Author Topic: Real weekly news from Moonspeakland (9/10/09)  (Read 4461 times)

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Real weekly news from Moonspeakland (9/10/09)
« on: September 08, 2009, 01:27:11 AM »
« Last Edit: September 09, 2009, 12:51:25 AM by distantmantra »
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Purple Filth

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Re: Weekly news from Moonspeakland (9/10/09)
« Reply #1 on: September 08, 2009, 01:29:10 AM »
I'm hearing that a No More Heroes side story for the PS3/360 is in this week's Famitsu...

sounds fake.

If true though then  :lol

demi

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Re: Weekly news from Moonspeakland (9/10/09)
« Reply #2 on: September 08, 2009, 01:31:13 AM »
You should really make these threads when theres at least scans... or... something
fat

Re: Weekly news from Moonspeakland (9/10/09)
« Reply #3 on: September 08, 2009, 01:31:38 AM »
Yeah, it sounds pretty fake but I've seen it on a couple different sites. Hopefully the tale of contents scan turns up shortly.
野球

Re: Weekly news from Moonspeakland (9/10/09)
« Reply #4 on: September 09, 2009, 12:20:59 AM »
ToC is out. What's with Nier only listed under 360? Is SE pulling another Last Remnant?
野球

Re: Weekly news from Moonspeakland (9/10/09)
« Reply #5 on: September 09, 2009, 12:31:46 AM »

野球

Purple Filth

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Re: Weekly news from Moonspeakland (9/10/09)
« Reply #6 on: September 09, 2009, 01:12:32 AM »
ToC is out. What's with Nier only listed under 360? Is SE pulling another Last Remnant?

Could be or its another Bayonetta situation were they labeled that game as 360 only :lol

Tekkaman Blade is in? nice

Bebpo

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #7 on: September 09, 2009, 01:14:32 AM »
I thought Tekkaman was in the first one?

I'm guessing this is just the Japanese release of the US version with its extra content

Hitler Stole My Potato

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #8 on: September 09, 2009, 01:24:04 AM »
*scratches chin pretending to know what the hell is going on*
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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #9 on: September 09, 2009, 01:24:28 AM »
Since we still don't know which new characters are in the US release, I'm looking quite forward to the translation of that article.

Purple Filth

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #10 on: September 09, 2009, 01:26:17 AM »
I thought Tekkaman was in the first one?

I'm guessing this is just the Japanese release of the US version with its extra content

Two different characters basically.

Tekkaman Blade was meant to be a reboot  of the original mythos but the only thing similar IMO was the suit and its powers. (I didn't even know there was an earlier version  since i just watched this one)

@ bold: my guess as well
« Last Edit: September 09, 2009, 01:35:25 AM by Purple Filth »

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #11 on: September 09, 2009, 01:33:04 AM »
I see Madworld is finally getting a Japanese release.  Wonder how much it will be censored?

I thought Tekkaman was in the first one?

I'm guessing this is just the Japanese release of the US version with its extra content

What Purple Filth said; these are two different characters.

There's no question that this update is what the U.S. will be getting.  Still no mention of online play yet officially.  I hope it's still there.
ど助平

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #12 on: September 09, 2009, 02:05:12 AM »
i'll have the mongolian beef please

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #13 on: September 09, 2009, 02:56:45 AM »
i'll have the mongolian beef please

Cut it out with the trolling on anything Asian.
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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #14 on: September 09, 2009, 03:03:06 AM »
Nier :rock

next gen Drakengard :rock

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #15 on: September 09, 2009, 03:35:29 AM »
Quote from: Jonnyram
Thought I'd make a new thread so the info is not all buried deep in last week's Famitsu thread.
[highlight]No scans![/highlight] Don't post them, don't ask for them, but you can discuss their content.


