Author Topic: Sandbox Games  (Read 1864 times)

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Kestastrophe

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Sandbox Games
« on: October 02, 2009, 11:30:42 AM »
I have been playing Bully on PS2 lately and been having a great time, and it made me think about the volume of sandbox games that I play. We've had some of the best sandbox games ever released in the last few years, such as Red Faction and Saints Row, and there are some promising games like Borderlands coming out. What are your favorite sandbox games and why?
jon

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Re: Sandbox Games
« Reply #1 on: October 02, 2009, 11:57:28 AM »
It's hard to give a reason for each game, and depending on how broad your definition is, the list can get too long, but:

Dead rising
Infamous
Crackdown
Mafia
Far Cry 2
Bully
Fallout 3
Morrowind
Way of the Samurai
Burnout Paradise
SSX3
GTA3/VC/SA
Saints Row 1/2

yeah, it would take too long to list all my favorites.

Great Rumbler

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Re: Sandbox Games
« Reply #2 on: October 02, 2009, 12:01:45 PM »
Crackdown - All about being a high-flying, super-powered beast of man. The best part about the game is getting your guy powered up and just leaping from one building to the next and raining down missiles on the city. Story and missions could have been better, but they weren't enough to stop me from having a blast with this game.

Test Drive Unlimited - Grab a car and cruise the idyllic Hawaiian countryside. It's not as deep as other racers out there, but it's got a nice amount of variety in the races and a lot of different cars and motorcycles. More than any other racers out there, it's good for relaxing and taking things easy.

Saints Row 1 and 2 - All about going out in the city and causing mayhem and having fun. These are the games that GTAIV should have been. Story? Yeah, it's there, but it's not really the point of the game. Lots of mission and sub-mission variety and few things that get in the way of just having fun.

Dead Rising - Got to the mall, kill zombies. One of the most visceral and thrilling sandbox experiences out there. A huge amount of weapon variety, lots of cool little secret areas to find, and load and loads of the walking dead to maim, dismember, blow up, run over, and otherwise kill. Respawning escaped inmates with Humvee and minigun was pretty annoying and some of the rescue missions bordered on impossible, but, hey, that's because this a man's sandbox game.

Mercenaries 2 - Shoot guys, run over stuff, and blow up buildings. That's pretty much all this game is about. There's a story there, but it really doesn't matter. All you need to know is that somebody wants you to cause mayhem. Has some nice mission variety and some descent building destruction.

Red Faction: Guerrilla - Basically, this is Saints Row: Mars. A lot of the missions are similar and there's a big emphasis on fun and mayhem. One of the cool additions is that buildings can be blasted to pieces in a way that looks cooler than in any other game out there. Plus, it's scifi, so that instantly makes it more awesome than SR.

Far Cry 2 - Jamming guns and malaria, that's what this game is about. FC2 takes notes from the book that Volition wrote on sandbox games. Again, there's a story here, but it really doesn't matter that much. This one's all about mayhem and more mayhem. Also, it's fun to set fires and let them burn up guys that are trying to attack you or waste a jeep with a rocket launcher. There's more of an emphasis on tactics and stealth here, as running and gunning can get you killed pretty quickly.

Stalker: Shadow of Chernobyl - One part Fallout, one part FEAR, and...uh...maybe some other stuff thrown in for extra flavor. Somewhat like an FPS, when you first start the game you're about as effective in combat as a newborn babe. But once you reach the end of the game you can tear everybody in Pripyat a new sphincter. This game absolutely DRIPS atmosphere, even if it is a bit janky in that Eastern-European way. Lots of weapon variety and the shadowing looks pretty good when cranked all the way up.

Fallout 3 - By far the sandbox experience of this generation. Mutants, ghouls, raiders, despotic government-types, and radiation set against a half-destroyed Washington DC and its suburbs. You can be a wasteland hero or a backstabbing jerk, it's all up to you. Which ever path you choose, it's a great experience.
dog

Third

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Re: Sandbox Games
« Reply #3 on: October 02, 2009, 12:17:24 PM »
This gen?

