Author Topic: That Infamous thread, now with less mongos talking about Prototype  (Read 38464 times)

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demi

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Re: That Infamous thread of demo talk, now with review
« Reply #300 on: June 01, 2009, 02:34:06 AM »
does the game not stack trophies or something? why not play on hard from the start

Because I play game for fun first, then second for achievements/trophies.

You can do both though.

Do the hard, get that out of the way, then do Normal, where you can get your skill powers and all that other crap.
fat

dammitmattt

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Re: That Infamous thread of demo talk, now with review
« Reply #301 on: June 01, 2009, 02:52:46 AM »
does the game not stack trophies or something? why not play on hard from the start

Because I play game for fun first, then second for achievements/trophies.

You can do both though.

Do the hard, get that out of the way, then do Normal, where you can get your skill powers and all that other crap.

I want to enjoy the game the first time through, not get bogged down by playing on hard when I'm just learning how things work.  It's much easier to play through on hard when you know how the game works.

Bebpo

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Re: That Infamous thread of demo talk, now with review
« Reply #302 on: June 01, 2009, 03:26:01 AM »
I got addicted to this and finished the first island 100% tonight.  The game is pretty fun to play.  Once the grind rails got introduced the race missions got way better and the game better since you could move through the city quickly.  Then the flying comes in and bam! it's even more fun.

The best parts of the game are the sewer levels IMO even though they all look the same and have no real visual design and tons of repeating textures/objects.  BUT, unlike the city they have real level design and level design will always >>> open free-form.

So I haven't done any side missions in the 2nd city yet.  Are they just going to be the same 5-10 mission types or does the game introduce new types of side missions each island (which would be good game design to keep it fresh).

The side missions remind me of the side missions in Assassin's Creed except instead of 4 there are like 8 and they are all fun to do unlike AC where they are boring.

pilonv1

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Re: That Infamous thread of demo talk, now with review
« Reply #303 on: June 01, 2009, 08:33:29 AM »
why the fuck do i have to watch this stupid intro again. fucking let me play the game
itm

pilonv1

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Re: That Infamous thread of demo talk, now with review
« Reply #304 on: June 01, 2009, 08:35:18 AM »
fucking its happening again now im loading my game. fuck this shit

oh ffs, why am i doing the tutorial after saving after id done some missions!?!? fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
« Last Edit: June 01, 2009, 08:36:56 AM by pilonv1 »
itm

fistfulofmetal

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Re: That Infamous thread of demo talk, now with review
« Reply #305 on: June 01, 2009, 08:49:19 AM »
i think i'm one of the few people who actually played the entire game on hard from the get go.

twice.
nat

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Re: That Infamous thread of demo talk, now with review
« Reply #306 on: June 01, 2009, 05:55:05 PM »
Finished twice and got all trophies.  Second game I did that with after Banjo Nuts and Bolts.

spoiler (click to show/hide)
red and black lightning is awesome
[close]

Re: That Infamous thread of demo talk, now with review
« Reply #307 on: June 02, 2009, 07:27:21 PM »
Anyone have an extra Infamous DLC power code? I accidentally destroyed mine and I can't see a few numbers of the code and SCEA won't help me since it was my own incompetence.
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WrikaWrek

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Re: That Infamous thread of demo talk, now with review
« Reply #308 on: June 03, 2009, 10:39:09 AM »
Game is fun. Any tips? Just started.

pilonv1

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Re: That Infamous thread of demo talk, now with review
« Reply #309 on: June 04, 2009, 09:01:30 AM »
fuck this stealth mission up it's ass
itm

fistfulofmetal

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Re: That Infamous thread of demo talk, now with review
« Reply #310 on: June 04, 2009, 09:20:09 AM »
fuck this stealth mission up it's ass

don't understand why people are having issues with those.

i enjoyed them. keeping the focus on this guy running along the streets as I hop around on the roof tops.
nat

pilonv1

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Re: That Infamous thread of demo talk, now with review
« Reply #311 on: June 04, 2009, 10:18:35 AM »
its just annoying and makes no sense
itm

Third

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Re: That Infamous thread of demo talk, now with review
« Reply #312 on: June 05, 2009, 07:33:19 PM »
Just played Prototype. And the game looks and plays like total crap when you compare it with Infamous.

Prototype has been released at least a half year too early....

I knew the game would be bad. But not that bad.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #313 on: June 05, 2009, 07:52:03 PM »
Just played Prototype. And the game looks and plays like total crap when you compare it with Infamous.

Prototype has been released at least a half year too early....

I knew the game would be bad. But not that bad.

What was wrong with it? No demo, no free roaming gameplay streams and late reviews has me concerned about the state of that game.