Weekly Famitsu (09/09/10 street date)

// NEW GAMES //
Wii | Tatsunoko vs Capcom: Ultimate All Stars
- new character, Tekkaman Blade
- online vs
- balance adjustments

Wii | Super Monkey Ball Athletic

Wii | Mad World
- coming to Japan at last

PS3 | Final Fantasy XIII
- new character, Dodge, Sazh's son

360 | NieR Gestalt
- action game
- dev by Cavia

??? | NieR Replicant
- main character is a female
- 2 page teaser ad this week
- will be fully unveiled in next week's issue

DS | WiZmans World
- RPG by Jelcom

PS3/360 | Silent Hill Homecoming
- cancelled for Japan :(

// REVIEWS //
DS Clash King V201 8777
DS Katei Kyoushi Hitman Reborn 7667
DS Kindaichi: The Devil's Murder Voyage 6667
DS More! Let's live with Hamster. She's had a baby 6666
DS SaGa 2 Goddess of Destiny 9778
DS Wolf and Spice: the Wind that crosses the Sea 7778
DS Idolm@ster DS 7887
PSP Powerful Pro Portable 4 10988
PSP Detective Jinguji Saburou: Ashes & Diamonds 8888
PSP Ys Seven 8888
Wii Forever Blue 2 9999
Wii House of the Dead Overkill 6666
PS3 Fuel 8686
PS3 Tears to Tiara Gaiden 6677
PS3 Terminator Salvation 5775
PS3 Wet 7788
360 Fuel 8686
360 Terminator Salvation 5775
360 Velvet Assassin 7786

Weekly Jump (09/09/14 street date)

DS | Dragon Quest VI
- coming soon!

Mobile | Dragon Quest III

EOP
ど助平

MCD

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #16 on: September 09, 2009, 03:40:07 AM »
THAT'S GROO NOT JONNYRAM

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #17 on: September 09, 2009, 03:44:04 AM »
ど助平

Bebpo

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #18 on: September 09, 2009, 03:45:10 AM »
DQVIr - fuck yeah
GvGNext - fuck yeah
FFXIII - fuck yeah
Nier - ???
Tatsunoko - meh; game wasn't that great of a fighter
SMB Athletic - lolololol

demi

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #19 on: September 09, 2009, 03:50:58 AM »
lol, japan doesnt want silent hill 5
fat

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #20 on: September 09, 2009, 03:51:39 AM »
Tatsunoko's fun, and this update's gonna have balancing plus online play.  Totally there.  I'd much rather play TvC than MvC2. 
ど助平

Bebpo

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #21 on: September 09, 2009, 03:57:08 AM »
Tatsunoko's fun, and this update's gonna have balancing plus online play.  Totally there.  I'd much rather play TvC than MvC2. 

I'd much rather play neither of them.  MvC2 has been played to death and TvC got kind of boring after a week of playing it.  Me & my friend were happy to move on to SFIV when that came out a little later and never look back.

Double the roster size, put it on X360/PS3 so it doesn't look like jaggy shit, and work on the movelists (rockman is such a PoS in this game) and maybe I'll care.

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #22 on: September 09, 2009, 03:58:37 AM »
Tatsunoko's fun, and this update's gonna have balancing plus online play.  Totally there.  I'd much rather play TvC than MvC2. 

I'd much rather play neither of them.  MvC2 has been played to death and TvC got kind of boring after a week of playing it.  Me & my friend were happy to move on to SFIV when that came out a little later and never look back.

I just like having some variety-- I'm up for any fighter as long as its made well enough.
ど助平

EmCeeGrammar

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #23 on: September 09, 2009, 04:11:40 AM »
Tatsunoko's fun, and this update's gonna have balancing plus online play.  Totally there.  I'd much rather play TvC than MvC2. 

I'd much rather play neither of them.  MvC2 has been played to death and TvC got kind of boring after a week of playing it.  Me & my friend were happy to move on to SFIV when that came out a little later and never look back.

Double the roster size, put it on X360/PS3 so it doesn't look like jaggy shit, and work on the movelists (rockman is such a PoS in this game) and maybe I'll care.

With the exception of being on the hd consoles, what makes you think they won't add more characters and work on the movelists so that certain characters do better? I thought that's what they mean by "balancing".
sad

Bebpo

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #24 on: September 09, 2009, 04:15:22 AM »
Yeah I strongly dislike 75% of fighting games even though it's one of my favorite genre.

