Author Topic: I'm in the mood for a wrpg, what will impress  (Read 4319 times)

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Lafiel

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Re: I'm in the mood for a wrpg, what will impress
« Reply #60 on: April 26, 2009, 07:01:46 PM »
I'm surprised some of you found BG 2 to overwhelming, i haven't played it in years, but i got all the way to the final chapter when i was only 11. :lol i really need to buy that game again and finish it along with planescape torment.

Eric P

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Re: I'm in the mood for a wrpg, what will impress
« Reply #61 on: April 26, 2009, 07:16:00 PM »
my problems with BG stem largely from the dnd mechanics of the time rather than the game itself
Tonya

Madrun Badrun

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Re: I'm in the mood for a wrpg, what will impress
« Reply #62 on: April 26, 2009, 07:40:45 PM »
"Fallout 3 - The vault intro was interesting but not very engaging.  I felt like I wanted to get this over with and was mildly bored.  When I finally got the combat it got fun as I liked shooting people with V.A.T.S. Then I got outside and there was...nothing.  Like no enemies to shoot, no NPCs to talk to, just lots of scenery that you couldn't do anything with.  Then I found a person in a house and I guess I got a quest but not really sure where to go for it. I know I'm supposed to head to Megaton for the next quest, but I want to run around in circles and kill stuff and level up until I get the hang of the battle system like jrpgs, so I'm hoping I'll start seeing enemies on the path to Megaton.  Will play more tonight and see how it goes.  Also I hate that I can pick up all these objects but they're useless and pointless and just take up weight and don't even have descriptions.  Hopefully I can at least sell them.  Anyhow, verdict right now is unsure"

One of the main things in this game is conserving amo.  Also you don't need to grind like in a jrpg. 

edit:  didn't see page 2.
« Last Edit: April 26, 2009, 07:42:44 PM by Father_Mike »

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #63 on: April 26, 2009, 10:18:09 PM »
I finally got to Rivet City (not a very graphically impressive town).  I've probably explored about 25% of the total world map along the way.  The GNR part with the brotherhood was cool and slightly more fun to have a posse.  At this point the game is starting to become a little tiring and overwhelming as I'm discovering dozens and dozens of locations and they are all basically the exact same once you enter the cave/metro.  The worst part is that, like Oblivion, all these optional dungeons seem pointless and just waste your time.  There's usually no "boss" at the end of the dungeon and no big awesome unique loot at the end of the dungeon.  It's just lots of hallways with the occasional enemy group and the usual random junk loot around everywhere.  Since there's no boss/end point to the dungeon you can't even tell when you've finished the dungeon other than when there's nowhere left to go and you go "...that's it?" and walk out disappointed.

Because of that I've decided from now on to mainly avoid all the optional exploring at this point and just doing quests people give me and then the main quest when I run out of those side quests. 

One thing I do like is how the unique locations look interesting from the outside.  Even if it's just a statue or building it usually seems interesting.  Unfortunately then you enter the door and you see some stairs going down to generic corridor dungeon #3552532.

Now that I've started getting good weapons like building the Shishkabob and getting a good sniper rifle/shotgun, the battles are pretty easy outside groups of super mutants.  I usually just use VATS to snipe the gun hand of the enemy and make them drop their gun and then I rush them with the flaming shishkabob and cut them to pieces.

Still hate the computer terminal hacking mini-game, sort of enjoy the lockpicking one.  I got the perk that ups my weight by 50 so now I'm at 310 which is better.  One thing that kind of bugs is I haven't run across any shop selling better armor than some leather armor I found in the super mart at the start of the game on a raider that was DR16.  Would like to continually be upgrading my equipment. 

I'm enjoying Fallout 3, and it's gotten me in the mood to give Fallout 1 another shot (wasn't down with turn based games back when it came out hah) so I picked up the Fallout 1/2/Tactics collection at gog.com and will start Fallout 1 after I finish #3.  All my complaints about Fallout 3 honestly just come down to it being Oblivion 2, which I really wish it wasn't.  In fact, I can't think of a single complaint I have about Fallout 3 that I wouldn't level against Oblivion as well.  I think it's kind of funny that Bethseda can only make one game. 

