Author Topic: That Infamous thread, now with less mongos talking about Prototype  (Read 38622 times)

0 Members and 1 Guest are viewing this topic.

Re: That Infamous thread of demo talk, now with review
« Reply #360 on: June 09, 2009, 10:58:44 PM »
Just beat the game. What a downer of an ending.
野球

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #361 on: June 10, 2009, 02:04:23 AM »
The game has gotten really good over the past couple of hours of play. Everything has ramped up: the city, enemy difficulty and general awesomeness, my own powers and even the music. Starting to really like this now, except for when my system freezes up. But that's not the game's fault.

Bebpo

  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #362 on: June 10, 2009, 04:21:15 AM »
I just fought the robo boss in the Warren.  I don't even know how I beat it; hence it was a shitty boss fight :(

Re: That Infamous thread of demo talk, now with review
« Reply #363 on: June 10, 2009, 02:41:21 PM »
I just fought the robo boss in the Warren.  I don't even know how I beat it; hence it was a shitty boss fight :(

The one on the bridge or the one in the prison yard?

Bridge boss:
spoiler (click to show/hide)
You just keep hitting it with lightning until it dies. There's no special trick to it like Sasha.
[close]

Prison mecha conduit:
spoiler (click to show/hide)
It's a surgical attack. Take out each arm and then the body.
[close]
野球

Re: That Infamous thread of demo talk, now with review
« Reply #364 on: June 10, 2009, 03:27:57 PM »
The final boss is crappy...
spoiler (click to show/hide)
I don't think Kessler can kill you.
[close]
野球

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #365 on: June 10, 2009, 05:36:59 PM »

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #366 on: June 10, 2009, 07:24:19 PM »
Fucking sweet, now I'm a human lightning rocket launcher. And I finally upgraded my melee power, which has made that bit a shitload more awesome.
« Last Edit: June 10, 2009, 07:27:30 PM by duckman2000 »

cool breeze

  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #367 on: June 11, 2009, 03:50:21 AM »
I bought Prototype today (or yesterday, whatever) and it's a lot of fun.  Reminds me of Spider-Man Web of Shadows mixed with Hulk UD.

While infamous and prototype do play very different, it's really eerie how similar parts of the games are.  It's even more similar to Web of Shadows.

The origin of both characters is waking up with powers while others are infected.  The city is quarantined off by a military force.  The one escape is a bridge, which is covered by mounted turrets.  Each "level" or set of missions starts out with saying what day of the infection it is (Infamous starts in the late teens, Prototype at Day 1).

For Web of Shadows, both take place in New York.  Both games show the spread of the infection as the game progresses, usually with buildings covered in the infection and areas with those infected roaming around.  The infected monsters you fight have almost the exact same design.  The wall run mechanic is largely the same.  You have a wipe attack in Prototype that has all the moves the Black Suit had in WoS.  There is a charge attack move in both games where you summon giant blades to come out of the ground (both games even have the range depending on how long you hold Y).

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #368 on: June 11, 2009, 04:46:27 AM »
I was being diplomatic on the other forum, but the music in Prototype, based on streams and trailers, gets on my nerves in a bad way. It's not that it's bad, but it's so fucking typical.

Anyway, new thread maybe? Whatever similarities they have, I really don't think they need to share a thread.
« Last Edit: June 11, 2009, 05:10:04 AM by duckman2000 »

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #369 on: June 11, 2009, 11:53:15 AM »
gamefly is sending me 360 prototype right now
should have it on saturday
nat

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: That Infamous thread of demo talk, now with review
« Reply #370 on: June 11, 2009, 12:07:20 PM »
Yeah it's on Direct2Drive only I think
USA

Brehvolution

  • Until at last, I threw down my enemy and smote his ruin upon the mountainside.
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #371 on: June 11, 2009, 12:11:16 PM »
They have a PC version?

It's on Steam.
©ZH

cool breeze

  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #372 on: June 11, 2009, 12:11:27 PM »
I was being diplomatic on the other forum, but the music in Prototype, based on streams and trailers, gets on my nerves in a bad way. It's not that it's bad, but it's so fucking typical.

Anyway, new thread maybe? Whatever similarities they have, I really don't think they need to share a thread.

If someone wants to make a thread, they are free to.  I don't mind either way.

