Author Topic: Alpha Protocol  (Read 46133 times)

0 Members and 1 Guest are viewing this topic.

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #120 on: May 29, 2010, 01:10:01 AM »
I read somewhere that someone compared this to Mass Effect 1. It's not that polished, but it's got that feeling that with some focus they could make a really awesome game.

A better comparison would probably be Vampire the Masquerade: Bloodlines.
dog

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #121 on: May 29, 2010, 01:16:47 AM »
Yeah that's the one that makes the most sense.
itm

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #122 on: May 29, 2010, 11:08:21 PM »
Really enjoying this now. I still hate the combat immensely but if you're trying to play it like a shooter you're doing it wrong. I don't like how close the camera is, it makes spotting enemies a bit harder than it should be even with the awareness perk. I'm looking forward to the later levels when you get some more skills and perks and become an unstoppable machine.

It's another one of those games that has some terrible mechanics but it's better than the sum of it's parts.
itm

WrikaWrek

  • Let your soul glow
  • Senior Member
Re: Alpha Protocol
« Reply #123 on: May 30, 2010, 07:25:01 PM »
Having good times.

My character is full on Bourne, so it's stealth and martial arts. The perks are cool to use in combat, at least in the sense that they help making the combat a bit more....or a bit less shitty.

I've met some characters now where the dialog with them has been interesting. Not much aside from that has changed from my last impressions, i'm guessing that having -100 hype for the game has helped so far, and i'm enjoying it.

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #124 on: May 30, 2010, 07:44:24 PM »
Good to see that people are still enjoying the game despite it's problems.
dog

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #125 on: May 30, 2010, 08:27:34 PM »
I've gone stealth/pistols/hacking. Stealth detection sucks, but having some pistol ability means you're not screwed if you get spotted. The dialogue/character building/relationships thing is excellent.

I think the only people who would be upset by this game are those with unrealisitc expectations.

edit: saw this on gaf :lol

« Last Edit: May 30, 2010, 08:30:32 PM by pilonv1 »
itm

naff

  • someday you feed on a tree frog
  • Senior Member
Re: Alpha Protocol
« Reply #126 on: May 31, 2010, 10:20:50 AM »
Quote from: Jim Sterling
You can build the most magnificent castle in the world, but if the foundations are made out of wet feces, everything's going to crumble and fall apart before your very eyes. Alpha Protocol is a castle that's collapsed in crap. Proof that even the most accomplished of visions are worthless if the fundamentals aren't in place.

:rofl still can't wait to play this game. I have a feeling I'm going to enjoy it. Is anyone playing the 360 version here?
« Last Edit: May 31, 2010, 10:23:15 AM by quietID »
◕‿◕

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #127 on: May 31, 2010, 10:31:15 AM »
Me
fat

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #128 on: May 31, 2010, 10:36:10 AM »
Quote from: Jim Sterling
You can build the most magnificent castle in the world, but if the foundations are made out of wet feces, everything's going to crumble and fall apart before your very eyes. Alpha Protocol is a castle that's collapsed in crap. Proof that even the most accomplished of visions are worthless if the fundamentals aren't in place.

:rofl still can't wait to play this game. I have a feeling I'm going to enjoy it. Is anyone playing the 360 version here?

This is the same Jim Sterling that gave Assassin's Creed II a 4.5 out of 10.
dog

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #129 on: May 31, 2010, 03:24:55 PM »
Put in my order for Alpha Protocol on the PC from Amazon, only cost me $31.60. :rock
dog

WrikaWrek

  • Let your soul glow
  • Senior Member
Re: Alpha Protocol
« Reply #130 on: June 01, 2010, 06:25:19 PM »
Finished it.

Fun B Game.

ManaByte

  • I must hurry back to my comic book store, where I dispense the insults rather than absorb them.
  • Senior Member
Re: Alpha Protocol
« Reply #131 on: June 01, 2010, 06:28:22 PM »
http://www.msxbox-world.com/xbox360/news/article/12353/Alpha-Protocol-developer-not-proud.html
Quote
a tired dev @ May 28th 2010 2:37PM

I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews.

First, a comment for the guy at Cheesecake Factory - Most devs eat in the office most days, if they do go out they tend to grab something at the food court and head back. I know the execs take long lunches, but they often use them for informal meetings as well. Most of the programmers and designers very rarely ate outside the office during the time I was on this project.

