Author Topic: Super Street Fighter IV Arcade Edition 2012 Update Now Up!  (Read 138220 times)

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Raban

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Re: Super Street Fighter IV
« Reply #480 on: April 21, 2010, 04:00:44 PM »
The closest Fry's is like an hour and a half out. :(

I dunno, I'm trying to get into fighting games and get some more arcade hits for my Xbox so I can use the stick for more than just one or two games.

Smooth Groove

  • Both teams played hard, my man
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Re: Super Street Fighter IV
« Reply #481 on: April 21, 2010, 04:07:32 PM »
Honestly, just get a SE if you're not even going to use a stick that much.  The main difference between a premium stick and a regular one is durability.  Unless you're a high level player, you won't even feel a difference.  My friends and I couldn't even tell the difference between using the cheap Tekken 5 stick and the HRAP Sanwa. 

bork

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Re: Super Street Fighter IV
« Reply #482 on: April 22, 2010, 04:19:10 AM »
So now people on the West coast and in NYC are gettng legit copies. No mom n' pop stores left to break street date here. :'(
ど助平

Beezy

  • Senior Member
Re: Super Street Fighter IV
« Reply #483 on: April 22, 2010, 12:05:12 PM »
Yeah, videogamesnewyork are suppose to be selling it today. :(

I'm gonna stick with the amazon deal.

bork

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Re: Super Street Fighter IV
« Reply #484 on: April 22, 2010, 06:13:49 PM »
Bestsku.com has the PS3 version in stock now for $32.99.  Their shipping rates are pretty high though.  I'd order it immediately but there's no way in hell it would get to me before I head out to the airport tomorrow morning.   :'(

Checked a Wal-Mart and found nothing.  Someone in Kentucky got lucky and scored a copy there.
ど助平

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #485 on: April 22, 2010, 08:16:16 PM »


BOOM, bitch! I dunno what I was talking about before, I can do DPs pretty well even starting out with this thing, not using shortcuts. I can only get better as time goes on.

And dear lord was MvC2 made to be played on a stick.

bork

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Re: Super Street Fighter IV
« Reply #486 on: April 22, 2010, 08:23:46 PM »
SF4 feels fine with a pad because they intended it to be played (okay) that way.  Older arcade games, like MvC2?  Even HD Remix?  It feels harder to do some stuff with a pad, IMO.
ど助平

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #487 on: April 22, 2010, 09:28:59 PM »
SF4 feels fine with a pad because they intended it to be played (okay) that way.  Older arcade games, like MvC2?  Even HD Remix?  It feels harder to do some stuff with a pad, IMO.

Yeah SF4, because of the shortcuts and leniency on input, is much more pad-friendly. I did alright with my 360 pad but I was unable to use Ultras on command because of the macro buttons spitting out EXes when I want an Ultra and vice versa. On top of that, FADCs are nigh-impossible on the 360 controller.

I tried a Fight Pad, got the Chun-Li one, and it broke within two days, so I took it back and pre-purchased Super with the refund. I liked the pad quite a bit, but the fact that it's lighter than its own cord and MadCatz-durability are a huge turn-off to me.

The stick ended up being the only option, and I don't regret my purchase. Can't wait to get it on with Super and MvC3.

bork

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Re: Super Street Fighter IV
« Reply #488 on: April 22, 2010, 09:45:12 PM »
I ended up checking out a Walmart and a K-Mart in hopes of finding SSF4 early, but no dice.   :'(  Someone on SRK said a K-Mart in Athens, GA was selling the 360 version, so even Georgia has broken the street date.
ど助平

Himu

  • Senior Member
Re: Super Street Fighter IV
« Reply #489 on: April 22, 2010, 09:50:04 PM »
DAMN MY FRIEND WHO WORKS AT GAMESTOP



Next week shall be "Black People Love Fighting Games!" week where we have a week long ssf4 fest.

Going over to his place tomorrowwwwww.
IYKYK

bork

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Re: Super Street Fighter IV
« Reply #490 on: April 22, 2010, 09:55:21 PM »
You should tell him to give you a copy or else you'll report his ass.  He'll get canned and his store will get fined. 
ど助平

Bebpo

  • Senior Member
Re: Super Street Fighter IV
« Reply #491 on: April 22, 2010, 11:41:30 PM »
Yeah, did they ever come out with good saturn-style pads?  Everyone I play SF with is anti-sticks for 2d fighters so I get stuck using stock dual shock 3s for when we have 3+ people pass-the-controller fighting nights (when it's 1 on 1 I usually stay with a stick and my friend uses a pad). 