And yeah, the music in Prototype is just noise that goes on.  It's not bad enough to notice or good enough to care about.  Doesn't really matter, though.

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: That Infamous thread of demo talk, now with review
« Reply #373 on: June 11, 2009, 12:27:13 PM »
Meh I dunno how anyone uses the custom soundtrack feature on the 360. Unless you have a pre set playlist it's so much of a pain unlike when PS3 games have it built in and it's way better.
USA

cool breeze

  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #374 on: June 11, 2009, 12:47:32 PM »
I was being diplomatic on the other forum, but the music in Prototype, based on streams and trailers, gets on my nerves in a bad way. It's not that it's bad, but it's so fucking typical.

Anyway, new thread maybe? Whatever similarities they have, I really don't think they need to share a thread.

If someone wants to make a thread, they are free to.  I don't mind either way.

And yeah, the music in Prototype is just noise that goes on.  It's not bad enough to notice or good enough to care about.  Doesn't really matter, though.

If only there was a feature to use your own music in a game!

Because the custom soundtrack support on 360, and now PS3, sucks for this type of game.  It drowns out most of the other noise, which is pretty good, especially when you are gliding and hear the air whoosh around you.

Meh I dunno how anyone uses the custom soundtrack feature on the 360. Unless you have a pre set playlist it's so much of a pain unlike when PS3 games have it built in and it's way better.

No, now PS3 games are lazy and have a universal solution like the 360.  Wipeout HD will probably remain the best custom soundtrack support on the 360/PS3.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #375 on: June 11, 2009, 01:05:47 PM »
:bow Wipeout HD custom soundtracks :bow2




MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: That Infamous thread of demo talk, now with review
« Reply #376 on: June 11, 2009, 01:10:26 PM »
I was being diplomatic on the other forum, but the music in Prototype, based on streams and trailers, gets on my nerves in a bad way. It's not that it's bad, but it's so fucking typical.

Anyway, new thread maybe? Whatever similarities they have, I really don't think they need to share a thread.

If someone wants to make a thread, they are free to.  I don't mind either way.

And yeah, the music in Prototype is just noise that goes on.  It's not bad enough to notice or good enough to care about.  Doesn't really matter, though.

If only there was a feature to use your own music in a game!

Because the custom soundtrack support on 360, and now PS3, sucks for this type of game.  It drowns out most of the other noise, which is pretty good, especially when you are gliding and hear the air whoosh around you.

Meh I dunno how anyone uses the custom soundtrack feature on the 360. Unless you have a pre set playlist it's so much of a pain unlike when PS3 games have it built in and it's way better.

No, now PS3 games are lazy and have a universal solution like the 360.  Wipeout HD will probably remain the best custom soundtrack support on the 360/PS3.

I meant it more in a organizational sense. It's easier to pick and choose songs to play specifically or playlists than it is on the 360
USA

chronovore

  • relapsed dev
  • Senior Member
Re: That Infamous thread of demo talk, now with review
« Reply #377 on: June 11, 2009, 01:16:45 PM »
Because the custom soundtrack support on 360, and now PS3, sucks for this type of game.  It drowns out most of the other noise, which is pretty good, especially when you are gliding and hear the air whoosh around you.

Huh? The Guide's media player has a volume control on it. Why not just turn the volume to a suitable level?

I mean, yeah, it'd be nice if each game's Sound Options > Music volume setting carried over to the user-selected music but, (a) that's a lot of extra work and (b) they're not necessarily mastered to the same level...

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #378 on: June 11, 2009, 02:06:19 PM »
Zeke is growing on me as a character (although that's sort of thrown in the bin the moment one of those hilariously bad realtime cutscenes play), but I still can not for the life of me understand what in the hell they were intending with Trish. I want her gone more than any of the villains.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #379 on: June 11, 2009, 08:21:33 PM »
tom chick redeemed about the terrible story
itm

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #380 on: June 11, 2009, 08:25:28 PM »
tom chick redeemed about the terrible story

It seems like pretty decent comic book stuff to me. Although, Trish is only becoming less and less tolerable with each encounter. And now
spoiler (click to show/hide)
we're apparently together again, and all I had to was obliterate a dozen rocket launcher wielding crazies.
[close]

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #381 on: June 11, 2009, 09:27:00 PM »
i hated trish from day one. i still hate her. if i could punish her i would
itm

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #382 on: June 11, 2009, 09:29:52 PM »
Yeah, I don't think I'm going to ever warm up to her. Zeke isn't so bad. Some of the NPCs are damned demanding, though (and them women all sound like Pearl Crabs). Some dudes are hassling us, do something about it! I wish I could zap some politeness into them.