There was a ton of work put into this game. The problem is that is was a ton of undirected work, or work on things that were just stupid. The Executive Producer for the game, Chris Parker (also an owner of the company), seemed to think he was the world's greatest designer ever, and created all these absolutely shitty systems and wouldn't listen to any of the real designers or devs about things that just didn't work. And you can't exactly argue with one of the owners of the company when he doesn't want to listen. He basically took over the game and dictated exactly how everything would work (or not work, as the case may be). The other producers realized this early on and just gave up, leaving Parker to micromanage all the designers and programmers directly.

Sega also was a factor, because they kept changing the design requirements (yes they had heavy influence there), which never gave the producers and designers time to actually decide on one set of features to make and polish. The blame is still mostly Obsidian's because the execution was absolutely terrible, and it was obvious 2 years ago that this game should have been scrapped. Instead, though, they focused on adding still more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish... as is obvious.

This game was just an absolute failure of production, and it's no wonder that so many of the developers left the company, even after the 40% staff layoffs. I am still happy about some of Obsidian's other current projects, New Vegas included, because they are going pretty well. Their big unannounced project is looking great and is already much better than AP ever was, and that may end up being the game that everyone was looking for with AP.

Sega should have canceled AP instead of Aliens...
CBG

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Alpha Protocol
« Reply #132 on: June 02, 2010, 07:20:18 AM »
This is the same Jim Sterling that gave Assassin's Creed II a 4.5 out of 10.

The dude's got the most vitriol of any writer I've read and he's the living embodiment of all that's wrong with game journalism. I'm all about the real talk but he's downright venomous at times. How the hell does he still have a "job" is beyond me.
:bow2

So true. He's single handedly the reason why I don't visit Destructoid. He's the embodiment of a trollish forum poster from NeoGAF posing as a "journalist".


cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #133 on: June 03, 2010, 02:17:29 AM »
I'm glad I kept my order because I'm enjoying this game a lot.

I'm playing total stealth and nonlethal, as in, I haven't fired a gun since the tutorial.  The action is hilariously jank fun if you play it as a stealth game.  It's on par if not worse than a lot of old PS2 stealth games; I don't mean MGS2 and Splinter Cell, like someone mentioned above, it's more like the ones that came from Japan to cash in on the craze.  At the start, stealth was walk up to enemy, hit button, they go down.  Now I'm going invisible, I can run and they don't hear a thing, and I have a gadget that creates a sound anywhere I point it, so I can just aim at a far wall and take out an entire room in seconds.  This isn't hyperbole.  At one point I wanted to open fraps and take a video of how bad the AI was, but it actually helps make stealth more enjoyable, at least.  The tiny bit of shooting I tried in the usual bad RPG shooter stuff where you point, aim, and end up shooting eight feet to the left.

That's all the action stuff.  The conversation system and how you affect the story is what I'm really liking.  The conversation system is better than most games, I think.  I can see people not liking how everything is on a timer, but it's never two dudes standing around not saying a word or repeating dialog.  I won't do a good job explaining, so I won't too much, but I will say that it does a very good job at making you feel like what you matters.  Even the fact that I'm playing stealth and not getting detected, or the orders I do mission despite them being non-linear, and other seemingly minor things impacts conversations.

and yeah, the game is pretty funny.

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #134 on: June 03, 2010, 03:45:31 AM »
Mine should be here today after I get home
fat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #135 on: June 03, 2010, 04:00:55 AM »
If you play this by trying to avoid combat, then you'll get the most out of it since it utterly sucks as a shooter. It's becoming one of my favourite games in years. There's a mission where it's just talking, and it's one of the best missions I've played in the game so far. Everything just flows almost seamlessly and never feels like say.. Dragon Age.
itm

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #136 on: June 03, 2010, 04:06:05 AM »
I'm convinced this is some sort of PC apologist thing
fat

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Alpha Protocol
« Reply #137 on: June 03, 2010, 06:54:18 AM »
sup

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #138 on: June 03, 2010, 08:22:54 AM »
Tom Chick liked Deadly Premonition more too.