Definitely Fallout 3. I never liked open-world wrpg's before. But I loved Fallout 3. The whole world is so intruiging.
It really sucked me in. But I still have to finish it, though.  :-\

Great Rumbler

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Re: Sandbox Games
« Reply #4 on: October 02, 2009, 12:44:08 PM »
It really sucked me in. But I still have to finish it, though.  :-\

Ending's nothing great, but that's par for the course with Bethesda RPGs.
dog

duckman2000

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Re: Sandbox Games
« Reply #5 on: October 02, 2009, 12:51:17 PM »
Far Cry 2. If it only had crocodiles and home brew attack choppers.  :'( I'd include Crysis here as well, given how open some of the battles were.

Unsurprisingly, the open missions of BF Bad Company were my favorite missions of the game. Hopefully the sequel expands on that, and gives me more toys to play with.

Great Rumbler

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Re: Sandbox Games
« Reply #6 on: October 02, 2009, 01:22:41 PM »
Far Cry 2. If it only had crocodiles and home brew attack choppers.  :'( I'd include Crysis here as well, given how open some of the battles were.

Crysis has some open-world elements, but it's played it on a much more linear plane than games like Far Cry 2 and Mercs and there aren't really any side missions to mess around with.
dog

duckman2000

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Re: Sandbox Games
« Reply #7 on: October 02, 2009, 01:35:47 PM »
Eh, Far Cry 2 didn't really have side missions either. Shoot up convoy/base. Repeat. Which ironically is how every mission in the game went, with the only difference coming in terms of reward and story progression. In regards to offering a sandbox and allowing you several options for any encounter, I'd say Crysis compares favorably.

Bocsius

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Re: Sandbox Games
« Reply #8 on: October 02, 2009, 02:00:14 PM »
Not a fan. I like games with "structure." A little thing called "direction." Often resulting in having a "point."

duckman2000

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Re: Sandbox Games
« Reply #9 on: October 02, 2009, 02:07:25 PM »
Sandbox gameplay doesn't preclude direction. In the example of Crysis, you have a set goal and resolution to the level, but there are several ways of getting there. You can sneak through the jungle with your cloaking ability, turn up armor and drive a truck straight through the choke points, or perhaps hijack a boat and launch an assault on the bases from the sea. You are still moving towards the same goal, but how you get there is up to you.

Raban

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Re: Sandbox Games
« Reply #10 on: October 02, 2009, 02:10:40 PM »
Crackdown by far, imo. The progression from being slightly more awesome than a human being to being slightly more awesome than GOD was so well done. Being able to leap up buildings you could never get to earlier with absolute ease was so awesome. Surprisingly I hated everything else about the game, but it more or less mastered sandbox gameplay. You were really able to do anything you wanted. There was one mission where I entered the area from the wrong direction and had the drop on every enemy, made that shit a cakewalk.

Right next to Crackdown is Bully. My own personal history with living in a suburb and being a kid was resurrected all too soon into Bully, and it tied me in and never let me go. Perfect size for a sandbox game too.

Under all that is Far Cry 2. Excellent game to just pop into, drive around, sets some fires, start a shootout, and then quit the game. Excellent physics, but invisible walls of malaria doom kind of took me out of the experience.

Great Rumbler

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Re: Sandbox Games
« Reply #11 on: October 02, 2009, 02:20:33 PM »
Eh, Far Cry 2 didn't really have side missions either. Shoot up convoy/base. Repeat. Which ironically is how every mission in the game went, with the only difference coming in terms of reward and story progression. In regards to offering a sandbox and allowing you several options for any encounter, I'd say Crysis compares favorably.

Far Cry 2 sets you down in the world and lets you cruise around as much as you want and lets you play at your own pace. Crysis does more to push your forward, mainly by giving you a line to follow and automatically giving you your next mission.
dog

Human Snorenado

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Re: Sandbox Games
« Reply #12 on: October 02, 2009, 05:53:52 PM »
To me, the best sandbox games this gen so far have been Saint's Row 2 and Fallout 3.  They both scratch different itches- SR2 is there for when I want to just cause some ruckus and blow shit up.  The missions are super duper fun and varied enough that I didn't lose interest.  The side missions help break things up- at first I was kind of pissed that I had to complete side missions to raise my rep in order to progress in the story, but I quickly got over that because of how fun everything to do is.  Even the racing missions are tolerable, and I usually hate them because I suck at them so bad.