Third

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Re: That Infamous thread of demo talk, now with review
« Reply #314 on: June 05, 2009, 09:42:18 PM »
Just played Prototype. And the game looks and plays like total crap when you compare it with Infamous.

Prototype has been released at least a half year too early....

I knew the game would be bad. But not that bad.

What was wrong with it? No demo, no free roaming gameplay streams and late reviews has me concerned about the state of that game.

The game is very repetitive and boring. The gameplay gets tired really fast. And it looks like unpolished shit.
I've played the game for ~40 minutes and it left a bad taste in my mouth.
I don't think I want to play it again.

The beginning of the game is already a disaster. The concept is really good with all those superpowers and stuff. But the game itself is a mess.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #315 on: June 05, 2009, 11:14:29 PM »
This damned asslicker of a Best Buy employee claimed that they hadn't gotten their shipment of Infamous yet, and that's why I couldn't pick up my pre-ordered copy.  >:(

MyNameIsMethodis

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Re: That Infamous thread of demo talk, now with review
« Reply #316 on: June 05, 2009, 11:19:54 PM »
I stopped playing when *massive spoiler*

spoiler (click to show/hide)
Trish died in the begginging of the third chapter
[close]

:/. I need to get back to it soon.
USA

Flannel Boy

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Re: That Infamous thread of demo talk, now with review
« Reply #317 on: June 05, 2009, 11:25:02 PM »
I stopped playing when *massive spoiler*

spoiler (click to show/hide)
Trish died in the begginging of the third chapter
[close]

:/. I need to get back to it soon.

small spoiler

spoiler (click to show/hide)
she dies no matter what you do. sucks
[close]

Fuck I don't know why I used the wrong tags. It was an accident.
« Last Edit: June 05, 2009, 11:28:27 PM by Malek »

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #318 on: June 05, 2009, 11:26:43 PM »
Thanks, cunt

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #319 on: June 05, 2009, 11:32:43 PM »
:lol I'm sure malek wanted to use the spoiler tag but accidentally chose quote.

Well, I should really know better than to hang out in threads like these.  :gloomy

MyNameIsMethodis

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Re: That Infamous thread of demo talk, now with review
« Reply #320 on: June 05, 2009, 11:54:01 PM »
lol I probably shouldnt have read Maleks spoiler anyways as it probably just spoiled the
spoiler (click to show/hide)
bad
[close]
ending but either way  :lol
USA

Flannel Boy

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Re: That Infamous thread of demo talk, now with review
« Reply #321 on: June 06, 2009, 06:52:12 AM »
 :rofl @ the ending

WrikaWrek

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Re: That Infamous thread of demo talk, now with review
« Reply #322 on: June 06, 2009, 12:29:13 PM »
Man i've done quite a number of sidequests, just beaten the 1st boss so i'm at the part after that and dude...so far this game has been boring as shit.

Flannel Boy

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Re: That Infamous thread of demo talk, now with review
« Reply #323 on: June 06, 2009, 07:23:44 PM »
Man i've done quite a number of sidequests, just beaten the 1st boss so i'm at the part after that and dude...so far this game has been boring as shit.

I thought the game was entertaining, but a lot of the missions were uninspired, especially the side missions. The side mission in which you have to remove surveillance equipment off of a building would have been tolerable if you had to do it just once, but you had to do it half a dozen times throughout the game. The prison escort missions were almost as bad.

Re: That Infamous thread of demo talk, now with review
« Reply #324 on: June 06, 2009, 07:29:40 PM »
I just did the mission on the Warren where you
spoiler (click to show/hide)
rescue Zeke.
[close]
That was awesome.
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duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #325 on: June 06, 2009, 07:39:22 PM »
So, yay or nay? I have an unopened copy here, but I'm not sure if I should return it and just rent the game somewhere down the line, or open it and play now. The Sucker Punch and comic book fan inside wants it, but I don't have that much time and I'm worried that I might not get much value out of the game if I do a speedrun. Dear diary and so forth.

Re: That Infamous thread of demo talk, now with review
« Reply #326 on: June 06, 2009, 07:45:44 PM »
I typically don't enjoy open world games, but I've found Infamous to be a great game up this point.
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Flannel Boy

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Re: That Infamous thread of demo talk, now with review
« Reply #327 on: June 06, 2009, 07:48:19 PM »
It's a fun game with good controls and neat powers, but some tedious missions.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #328 on: June 06, 2009, 07:50:58 PM »
The last super-powered open world game I played featured one mission repeated 25 times or something, so that's probably fine. How long does it take to become a badass super-asshole? I think I can deal with even downright shitty missions if I get to wield lightning through them, but I'm not sure about playing hours of a game before getting some decent powers.