I'm convinced this is some sort of PC apologist thing

PC version is the best one, it runs like shit on consoles.
itm

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Alpha Protocol
« Reply #139 on: June 03, 2010, 08:24:01 AM »
I'm convinced this is some sort of PC apologist thing

I cancelled my gamefly copy and instead may just try out the PC version through the usual methods. I will say my Bat alarm is going off because the usual crowd is starting to praise the game

http://fidgit.com/archives/2010/06/11_ways_alpha_protocol_is_bett.php

which is generally a sign that its a real piece of shit.

Not aimed at anyone here.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #140 on: June 03, 2010, 09:29:15 AM »
He's right about everything but the mini games. He does also preface it by saying it does have some negatives, but then Chick never really liked ME2.

It is better as an RPG and storyline wise, basically because there's a massive amount of choice in how things play out.

Quote
Mass Effect 2 doesn't have Steven "Don't call me Steve" Heck.

Heck is an awesome character, one of the emails he sends you is incredible.
itm

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Alpha Protocol
« Reply #141 on: June 03, 2010, 09:36:44 AM »
Just to clarify my issue with the Tom Chick types of this world is that they practice a sort of affirmative action policy when it comes to games and they sometimes overly value "innovation" over actual execution when it comes to gameplay.

A person can critique anything and like anything they want. But its a bit silly when the practice of critiquing only works to favor what they perceive to be underdog games. Because of the positive buzz among certain people I've decided to play Alpha Protocol. So I'll be curious to see if this is a case of a real unique gem or just another case of Chick types over praising a highly flawed and janky game to sort of try to balance some Karmic scale they have in their head when it comes to gaming.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #142 on: June 03, 2010, 09:41:50 AM »
The difference with Chick is that he's highly likely to have a column that's 11 ways Alpha Protocol is worse than Mass Effect 2. He did it with Infamous, went with the things he hated first, but then the things he loved. The Heavy Rain/Deadly Premonition diaries were great too, dealing with the same themes across both games.

If you look at them in isolation then they definitely give off the vibe you mention. But if you read the QT3 forums, he's pretty consistent with his tastes.
itm

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Alpha Protocol
« Reply #143 on: June 03, 2010, 09:47:26 AM »
The difference with Chick is that he's highly likely to have a column that's 11 ways Alpha Protocol is worse than Mass Effect 2. He did it with Infamous, went with the things he hated first, but then the things he loved. The Heavy Rain/Deadly Premonition diaries were great too, dealing with the same themes across both games.

If you look at them in isolation then they definitely give off the vibe you mention. But if you read the QT3 forums, he's pretty consistent with his tastes.

I'll fully admit that if he is doing such a thing then cool. I haven't seen it too often but honestly I don't visit that site that often so I certainly could be missing them. And I never post in those forums so I never see his thoughts there.

I would certainly like to see that because when a person unabashedly lavishes praise on games like Brutal Legend and Section 8 which have crazy flaws but disses other big name games something slightly odd is going on.

« Last Edit: June 03, 2010, 09:48:58 AM by Stoney Mason »

cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #144 on: June 03, 2010, 12:37:06 PM »
I'm convinced this is some sort of PC apologist thing

The PC version isn't that great, though.  Even ME1 felt more like a PC game than this simply because the interface was more natural.  Even though I'm playing Alpha Protocol with a kb/m, you can tell that it was designed for the 360 controller.  Things like how the hacking game is obviously made for a two analog sticks and the solution for the PC is awkward (moving boxes restricted to four direction using the mouse is like you have to tug on it to move it one space).  They doesn't let you bind skills to the number bar, etc.  I've seen people complaining about the mouse smoothing being locked on too, making it difficult to control for them or something like that.  The only thing that sets it apart from the console version is just visual quality.

The appeal is more the conversations and how that all affects the story and how it makes you feel like a spy.

Heck is an awesome character, one of the emails he sends you is incredible.

Heck > Nathan Drake, etc.

Nolan North finally finds the role he was born to play.
« Last Edit: June 03, 2010, 12:40:14 PM by Linkzg »

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #145 on: June 03, 2010, 05:08:30 PM »
Who's playing Hard Recruit like me
fat

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: Alpha Protocol
« Reply #146 on: June 03, 2010, 05:32:04 PM »
This game is pretty awesome but really janky on PC and the controls are terrible, still awesome though.
USA

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #147 on: June 03, 2010, 05:41:08 PM »
Jankawesome, if you will.
dog

cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #148 on: June 03, 2010, 05:50:21 PM »

 :(

one thing that's neat about the conversation system is that as you become more friendly with people, their attitudes change a bit.  Some seem to be more willing to talk casually while others care less for it and are all concerned and shit.