I'll probably end up putting a lot of hours into Fallout 3 before I finish it since I'm really trying to immerse myself in the world.  But I think I'll pass on giving Oblivion another shot any time soon because I'm going to be so burnt out on Bethseda: The Game that doing it again for another 30-60 hours with the same flaws/annoyance would drive me crazy.

demi

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Re: I'm in the mood for a wrpg, what will impress
« Reply #64 on: April 26, 2009, 10:34:06 PM »
You're definitely too used to JRPGs. I had the same issue with Oblivion, but Fallout 3 is just more meshed together, it's much well put together and the setting helps a ton.
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pilonv1

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Re: I'm in the mood for a wrpg, what will impress
« Reply #65 on: April 26, 2009, 10:53:13 PM »
you dont get better armour from shops, you get it from killing things or quests. you're in a wasteland, people are lucky to have anything in their shops.

there is a quest at canterbury commons where you can invest in some traders to get better gear. but the best item are for quest rewards or killing certain people are great.

most of the areas that have "nothing" in them will usually have a skill book or a good weapon like a fat boy or a mini nuke

i agree with demi, i think you're just too used to JRPGS
itm

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #66 on: April 27, 2009, 01:35:38 AM »
I just finished the tranquility story mission in the pod.  Heading back to rivet city.  The walk after you do the Jefferson Memorial to the Vault 112 almost killed the game for me.  20+ mins of walking and nothing but holding up on the control with an occasional raider to kill is boring as hell.  This game would be 100x better if you had a car.  I think a good comparison is that Oblivion/Fallout 3 are like if you played GTA4 without a car and you had to run from point A -> B across entire cities for your missions.

Hopefully the story is almost over because every hour I play I'm liking Fallout 3 less and less.  Right now I'm at the point where I'm trying not to fall asleep while playing it.  I'm ready to move to Last Remnant, but for completition sake I'll do the rest of the story quests.

cool breeze

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Re: I'm in the mood for a wrpg, what will impress
« Reply #67 on: April 27, 2009, 01:51:38 AM »
wait, are you playing this completely linearly? that would completely destroy the game.  You're complaining about walking 20+ minutes, but for me there was never a case where I walked for 5 minutes without running into an interesting locations I wanted to check out.  The fun is exploring the world and doing the side missions that deal with the different styles of life on the wasteland.

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #68 on: April 27, 2009, 02:04:06 AM »
wait, are you playing this completely linearly? that would completely destroy the game.  You're complaining about walking 20+ minutes, but for me there was never a case where I walked for 5 minutes without running into an interesting locations I wanted to check out.  The fun is exploring the world and doing the side missions that deal with the different styles of life on the wasteland.

I'm doing optional quests/side missions.  But when I do them I just warp to the nearest point and walk straight to them.  I used to go and explore caves/metros I found along the way but that got repetitive, so I just walked for 5-10 mins to the quest dungeon.  I usually do a few optional quests and then a main quest, a few optional quests and a main quest.  But yeah when I'm doing a quest I just walk straight in a straight line towards the direction the compass marker is telling me to go.  I generally try to avoid encounters along the way because that just means losing some hp and maybe having to waste a stimpack.  So it's mainly just walking, walking, walking for 5-20 mins in a straight line.  I got the animal trainer perk so I don't even have to bother with animals attacking me along the way anymore.

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #69 on: April 27, 2009, 02:09:21 AM »
I dunno, on one hand I like to complete my games and I already put 18 hours into Fallout 3 and probably only have about 10 left if I just do the main plot.

On the other hand, I could just read the wiki walkthrough to satisfy my curiousity of the rest of the plot (since there is so little), watch the ending on youtube, and spend those 10 hours on something that's more fun. 

Normally walkthroughs just wouldn't convey the "being there" feel of visually seeing and exploring all the new locations remaining in the plot.  But since everywhere in the game LOOKS EXACTLY THE SAME and there is no sense of wow or wonder no matter how far I progress (I saw some screens of some of the endgame areas and it's still the same rocky dirt roads that were there 2 mins after stepping out of the vault), just reading the wiki and shelving it is tempting.

Cormacaroni

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Re: I'm in the mood for a wrpg, what will impress
« Reply #70 on: April 27, 2009, 02:59:18 AM »
Baldur's Gate 2 would make him go insane

I've tried to play BG2 like four times and every time I stop as soon as I make it to the first town

huh. It IS a bit overwhelming but that's basically where my raging boner for the game first burst my leather trews. As it were.
vjj

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #71 on: April 28, 2009, 11:52:16 PM »
I've had some sort of epiphany with this game over the last day or two.

I love Fallout 3.  I love the world and its plethora of quests so much.  I'm am trying to do pretty close to 100% of all the quests including the unmarked ones this run.  I wouldn't even mind doing a 2nd run to have things play out differently.  There are moments where you can really feel immersed in the world and "role-play".

