I can see that there will be a great single player game in here with some potentially enjoyable multiplayer. This demo was a terrible idea.
The swing mechanics seem like they will be fantastic, but there is quite a learning curve here. Jumping right into multiplayer is about the last thing you'd want to do with unfamiliar mechanics. It simply creates frustration.
Then they go ahead and choose a map set at night time. I mean, come on, the visuals in the game can look fantastic yet this is about as bland an area as they could have selected. They should have gone for something bright and memorable.
The framerate is also highly bothersome. They unlocked v-sync and allowed it to cross the 30 fps barrier. It results in a very unpolished looking game. Screen tearing is present 100% of the time. If the PC version were releasing in the same time frame, I'd go with that version. At this point, the PS3 version is probably my first choice as they used vertical sync with that version (this is also based on the BCR engine, which ran better on PS3 anyways).
Maybe if they didn't work on 18 fucking games at once, it would have been a lot more fun. Better yet, if only Capcom did this in house....
This is why the demo was a bad idea. I really think the single player portion of the game will turn out to be excellent. Rearmed was the single best "remake" of an old 2D game this gen. Nothing else comes close to matching its quality. GRIN is also divided up into different teams in various cities. The GRIN which created "Wanted", for instance, is not the GRIN that has been working on Bionic Commando.