Well, I was thinking more about the game as whole, not so much the visual presentation. Looking at for example Insomniac, they seemed to have really tempered the wackiness of Resistance in order to keep it from feeling cartoony, which I think might have made the game less interesting than it had to be. And then you have Naughty Dog, whose first (and so far only) games this generation feel nearly damning of the ND legacy. I'm not getting that from Infamous at all. Obviously we are not talking ninja spires here, but the platforming looks somehow both deep and effortless. And instead of ditching it, they have gone with a different type of comic presentation.