For example I hated every Arc game after GGXX until Blazblue, I hate most snk fighters after Garou except KoF98, 2002/2003, I think Tekken is boring and Soul Calibur is fun for like 2 weeks until you're done having shallow fun.  Yet I really liked Arcana Heart and Dead or Alive 4; go figure.

With the exception of being on the hd consoles, what makes you think they won't add more characters and work on the movelists so that certain characters do better? I thought that's what they mean by "balancing".

They're adding 2 new characters.  The game needs another 10-12.  It's like how MvC was forgettable and then MvC2 with 2-3x the cast was legendary.  Or how Guilty Gear was forgettable and then GGXX with 2x the cast was legendary.
« Last Edit: September 09, 2009, 04:17:28 AM by Bebpo »

Jansen

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #25 on: September 09, 2009, 04:37:38 AM »
cavia sucks so i hold no hope for nier

 

<3 <3
« Last Edit: September 09, 2009, 04:56:14 AM by Jansen »

EmCeeGrammar

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #26 on: September 09, 2009, 04:39:47 AM »
*shrug
I did maybe 15-20ish sessions at my local arcade with a MvsC2 cabinet.  If anything the huge roster was very intimidating and one of the reasons I couldn't get into it.  Not to mention that there's like what, 1/8 of the roster that's viable for a competitive game?  I had more fun with the Soul Calibur units,

spoiler (click to show/hide)
because they have space to put noob movesets for all the characters on the cabinet. Tutorial mode is good too
[close]

edit: damn, I thought this was more like one of those sequels disguised as an expansion pack.  Guess no Dante or Amaterersu [sic]
« Last Edit: September 09, 2009, 04:43:38 AM by EmCeeGrammar »
sad

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #27 on: September 09, 2009, 04:40:58 AM »
cavia sucks so i no hope for nier

 

<3 <3

The Pursuit of Happyness the Official Game of the Movie?
sad

MCD

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #28 on: September 09, 2009, 04:50:12 AM »
cavia sucks so i no hope for nier

 

<3 <3

The Pursuit of Happyness the Official Game of the Movie?
:rofl

EmCeeGrammar

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #29 on: September 09, 2009, 05:33:23 AM »
That's my first lol on evilbore. Only took over 1000 posts!
sad

MCD

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #30 on: September 09, 2009, 06:44:57 AM »
That's racist!

EmCeeGrammar

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #31 on: September 09, 2009, 07:17:31 AM »
cavia sucks so i hold no hope for nier

 

<3 <3

That boy looks EXACTLY like Jaden Smith, Will Smith's son.

Are you shitting me? He played Will Smith's son in The Pursuit of Happiness.
I just made a pop culture reference not two posts ago about it.
 :( :-\ :'(
sad

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #32 on: September 09, 2009, 01:26:35 PM »
Cut it out with the trolling on anything Asian.

OH COME ON

that wasnt even trolling

the thing looks like a menu

you cant sit there and tell me that thing doesnt look like a menu

demi

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #33 on: September 09, 2009, 01:27:17 PM »
Lyte Edge just has yellow fever. And lots of little dollies.
fat

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #34 on: September 09, 2009, 02:35:28 PM »
he threatened to ban me last night ::)

ooh he so sensitive

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #35 on: September 09, 2009, 03:55:32 PM »
he threatened to ban me last night ::)

ooh he so sensitive

You should have said the menu thing to begin with.  :P  You knew exactly which threads I was referring to without me saying anything, so you know what's up.
ど助平

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #36 on: September 09, 2009, 04:25:26 PM »
i think my point was that i WASNT trolling in this thread nor the ng sigma thread, in that thread i was just making fun of the way he butchered the title, whats next, banning someone for posting an all your bases belong to us or conglaturations jpeg?

demi

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #37 on: September 09, 2009, 04:55:02 PM »
wtf? fuck off man.
fat

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #38 on: September 09, 2009, 05:25:58 PM »
HAW HAW HAW SO FUNNY

i think my point was that i WASNT trolling in this thread nor the ng sigma thread, in that thread i was just making fun of the way he butchered the title, whats next, banning someone for posting an all your bases belong to us or conglaturations jpeg?