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #149 on: June 03, 2010, 06:00:21 PM »
(Image removed from quote.)
 :(

one thing that's neat about the conversation system is that as you become more friendly with people, their attitudes change a bit.  Some seem to be more willing to talk casually while others care less for it and are all concerned and shit.

No female main character.  :(
dog

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #150 on: June 03, 2010, 06:03:03 PM »
Hard Recruit? anyone? i cant be the only one with hairy nuts here
fat

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #151 on: June 03, 2010, 07:06:29 PM »
Wow, I'm doing the training and I already want to shut this off

edit: Wtf? :rofl

How did I pass a mission by just using the Radio Alarm gadget 3 times? What a piece of shit
« Last Edit: June 03, 2010, 07:09:38 PM by demi »
fat

Sho Nuff

  • o/~ TOUCH ME AND I'LL BREAK YOUR FACE o/~
  • Senior Member
Re: Alpha Protocol
« Reply #152 on: June 03, 2010, 07:09:51 PM »
I am so torn regarding whether or not I want to play this. ugh

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #153 on: June 03, 2010, 07:15:38 PM »
I like how his "skill" that you "activate" is the "ability" to "see" if they "see" you

It's so RPG... man
fat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #154 on: June 03, 2010, 07:28:46 PM »
Once you get past Saudi (about 2-3hrs in) the game really opens up. The training and early missions are shit.
itm

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #155 on: June 03, 2010, 07:37:30 PM »
I did the gadget training and he's like "ok there are alarms and the guards want to beat you up" so the door opens and WOOOPS theres a fucking guard shooting at me already so I start running like a headless chicken and using the alarm gadgets. Then its like "ok you did it, you win" and I got $20000
fat

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #156 on: June 03, 2010, 07:50:40 PM »
I did that too, it's shitty design. You just have to use the gadget three times in that mission and you complete it as long as you don't die.
itm

etiolate

  • Senior Member
Re: Alpha Protocol
« Reply #157 on: June 03, 2010, 08:16:57 PM »
Read those reviews and destructoid really needs a real editor on staff.

AP sounds like a game full of typical PC flaws and bugs that PC fans just ignore because they love shit with tons of menus.

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: Alpha Protocol
« Reply #158 on: June 03, 2010, 08:41:39 PM »
This game is so fucking good. I mean jesus, wow. This should've been a PS3 exclusive.

Am I the only one who gets themselves killed if they get caught rather than have to shoot people?
USA

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #159 on: June 03, 2010, 08:46:39 PM »
No, I'm trying to play a majority stealth character, but sometimes you get seen and that's why I'm maxing out Pistol as well as Stealth 8)
itm

chronovore

  • relapsed dev
  • Senior Member
Re: Alpha Protocol
« Reply #160 on: June 03, 2010, 09:52:40 PM »
I did the gadget training and he's like "ok there are alarms and the guards want to beat you up" so the door opens and WOOOPS theres a fucking guard shooting at me already so I start running like a headless chicken and using the alarm gadgets. Then its like "ok you did it, you win" and I got $20000
I did that too, it's shitty design. You just have to use the gadget three times in that mission and you complete it as long as you don't die.
:rofl
QUALITY! IMMERSION! REALISM!

Seriously, I was picturing Steve Gutenberg in a POLICE ACADEMY setting for your spy training there.

It's funny when a game can't get the training portions right; in many cases it's the only chance you get to educate the player, since no-one reads the manual.

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: Alpha Protocol
« Reply #161 on: June 03, 2010, 10:06:05 PM »
Oh man Police Academy. That is hilarious.
USA

naff

  • someday you feed on a tree frog
  • Senior Member
Re: Alpha Protocol
« Reply #162 on: June 03, 2010, 10:12:00 PM »
Read those reviews and destructoid really needs a real editor on staff.

AP sounds like a game full of typical PC flaws and bugs that PC fans just ignore because they love shit with tons of menus.