Fallout 3 is the best "plop you down in a world and go explore it" game I've ever played.  The post-apocalyptic setting is awesome, the main story is engaging enough that you want to progress in it but not at the expense of failing to fully explore the world.  I was finding new shit in my 3rd character playthrough- I had never run into the little village where the couple of families put on the Ozzie and Harriet front but are really inbred cannibals.  Just awesome stuff, and the wankerish outcry from the NMA crowd about how "omg it isn't an overhead view hex based game so it's not a real fallout game" is just emblematic of how f'n absurdly stupid some people in the hobby are.
yar

Cravis

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Re: Sandbox Games
« Reply #13 on: October 02, 2009, 06:33:22 PM »
The lack of Just Cause in this thread makes me sad.  :'( The missions sucked but by golly the islands were amazing. I loved just exploring everything. The vehicle drops make it extremely easy to pick up and play.

So far my favorites of this gen have been Saints Row 2, Red Faction, Crackdown, and Fallout.

Honestly Grand Theft Auto 4 felt more like a sequel to Drive  :yuck Saints Row 2 is the true GTA sequel.

Great Rumbler

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Re: Sandbox Games
« Reply #14 on: October 02, 2009, 06:38:31 PM »
The lack of Just Cause in this thread makes me sad.  :'( The missions sucked but by golly the islands were amazing. I loved just exploring everything. The vehicle drops make it extremely easy to pick up and play.

I liked Just Cause, but I didn't get around to playing it until AFTER Mercs 2.
dog

Cravis

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Re: Sandbox Games
« Reply #15 on: October 02, 2009, 06:47:11 PM »
I liked Just Cause, but I didn't get around to playing it until AFTER Mercs 2.
Ah. I played it first then Mercs 2. Mercs 2 was great but it still pisses me off to this day that I bought the Palin and Obama pack only to find out I could only use them in their shitty timed missions.

duckman2000

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Re: Sandbox Games
« Reply #16 on: October 02, 2009, 06:48:26 PM »
Eh, Far Cry 2 didn't really have side missions either. Shoot up convoy/base. Repeat. Which ironically is how every mission in the game went, with the only difference coming in terms of reward and story progression. In regards to offering a sandbox and allowing you several options for any encounter, I'd say Crysis compares favorably.

Far Cry 2 sets you down in the world and lets you cruise around as much as you want and lets you play at your own pace. Crysis does more to push your forward, mainly by giving you a line to follow and automatically giving you your next mission.

See, I don't think the openness automatically makes it a better sandbox game. There are enough toys and variations to a scenario that it classifies, but I don't think it trumps Crysis.

etiolate

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Re: Sandbox Games
« Reply #17 on: October 02, 2009, 07:01:52 PM »
I think I'm going to give in and finally get Bully. My only hesitation has been the GTA series' poop controls.

Human Snorenado

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Re: Sandbox Games
« Reply #18 on: October 02, 2009, 07:03:29 PM »
I think I'm going to give in and finally get Bully. My only hesitation has been the GTA series' poop controls.

I'm just waiting for a Gamestop Buy 2 Get 1 Free preowned sale and then I'm gonna pick up Bully, Bad Company and another random budget title for the 360.
yar

chronovore

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Re: Sandbox Games
« Reply #19 on: October 02, 2009, 08:38:32 PM »
BULLY may be my favorite game under the GTA3 engine, nostalgia for my initial GTA3 experience withstanding. I am finding the missions easier than last time, though I suspect that's from having completed all of them at least once before. I got to 96% or so on PS2 version before setting it aside to wait for the 360 version.

Crackdown is pure sandbox gameplay, though there are some progression issues with having the game's best weapon be retrievable and save-able right from the outset. It isn't mirrored in the actual missions, as the traversal options have to be built up before the final bosses can be faced. That was really smart, so it's weird how the weapons problem was overlooked.

GUN is worth playing, particularly at a discounted price; if you can live with BULLY's graphics, you can deal with GUN. The old west setting is effective and evocative, though the whole world is too small to be reasonably considered "the vast, wide open Old West."

Saints Row 1 & 2 are superb. I'm surprised at how much SR2 improved on the formula while staying with largely the same world geometry. Haters complaining about Crackdown 2 using the same world need to shut their mouths until the game comes out, and we can see what the game actually does.