I wanted to just get 2 saturn-style pads so everyone can have a good controller, but I remember everyone saying the first madcatz bunch was not that great.  In the past year since SF4 have any controllers with 6 face buttons + good d-pad come out?

bork

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Re: Super Street Fighter IV
« Reply #492 on: April 22, 2010, 11:46:08 PM »
Yeah, the Mad Catz fight pads.  Where you been?  ;P  They are great provided you get one that works out of the box.   :lol

I think the Hori FC3 pads look even better.  I will be getting one for sure, assuming they're easy to come by.
ど助平

Bebpo

  • Senior Member
Re: Super Street Fighter IV
« Reply #493 on: April 23, 2010, 12:31:15 AM »
I thought the madcatz ones weren't good. 

When they first came out with SF4 everyone was complaining that they were too big and the d-pad was not that great.  Which is why I didn't pick any up.

bork

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Re: Super Street Fighter IV
« Reply #494 on: April 23, 2010, 12:45:07 AM »
No, the feel is great.  Buttons are perfect.  So much so that Hori straight-out copied them with the FC3.   :lol

The problem is with quality control.  So I would recommend the round 2 pads just to be safe.
ど助平

Smooth Groove

  • Both teams played hard, my man
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Re: Super Street Fighter IV
« Reply #495 on: April 23, 2010, 01:43:45 AM »
I thought the madcatz ones weren't good. 

When they first came out with SF4 everyone was complaining that they were too big and the d-pad was not that great.  Which is why I didn't pick any up.

At first touch,  the Madcatz's d-pad doesn't feel as nice as Sega's but it's just as responsive in SF4.  You should be safe with any of the Madcatz pads that you see in store.  They've been sold out for awhile so all the current ones in stores should have been newly made. 

What stick do you own, btw?




(Image removed from quote.)

BOOM, bitch! I dunno what I was talking about before, I can do DPs pretty well even starting out with this thing, not using shortcuts. I can only get better as time goes on.

And dear lord was MvC2 made to be played on a stick.

Is that the slim?  So much prettier than my 1st gen TE!   >:(

I agree stick is better for SF4 if you know what you're doing.  Multiple button presses are always gonna be a little awkward on a pad.  Also, as a right hander, it's really hard to use the left shoulder button on the Madcatz pad.  Actually, the right shoulder button is not much better either.  They're just really stiff compared to the 360 pad. 

Himu

  • Senior Member
Re: Super Street Fighter IV
« Reply #496 on: April 23, 2010, 01:46:14 AM »
Played this shit one day early.

It is dope.

I am so drunk.
IYKYK

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #497 on: April 23, 2010, 04:10:10 AM »
Is that the slim?  So much prettier than my 1st gen TE!   >:(

I agree stick is better for SF4 if you know what you're doing.  Multiple button presses are always gonna be a little awkward on a pad.  Also, as a right hander, it's really hard to use the left shoulder button on the Madcatz pad.  Actually, the right shoulder button is not much better either.  They're just really stiff compared to the 360 pad. 

Yeah it's the Type-S. I was on the fence about getting a stick until they rolled out this one. It's so much nicer than the Round 1, imho.

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #498 on: April 23, 2010, 12:34:57 PM »
I think I'm gonna end up doubling up on TE sticks whenever that "S" edition drops in price a bit.  That thing is fucking sexy.  :bow
obo

Smooth Groove

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Re: Super Street Fighter IV
« Reply #499 on: April 23, 2010, 12:46:14 PM »
Is that the slim?  So much prettier than my 1st gen TE!   >:(

I agree stick is better for SF4 if you know what you're doing.  Multiple button presses are always gonna be a little awkward on a pad.  Also, as a right hander, it's really hard to use the left shoulder button on the Madcatz pad.  Actually, the right shoulder button is not much better either.  They're just really stiff compared to the 360 pad. 

Yeah it's the Type-S. I was on the fence about getting a stick until they rolled out this one. It's so much nicer than the Round 1, imho.

How much did you find it for?  Like RoboJ, I might have to double dip in the future. 

Bebpo

  • Senior Member
Re: Super Street Fighter IV
« Reply #500 on: April 23, 2010, 01:23:12 PM »
Has there been any word if the engine has been improved on the PS3?  Like do ultras still drop the resolution down to 640p or is it proper 720p this time?

