Author Topic: Fallout: New Vegas  (Read 114844 times)

0 Members and 1 Guest are viewing this topic.

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #840 on: October 28, 2010, 12:28:30 AM »
I love how weaponry has two checks for usability. Strength and Weapons Skill level. I was wondering what exactly does the Weapon Skill level effect (if you're under the base level) and it effects weapon reload time and, if you're using a scoped weapon, the amount of movement you get when peering through the scope. So at 60 Energy Weapon my Gauss Rifle tends to shake a bit through the scope but at 75 (which is the suggested skill level) you get a very tight focus. So awesome.

Right now my Character is sitting around (notable skills)

100 Repair
100 Sneak
100 Gun
100 Lockpick
75 Energy
70 Speech
50 Explosives
50 Survival
45 Science
30 Medicine
26 Barter

I'm at level 27

Oh and another thing, I love the Pulse Gun. Shit can fuck up robotic enemies with ease.
« Last Edit: October 28, 2010, 12:33:24 AM by BlueTsunami »
:9

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #841 on: October 28, 2010, 12:33:53 AM »
I like that you can't get everything to 100 this time. Made almost everything in FO3 trivial.

I'm currently at this for level 13.

40 Guns
35 Barter
60 Speech
70 Science
60 Lockpick
30 Medicine
60 Repair
35 Sneak

Everything else is useless.
itm

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Fallout: New Vegas
« Reply #842 on: October 28, 2010, 07:25:22 PM »

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #843 on: October 28, 2010, 08:10:37 PM »
Loading is fine on PC. Get it together ICE T
itm

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Fallout: New Vegas
« Reply #844 on: October 28, 2010, 11:21:28 PM »
Loading is fine on PC. Get it together ICE T

:lol
dog

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #845 on: October 29, 2010, 12:47:32 AM »
Also the size of map on this is deceiving, because you have so many areas that are just a spot on the map but load into another giant area.

Unless I'm understanding it wrong.

edit: anyone using the Bobblehead mods? I cant decide which one to install.
« Last Edit: October 29, 2010, 01:03:53 AM by pilonv1 »
itm

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Fallout: New Vegas
« Reply #846 on: October 29, 2010, 08:39:30 AM »
the new nvidia drivers which supposedly fixed the AA problem (flashing white lights on screen) made my shit run even worse than it did before, now it drops from 60 to 20 all the time

and that's with the .dll fix, which it ran just fine under (except for the flashing lights)

i'm giving up on this game until they get this shit sorted out

which they likely never will, btw

at any rate, lesson learned, no more obsidian games for me
« Last Edit: October 29, 2010, 08:41:33 AM by Dr. Feelbad »
sup

cool breeze

  • Senior Member
Re: Fallout: New Vegas
« Reply #847 on: October 29, 2010, 08:47:02 AM »
I just turned down some of the distance sliders.  Fallout 3 and this look pretty crummy and I don't mind making them look worse to have better performance.  Even that dll fix seems to make the quality worse, but I'm fine with that.  It's an Obsidian x Bethesda game and it has already surpassed my expectations just by not secreting a black cancerous goo from my computer case.

Game seems pretty huge too.  I remember seeing people say it was much smaller than Fallout 3, and that still may be the case, but I'm 20 hours in and still haven't reached the northern part of the map; I still have a bunch of this bottom half to do too!  Fallout 3 was something like 50 to 60 hours and I can see New Vegas reaching that.

also, unarmed combat is crazy broken.  when you get the knock down attack in Novac/k you can basically spam it on an enemy and keep them on the ground until they die.

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Fallout: New Vegas
« Reply #848 on: October 29, 2010, 10:20:08 AM »
the new nvidia drivers which supposedly fixed the AA problem (flashing white lights on screen) made my shit run even worse than it did before, now it drops from 60 to 20 all the time

and that's with the .dll fix, which it ran just fine under (except for the flashing lights)

i'm giving up on this game until they get this shit sorted out

which they likely never will, btw

at any rate, lesson learned, no more obsidian games for me


I had the white flashes on my computer, but maybe only once a minute or something like that. Noticeable, but not enough to be annoying.

