts at making clowny characters look dead serious. The weapons were somewhat disappointing in R1 as they favored smarts over brutality, but at least there was a bunch of them. Removing the weapon wheel is just another butt-shot straight into drab standards.


Nailed me to the wall.

Although I think you could see the beginnings of the Resistance yawnfest arsenal in Ratchet UYA


Ratchet 1 and 2 are the only really unique games in the Ratchet series. UYA was still fun but it was already casting aside its charm and uniqueness, Deadlocked was obviously a travesty, and Future took more steps back than forward. Haven't played the PSP games. Oh and QFB sucked my nads.

dammitmattt

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Re: What do Gears 2, Call of Duty 5, and Far Cry 2 have in common?
« Reply #61 on: January 08, 2009, 02:26:14 PM »
It's crazy how much hype Resistance 2 got... 10,000 post threads at GAF with sfags circle-jerking each other off 24/7 for months on end. 
The "official" thread was created by a professional marketing company called Global Studio who were hired by Sony (and GAF sanctioned) do to do some guerrilla marketing sheepishly disguised as an authentic thread on GAF.

Their site: http://www.globalstudio.com/
http://www.globalstudio.com/ps3/

I don't know if this story is true or not, but some of the GAF mods, including the head honcho, are such Sfags!

dammitmattt

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Re: What do Gears 2, Call of Duty 5, and Far Cry 2 have in common?
« Reply #62 on: January 08, 2009, 02:42:02 PM »
I don't know if this story is true or notThe story is true. BruceLeeRoy (creator of the R2 and MGS4 "official" threads among others) was outed in a thread which resulted in him admitting that he works for Global Studio. The day after that thread he moved all the hosted images from Global Studio's servers onto www.sierraautocare.com.

But he might just be a talented fanboy that happens to work for Global Studio, right?  Or was it confirmed that they were bankrolled by Sony?  Either way, I fucking hate those OPs in the official threads.  The MGS4 thread was absolutely ridiculous.
« Last Edit: January 08, 2009, 03:02:28 PM by dammitmattt »

duckman2000

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Re: What does every game released in 2008 except R2 have in common?
« Reply #63 on: January 08, 2009, 02:49:21 PM »
You guys are way too loose with your accusations. A lot of people apply their skills to their hobbies, or interests. This just reeks of untalented slackers bitching at effort and result. And if you honestly believe that Sony paid a no name "studio" to make official threads, let alone allowed for it to be uncovered by wanky fanboys, then you've seriously lost all touch with reality.
« Last Edit: January 08, 2009, 02:51:10 PM by duckman2000 »

dammitmattt

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Re: What does every game released in 2008 except R2 have in common?
« Reply #64 on: January 08, 2009, 03:03:34 PM »
You guys are way too loose with your accusations. A lot of people apply their skills to their hobbies, or interests. This just reeks of untalented slackers bitching at effort and result. And if you honestly believe that Sony paid a no name "studio" to make official threads, let alone allowed for it to be uncovered by wanky fanboys, then you've seriously lost all touch with reality.

I was the skeptical one, but that doesn't change the undeniable fact that those official threads are ridiculously gay.

BobFromPikeCreek

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Re: What does every game released in 2008 except R2 have in common?
« Reply #65 on: January 08, 2009, 03:05:00 PM »
R2 isn't really worse than COD5, is it? Really?
zzzzz

y2kev

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Re: What does every game released in 2008 except R2 have in common?
« Reply #66 on: January 08, 2009, 03:06:06 PM »
Everyone hates cod5 more than I hate cod5
haw

dammitmattt

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Re: What does every game released in 2008 except R2 have in common?
« Reply #67 on: January 08, 2009, 03:08:22 PM »
It's known that this type of marketing on GAF has been going on for quite some time. The BruceLeeRoy threads have just been the most transparent in recent times hence why he was so easily discovered.

However, the "official thread" stuff was a recent phenomena, mostly for a few key PS3 games.  It's not a shock that the fearless Sfag leader was fooled, though.

Quote
Effort is valued whether its for pay or not and these "official" threads (which were the combined efforts of several highly talented people) were fantastic. No one is devaluing them so quit your whining.