Let me have the game if you don't want it.

If I end up playing it, I'll let you buy it in a few days.
« Last Edit: June 06, 2009, 08:01:28 PM by duckman2000 »

Re: That Infamous thread of demo talk, now with review
« Reply #329 on: June 06, 2009, 08:18:42 PM »
The last super-powered open world game I played featured one mission repeated 25 times or something, so that's probably fine. How long does it take to become a badass super-asshole? I think I can deal with even downright shitty missions if I get to wield lightning through them, but I'm not sure about playing hours of a game before getting some decent powers.

You get powers pretty quickly. I'm playing through the game as a Mighty Goody Two Shoes, though.
野球

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #330 on: June 06, 2009, 09:25:44 PM »
Alright, sounds good. Already broke down and opened it, and if I don't get a walker for the next guerrilla mission, then it's Infamous night tonight.

Bebpo

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Re: That Infamous thread of demo talk, now with review
« Reply #331 on: June 06, 2009, 09:54:30 PM »
That bus mission on the 2nd island was all sorts of bullshit.  I want to see the man who can beat that without any deaths.

Game is awesome otherwise.  I've maxed out my good karma though and I'm only like 50% through the game.  So now I just say fuck it and grenade everywhere.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #332 on: June 06, 2009, 10:09:14 PM »
So all of you hippies are playing as good Cole? Screw that, I'm going villain.

Bebpo

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Re: That Infamous thread of demo talk, now with review
« Reply #333 on: June 06, 2009, 10:47:22 PM »
So all of you hippies are playing as good Cole? Screw that, I'm going villain.

Villain is more fun.  I wish I had done it.

Flannel Boy

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Re: That Infamous thread of demo talk, now with review
« Reply #334 on: June 06, 2009, 10:51:15 PM »
For some inexplicable reason I played as a good guy.

AdmiralViscen

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Re: That Infamous thread of demo talk, now with review
« Reply #335 on: June 06, 2009, 11:01:59 PM »
I did it on good because I didn't want to feel like I could just rampage around and tear shit up and turn the game into Prototype/a chore. Don't regret it yet

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #336 on: June 06, 2009, 11:04:44 PM »
Aren't there some actual downsides/penalties to playing as the dick of the town? I know there are some exclusive powers, but are there other significant changes to how the game plays?

cool breeze

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Re: That Infamous thread of demo talk, now with review
« Reply #337 on: June 06, 2009, 11:52:02 PM »
I played as good first, evil second.  I liked the good play through a lot more.  It was a lot easier too despite being on normal instead of hard, which I did on my evil playthrough.




Bebpo

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Re: That Infamous thread of demo talk, now with review
« Reply #338 on: June 07, 2009, 12:09:39 AM »
I would think good is harder because you have to keep helping people and avoid destroying the environment.

But I could see how evil could be more repetitive/boring because you just run around and blow everything up.

dammitmattt

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Re: That Infamous thread of demo talk, now with review
« Reply #339 on: June 07, 2009, 12:49:31 AM »
348 shards.  Fuck me.  I know that I'm missing one each on the first two islands, but I just can't find them.  And I've gotten all of the ones that are supposedly harder to normally see.

AdmiralViscen

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Re: That Infamous thread of demo talk, now with review
« Reply #340 on: June 07, 2009, 12:43:43 PM »
They made it way too easy to max out your karma in this game. I just got the goody two shoes trophy and I haven't even fully lit the second island yet.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #341 on: June 07, 2009, 12:57:24 PM »
Game has been pretty cool so far, with the straight platforming and sewer missions standing out the most. I almost hope for Sucker Punch to ditch the open world stuff in favor of a linear action platformer for the next one. Also, the disconnect between the fucking awesome comic book panel cut-scenes and the in-game crap is pretty amazing. I knew that from the demo, but there is one scene at the beginning of the game where it transitions seamlessly from an in-game to a 2d scene that really throws it in your face.

WrikaWrek

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Re: That Infamous thread of demo talk, now with review
« Reply #342 on: June 07, 2009, 01:12:47 PM »
I almost hope for Sucker Punch to ditch the open world stuff in favor of a linear action platformer for the next one.

.