You were trolling in this thread.
ど助平

Bebpo

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #39 on: September 09, 2009, 05:55:27 PM »
shows how exciting the actual Japanese news is

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #40 on: September 09, 2009, 06:36:46 PM »
no, i wasn't

it was a joke

key word joke

oh and by the way

[15:36]   <anonymous>   yeah hes always been a bad mod, ignore him
[15:39]   <anonymous>   i dont think he is aware he takes things too serious sometimes
[15:39]   <anonymous>   i blame japan

MCD

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #41 on: September 09, 2009, 06:51:28 PM »
take this shit to private.

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #42 on: September 09, 2009, 07:05:28 PM »
no, i wasn't

it was a joke

key word joke

Not funny.  Troll.  And yes, do stop talking about this here.  Feel free to PM me with more insults.

Quote
oh and by the way

[15:36]   <anonymous>   yeah hes always been a bad mod, ignore him
[15:39]   <anonymous>   i dont think he is aware he takes things too serious sometimes
[15:39]   <anonymous>   i blame japan

GEE, I WONDER WHO THAT COULD BE?  :lol  I was speaking with someone else last night about your recent behavior, by the way.
« Last Edit: September 09, 2009, 07:08:28 PM by the lyte edge »
ど助平

Joe Molotov

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #43 on: September 09, 2009, 07:09:06 PM »
:bow Silent Hill is now US exclusive, by Americans for Americans. :bow2

Oh wait, it sucks now.  :usacry
©@©™

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #44 on: September 09, 2009, 07:40:31 PM »
Quote
Not funny.  Troll.  And yes, do stop talking about this here.  Feel free to PM me with more insults.

just because you dont think its funny means im a troll, impeccable logic you have there

Quote
GEE, I WONDER WHO THAT COULD BE?  :lol

it wasnt me if thats what youre implying

Quote
I was speaking with someone else last night about your recent behavior, by the way.

GEE, I WONDER WHO THAT COULD BE?

maybe one of the 2 or 3 other expatriots on this forum? :lol
« Last Edit: September 09, 2009, 07:42:35 PM by drew »

Human Snorenado

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #45 on: September 09, 2009, 07:42:30 PM »
You're not funny, tho.  That's pretty universally accepted.

I dunno about being a "troll" because that would imply you were effective in annoying people.  You're just more fuck all OBNOXIOUS, like a gnat or something.
yar

drew

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #46 on: September 09, 2009, 07:43:01 PM »
i was wondering when you were going to weasel your way in here

FatalT

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #47 on: September 09, 2009, 07:44:18 PM »
lyte edge chill the fuck out

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #48 on: September 09, 2009, 07:55:06 PM »
I apologize for this continuing to be off-topic, guys.

just because you dont think its funny means im a troll, impeccable logic you have there

You have been on this mini-troll kick on Asian stuff lately.  It's old and not funny.  Knock it off.

Quote
Quote
GEE, I WONDER WHO THAT COULD BE?  :lol

it wasnt me if thats what youre implying

Obviously not.  But it's obvious who it is.   :lol

Quote
Quote
I was speaking with someone else last night about your recent behavior, by the way.

Quote
GEE, I WONDER WHO THAT COULD BE?

maybe one of the 2 or 3 other expatriots on this forum? :lol

No.  Moderation shit with another mod.  I don't talk about other members unless it's relating to mod stuff.

For the last time, if you want to continue talking about this crap, PM me.
ど助平

Vizzys

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #49 on: September 09, 2009, 08:09:40 PM »
萌え~

Third

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #50 on: September 09, 2009, 08:14:21 PM »
Oh wow, evilbore drama...

Anyway. Sazh's son looks hilarious. What is SE thinking.