That being said, the traveling between areas on the overworld is the pits and the worst part of the game.  When I have discovered all the areas and I am just fast traveling around doing quests and exploring buildings/dungeons I'm having a lot of fun.  But the initial getting the markers on your map for fast travel sucks.  What made this a hell of a lot better and kept me from dropping the game was the Motorcycle mod which lets you drive at 100mph across the wasteland and quickly discover most of the locations as you zip around to explore later.  I mean it doesn't really make sense that Bethseda didn't include ANY vehicles...wtf.  People would obviously be finding some way to get around quickly, either by bicycle or fixing up the motorcycles you see everywhere.  Oblivion had horses!  I feel like they didn't include transportation because they just wanted to keep their playtimes long.

Also Bethseda's whole "let's stay away from sex but have ridiculous amounts of violence thing" is stupid.  This article says it better than I ever could and also explains why the NPCs are so terrible in Oblivion & Fallout 3:
http://gadgets.boingboing.net/2008/11/05/fallout-3-or-why-can.html

One thing that takes a hit because of Bethseda's dumb kid policies is certain perks are wasted like Lady Killer.  Otoh there's a mod that adds [Lady Killer] options to dialogue trees when it makes sense (like hitting on Moria with [success] %s based on your stats after you've been chatting with her for days while finishing up her survival guide) that can leads to passwords, loot, or just sex.

Also Bethseda sucks for making perks THAT DON'T FUCKING WORK ON THE PC VERSION WTF.  All the perks that raise your hit % with a weapon type don't actually do anything on the PC version according to the wiki.  I wasted a slot on Commando so after finding out it did nothing I added a perk through the console to make up for the one I lost.

Anyhow, I am officially a Fallout 3 fan now.  But even 20 hours in with like 50% of the game completed I still don't understand some stuff:

1.  I read that you can have various NPC companions who follow you around and fight with you.  I don't have this gameplay system yet.  Can you not get people until further in the main story?  Or is it rewards for specific quests where the people follow you afterwards?

2.  There is a dog on the back of the box.  Is this different than level 2 animal perk where animals fight with you?  Can you actually get a dog?  Is it part of the main story or a quest you need to find?

3.  For the PC mod players, I installed the weapons modification mod.  I have a bunch of weapon mod parts like scopes and laser sights and stuff but when I go to the mod table at Rivet City it won't let me mod anything.

PS.  I think it's dumb that you can spend 700+caps to deck out your house in megaton with a romantic love theme with a heart shaped bed but you can't bring women back to your place to sleep on it.  Also if that's the case then why aren't there other themes you can get for your house? 

demi

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Re: I'm in the mood for a wrpg, what will impress
« Reply #72 on: April 29, 2009, 12:01:11 AM »
You can get a dog. He's at the Junkyard
fat

Eel O'Brian

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Re: I'm in the mood for a wrpg, what will impress
« Reply #73 on: April 29, 2009, 12:04:27 AM »
set the dog (Dogmeat) as essential in the console, though - he dies pretty easily
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BlueTsunami

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Re: I'm in the mood for a wrpg, what will impress
« Reply #74 on: April 29, 2009, 01:06:37 AM »
Dogmeat is only really good for scavenging. I couldn't really stand babysitting him. They should have made some dog armor DLC.
:9

Joe Molotov

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Re: I'm in the mood for a wrpg, what will impress
« Reply #75 on: April 29, 2009, 01:28:54 AM »
I love Fallout 3.

Wrika annihilated. Come join the cool kids, dude.
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Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #76 on: April 29, 2009, 02:39:23 AM »
I got a companion guy, Charon from the underworld (lolz at what he does when you hire him).  I can't give him stimpacks like NPCs in quests.  Does that mean he's invincible and won't die while following me around?

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #77 on: May 03, 2009, 07:57:07 PM »
Well in the end I played and finished my first Bethseda rpg with Fallout 3.  Even after spending 30 hours and doing all the quests I'm still not sure how I feel about it.  Did I enjoy it?  Yes.  To what degree?  Not sure.  At times I felt like the game was a 6/10.  At other times I felt like it was a 9/10.  I think if I had to give my enjoyment an overall score it'd be an 8/10.

I think the actual experience of playing it was more like a 7.5/10 for me.  It just wasn't that exciting.  But after I finished each quest I would read the Fallout 3 wiki (http://fallout.wikia.com/wiki/Portal:Fallout_3) and see all the possible other ways the quest could have been accomplished and I would be in awe at the depth of choices Bethseda had programmed into each one and that would make me enjoy the experience more after the fact.

Coming from jrpgs and Bioware wrpgs, on one hand Bethseda's rpgs could be called shallow since you pretty much just go to a bunch of samey looking dungeons that could have been randomly generated for all their uniqueness and fight enemies by walking up to them and hitting the left mouse button or right trigger on the X360 controller.  You then sell your junk and buy stimpacks or better equipment and go do the next quest which will be more of the same.  Repeat for 30 hours.