They would be able to control the pace much better and deliver a much stronger story for it. I think the whole "sidequest" thing is overrated as shit.

fistfulofmetal

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Re: That Infamous thread of demo talk, now with review
« Reply #343 on: June 07, 2009, 01:19:56 PM »
they would never do that

and it was take away from the very thing they worked so hard in perfecting.

exploration/traversing/finding our own path.

nat

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #344 on: June 07, 2009, 06:49:13 PM »
Damn, this has to be the fastest loading game I've come across.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #345 on: June 07, 2009, 06:57:28 PM »
So where do I find Good/Evil specific sidemissions? Seems like I can't unlock the next power until I complete a few of those, but the ones I have completed have all been neutral.

fistfulofmetal

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Re: That Infamous thread of demo talk, now with review
« Reply #346 on: June 07, 2009, 07:06:28 PM »
you only get new powers from sewer missions

and the good/evil specific missions are the ones highlighted with blue or red.
« Last Edit: June 07, 2009, 07:10:59 PM by fistfulofmetal »
nat

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #347 on: June 07, 2009, 07:13:01 PM »
Oh crap, I thought side missions were all yellow. Well, fuck these people then.

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #348 on: June 07, 2009, 10:52:16 PM »
Oooooh, shock grenade :rock

And even while wanting to play as Evil, I can't bring myself to do it. The evil choices simply do not feel like choices I'd realistically make, so I guess I'm a damned hippie too.  >:(

Oh, and Murray & Bentley > Zeke & Trish, by a wide margin.
« Last Edit: June 07, 2009, 10:55:56 PM by duckman2000 »

dammitmattt

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Re: That Infamous thread of demo talk, now with review
« Reply #349 on: June 07, 2009, 10:57:06 PM »
duck, the game is explicit at pointing out everything you need to know.  Especially when you would launch an evil or a good side mission.

And hell yes to the supporting cast.  How did they go from the great Sly ensemble to these losers?  I liked inFamous a lot, but bring on Sly 4!!!

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #350 on: June 07, 2009, 11:20:54 PM »
I think they stumbled a bit during the transition from cartoony to "realistic," but I still think they have hit a much better point than Insomniac did. Cole animates like a human, but moves like Sly. The enemies are pretty sweet too, but looking at most of the blatantly human characters in the game, they still have some ways to go. Best flawed game I've played in a while.

Re: That Infamous thread of demo talk, now with review
« Reply #351 on: June 08, 2009, 08:11:38 PM »
How do you destroy the enemy buses in the Warren?
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pilonv1

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Re: That Infamous thread of demo talk, now with review
« Reply #352 on: June 08, 2009, 08:54:12 PM »
Oh, and Murray & Bentley > Zeke & Trish, by a wide margin.

I want to punch Trish in the face. Zeke is at least stupid enough to ignore.

From the reviews I was reading the sewers sounded like the worst part of the game but I really enjoy them now since it's real platforming and I can't just mash X like I can to climb a building. Once you get the wire/track slide it's really awesome.

I like the comic cutscenes but the story is fucking abysmal.
itm

MyNameIsMethodis

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Re: That Infamous thread of demo talk, now with review
« Reply #353 on: June 08, 2009, 08:56:42 PM »
I haven't played the game since I posted about that first mission on the third island. Maybe i'll get back to it this weekend, but question: how much is left of the game?
USA

Flannel Boy

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Re: That Infamous thread of demo talk, now with review
« Reply #354 on: June 08, 2009, 09:24:18 PM »
I haven't played the game since I posted about that first mission on the third island. Maybe i'll get back to it this weekend, but question: how much is left of the game?

Not much, but the last few main missions are amazing. And

spoiler (click to show/hide)
the last sewer mission changes things up by making you guard three portable generators while getting pounded by swarms of baddies.
[close]

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #355 on: June 09, 2009, 02:40:20 AM »
The Warren looks so much cooler than the Neon district. Actually fell off the damned prison building while trying to scale it, which was almost a welcome turn of events given the magnet-platforming of other regions.

Also, the fuck awesome music is finally starting to kick in.  :hyper

MyNameIsMethodis

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Re: That Infamous thread of demo talk, now with review
« Reply #356 on: June 09, 2009, 05:25:37 PM »
Is The Warren the third island?
USA

fistfulofmetal

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Re: That Infamous thread of demo talk, now with review
« Reply #357 on: June 09, 2009, 05:27:11 PM »
warren is the second
historic is the third.
nat

duckman2000

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Re: That Infamous thread of demo talk, now with review
« Reply #358 on: June 09, 2009, 05:42:27 PM »
That prison building is one of the cooler in-game buildings I've come across, and the whole region just feels very well designed. A lot better than the first island. But damn do I wish I could swap some of the texture detail for some AA.

Re: That Infamous thread of demo talk, now with review
« Reply #359 on: June 09, 2009, 06:57:17 PM »
Just made it to the Historic District...

spoiler (click to show/hide)
Bye bye, Trish  :(
[close]
野球