I don't like DmC, myself. I used to think part of the problem was that I started playing it right after I'd finished Metal Gear Rising. Like, I took the Rising disc out, put the DmC disc in, and was disappointed from the start. I went back to it a few weeks ago and somewhat remembered why I didn't like the game and why I put it down. Then I put it down again because there are better things to do with my time, and my last cloud save before my PS3 borked last summer was from way early on in the game and I didn't want to do that stuff all over again since it was still fresh in my mind.
I guess part of the reason is because I didn't feel like DmC challenged me in any way even though I was playing it on Hard. It's braindead easy to get higher combos. I dunno why, but I suck at combos in console fighting games (but I've never played a fighting game outside of an arcade with a fighting stick, so who knows), but stuff like character action games or ARPGs or games with fighting elements, I'm generally okay at them and get high combos no problem. DmC kinda felt like it was a bit insulting to me in the way that DMC2 did when it was super-easy to get combos there ... and fight demon helicopters and whatever they decided to put in that game when Capcom was on acid at the time. Another reason is that the game's corridor design/encounter design was kinda boring, and the boss fights that I'd fought were really boring. I didn't like the coloured enemies either for reasons given in this thread. It made the combo design and combat design a little more restrictive than I would have liked, and then after the halfway point when you realize how to beat up the coloured enemies, it ends up being a little monotonous.
I did think NT had an interesting thing with the story scenario and parodying FOX News during cutscenes. But on the other hand, I agree with Sunblade in terms of the writing. I think we'd talked about that at one point and when I watched him stream (since i think he might have gotten further than I did?), parts of the writing felt a little... try-hard, I guess? Granted, the only other NT game I'd played was Heavenly Sword, so I dunno how their writing is typically like.
I think the platforming is pretty good! It felt all right! The art design is decent, but when it's in motion and you have to play around with it, it feels a little busy and stuff gets in the way.
I don't think DmC is a bad game; I think it's a very mediocre game. It's there for you to play if you don't really have anything else to play, and in the character action genre, you could probably find something better to play. If you wanted to increase your repertoire in terms of games you've played, you could probably go for it too. I just put it down because I decided that I had better things to play at that point and I still do. One day I'll beat it, I guess. I put it in my "I want to beat this one day so I can say that I beat it" pile.
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In other news, I started Danganronpa 2 and Layton vs Wright. I haven't gotten too much into either because I've been busy for the last two weeks with other stuff.