I thought the madcatz ones weren't good. 

When they first came out with SF4 everyone was complaining that they were too big and the d-pad was not that great.  Which is why I didn't pick any up.

At first touch,  the Madcatz's d-pad doesn't feel as nice as Sega's but it's just as responsive in SF4.  You should be safe with any of the Madcatz pads that you see in store.  They've been sold out for awhile so all the current ones in stores should have been newly made. 

What stick do you own, btw?

I have a HRAP2 that I use with a PS2 USB converter that feels great but has a very slight lag.  If I'm just messing around with friends I'll use it.  I also bought one of the cheap sticks for PS3 just to have a non-lag stick without buying another HRAP.  It's responsive but the stick is too loose.  If I'm playing serious level play I'll just use the dual shock 3 as I am badass with that (I'm surprised how well the button layout works for sf4).

Anyhow I ordered one of the round 2 pads.  Will see how it feels and figure out if I want another.


Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #501 on: April 23, 2010, 01:45:12 PM »
Is that the slim?  So much prettier than my 1st gen TE!   >:(

I agree stick is better for SF4 if you know what you're doing.  Multiple button presses are always gonna be a little awkward on a pad.  Also, as a right hander, it's really hard to use the left shoulder button on the Madcatz pad.  Actually, the right shoulder button is not much better either.  They're just really stiff compared to the 360 pad. 

Yeah it's the Type-S. I was on the fence about getting a stick until they rolled out this one. It's so much nicer than the Round 1, imho.

How much did you find it for?  Like RoboJ, I might have to double dip in the future. 

The full $150. Bought it in-store at a Gamestop.

magus

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Re: Super Street Fighter IV
« Reply #502 on: April 26, 2010, 07:05:26 AM »
[youtube=560,345][/youtube]
<----

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #503 on: April 26, 2010, 12:01:24 PM »
Daigo's trollin'.

I was fooling around with Rufus a bit over the weekend and that standing short -> close standing fierce is a pretty rough link for bread and butter (albeit, HIGHLY damaging and totally safe on block).  I was only hitting it maybe 1 out of every 5 times or so.  And it kinda looks like Justin is stepping forward slightly while doing the LKs to get in better position for the close HP link xx HP galactic tornado.  Maybe I just need to mess around with it some more.

edit: Reading over the frame data, it's a one frame link.  Shoulda been plinking it. :duh
« Last Edit: April 26, 2010, 12:42:34 PM by RoboJ »
obo

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #504 on: April 26, 2010, 02:03:11 PM »
What's that video from? They're not playing Super, are they?

Is that the same announcer from last year's Evo? I fucking hate that guy.

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #505 on: April 26, 2010, 02:10:07 PM »
Yeah, that's Super.  You can always tell from the Ultra meters having the I or the II on them.
obo

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #506 on: April 26, 2010, 02:19:31 PM »
Yeah, that's Super.  You can always tell from the Ultra meters having the I or the II on them.

Damn, they're already doing that? I thought it was gonna be the long wait to Evo to see Justin and Daigo play against each other. Teh fock is Daigo doing in LA.

EDIT: Watched all the vids on that channel. Hilariously awesome. Really hate that super-white sounding commentator tho.
« Last Edit: April 26, 2010, 02:32:49 PM by startselect »

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #507 on: April 26, 2010, 04:27:11 PM »

cool breeze

  • Senior Member
Re: Super Street Fighter IV
« Reply #508 on: April 26, 2010, 04:32:02 PM »
so, do we now know exactly what unlocks if you have a SF4 save?

my 360 game shipped, I tested out my old 360 fightpad and it is passable (hard to hit corners without pressing hard), and if it is something worthwhile, might rent/borrow it.

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #509 on: April 26, 2010, 04:34:44 PM »
Two additional special "colors".
obo

iconoclast

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Re: Super Street Fighter IV
« Reply #510 on: April 26, 2010, 04:49:50 PM »
One of the "colors" is the permanent ink focus attack thing from the PC version, and the other one is this really ugly sketch filter.

[youtube=560,345][/youtube]
BiSH

cool breeze

  • Senior Member
Re: Super Street Fighter IV
« Reply #511 on: April 26, 2010, 04:58:21 PM »
eh, that's not really worth it.