Yeah, while I like Jim Sterling at times, he's a whiney douche the majority of the time. But he brings a lot of hits to the site being controversial so he stays. Wish he had a lesser role in the site though. Still it's a pretty good blog and the community is pretty funny.
◕‿◕

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #163 on: June 04, 2010, 02:33:33 AM »
No, I'm trying to play a majority stealth character, but sometimes you get seen and that's why I'm maxing out Pistol as well as Stealth 8)

You HAVE to be Stealth, the shooting is abysmal
fat

Jansen

  • Senior Member
Re: Alpha Protocol
« Reply #164 on: June 04, 2010, 02:36:20 AM »
i wish i would have stopped playing this before i got an achievement. now i feel compelled to finish this fucking turd :(

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #165 on: June 04, 2010, 02:39:31 AM »
No, I'm trying to play a majority stealth character, but sometimes you get seen and that's why I'm maxing out Pistol as well as Stealth 8)

You HAVE to be Stealth, the shooting is abysmal

Don't use shooting, use abilities. The pistol one lets you have 3 shots if you upgrade it.
itm

cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #166 on: June 04, 2010, 02:40:58 AM »
No, I'm trying to play a majority stealth character, but sometimes you get seen and that's why I'm maxing out Pistol as well as Stealth 8)

You HAVE to be Stealth, the shooting is abysmal

yeah, I'm already thinking that the second time through, I'll probably still play with stealth, only I'll start stabbing people and not worry about getting detected.

Hard Recruit? anyone? i cant be the only one with hairy nuts here

I'm going to play recruit mode next time or the time after that.  They mention that there are unique dialog options when playing in that mode, and I'd rather go through it regular at first.  The mode unlocked from finishing the game is also supposed to have its own dialog choices.

demi

  • cooler than willco
  • Administrator
Re: Alpha Protocol
« Reply #167 on: June 04, 2010, 02:42:42 AM »
I'm gonna play stealthy and spare everyone, then do play 2 as a Veteran (unlocked when you beat it as Recruit) as a shooting badass angel of death and kill everyone
fat

cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #168 on: June 04, 2010, 02:47:45 AM »
"I stacked my assault rifle stat for eight hours to shoot straight 3 out of 10 times...only with assault rifles"  :munch


Bebpo

  • Senior Member
Re: Alpha Protocol
« Reply #169 on: June 04, 2010, 04:49:03 AM »
Did a paragon-ish playthrough.  Didn't kill a single person in gameplay or in cutscenes.  Never fired my gun with a real bullet once! 
I made friends with EVERYONE.  Good guys/bad guys, they all liked me.  So I had support from multiple people all the time and jobs offers from everyone at all times. 
I let all the smaller bad guys go free as they were a lesser evil in the pursuit of JUSTICE and they helped me take on the real badguy.

In the end
spoiler (click to show/hide)
Everyone around me died, but I saved the world and went off on my boat all alone
[close]

I had 10s with
spoiler (click to show/hide)
Mina, Scarlett, Albatross, Leland, Marburg
[close]
because they were the people that generally appreciated the fact that I hadn't killed anyone and was super stealthy and unseen and that I had a sense of the bigger picture over being emotional and focusing on the individuals.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Alpha Protocol
« Reply #170 on: June 04, 2010, 08:51:20 AM »
Got it via the usual methods on PC and played for like 30 minutes last night. It will be awhile before I can get back to it because of RDR.

My first impression is that its pretty ugly for a PC game. Especially animation wise where it feels about on par with a PS 2 game. Something funky is going on with the mouse control also so I just plugged in the 360 controller.

As far as gameplay I didn't really get far enough to make any strong value judgments. I can tell a lot of the discomfort from reviews comes from the fact that it looks like a splinter cell game or something but the actual action mechanics are clearly RPG derived in most cases. Most obviously the shooting of course. Maybe a VAT's style system would have helped them.   