:bow Old graphics cards :bow2
dog

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #849 on: October 29, 2010, 03:25:24 PM »
Game locked up on me three times in ten minutes yesterday. Hopefully all this talks of bugs and crashes makes Bethesda put the whip to Obsidian. Fortunately I haven't run into anything catastrophic (like losing all my saves). Most of the crashes have just been inconveniences to me.
:9

Robo

  • Senior Member
Re: Fallout: New Vegas
« Reply #850 on: October 29, 2010, 03:32:36 PM »
Wow, the Nightkin are buggy as shit.  Seems if you reload (a save, or even just exiting an area and re-entering) after seeing one, the game sometimes bugs out and they no longer come out of invisibility when they attack or are hit.
obo

drew

  • sy
  • Senior Member
Re: Fallout: New Vegas
« Reply #851 on: October 29, 2010, 03:46:26 PM »

Bebpo

  • Senior Member
Re: Fallout: New Vegas
« Reply #852 on: October 29, 2010, 04:45:16 PM »
Wait, if you do red actions (taking stuff, hacking terminals, lockpicking doors) when no one is looking you don't lose faction points?  What about karma?

Robo

  • Senior Member
Re: Fallout: New Vegas
« Reply #853 on: October 29, 2010, 05:28:02 PM »
You definitely lose karma.  The loss seems to be insignificant, however.
obo

Bebpo

  • Senior Member
Re: Fallout: New Vegas
« Reply #854 on: October 29, 2010, 05:32:23 PM »
yeah you can always make karma back by just shooting some punks somewhere

good to know though.  If I do another playthrough I'll sneak around and hack everyone's terminal.

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #855 on: October 29, 2010, 06:57:26 PM »
There's so many Ghouls and Fiends in this game that the lose of Karma from stealing shit and hacking terminals is offset and, if you don't randomly kill innocents, you'll end up as a very good character no matter what.
:9

Bebpo

  • Senior Member
Re: Fallout: New Vegas
« Reply #856 on: October 29, 2010, 08:34:00 PM »
I went and geared up in
spoiler (click to show/hide)
Brotherhood armor and Gauss rifle with plenty of grenades and mines and stormed into Ceasars fort murdering all.

Man that was a satisfying moment

[close]

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Fallout: NV awesome fix for x64 systems
« Reply #857 on: October 30, 2010, 12:21:37 AM »
Cat in the Hat from GAF told me about this, passing it along here:

http://www.newvegasnexus.com/downloads/file.php?id=35262

This was like a miracle cure for the stuttering and framerate drops I was having.  It's honestly like I am playing a different game now, just smoothed out everything.  Running actually feels like running as opposed to stumbling and lurching.  Very few frame dips now, and wouldn't really be noticeable if I didn't have Fraps running.
sup

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Fallout: NV awesome fix for x64 systems
« Reply #858 on: October 30, 2010, 01:18:42 AM »
Cat in the Hat from GAF told me about this, passing it along here:

http://www.newvegasnexus.com/downloads/file.php?id=35262

This was like a miracle cure for the stuttering and framerate drops I was having.  It's honestly like I am playing a different game now, just smoothed out everything.  Running actually feels like running as opposed to stumbling and lurching.  Very few frame dips now, and wouldn't really be noticeable if I didn't have Fraps running.

Are you using Windows 7 64-bit, Eel?
dog

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Fallout: New Vegas
« Reply #859 on: October 30, 2010, 09:56:07 AM »
yep
sup

cool breeze

  • Senior Member
Re: Fallout: New Vegas
« Reply #860 on: October 30, 2010, 06:44:46 PM »
Thanks.  I'm not really having that many issues, but I'll try it out regardless.  Might turn up a few settings if it runs better.

I'm finally making my way up north after like 25 hours.  The one issue I have is that companions seem important now.  I don't even remember anything about them in Fallout 3, but I just picked up this Veronica woman and she has some quest that gets triggered when you take her to certain places.  From what I understand, if you get those character later in the game, you can miss the checklist to reach that quest because you already completed them without her.  And they're all stupid and die and attack enemies from far away when I don't want them too.  One time I had to fight ants for like 5 or 10 minutes because the stupid flying robot thing decided to fly around and attack them when they were passive.  I even set the thing to "stand close, be passive" and it wont listen!

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #861 on: October 30, 2010, 06:49:30 PM »
Also set your allies to Melee. For some reason when they're set as "Ranged" they like to attack things regardless of being passive, this also happens when you snipe too which makes sense though that they would attack but its still annoying.