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #51 on: September 10, 2009, 02:56:28 AM »
Yeah I strongly dislike 75% of fighting games even though it's one of my favorite genre.

For example I hated every Arc game after GGXX until Blazblue,

So you pretty much just like GG then.   :P  I can understand not liking the others.  I really enjoyed what I got out of HnK, Battle Fantasia, and Basara X.  The latter would be my favorite Arc game if it didn't have some glaring issues.

Quote
I hate most snk fighters after Garou except KoF98, 2002/2003, I think Tekken is boring and Soul Calibur is fun for like 2 weeks until you're done having shallow fun.  Yet I really liked Arcana Heart and Dead or Alive 4; go figure.

Not even Last Blade?

Quote
With the exception of being on the hd consoles, what makes you think they won't add more characters and work on the movelists so that certain characters do better? I thought that's what they mean by "balancing".

They're adding 2 new characters.  The game needs another 10-12.
[/quote]

It's supposed to be 3-4 characters (with that stupid genie being removed) added, IIRC.  The roster size is fine.  What they need to do is balance it out (like they're doing) and hopefully do something interesting with those big characters.  The Lost Planet mech has got to be the most boring character to play as in any fighting game.   :-\

Quote
It's like how MvC was forgettable and then MvC2 with 2-3x the cast was legendary.  Or how Guilty Gear was forgettable and then GGXX with 2x the cast was legendary.

 ???  Far from forgettable.  It was also the first Vs. game after XvSF to introduce the largest number of new faces.  Had great backgrounds and music too.  MvC2 is awful, awful, AWFUL in those areas.  I think it's safe to say that MvC is far more balanced than MvC2 is also.

Did you forget about GGX and GGX Plus?

*shrug
I did maybe 15-20ish sessions at my local arcade with a MvsC2 cabinet.  If anything the huge roster was very intimidating and one of the reasons I couldn't get into it.  Not to mention that there's like what, 1/8 of the roster that's viable for a competitive game?

Yeah, at high-level play, it's like all Storm, Sentinel, Magneto, Iceman, Cable, and a couple of others.  Game's broken as fuck but people still love it.  Always baffled me...MvC2 could have really benefitted from "HD Remix" style game play tweaking.


ど助平

Bebpo

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #52 on: September 10, 2009, 03:36:19 AM »
Here's the thing.  I love that VF is super balanced and I have absolutely ZERO problems with the roster being 12-16 people.  The reason is that each character has like 100+ moves and so learning just a single character can take MONTHS.  There is always some new strategy or combo to think up and get better.  There is just soooo much depth.  I've played 500+ hours of VF4/5 easily and I'd say I know how to play as maybe 50% of the medium sized roster.

OTOH with 2d fighters, each character has like...3-6 moves.  Learning a character takes a day or two or a week max.  If your roster is small, you're going to exhaust all the depth in like a month tops.  If your roster is 25-50 characters, there's just a lot more gameplay time there in learning how to play.  Another problem is that in VF because each character has so many moves you can have 50 Akira players who all play VERY DIFFERENTLY and you have to form completely different strategies against each.  OTOH you are so much more limited in a 2d fighter, and there is just not that much variety.  Out of 50 Kens, 40 of them will play very similarly.  Having more characters in this case just gives more variety.  Sure at a tournament level play MvC2 may come down to 8-10 characters used; but on a fun level of play with friends or general people every character gets picked and you always get interesting matches.


cool breeze

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #53 on: September 10, 2009, 11:22:43 AM »
Someone found out the new characters for TvC

http://forums.shoryuken.com/showpost.php?p=7456555&postcount=1063
Quote
Mega Man Zero (or Zero Gouki)
Frank West
Yatterman #2
Joe Asakura
Tekkaman Blade
Quote
Frank West

buying the US version now

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #54 on: September 10, 2009, 03:48:10 PM »
That's pretty cool!  Zero could be one of three different characters (regular Zero too), and "Joe" could just be a re-textured non-transformed Viewtiful Joe.
ど助平

Don Flamenco

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #55 on: September 10, 2009, 04:42:12 PM »
Frank!  FRAAAANK!

that's what I'm talking about. 