Smooth Groove

  • Both teams played hard, my man
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Re: Super Street Fighter IV
« Reply #512 on: April 26, 2010, 05:29:56 PM »
so, do we now know exactly what unlocks if you have a SF4 save?

my 360 game shipped, I tested out my old 360 fightpad and it is passable (hard to hit corners without pressing hard), and if it is something worthwhile, might rent/borrow it.

The Madcatz pad?  My main problems with it are the shoulder buttons.  Since pressing 3 buttons on the face is really impractical, I've to use the shoulder buttons for that purpose but they're really stiff. 

cool breeze

  • Senior Member
Re: Super Street Fighter IV
« Reply #513 on: April 26, 2010, 05:36:06 PM »
yeah, the madcatz one.  actually, the shoulder buttons are less stiff on my 360 fightpad than on my ps3 one.  the ps3 one also used to have an issue where the d-pad would get stuck moving right.

MCD

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Re: Super Street Fighter IV
« Reply #514 on: April 26, 2010, 05:37:27 PM »
Why press three buttons? just map them to RB/RT and make LB/LT for Heavy Punch/Heavy Kick instead.

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #515 on: April 26, 2010, 05:48:21 PM »
Or you can try playing the pad using your right hand just as you would play a stick, with the tips of your fingers.
obo

Smooth Groove

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Re: Super Street Fighter IV
« Reply #516 on: April 26, 2010, 05:55:01 PM »
Why press three buttons? just map them to RB/RT and make LB/LT for Heavy Punch/Heavy Kick instead.

I thought that I'd be using heavys more than 3 buttons. 

MCD

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Re: Super Street Fighter IV
« Reply #517 on: April 26, 2010, 07:48:48 PM »
Why press three buttons? just map them to RB/RT and make LB/LT for Heavy Punch/Heavy Kick instead.

I thought that I'd be using heavys more than 3 buttons. 
all you need is shoryuken anyway.

MCD

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Re: Super Street Fighter IV
« Reply #518 on: April 26, 2010, 07:55:24 PM »
yeah, i have it.

don't feel like playing it now with my shit isp problems though, fucking shitty underwater cable.

MCD

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Re: Super Street Fighter IV
« Reply #519 on: April 26, 2010, 07:58:38 PM »
NA NTSC 360.

bork

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Re: Super Street Fighter IV
« Reply #520 on: April 26, 2010, 08:19:11 PM »
One more day!  :hyper

Found a reserve slip for the Collector's Edition at a local store, buried behind all the other pre-order slips.  It's about $60 so I jumped on it.
ど助平

Akala

  • Easy Victor
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Re: Super Street Fighter IV
« Reply #521 on: April 26, 2010, 09:21:49 PM »
so fucking hype.

Ichirou

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Re: Super Street Fighter IV
« Reply #522 on: April 26, 2010, 10:48:02 PM »
Picked up Super Street Fighter IV yesterday, one of the stores had it out early.  Too busy playing Dynasty Warriors Gundam 2 to give it a try right now.

Yeah, you guys are all excited about something that's just lying around my apartment.

:patel
PS4

bork

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Re: Super Street Fighter IV
« Reply #523 on: April 26, 2010, 10:54:45 PM »
Got a Hori FC3 PS3 pad yesterday.  I haven't tried it yet but it's pretty nice to hold.  The buttons are about the same as the Mad Catz pads, but it has all four top trigger buttons.  The d-pad is completely different.  Windows 7 recognized it so it should be fine for emulators/PC gaming too.  I may end up picking up another one and completely replacing my Mad Catz pads with them.  They are wired-only BTW.

Picked up Super Street Fighter IV yesterday, one of the stores had it out early.  Too busy playing Dynasty Warriors Gundam 2 to give it a try right now.

Yeah, you guys are all excited about something that's just lying around my apartment.

:patel

Such a waste.   :P

I saw DW Gundam 2 for 2000 yen yesterday (100 yen higher than FFXIII!); might pick it up. 
ど助平

cool breeze

  • Senior Member
Re: Super Street Fighter IV
« Reply #524 on: April 26, 2010, 10:58:50 PM »
good to know.  there were complications in my order of the hori FC3 so I still don't have it  :maf

how are the shoulder buttons? clicky or soft?

Smooth Groove

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Re: Super Street Fighter IV
« Reply #525 on: April 26, 2010, 11:03:11 PM »
Got a Hori FC3 PS3 pad yesterday.  I haven't tried it yet but it's pretty nice to hold.  The buttons are about the same as the Mad Catz pads, but it has all four top trigger buttons.  The d-pad is completely different.  Windows 7 recognized it so it should be fine for emulators/PC gaming too.  I may end up picking up another one and completely replacing my Mad Catz pads with them.  They are wired-only BTW.
 