I've gone through a situation with Veronica where she went headfirst in Melee mode to take on a family of Deathclaws. What the fuck, Veronica.
:9

cool breeze

  • Senior Member
Re: Fallout: New Vegas
« Reply #862 on: October 30, 2010, 06:55:57 PM »
Veronica pisses me off so much that after several minutes of strolling around in nipton waiting for her conversation to activate (it never did) I just took out my shovel and whacked her head off.  Then her limbs.  Then that stupid robot thing.  Then I put them in that Legion made fire.  Then I tossed a few grenades (plasma, holy, the works) in there.  Then I traveled back to Novak and took out my grenade launcher and mini-gun.  Returned to Nipton, fired on the remains a bit more.  Then I pressed F9 and returned to my travels refreshed.

forgot to mention that I killed Boone when during my Novac stop.

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #863 on: October 30, 2010, 06:57:59 PM »
how do i get passed the Boomer artillery to get into Nellis AFB? I'm trying to do what the note says but it's not helping much. I managed to find the train tunnel and now i'm on the other side but i dunno how to get around the artillery from there :\
nat

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #864 on: October 30, 2010, 07:13:46 PM »
how do i get passed the Boomer artillery to get into Nellis AFB? I'm trying to do what the note says but it's not helping much. I managed to find the train tunnel and now i'm on the other side but i dunno how to get around the artillery from there :\

There should be train tracks that run along the east side straight up to the Boomer's fence but some artillery can still hit you (but not as much). Thats how I got there.
:9

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Fallout: New Vegas
« Reply #865 on: October 30, 2010, 08:53:24 PM »
i should mention that i am also using the .dll fix along with the link i posted
sup

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #866 on: October 30, 2010, 08:59:35 PM »
yeah i found the tracks and made it in. the missions for the Boomers were pretty good. on the final one I was making my way to the lake and came over a ridge only to find several angry deathclaws looking right at me. (FYI I'm not using Godmode this time like I said in FO3). luckily the energy rifle i found in the Repconn hq + Boone made it a note to difficult encounter.
nat

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Re: Fallout: New Vegas
« Reply #867 on: October 31, 2010, 10:28:03 AM »
It took me awhile to come around to New Vegas but I guess I'm hooked back into Fallout seeing how I bascially spent all of yesterday playing this one.  I'm really digging the addition of the factions and all the different outcomes that can spiral out of your decisions.  It actually makes me think about stuff like "do I flip on the power to The Strip, direct it to Freeside, give it to all, or blow everyone the fuck away?"

Needs more Super Mutant talk radio though.
Tacos

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #868 on: October 31, 2010, 03:56:31 PM »
Vault 22 was pretty awesome.
nat

drew

  • sy
  • Senior Member
Re: Fallout: New Vegas
« Reply #869 on: October 31, 2010, 05:53:14 PM »


 :uguu

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #870 on: October 31, 2010, 06:14:40 PM »
Vault 22 was pretty awesome.

I got raped by that vault. It's so hard :( I got down to the third level and the Ghoul security guards wouldn't go down from any weapon I had.
« Last Edit: October 31, 2010, 06:19:06 PM by pilonv1 »
itm

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #871 on: October 31, 2010, 06:18:30 PM »
Vault 22 was pretty awesome.

I got raped by that vault. It's so hard :(


really? i didnt find it difficult at all. Boone pretty much kills everything in no time as long as I keep him supplied with 10mm ammo. anything left over i just mop up with the energy gun i got at the REPCONN HQ.
nat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #872 on: October 31, 2010, 06:19:55 PM »
I was only like level 12 and had no companion. Plus my points had gone into non-combat skills.

Might go back and do it with Boone now.
itm

drew

  • sy
  • Senior Member
Re: Fallout: New Vegas
« Reply #873 on: October 31, 2010, 06:21:12 PM »
look at the detail on that model, somebody spent a lot of time on that, jesus christ

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #874 on: October 31, 2010, 07:28:43 PM »
Nevermind I was thinking of vault 34.
itm

drew

  • sy
  • Senior Member
Re: Fallout: New Vegas
« Reply #875 on: October 31, 2010, 07:29:48 PM »
is there any benefit to not killing that ghoul with that was stuck down in the repcon basement and just taking his hunting rifle?