TvC seemed like a dropped ball, cast wise.  Almost no recent capcom representation -- no Okami, Gene from God Hand, VJ, DMC characters, RE characters, Lost Planet or anything. 

Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #56 on: September 10, 2009, 04:57:42 PM »
Frank!  FRAAAANK!

that's what I'm talking about. 

TvC seemed like a dropped ball, cast wise.  Almost no recent capcom representation -- no Okami, Gene from God Hand, VJ, DMC characters, RE characters, Lost Planet or anything. 

I thought one of the mechs from Lost Planet was already in TvC?
野球

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #57 on: September 10, 2009, 05:56:01 PM »
Frank!  FRAAAANK!

that's what I'm talking about. 

TvC seemed like a dropped ball, cast wise.  Almost no recent capcom representation -- no Okami, Gene from God Hand, VJ, DMC characters, RE characters, Lost Planet or anything. 

I thought one of the mechs from Lost Planet was already in TvC?

A Lost Planet mech and Viewtiful Joe are in the game.  The boss is also from Okami.
ど助平

bork

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Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #58 on: September 10, 2009, 06:12:34 PM »
Here's the thing.  I love that VF is super balanced and I have absolutely ZERO problems with the roster being 12-16 people.  The reason is that each character has like 100+ moves and so learning just a single character can take MONTHS.  There is always some new strategy or combo to think up and get better.  There is just soooo much depth.  I've played 500+ hours of VF4/5 easily and I'd say I know how to play as maybe 50% of the medium sized roster.

Yes, there's no question about VF's complexity.  It has the most depth of any fighting game, 2D or 3D, easily.  And yet I really don't play it because the character, stage, and music design are either boring, bland, or just bad.  The customization stuff does help with the characters, however.

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OTOH with 2d fighters, each character has like...3-6 moves.  Learning a character takes a day or two or a week max.

No, each character has 3-6 special moves, and usually some supers too.  VF is all normals.  A simple punch counts as a "move" in VF.

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If your roster is small, you're going to exhaust all the depth in like a month tops.  If your roster is 25-50 characters, there's just a lot more gameplay time there in learning how to play. 

Completely disagree.  People are STILL playing old games like SSF2T (from 1994!) and finding new ways to play.  Ditto for the Arc games, ditto for Street Fighter IV (arcade), ditto for well, EVERYTHING.  No well-made game is that shallow.

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Another problem is that in VF because each character has so many moves you can have 50 Akira players who all play VERY DIFFERENTLY and you have to form completely different strategies against each.  OTOH you are so much more limited in a 2d fighter, and there is just not that much variety.  Out of 50 Kens, 40 of them will play very similarly.  Having more characters in this case just gives more variety. 

Again, completely disagree.  You can say the same thing about any fighting game.  If you take the average player and give him Akira, you're also going to wind up with 40/50 players playing the same way.  The number of moves a game has no bearing on its depth and how you can play a character.  I've played Ken players who use him in a completely different manner than usual.  Not a single fireball or even Dragonpunch is usually even used. 

The moveset does not limit the way a character can be played.

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Sure at a tournament level play MvC2 may come down to 8-10 characters used; but on a fun level of play with friends or general people every character gets picked and you always get interesting matches.


Oh, sure, it's fun to play MvC2 casually since you can fuck around with various characters.  I find the game to be generally too chaotic and hate its presentation and god-awful music.  Only fighter I've ever seen where people would make tutorials on how to burn your own copy with different music.   :lol
ど助平

Bebpo

  • Senior Member
Re: Real weekly news from Moonspeakland (9/10/09)
« Reply #59 on: September 10, 2009, 07:57:09 PM »
I think the difference between me and you Lyte is that I don't play fighters at tourney or high level of play.  I don't even play online usually.  Just with the local circle of friends at about a medium-level of play.  We learn moves, gameplay systems, strategies, but we don't do high-level of play.  So every character tends to be viable in a fighter if we like them.