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #383 on: June 11, 2009, 10:32:59 PM »
tom chick redeemed about the terrible story

It seems like pretty decent comic book stuff to me. Although, Trish is only becoming less and less tolerable with each encounter. And now
spoiler (click to show/hide)
we're apparently together again, and all I had to was obliterate a dozen rocket launcher wielding crazies.
[close]

Zeke really goes down the toilet when they strain logic to try to blame him for everything about 2/3rds through.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #384 on: June 12, 2009, 12:12:37 AM »
Spy missions are pretty awesome. These are usually the shittiest missions in other games, but when you can navigate ledges as easily as a regular road, it takes a lot of the crap out of the mission type.

dammitmattt

  • Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #385 on: June 12, 2009, 12:34:52 AM »
Spy missions are pretty awesome. These are usually the shittiest missions in other games, but when you can navigate ledges as easily as a regular road, it takes a lot of the crap out of the mission type.

Are you high?  Those are the worst missions in the game.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #386 on: June 12, 2009, 12:54:23 AM »
Spy missions are pretty awesome. These are usually the shittiest missions in other games, but when you can navigate ledges as easily as a regular road, it takes a lot of the crap out of the mission type.

Are you high?  Those are the worst missions in the game.

What's bad about them? You sneak behind someone, only instead of sneaking, you're platforming high above. Fucking awesome.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #387 on: June 12, 2009, 12:55:13 AM »
Spy missions are pretty awesome. These are usually the shittiest missions in other games, but when you can navigate ledges as easily as a regular road, it takes a lot of the crap out of the mission type.

Are you high?  Those are the worst missions in the game.

Are they the stealth ones? Yes they're fucking horrible.
itm

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #388 on: June 12, 2009, 01:07:55 AM »
yeah i really don't get the hate for those missions. sneakily chasing some dude via rooftops is awesome

maybe you all are trying to chase him on ground level or something? other than that i can't imagine what's bad about it.
nat

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #389 on: June 12, 2009, 01:14:31 AM »
Yeah, if you do them the traditional stealth sequence way, it'd probably suck. But finding the best, highest route is fucking awesome.

dammitmattt

  • Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #390 on: June 12, 2009, 01:27:58 AM »
Yeah, if you do them the traditional stealth sequence way, it'd probably suck. But finding the best, highest route is fucking awesome.

I did them from the roofs (when possible).  They're still boring and dumb since the dude stops every 5 steps.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #391 on: June 12, 2009, 08:58:16 AM »
Yeah, if you do them the traditional stealth sequence way, it'd probably suck. But finding the best, highest route is fucking awesome.

I did them from the roofs (when possible).  They're still boring and dumb since the dude stops every 5 steps.

yeah. chase guy, wait for him to stop, repeat 5 times then kill him. :yawn

btw get that fucking prototype garbage out of here
itm

cool breeze

  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #392 on: June 12, 2009, 10:29:26 AM »
Yeah, if you do them the traditional stealth sequence way, it'd probably suck. But finding the best, highest route is fucking awesome.


I tried both ways and I still found it boring.  All you do is run behind a building, wait for him to turn around, run behind building, repeat.  The only thing that saved those missions was the incredible music that played.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #393 on: June 12, 2009, 10:30:54 PM »
Fair enough, and I suppose I'd find it boring too if I went with just the most reasonable route. Sliding back and forth on an electrical wire right above while he's looking around and then take off floating across a rooftop as he begins to move is pretty awesome though, but I've only done a couple of those missions.

Oh, and the dustmen base was fucking awesome.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #394 on: June 13, 2009, 04:14:50 AM »
tom chick redeemed about the terrible story

It seems like pretty decent comic book stuff to me. Although, Trish is only becoming less and less tolerable with each encounter. And now
spoiler (click to show/hide)
we're apparently together again, and all I had to was obliterate a dozen rocket launcher wielding crazies.
[close]

Zeke really goes down the toilet when they strain logic to try to blame him for everything about 2/3rds through.

