I'm going to rename the game here and now: UNHAPPY WARS.
What is WRONG with Japan, can't grok networking to save their life. The game is plenty of fun when it works right, but even after a sizable Title Update (42MB), the wait in the Lobby has three separate countdowns, and always stalls on the last part of the last countdown, one unit short of completion, for a duration equal to all the previous counts combined. Sometimes, at this point, instead of proceeding to the game, it kicks me back to the main menu, but there is no way to know if it's going to crash out or continue to the delicious fracas without JUST WAITING FOREVER for the result, on "11/12," or "17/18," or "8/9."
Also, right after the Title Update, there was an interesting PVP match where I couldn't damage the enemy team members, but they could cast beneficial spells on me, so there's some kind of binary bit for who is enemy vs. ally, and it got flipped. We played for about 10 minutes before the game crashed. I've had three or four other matches which had gone quite long, but crashed out before completion. Of course, none of these will count toward completion of its grindy "play more than 100 games" -- ffffuuuu...
Solved all the riddles in Arkham City. Probably going back to Nocturne now or play Deadspace or Bioshock.
I felt pretty great after doing that. Have you also done the Riddler's Hostages?
I didn't care for it much at first, but I've been hooked on Mark of the Ninja ever since I realized that it's just one big stealth puzzle game. Hadn't read up on it at all beforehand.
How could you *not* see it as anything other than a stealth puzzler? Did you just see it as an action game? That would be frustrating.