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Alpha Protocol
« Reply #171 on: June 04, 2010, 08:57:10 AM »
AP sounds like a game full of typical PC flaws and bugs that PC fans just ignore because they love shit with tons of menus.

it's not that pc players ignore flaws and bugs, they bother us just as much as bugs bother people playing console versions

pc players just know that in the majority of cases the glitchy or broken shit will eventually be patched out,  either from the devs themselves or by the insane modders out there

with console versions, if the devs don't have the time/resources/inclination to patch, it just stays broken forever
sup

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Alpha Protocol
« Reply #172 on: June 04, 2010, 09:37:00 AM »
You cannot judge the game by the first 2 hours. It's almost a completely different game once you get out of Saudi
itm

Bebpo

  • Senior Member
Re: Alpha Protocol
« Reply #173 on: June 04, 2010, 09:43:23 PM »
So I'm doing my Rambo run with shotgun/toughness and holy shit the game is so much harder when you kill people.  More enemies with better guns and stronger armor and while you are taking that 1-2 seconds to aim, you are getting murdered.  Game was clearly meant for stealth.  I ended up dropping a bunch of points into stealth even in this run just so I can sneak around when I need to and then shotgun people in the back.  I think no matter what style of play you want to do, until you get to like lvl.10-13 and have decent skills you really need to play stealth.

I think the best way to play if you want to be evil is to do a silent assassin play.  Don't be seen but then in story scenes assassinate everyone. 

cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #174 on: June 05, 2010, 02:38:09 AM »
My ending was
spoiler (click to show/hide)
everyone lived except that one chick in Rome who was annoying.  Saving random Rome people and a museum > her? obvious choice.  In the end I didn't kill anyone and everyone was brought to justice.  I punched that Leland guy in the face when he said the justice system wouldn't hold him.  Not like a normal punch because Mike did an entire kung fu stance and did a light speed jab to his cheek.
[close]

The only thing I was disappointed by, I mean, outside of the broken jank ass action stuff, was that it didn't resolve everything as much as I'd like.  I wanted to know more about
spoiler (click to show/hide)
Sis, Omen Deng, etc.  In the end, it seems like they just wanted to wrap up the main story and all that "side" stuff was just brushed away.
[close]

Bebpo

  • Senior Member
Re: Alpha Protocol
« Reply #175 on: June 05, 2010, 04:13:35 AM »
Regarding that stuff, I get the feeling that like their other projects stuff got cut along the way due to budget/time issues.  Because of the game structure it actually hides it pretty well if that was the case.  They can have little things leading to other things that never got in, but you just figure the story didn't branch that way and you missed it.

With Sis' I'm 100% sure there was supposed to be more in there because when you talk to albatross about the locket it creates this whole subplot with Sis'/Albatross/G22 that is never mentioned again.

cool breeze

  • Senior Member
Re: Alpha Protocol
« Reply #176 on: June 05, 2010, 12:32:42 PM »
That's exactly how it felt.  I kept thinking I made a choice at one point that just stopped things from progressing, but in the end, it isn't like there was a resolution either way.

I was totally expecting something more with Sis too.  You expected
spoiler (click to show/hide)
an entire story about how G22 was doing shady business and grooming super soldier kids or some shit like that.  There would be a mission where you chose to go after them and save Sis from them.  Things like that.  In the end she just shows up, cuts you loose, and doesn't stick around to fight.
[close]

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #177 on: June 05, 2010, 04:15:33 PM »
Got my copy in the mail today, I've played it for about 2 hours or so and I'm loving it. Still in Saudi Arabia killing A-rabs in the desert, which most people agree is the low point of the game, so I'm really looking forward to what's in store for me after I finished up this last mission here. There are a few things that bug me like random framerate drops, mouse smoothing [boooooo!], and the quirkiness of the combat, but outside of that I really don't have any problems with it. I like creeping around in the shadows and karate-chopping guys in the throat or using the sound gun to lure enemies away from the prying eyes of their compatriots.

This time I'm playing stealth and being a respectful professional, but I'm going to do the opposite of that next time I think.
dog

WrikaWrek

  • Let your soul glow
  • Senior Member
Re: Alpha Protocol
« Reply #178 on: June 05, 2010, 04:18:29 PM »
My ending

spoiler (click to show/hide)
Boned every chick in the game, killed the bad dudes, went home on a boat with girl.
[close]

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Alpha Protocol
« Reply #179 on: June 05, 2010, 06:16:16 PM »
Finally made it out of Saudi Arabia without getting riddled with bullets. I can definitely see that the game is already starting to open up in giving you the choice of where to go next and also with how contacts are starting to play a bigger role.
dog