I think I just got to that point, the prison bit?
spoiler (click to show/hide)
I don't get it; if the dude could rip apart a whole squad of officers, how was Zeke supposed to stop him?
[close]
And now Moya is all pissed off at me.

Oh yeah, and moments of unlimited energy kick ass.

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #395 on: June 13, 2009, 01:14:58 PM »
Moya blames Cole because well... it was all his responsibility. Cole blames Zeke so he doesn't have to take the responsibility. And Zeke blames himself because he feels guilty for abandoning the cops.
nat

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with mongos talking about Prototype
« Reply #396 on: June 13, 2009, 10:56:54 PM »
Right, but why in the hell would they give that dude a critical assignment? Whatever, I'm past it, just seemed sort of stupid. Sly would have never given Murray that much responsibility.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #397 on: June 14, 2009, 02:25:29 AM »
ok wtf why are my story missions making me more evil? am i doing them wrong are they meant ot be like that?
itm

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #398 on: June 14, 2009, 02:36:04 AM »
if you're on the evil path missions will make you more evil.
nat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #399 on: June 14, 2009, 03:13:10 AM »
I've done everything good so far, but now the story missions (eg opening up the bridge) are giving me evil results

awesome i just got the fall through the ground bug :lol
itm

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #400 on: June 14, 2009, 03:31:09 AM »
This past hour has been fucking awesome. Climbing the garbage tower,
spoiler (click to show/hide)
beating the crap out of another big conduit, and now being called an ignorant pissant by the world's most bitter super-villain. :lol Alden is awesome.
[close]

I've done everything good so far, but now the story missions (eg opening up the bridge) are giving me evil results

awesome i just got the fall through the ground bug :lol

Eh, I just experienced the opposite, got shot up in the sky and got an "abandoning mission" message. Thank God for forgiving check point systems.
« Last Edit: June 14, 2009, 03:33:57 AM by duckman2000 »

Bebpo

  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #401 on: June 14, 2009, 03:46:23 AM »
Finished the 2nd island 100%.

The end of the 2nd island really picked up.  Olden's tower climb was AWESOME and for some reason had waaaaay sharper textures than anywhere else in the game.  When I looked straight up at the tower the game would drop to like 10fps, lol.  The boss fight at the end of the island was fun too.  The terror buses were pretty alright too but they were a little too easy.

Only annoying thing was when my game CRASHED for the first time at the very last part of the Olden escape prison mission and I had to do the entire 20 minute multi-part mission again from scratch. booo.  I was fighting games and walked INTO A WALL and it went black and I paused and it brought up the pause menu, but when I un-paused it just froze the game, lol.

I also fell through the floor once on the 2nd island but then I just kept falling and falling and eventually it restarted me at a med clinic. 

...game is a tad bit glitchy.  At least on the 2nd island.

But yeah, this is a really good game.  I'm starting to see why people like Sucker Punch so munch.  Infamous is a hell of a lot more fun and challenging than Ratchet & Clank.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #402 on: June 14, 2009, 03:59:28 AM »
Yeah. I mean, this is almost certainly my favorite game of the generation, but I can see why some would dock it a bit for the rough edges. But they are as good at what they do as they have ever been, and they really get the whole comic book thing so it's alright, maybe the next one will be better optimized. The supporting cast has gotten a hell of lot better over the past few hours, thanks to less of Trish and more of maniacal super-villains. Alden was fucking awesome.

This new island looks pretty great so far.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #403 on: June 14, 2009, 04:08:14 AM »
The worst part of this game (besides the story), is the horribly scripted side missions. The story missions are fine, but some of the side missions are horrible (walking the dogs, spy missions). In contrast though the Satellite Uplinks are brilliant once you have all your powers.
itm

Flannel Boy

  • classic millennial sex pickle
  • Icon
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #404 on: June 14, 2009, 04:46:13 AM »
Canucks, inFAMOUS will be just $30 at Best Buy between June 30th and July 2nd.

http://img190.imageshack.us/img190/3585/img032a.jpg

dammitmattt

  • Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #405 on: June 14, 2009, 01:06:44 PM »
ok wtf why are my story missions making me more evil? am i doing them wrong are they meant ot be like that?

if you're on the evil path missions will make you more evil.