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #876 on: October 31, 2010, 07:40:39 PM »
probably. but when i saw that it was either him or the Nightskins I immediately killed the ghoul.
nat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #877 on: October 31, 2010, 07:55:54 PM »
I think you just get a different quest ending. Also if you're playing a pacifist there's a way you can keep everyone alive.
itm

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #878 on: November 01, 2010, 12:00:42 AM »
The whole relinquishing of weapons and having your partners stay behind in the Strip and visiting Caesar is fucking scary. The last thing I need is to lose some unique weaponry or having my partners disappear (which already happened at the Lucky 38). Fucking bugs, man.
:9

huckleberry

  • Senior Member
Re: Fallout: New Vegas
« Reply #879 on: November 01, 2010, 12:12:03 AM »
Got locked out of the fucking strip again (known bug)  :maf
wub

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Re: Fallout: New Vegas
« Reply #880 on: November 01, 2010, 01:18:59 PM »
Fuck Obsidian and their decision to have an unskipable reboot sequence everytime you go back in and try to hack a terminal.  Pain in the fucking ass after awhile.
Tacos

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #881 on: November 01, 2010, 01:32:36 PM »
Fuck Obsidian and their decision to have an unskipable reboot sequence everytime you go back in and try to hack a terminal.  Pain in the fucking ass after awhile.

phew
i figured it was just a glitch on my end  :lol
nat

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Re: Fallout: New Vegas
« Reply #882 on: November 01, 2010, 02:47:27 PM »
The further you get into the game, everything becomes one big glitch.  I've had to return to a two hour old save because I fucking lost ED-E after dismissing him at Caesar's camp. He never returned to Lucky 38 or Primm.  The thing is just gone.  If it was some other bullshit companion I'd just forget about it but he's incredibly useful when combined with Boone and I'm not going to just forget about all that nonsense I had to go through to get his laser upgraded.  I need that robot.
Tacos

Herr Mafflard

  • Senior Member
Re: Fallout: New Vegas
« Reply #883 on: November 01, 2010, 03:05:02 PM »
this game is stuttery as fuck.   the .dll file helps a bit, but then I get crashes every hour or so.

without the .dll, I haven't had a crash yet, so I'll probably stick to that for now

no crashes > fluctuating framerate

Bebpo

  • Senior Member
Re: Fallout: New Vegas
« Reply #884 on: November 01, 2010, 03:10:03 PM »
The further you get into the game, everything becomes one big glitch.  I've had to return to a two hour old save because I fucking lost ED-E after dismissing him at Caesar's camp. He never returned to Lucky 38 or Primm.  The thing is just gone.  If it was some other bullshit companion I'd just forget about it but he's incredibly useful when combined with Boone and I'm not going to just forget about all that nonsense I had to go through to get his laser upgraded.  I need that robot.

You lose ED-E a lot.  I lost him about 70% through my game and just said "oh well" and played the rest of the game without him (had already finished his personal quest anyhow).

Just get Rex as your robo companion to go with Boone.

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Re: Fallout: New Vegas
« Reply #885 on: November 01, 2010, 06:13:24 PM »
I was thinking about ditching him for Rex but I kind of like ED-E's laser cannon.  Rex has a tendancy to die way too quickly when he rushing into attack a pack of Deathclaws.....but then again who doesn't die when those fuckers show up?  Regardless, I already went back to an earlier save and retrived ED-E so it's all good.  For now.

Note to self: never dismiss anyone outside of Lucky 38.

And I can't believe how many quests there are in this one compared to Fallout 3.  I haven't been counting or anything but it seems like there's exponentially more here than the first and a lot of them are pretty entertaining, though I haven't run into anything as memorable as F3's Vault 112 virtual reality mission.  But just from judging from the map at the start I thought Vegas would end up to be smaller than F3.  I guess I couldn't have been wrong about that.

Vegas is buggy as fuck all but I'm loving it.
Tacos

Bebpo

  • Senior Member
Re: Fallout: New Vegas
« Reply #886 on: November 01, 2010, 06:20:45 PM »
Yeah, it's closer to the older Fallouts and non-Bethesda wrpgs in terms of quests.  There's something like 78 main & sidequests and then another 90 "hidden" quests (ones that show up in your notes, and give minor xp/rep for finishing) on top of that.  Very meaty game.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #887 on: November 01, 2010, 08:22:05 PM »
I am absolutely in love with this game now, mainly because of all the content. Unlike 3 I don't feel cheated for exploring and finding some stupid little building with nothing in it, or another 3-4 versions of the same weapon you have 100 of.