What was fantastic about them?  It was basically a bloated, glorified press release + instruction manual with a bunch of developer-made art tied together by someone with some Photoshop skills.  I'm honestly not sure what's so impressive about just compiling a bunch of previously known information and links.

cool breeze

  • Senior Member
Re: What does every game released in 2008 except R2 have in common?
« Reply #68 on: January 08, 2009, 03:10:25 PM »
R2 isn't really worse than COD5, is it? Really?

if CoD5 has 5.1, I'll rent it and find out.  I think Resistance 2 was better than CoD4 single player, but I really hated the CoD4 single player (exception being the epilogue bit)

cool breeze

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Re: What does every game released in 2008 except R2 have in common?
« Reply #69 on: January 08, 2009, 06:19:51 PM »


Resistance PSP >>>> Resistance 2

Tabasco

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Re: What does every game released in 2008 except R2 have in common?
« Reply #70 on: January 08, 2009, 09:08:44 PM »
So apparently you can connect your PSP to your PS3, then use your DS3 to control the PSP, if you also have cables running from your PSP to your TV. 

Somehow this is not absolutely distinguished mentally-challenged to Sony fans >:(

rubber feathers

  • Junior Member
Re: What does every game released in 2008 except R2 have in common?
« Reply #71 on: January 09, 2009, 09:35:28 AM »
So apparently you can connect your PSP to your PS3, then use your DS3 to control the PSP, if you also have cables running from your PSP to your TV. 

Somehow this is not absolutely distinguished mentally-challenged to Sony fans >:(
Well, what's the alternative?  Not have that option, and be forced to suffer with the PSP's single shitty nub?  I mean, it's not hurting anyone who doesn't have a PS3, and it gives people who do a far better experience.  What would you suggest they do otherwise?

edit: On a different subject, I'm getting R2 from Gamefly today.  I hope all the hatred towards this game has been exaggerated, I really do.  :-\
« Last Edit: January 09, 2009, 09:40:14 AM by rubber feathers »

dark1x

  • Member
Re: What does every game released in 2008 except R2 have in common?
« Reply #72 on: January 09, 2009, 09:48:12 AM »
COD4 obviously has its problems, and I really really hate them. But at least I felt compelled to beat that game. Resistance 2 is an absolute snore (and Sony deleted my save so).

And yea, the squadmates/characters in Resistance 2 make Halo 3's dialogue look amazing.
Yep, I think "snore" is the best way to define Resistance 2.  I just can't bring myself to complete the game.  It's simply not fun to play.  They made so many negative changes to the formula that end up nearly ruining the experience.  I still don't understand why they thought it was a good idea to bounce the player around the world without context.  I mean, they managed to introduce data streaming in order to remove loading screens, yet they never even use that to build coherent worlds.  I really never enjoyed any of the scenarios either.  The gunplay doesn't feel satisfying in the least.  Though I found CoD4 to be dull as well, at least it FELT really good to play.

AdmiralViscen

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Re: What does every game released in 2008 except R2 have in common?
« Reply #73 on: January 09, 2009, 01:42:02 PM »
I'm trading this in for my measly $24. Does GameStop still give you more if you get store credit?

Fuck this game, I will never play the single player again and no one ever wants to play multiplayer. Even though I like that aspect, I hate playing alone and I'd probably rather play Halo 3, CoD4, L4D, or even Gears 2 instead. So fuck it, I give in.

I'm gonna put it towards KZ2 and Halo Wars preorders.

y2kev

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Re: What does every game released in 2008 except R2 have in common?
« Reply #74 on: January 09, 2009, 03:55:22 PM »
already traded mine in for 25 :professor
haw

AdmiralViscen

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Re: What does every game released in 2008 except R2 have in common?
« Reply #75 on: January 09, 2009, 09:31:38 PM »
It went down to $22 from $24 :gloomy

rubber feathers

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Re: What does every game released in 2008 except R2 have in common?
« Reply #76 on: January 09, 2009, 10:05:08 PM »
You could always sell it for $40 on eBay.

cool breeze

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Re: What does every game released in 2008 except R2 have in common?
« Reply #77 on: January 16, 2009, 09:45:10 PM »
Demo for Resistance PSP (need CFW to run it): http://www.megaupload.com/?d=ICPX7HKM

Much better than Resistance 2

duckman2000

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Re: What does every game released in 2008 except R2 have in common?
« Reply #78 on: January 16, 2009, 09:52:30 PM »
No surprise there. Is it a prequel to R2?

cool breeze

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Re: What does every game released in 2008 except R2 have in common?
« Reply #79 on: January 16, 2009, 10:12:49 PM »
I skipped all the cutscenes, but I think it is.  It's actually fun to play, so it has a lot over R2 already.

I also tried the Loco Roco 2 demo and it was pretty fun, but it makes me want to get a PSP 300 because the blurring was horrible.

chespace

  • Junior Member
Re: What does every game released in 2008 except R2 have in common?
« Reply #80 on: January 16, 2009, 10:28:22 PM »
In this thread we troll R2?  :o

I should open my copy and play it.