Otoh, it would be fair to call the amount of choices you have in everything you do as gameplay depth itself.  It's just a different kind of depth than battle system depth or sub-system depth.  Reading about the You Gotta' Shoot 'em in the Head quest and seeing how you can follow an NPC across the game and through a dungeon and he'll react differently depending on where you interact with him...and that it is all optional...there just are so many ways to approach everything.  Usually more than I could ever think of. 

Then there is the atmosphere, which is really great and adds so much to the experience.  That combined with the freedom to do whatever you want is a good deal of fun.  I think I really limited myself by playing as a very good karma person and talking my way out of all fights, not stealing, and not murdering.  I can see how playing as the ultimate evil and walking into a city and shooting it all up and looting everything would be a ton of fun.  Or pickpocketing keys from people when they aren't looking and breaking into their houses/safes and looting it all.  There definitely is fun to be had.

The only real thing that sucks is how boring the NPCs were, how boring a few of the quests were, and how not well done the main story was.  The lack of interesting story because of weak writing always limited the game from being something more than a fun videogame.  It was never an incredible experience that would stick with me because the writing always detracted from everything.  I'm actually going to play Fallout 1 now and I'm very excited to play a Fallout 3 type of game but with actual good writing.

Overall it was an interesting experience, and I'm glad I played it and expanded my horizons of rpg types a little more.  Going in I didn't think I'd be a fan of the Bethseda rpg, since I had gotten bored of the 10 hours I put into Oblivion, and at the end of the day I still don't like the Bethseda rpg very much.  It's just not in your face exciting enough to be my cup of tea.  It's more about the slower choice of freedom immersion experience.  But to Fallout 3's credit, I was able to enjoy the game to a certain amount despite that.  Who knows, maybe I'll even give Oblivion another shot one day.  But first I'd like to try more types of wrpgs from other developers than Bioware/Bethseda so I can see what appeals to me.
« Last Edit: May 03, 2009, 08:00:20 PM by Bebpo »

WrikaWrek

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Re: I'm in the mood for a wrpg, what will impress
« Reply #78 on: May 03, 2009, 08:02:11 PM »
 :wtf





























































drew

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Re: I'm in the mood for a wrpg, what will impress
« Reply #79 on: May 03, 2009, 08:03:52 PM »
one of the best new age poster right here folx

ps play oblivion on pc

WrikaWrek

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Re: I'm in the mood for a wrpg, what will impress
« Reply #80 on: May 03, 2009, 08:07:30 PM »
Drewsy.

Leave my nuts alone. Seriously. You're worse than GG.

drew

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Re: I'm in the mood for a wrpg, what will impress
« Reply #81 on: May 03, 2009, 08:11:54 PM »
im on your nuts? :lol

oa gingerfuck total

WrikaWrek

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Re: I'm in the mood for a wrpg, what will impress
« Reply #82 on: May 03, 2009, 08:15:54 PM »
No need to feel all surprised about it. You just can't help yourself.

But seriously. Leave me alone dawg

http://www.evilbore.com/forum/index.php?topic=30064.msg845268#msg845268

Número um. Numero uno. Number 1
« Last Edit: May 03, 2009, 08:17:55 PM by WrikaWrek »

Great Rumbler

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Re: I'm in the mood for a wrpg, what will impress
« Reply #83 on: May 03, 2009, 08:17:13 PM »
Bebpo, you have chosen...wisely.
dog

demi

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Re: I'm in the mood for a wrpg, what will impress
« Reply #84 on: May 03, 2009, 08:24:39 PM »
Get Sacred 2 when it comes out in a couple weeks and go on merry adventures with me
fat

Bebpo

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Re: I'm in the mood for a wrpg, what will impress
« Reply #85 on: May 03, 2009, 08:29:03 PM »
Get Sacred 2 when it comes out in a couple weeks and go on merry adventures with me

Yeah, but now that I have fancy smancy computer I'd play the PC one and you'd be alone :(

demi

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Re: I'm in the mood for a wrpg, what will impress
« Reply #86 on: May 03, 2009, 08:29:53 PM »
I have a mega awesome PC machine too. I still opt for the better version though. You can too
fat

pilonv1

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Re: I'm in the mood for a wrpg, what will impress
« Reply #87 on: May 03, 2009, 08:35:49 PM »
I think sacred 2 would do bebpos head in. it's just a total loot fest in an open world. titan quest might be a better point since it's more linear
itm