That's not really right.  There's not an "evil path" per se, and I assume that you are not choosing the evil actions when you have a karma choice since you apparently want to be good.  What is happening is that you accumulated more evil karma (from accidentally killing pedestrians or leeching people) than you did positive karma (from healing pedestrians or restraining enemies).  In my experience, if you don't have a karma choice to strongly sway your karma in one direction, you can easily have negative karma at the end of the mission with just a few pedestrian kills.

HOWEVER, it's nothing to worry about because the negative karma is negligible and you don't get any additional negative karma when that red message pops up at the end of the mission.  You have PLENTY of opportunity to build up positive karma to 100% well before the game is done (especially if you're doing the good side missions and playing Doctor Cole), so don't worry about it at all.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #406 on: June 14, 2009, 03:35:43 PM »
You know, I like the whole morality bit, but I hope they tone it down and make it a bit less rigid and blatant for the sequel. Pausing the action and spelling out the options seems a bit too blatant.

Dead drops are awesome. I feel like I should have probably scoured more carefully for dead drops in the Neon district, because the story there has really picked up.
« Last Edit: June 14, 2009, 03:37:51 PM by duckman2000 »

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #407 on: June 14, 2009, 09:42:13 PM »
I just hit Hero rank and I'm only 44% through, about halfway through the second island, so I'm not too worried about negative karma (I want the 250 healed people achievement, then I will start bioleeching).

Dead Drops are fantastic because they encourage platforming but not blindly looking for stuff.
itm

Bebpo

  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #408 on: June 14, 2009, 10:46:00 PM »
Dead Drops are fantastic because they encourage platforming but not blindly looking for stuff.

What.

I blindly find them.  I have no idea how to actually locate them.  I just always stay on the roofs when I move and sometimes I hear one and get it.

I actually think the side missions with the surveillance cameras are decent because they encourage real platforming/exploration all around the building to every nook and cranny of it.

Honestly though I think I enjoy all the side missions to some degree except the ESCORT THE PRISONERS because I'm an ADD gamer and I need to move FAST and FURIOUS and not walk slowly with these losers.

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #409 on: June 14, 2009, 10:48:18 PM »
Click right stick

A grey ring will form on around your minimap pointing to where the dead drop is
nat

Bebpo

  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #410 on: June 14, 2009, 10:53:26 PM »
That's what someone told me but then I do that and there is NOTHING.  Does it only pick them up if you are within a few km?

When it does pick up something I swear it just leads me to blast shards... :(

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #411 on: June 14, 2009, 11:37:39 PM »
You have to be reasonably close, a few blocks away. It will get more pronounced as you get closer to it.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #412 on: June 14, 2009, 11:51:42 PM »
I actually think the side missions with the surveillance cameras are decent because they encourage real platforming/exploration all around the building to every nook and cranny of it.

Those and the satellite uplinks are the best. If they bought out DLC that just randomized those and had leaderboards or something I'd be all over it.
itm

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #413 on: June 15, 2009, 02:34:45 AM »
Lightning storm + unlimited energy is the most badass thing ever.

Third

  • BODY TALK
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #414 on: June 15, 2009, 08:03:38 AM »
Can't I collect all the shards by being a good guy?  :-\

I just had the option to fry a guy for his shards or just accept one as a thanks for helping him out.

I'm going to be so bad during my 2nd playthough.


fistfulofmetal

  • RAPTOR
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #415 on: June 15, 2009, 09:12:49 AM »
those shards don't count towards the 350
nat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #416 on: June 15, 2009, 09:35:03 AM »
Lightning storm + unlimited energy is the most badass thing ever.

ive been saving up for that power. going to fucking go apeshit on the dustmen with it :rock
itm

Third

  • BODY TALK
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #417 on: June 15, 2009, 10:39:09 AM »
those shards don't count towards the 350

yeah, figured out in gaf.

would be pretty stupid if they'd count

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #418 on: June 15, 2009, 06:11:04 PM »
I love this game. Finally picked it back up and I think i'm close to the end

spoiler (click to show/hide)
just flrew arouind in the helicopter with John, how close am i?
[close]
USA

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: That Infamous thread, now with less mongos talking about Prototype
« Reply #419 on: June 15, 2009, 06:32:41 PM »
The good mission that has you beating the crap out of a gang of warring dustmen and first sons was fucking awesome. So many power sources, so much lightning.  :omg