How's it different?  Give me an in-depth review, nerd.

bork

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Re: Super Street Fighter IV
« Reply #526 on: April 26, 2010, 11:55:31 PM »
good to know.  there were complications in my order of the hori FC3 so I still don't have it  :maf

how are the shoulder buttons? clicky or soft?

Clicky.

Got a Hori FC3 PS3 pad yesterday.  I haven't tried it yet but it's pretty nice to hold.  The buttons are about the same as the Mad Catz pads, but it has all four top trigger buttons.  The d-pad is completely different.  Windows 7 recognized it so it should be fine for emulators/PC gaming too.  I may end up picking up another one and completely replacing my Mad Catz pads with them.  They are wired-only BTW.
 

How's it different?  Give me an in-depth review, nerd.

That wasn't nerdy enough for you?   :'(

The d-pad is cross-style like a Nintendo controller.  It's larger than N-pads and pretty responsive.  It's also a little "clicky."  Basically where the Mad Catz pads have larger, looser d-pads, the Horis are tighter and a little smaller.  [Insert female genitalia joke here]

I really wish they made a 360 version of this pad too. 
« Last Edit: April 27, 2010, 12:00:26 AM by Good Day Sir »
ど助平

cool breeze

  • Senior Member
Re: Super Street Fighter IV
« Reply #527 on: April 27, 2010, 12:48:54 AM »
clicky shoulder buttons aren't always bad  :-\

play-asia is always slow at shipping things.  ncsx didn't have it or else I'd go with them since it is usually a day or two on that site.

and there is that mad catz hori ex 2 pro blah controller with six face buttons and a cross d-pad, but it also has analog sticks and is a full controller.  haven't tried that out.

Bebpo

  • Senior Member
Re: Super Street Fighter IV
« Reply #528 on: April 27, 2010, 02:15:32 AM »
Now that people picked up the game, what's the bonus for having SF4?

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #529 on: April 27, 2010, 02:22:09 AM »
Now that people picked up the game, what's the bonus for having SF4?

Dude is this a meme like "What the orange port for"? You get two filters for every character, a pencil-sketch filter and a Focus Attack ink filter

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #530 on: April 27, 2010, 02:34:47 AM »
Does anyone know what the bonus is if you already own SF4?  I heard there was a bonus, dunno if it's true or not.
obo

brob

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Re: Super Street Fighter IV
« Reply #531 on: April 27, 2010, 03:05:02 AM »
I already own SF4 for PS3, if I buy Super for PS3 will I get any bonus stuff? didn't capcom say something about that during the hype cycle?  ???

MCD

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Re: Super Street Fighter IV
« Reply #532 on: April 27, 2010, 03:15:22 AM »
they said something about a bonus of some kind

not sure, don't remember

anyone know what the bonus?

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #533 on: April 27, 2010, 03:57:20 AM »
fml

Enl

  • Senior Member
Re: Super Street Fighter IV
« Reply #534 on: April 27, 2010, 05:03:44 AM »
I just got the game and unlocked 2 color filters off the bat! Did they ever announce what the bonus was if you owned the original game?
mmm

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #535 on: April 27, 2010, 05:25:05 AM »
After seeing Daigo play DeeJay in Super I'm really interested. Looks like he's a really fun. The EX-upkicks have some amazing anti-air.

Bebpo

  • Senior Member
Re: Super Street Fighter IV
« Reply #536 on: April 27, 2010, 01:07:06 PM »
I just got my Round 2 Fightpad and how do you open the battery compartment?  The stupid instructions don't say how and there's no visible button to eject the shell like a X360 controller.

Raban

  • Senior Member
Re: Super Street Fighter IV
« Reply #537 on: April 27, 2010, 01:08:39 PM »
Counting down the minutes to GameCrazy opening so I can pick up my pre-order.

Beezy

  • Senior Member
Re: Super Street Fighter IV
« Reply #538 on: April 27, 2010, 01:09:54 PM »
My copy game has been in the Bronx since 6:30 this morning and I still haven't gotten it almost 6 hours later. WTF UPS?!

Robo

  • Senior Member
Re: Super Street Fighter IV
« Reply #539 on: April 27, 2010, 01:14:43 PM »
OH MY GOD I HAVE IT
obo