So I tried the WET demo. You play as Rubi, your typical action game heroine, meaning she has a mean look, poses like a super model, has some guns and a sword, and her pants are rammed way up her ass. The game is incredibly generic and nothing stands out about it whatsoever. I only say this because you just get the impression that they were
trying to do the exact opposite, and failed. Wet is a Max Payne/Dead To Rights/Stranglehold game, only it doesn't feel as polished. The visuals are weird; it's like a high-resolution PS2 game, but with some good details here and there. The "grindhouse" effect they are using looks awful and is annoying.
The core game play is actually okay, but everything is too easy. When you jump, slide, or wall-run at enemies, everything slows down to the point that it is ridiculously easy to take out multiple targets at once with your pistols, no matter how far away they might be. There was one point where you slide down a ladder while shooting at two enemies, and
it was going so slowly that I didn't even realize I was moving downwards. I stopped shooting at one enemy for a second, and he did nothing in retaliation. Character deaths are hilariously bad. At one point, I jumped when I should have wall-ran, and at the end of the awful death animation, Rubi let out a bizarre "BLAAHHH" that made me spit up my drink.
Things did get a little better when the training stuff ended and the game puts you in a open area with endlessly-respawning enemies (you have to destroy three spawn points to clear it), and gives you a reason to try and rack up combo kills (it refills your life), but there were never enough enemies to do anything more than rack up two or three hit combos. After this, the game shows you "Rubi Vision" mode, which gets triggered when Rubi gets pissed off. The environments then turn bright red, while Rubi and the enemies are rendered in a simplistic black and white "Sin City" style. You then can run around at a faster speed and your handguns have rapid fire. There were more enemies to kill in this area, and the flow of the game actually seemed a bit better; it also has a more violent tone, as enemies splatter tons of (white) blood and "explode" into black smoke when they are killed. I would have preferred it if they made the entire game with this look instead; at least it would have stood out more.
Following the blood rage, the demo then ends with QTE-filled rail shooting car chase. Even though it wasn't even that long, this felt too repetitive and somewhat dull thanks to the bland visuals.
The demo is clearly based on the initial mandatory "training area" of the game, so maybe in the final product, things pick up and it gets better, but this demo didn't exactly make me want to rush out to pick up WET. Ultimately, the demo comes off as just another third person shooter that will bomb and hit the bargain bins in no time flat.
"Ass 2 Mouth" also made Spider-Man Friend Or Foe. I bet Eel's GONNA LOVE THIS GAME!