Himu

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Re: Sandbox Games
« Reply #20 on: October 02, 2009, 08:51:09 PM »
Vice City pc.
IYKYK

FlameOfCallandor

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Re: Sandbox Games
« Reply #21 on: October 05, 2009, 11:30:26 AM »
GUN was awful.  :yuck

Bebpo

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Re: Sandbox Games
« Reply #22 on: October 05, 2009, 12:55:28 PM »
I don't like most sandbox games.  I find them boring and without direction like bocsius says.  BUT I do really like a few:

Crackdown - Climbing and orb hunting is sooo good
Burnout Paradise - Awesome exploration
Just Cause - Flyingggg
Infamous - Climbing/Flying/Shooting

Basically if I can't go vertical and fully explore the entire 3d environment from top to bottom I don't enjoy sandbox games much.  If I can get on top of buildings and jump from them I do enjoy.

Cravis

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Re: Sandbox Games
« Reply #23 on: October 05, 2009, 02:02:16 PM »
I agree on inFAMOUS. I love the city. It reminds me a lot of Escape from New York in terms of visuals and style.

Burnout Paradise kicked so much ass. One of the few games recently where I just had to 100% it.

pilonv1

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Re: Sandbox Games
« Reply #24 on: October 05, 2009, 08:59:45 PM »
The things I liked

Infamous and Crackdowns climbing and ability to quickly get around a city without a vehicle.
Test Drives relaxing atmosphere and being able to go for a long cruise
Just Cause - Fly a plane, parachute out and land on a boat. Awesome
Red Faction's destruction, now everything feels inferior :( Bringing down a building by taking out a support is amazing.
Saints Row has the fun that's missing in the majority of games currently

But out of all of them Fallout 3's world and exploration is unparalleled for me. I can spend hours wandering around not looking for anything and finding nothing but still having an amazing time.
itm

chronovore

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Re: Sandbox Games
« Reply #25 on: October 06, 2009, 05:27:32 AM »
I don't like most sandbox games.  I find them boring and without direction like bocsius says.  BUT I do really like a few:

Crackdown - Climbing and orb hunting is sooo good
Burnout Paradise - Awesome exploration
Just Cause - Flyingggg
Infamous - Climbing/Flying/Shooting

Basically if I can't go vertical and fully explore the entire 3d environment from top to bottom I don't enjoy sandbox games much.  If I can get on top of buildings and jump from them I do enjoy.

If you're ever finding yourself in a cheapy-gamer mood, go grab Ultimate Spider-Man on the last-gen console of your choosing. It was on everything, apparently. Anyway, there is a lot of traversal and climbing and swinging, and generally it was a blast. Melee combat isn't any /less/ of a button-mashfest than in Crackdown.

Cravis

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Re: Sandbox Games
« Reply #26 on: October 06, 2009, 12:14:18 PM »
Destroy All Humans! was good on the PS2 and X Box. It's a shame the series got handed off by THQ to their internal studio. The Next Gen version is said to suck really bad.

chronovore

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Re: Sandbox Games
« Reply #27 on: October 07, 2009, 01:11:33 AM »
I respectfully don't share your opinion. When I played through the first one, knowing that it was the same developer that made "Mercenaries: Playground of Destruction," I found it a woefully disappointing experience. The writing was OK, but the gameplay was repetitive and boring, the difficulty doesn't really ramp up until the much later levels, at which point they've not trained the player how to deal with the increased threat level... it was a big disappointment for me, compared to the pedigree.

Bringing the 2nd one in-house didn't influence it one way or the other for me; I played the demo, it felt like more of the same, so I didn't purchase.

Cravis

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Re: Sandbox Games
« Reply #28 on: October 07, 2009, 09:31:07 AM »
I agree it does get repetitive. I love the 1950s style setting of the first one. Speaking of 50s style I really enjoyed Stubbs the Zombie. It's not a sandbox title but DAH reminded me of it.

Is the demo of the 360 version on Live? If so I'll have to download it just for shits and giggles.

Looking back at my collection there's a ton of sandbox games that I had almost forgotten about. Simpsons Hit & Run was awesome. Radical made quite a few good ones with Simpsons, Hulk: Utlimate Destruction, and Scarface. I still need to try Prototype.

chronovore

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Re: Sandbox Games
« Reply #29 on: October 07, 2009, 11:38:31 AM »
Simpsons Hit & Run was really good, but I started playing it on PS2 and then got a 360, which caused me to stop booting my PS2.

Oh, some people will disagree that it's sandbox/OWG, but Dead Rising is pretty bitchin'.