Many of my Rebel FM luminary friends say it eats a dick.

rubber feathers

  • Junior Member
Re: What does every game released in 2008 except R2 have in common?
« Reply #81 on: January 17, 2009, 12:11:45 AM »
Oh yeah, I got Resistance 2 from Gamefly on Monday.  I stopped at the beginning of the second Iceland level (#6 of 7 levels?).  Insomniac, what the hell happened to you?  R2 was one of the reasons I re-purchased a PS3, since R:FOM was, in my opinion, rad.  I thought the hate was overblown since the first two levels were pretty good, then it hit the ocean of mediocrity.

I mean, what absolutely blew me away was that they had the setting of America to work with, and they completely blew it.  In San Francisco, you're in underground tunnels 97% of the time, then you reemerge to the skyline of SF with a Chimeran armada towering above it (which is pretty cool), and then you fight a little bit and go back into the tunnels.  Along with that, you're in a Chimeran battleship, a forest in California, Utah, Idaho, Iceland twice, Chicago, and apparently Louisiana and Mexico.  They're all decent settings, but when you're underground most of the time in SF, in caves a lot of the time in Idaho, that leaves Chicago as a place that actually seems distinctly American.  And there's no real landmarks.  Doesn't help that there's a lot of really stupid moments in that level, too.

Where's Washington DC?  Where's New York City and the Statue of Liberty?  Where are the places, the landmarks, the setpieces that makes you think "oh shit, our America has gone to hell"?  No one gives a flying fuck about Utah, or some forest in California, and Iceland.  Where are the civilians?  They can't be all gone, especially since there's the radio guy and his sighting of said civilians.  America in R2 seems like yet another generic video game world.  It shouldn't be like that.

(and did I mention you constantly go from locale to locale with little explanation?  russian dude: "tower is in ____!!"  Then you're in ____.  A narrator isn't the answer; cohesive dialog is.)

And there's game length.  I completed the first five (six if you count the battleship) levels in about four hours.  And there were 2-3 levels to go.  It took me 10-12 hours to complete Resistance 1.  Wtf.

And there's the 2-weapon system.  They stripped away one of the more defining features of the first game and replaced it with something that's in every other FPS.  Their reasoning was "well, we wanted people to use more unique weapons and not the bullseye/assault rifle all the time.  Thing is, you were given a bullseye/rifle all the time, and the "unique" weapons you were given – the standard shotgun, rocket launcher, and sniper rifle, and Halo 3 battle rifle the Marksman weren't really unique.  The only weapons that I thought were actually unique were the Auger (which was in RFOM), the revolver with remote detonation bullets (if only because you could use it as a long-range C4), and the splicer.  And the splicer's seemingly only real purpose is to remove limbs from Grims, since it's conveniently laying on the ground before every Grim encounter.

What's worse about the 2-weapon system is that sometimes you run out of ammo completely, and you're fucked.  At least in RFOM if you ran out of ammo in both your Bullseye and assault rifle, you could always go batshit insane with your rocket launcher, shotgun, and several other far more unique weapons.

Oh, and Hale is suddenly a chatterbox.  He's Mr Silent in the first game, yet when you pick up from the ending of RFOM, he's picked up from the snow into the helicopter and he's verbally protesting and shit.  Did the injection they give him wake up his vocal chords?

There a bunch of other little problems with the single player that aren't worth the typing.  I have played the multiplayer a bit, however, and it's better than the beta.  It's not my bag, though.  I'd rather play, well, Call of Duty 4. :/

edit: holy shit this is long.  tl;dr: Resistance 2 is a huge disappointment, especially to one of the few people who liked the original Resistance's single player.

y2kev

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Re: What does every game released in 2008 except R2 have in common?
« Reply #82 on: January 17, 2009, 12:25:41 AM »
Oh yeah, I got Resistance 2 from Gamefly on Monday.  I stopped at the beginning of the second Iceland level (#6 of 7 levels?).  Insomniac, what the hell happened to you?  R2 was one of the reasons I re-purchased a PS3, since R:FOM was, in my opinion, rad.  I thought the hate was overblown since the first two levels were pretty good, then it hit the ocean of mediocrity.

I mean, what absolutely blew me away was that they had the setting of America to work with, and they completely blew it.  In San Francisco, you're in underground tunnels 97% of the time, then you reemerge to the skyline of SF with a Chimeran armada towering above it (which is pretty cool), and then you fight a little bit and go back into the tunnels.  Along with that, you're in a Chimeran battleship, a forest in California, Utah, Idaho, Iceland twice, Chicago, and apparently Louisiana and Mexico.  They're all decent settings, but when you're underground most of the time in SF, in caves a lot of the time in Idaho, that leaves Chicago as a place that actually seems distinctly American.  And there's no real landmarks.  Doesn't help that there's a lot of really stupid moments in that level, too.