Even without the Bobblehead mod it feels like there's always something to uncover. I haven't even confronted Benny yet, only found 50 locations and I'm 22 hours in.
itm

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Fallout: New Vegas
« Reply #888 on: November 01, 2010, 11:06:08 PM »
Watched a video that showed where one can find a Legendary Deathclaw. Holy shat.
:9

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Fallout: New Vegas
« Reply #889 on: November 02, 2010, 01:57:45 AM »
there is no deathclaw that pushy cannot knock the fuck out

 :bow pushy :bow2
sup

Cravis

  • Member
Re: Fallout: New Vegas
« Reply #890 on: November 02, 2010, 08:59:12 AM »
The glitches definitely come out in spades the farther you get in the game. Only a single lock up for 20 hours of gameplay until I started the final mission. I had to restart at least a dozen times due to freezes.

How do you start ED-E's side quest? It just keeps telling me that a certain phrase will unlock something.

cool breeze

  • Senior Member
Re: Fallout: New Vegas
« Reply #891 on: November 02, 2010, 11:54:26 AM »
uh, did they try and fix this game? it is crashing a lot more than the last time I played two days ago

I think it is the flame thrower because trying to go to black mountain has the game constantly.  In the past 20 minutes it has crashed 6 times.

Cravis

  • Member
Re: Fallout: New Vegas
« Reply #892 on: November 02, 2010, 12:25:09 PM »
I've locked up a few times at Black Mountain, Gibson's Scrap Yard, and Legate's Camp. It seems to be certain areas. It has only locked up at night in Gibson's Scrap Yard and only when coming from the South. If I quick wait until daylight it's fine.

Brehvolution

  • Until at last, I threw down my enemy and smote his ruin upon the mountainside.
  • Senior Member
Re: Fallout: New Vegas
« Reply #893 on: November 02, 2010, 03:45:26 PM »
I'm back on a Civ V binge so this is going to have to wait a bit.
©ZH

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #894 on: November 02, 2010, 06:38:14 PM »
The glitches definitely come out in spades the farther you get in the game. Only a single lock up for 20 hours of gameplay until I started the final mission. I had to restart at least a dozen times due to freezes.

How do you start ED-E's side quest? It just keeps telling me that a certain phrase will unlock something.

You need to talk to someone

spoiler (click to show/hide)
about the Enclave or something, the woman at the scrapyard above Novac or one of the NPR troopers at Helios. Apparently if you talk to the woman without ED-E it wont work
[close]

One of the more annoying quests to get started, but it gets pretty awesome later.
itm

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Fallout: New Vegas
« Reply #895 on: November 02, 2010, 09:45:56 PM »
my speech level is so high that i can literally complete nearly every quest without any problem.

for example: (quest that takes place at Gomorrah)

spoiler (click to show/hide)
Cachino wants help taking down the bosses. when I got in front of them i just told one that the other was turning on him
so they killed each other. no shooting required
[close]

it's kinda making the game a little too easy.


edit: anyone do the Silver Rush line of quests?

spoiler (click to show/hide)
I couldn't bring Cass there to die. I went to get her and then did her line of quests and decided to give the evidence over to the NCR. I'm gonna go back to Silver Rush and kill everyone then sell off all the guns I steal. (i have a sweet sniper rifle now so I dont need any more energy guns)
[close]
« Last Edit: November 02, 2010, 09:47:33 PM by fistfulofmetal »
nat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #896 on: November 02, 2010, 10:21:19 PM »
High speech is almost E-Z mode but it's a fun easy mode for me.

I don't think I completed that line because

Quote
I took Cass to the Van Graph store and Jean Baptiste destroyed her

Well worth it for the armour I got.
itm

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Fallout: New Vegas
« Reply #897 on: November 02, 2010, 10:48:52 PM »
Also crafting is annoying as fuck. Who wants to carry around 1-5 pieces of shit to make something when you can only carry 280 and ammo has weight? Ridiculous.
itm

Cravis

  • Member
Re: Fallout: New Vegas
« Reply #898 on: November 03, 2010, 08:52:14 AM »
You need to talk to someone

One of the more annoying quests to get started, but it gets pretty awesome later.
Awesome. I'll have to try that tonight.

I hope they patch the lost compansions glitch. I've lost Rex and Veronica due to that. I was almost finished with Veronica's.

Bebpo

  • Senior Member
Re: Fallout: New Vegas
« Reply #899 on: November 03, 2010, 06:42:53 PM »
Well worth it for the armour I got.

I liked Cass more than some evil jerks so I took her there and murdered them all.  THAT SHIT WAS HARD. :S
Took me almost 2 hours of retries and deaths until I barely took them all out.  Was the hardest part of the game for me for sure.  But then I had good armor/weapons and was set for the rest of the game.

Got a bad ending because of doing that though :(  Also NCR hated me for a bit.