Where's Washington DC?  Where's New York City and the Statue of Liberty?  Where are the places, the landmarks, the setpieces that makes you think "oh shit, our America has gone to hell"?  No one gives a flying fuck about Utah, or some forest in California, and Iceland.  Where are the civilians?  They can't be all gone, especially since there's the radio guy and his sighting of said civilians.  America in R2 seems like yet another generic video game world.  It shouldn't be like that.

(and did I mention you constantly go from locale to locale with little explanation?  russian dude: "tower is in ____!!"  Then you're in ____.  A narrator isn't the answer; cohesive dialog is.)

And there's game length.  I completed the first five (six if you count the battleship) levels in about four hours.  And there were 2-3 levels to go.  It took me 10-12 hours to complete Resistance 1.  Wtf.

And there's the 2-weapon system.  They stripped away one of the more defining features of the first game and replaced it with something that's in every other FPS.  Their reasoning was "well, we wanted people to use more unique weapons and not the bullseye/assault rifle all the time.  Thing is, you were given a bullseye/rifle all the time, and the "unique" weapons you were given – the standard shotgun, rocket launcher, and sniper rifle, and Halo 3 battle rifle the Marksman weren't really unique.  The only weapons that I thought were actually unique were the Auger (which was in RFOM), the revolver with remote detonation bullets (if only because you could use it as a long-range C4), and the splicer.  And the splicer's seemingly only real purpose is to remove limbs from Grims, since it's conveniently laying on the ground before every Grim encounter.

What's worse about the 2-weapon system is that sometimes you run out of ammo completely, and you're fucked.  At least in RFOM if you ran out of ammo in both your Bullseye and assault rifle, you could always go batshit insane with your rocket launcher, shotgun, and several other far more unique weapons.

Oh, and Hale is suddenly a chatterbox.  He's Mr Silent in the first game, yet when you pick up from the ending of RFOM, he's picked up from the snow into the helicopter and he's verbally protesting and shit.  Did the injection they give him wake up his vocal chords?

There a bunch of other little problems with the single player that aren't worth the typing.  I have played the multiplayer a bit, however, and it's better than the beta.  It's not my bag, though. 

yeeeeeep

Quote
I'd rather play, well, Call of Duty 4. :/


noooooooope
haw

rubber feathers

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Re: What does every game released in 2008 except R2 have in common?
« Reply #83 on: January 17, 2009, 12:53:07 AM »
Quote from: y2kev
Quote
I'd rather play, well, Call of Duty 4. :/


noooooooope
I'm talking about multiplayer!  And even if I wasn't, CoD4's infinite middle-eastern armies > R2's three-titans-in-a-courtyard-filled-with-exploding-cars. (and you have no ammo when facing said titans, so you have to rely on your lame teammates to take them down)

edit: thanks jinfash.  I'm duckracer on gaf so you can either call me that or feathers, lol

AdmiralViscen

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Re: What does every game released in 2008 except R2 have in common?
« Reply #84 on: January 17, 2009, 09:39:55 AM »
Pretty much hit every point in that post. A lot of people ignore the ammo issue. It's especially bad when you hit a checkpoint with a bad ammo situation.

I don't know why they made all the guns hold so little ammo when maxed out. How come I feel more constricted in this game than in L4D? Or even RE4?

duckman2000

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Re: What does every game released in 2008 except R2 have in common?
« Reply #85 on: January 17, 2009, 07:54:25 PM »
In this thread we troll R2?  :o

I should open my copy and play it.

Many of my Rebel FM luminary friends say it eats a dick.

I don't think it's objectively a bad game. It's got decent shooting action and some more or less alright scenarios. The problem is that they pretty much sold out for the benefit of critics, presumably dying to create a big hit using lots of big numbers designed to theoretically impress as opposed to practically satisfy. What I played of the SP was a Quake 4 caliber shooter, built to Halo 3 and COD4 specifications, with very little of whatever was good about previous Insomniac games left in it. Apparently, critics liked it.

The MP is apparently good, but the beta was pretty weak compared to Sony's other beta. Resistance was fun online because it featured lots of less-than-standard weapons, and because it was atypically fast paced for a console shooter. Resistance 2 doesn't have either of those to fall back on.

I read all of that, and I'm glad I talked most of my friends out of buying it.

Have you played it?
« Last Edit: January 17, 2009, 08:02:14 PM by duckman2000 »