Author Topic: New Famitsu stuff (No More Heroes PS3/360)  (Read 13174 times)

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BobFromPikeCreek

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #60 on: November 18, 2009, 12:26:06 AM »
zzzzz

iconoclast

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #61 on: November 18, 2009, 12:27:11 AM »
Very Sweet Mode looks very sweet indeed.
BiSH

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #62 on: November 18, 2009, 12:32:50 AM »
Hope it comes out over here.
Boo

MCD

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #63 on: November 18, 2009, 12:41:34 AM »
any scans for this new lufia game?

Purple Filth

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #64 on: November 18, 2009, 12:44:09 AM »
any scans for this new lufia game?





not much so far.

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #65 on: November 18, 2009, 12:45:32 AM »
Looks good!

MCD

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #66 on: November 18, 2009, 12:46:13 AM »
can't tell shit but that one screenshot looks good.

thanks purple hon.

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #67 on: November 18, 2009, 12:49:02 AM »
Except Silent Hill wii is on ps2/psp.

fail.
Planned to be on the PS2/PSP. Right now the PS2/PSP versions aren't coming out at the same time as the Wii version and only have vague 2010 placeholder dates. I wouldn't be surprised if they PS2/PSP versions announcement was just a failsafe in case the Wii version bombed, and may not even exist yet.

no

no

NOO
IYKYK

Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #68 on: November 18, 2009, 01:08:56 AM »
Hope it comes out over here.

I don't see why it wouldn't. And hey, if for some reason it's stuck in Japan, PS3 is region free.
野球

Beezy

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #69 on: November 18, 2009, 02:06:42 AM »
Sin & Punishment 2 (OMG AWESOME), NSMB Wii (GREAT), FFCC Crystal Bearers (PRETTY GOOD), Silent Hill Wii, Tales of Graces

...that's about as good as the PS3/X360 fall lineup.
:drake

magus

  • LIKES FF7
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #70 on: November 18, 2009, 08:30:50 AM »
i'm a wii only owner and personaly i couldn't care less about this,tough i can't help but feeling annoyed at seeing some people going "LOL wiitard" when we had other people going "OMG WHY NOT PS3" when monster hunter 3 was announced for the wii,tough this opens a chance for a lot of ports... (little king story would rock)

that said,that new psp game looks interessing
<----

bachikarn

  • Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #71 on: November 18, 2009, 09:19:18 AM »
The first NMH isn't even that great. It is like 8 really good boss fights + distinguished mentally-challenged GTA-waggle stuff.

Jansen

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #72 on: November 18, 2009, 11:51:11 AM »
the new lufia game is an arpg. fucking fail.

the series should have ended at the second one but nooo they had to release two more that were the absolute suck and now they're adding another shitty entry.

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #73 on: November 18, 2009, 11:59:39 AM »
the new lufia game is an arpg. fucking fail.

the series should have ended at the second one but nooo they had to release two more that were the absolute suck and now they're adding another shitty entry.

Neverland makes games that aren't arpgs?

Don Flamenco

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #74 on: November 18, 2009, 12:55:29 PM »
This is the first and hopefully last time I'll ever say this:

Suda51 can go fuck himself


Suda is my hero and I love NMH and am there day one for NMH2, but why the fuck would I want the same exact game I played over a year ago on more powerful hardware yet it looks generally the same?  Even if it looked a whole lot better...WHY.  Seriously if you are just going to port a 2 year old game then don't even fucking bother.  It's a waste of time that could have gone towards making something ORIGINAL on PS3/X360.  Hell they could've at least ported NMH2 and then I wouldn't buy the Wii version and there'd be some point.

PS3/X360 finally get a Suda game and there's absolutely 0 reasons to play it.  What a sad fucking day this is.   :maf :maf :maf



It'll have better controls and updated graphics.  maybe they'll work on the framerate and take out/update the job shit too.

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #75 on: November 18, 2009, 02:36:02 PM »
Killer 7 :rock
IYKYK

maxy

  • Sales Loser
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #76 on: November 18, 2009, 03:45:54 PM »
cat

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #77 on: November 18, 2009, 03:59:11 PM »
This is the first and hopefully last time I'll ever say this:

Suda51 can go fuck himself


Suda is my hero and I love NMH and am there day one for NMH2, but why the fuck would I want the same exact game I played over a year ago on more powerful hardware yet it looks generally the same?  Even if it looked a whole lot better...WHY.  Seriously if you are just going to port a 2 year old game then don't even fucking bother.  It's a waste of time that could have gone towards making something ORIGINAL on PS3/X360.  Hell they could've at least ported NMH2 and then I wouldn't buy the Wii version and there'd be some point.

PS3/X360 finally get a Suda game and there's absolutely 0 reasons to play it.  What a sad fucking day this is.   :maf :maf :maf



It'll have better controls and updated graphics.  maybe they'll work on the framerate and take out/update the job shit too.

It's still the same game and Suda games are
spoiler (click to show/hide)
only good for the experience; not for the actual gameplay  :ninja
[close]
once you've had that there is no point in playing this.  This version only exists for people who didn't play it on Wii, which I guess is actually a lot of people but those people AREN'T ME so I get to gripe.

Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #78 on: November 18, 2009, 04:33:57 PM »
I'm buying it. The game has always intrigued me but I have no Wii at my disposal.
野球

Jansen

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #79 on: November 18, 2009, 05:23:01 PM »
the new lufia game is an arpg. fucking fail.

the series should have ended at the second one but nooo they had to release two more that were the absolute suck and now they're adding another shitty entry.

Neverland makes games that aren't arpgs?

not anymore.

have you even played the first two lufia games?

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #80 on: November 18, 2009, 10:48:20 PM »
I played one of them when I was like 13.  I don't remember anything other than nice water and the title screen.

I do know that Neverland makes good arpgs though, so I wouldn't write it off yet.

twerd

  • Twilight Nerd LOL
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #81 on: November 18, 2009, 11:49:18 PM »
NMH > Killer 7

resistance is futile.

the screenies look fine for now, but we haven't seen any of the open world stuff...maybe they've just scrapped the shit? a straight boss run with a few extras would be fuckawesome altho to be honest this is one of the few wii games where i feel that the waggle makes the game more fun.
wut

iconoclast

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #82 on: November 19, 2009, 04:46:46 AM »
Some direct feed pics here: http://www.xbox.com/ja-JP/games/n/nomoreheroes/default.htm

Got a pretty decent graphical boost. Give me 60FPS and I'll be there day one.
BiSH

Beezy

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #83 on: November 19, 2009, 08:17:00 AM »

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #84 on: November 19, 2009, 12:59:53 PM »


Damn.
Boo

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #85 on: November 19, 2009, 01:05:40 PM »
I like how they pick an out of focus shot  :lol

Looking at the HD pics, the textures look identical and the geometry is identical and there is no lighting like the Wii version.  The only difference is they've added some shine/glean/shadowing to the various bosses and upped Travis' model a bit.  Plus given the game a boost of AA so the IQ is clean and sharp.

Meh.  Would it have killed them to at least add a 2 new bosses/stages?  SOMETHING to make the game worth playing if you've beaten the original?

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #86 on: November 19, 2009, 01:16:47 PM »
That's what Very Sweet Mode is for.
Boo

BlueTsunami

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #87 on: November 19, 2009, 01:22:24 PM »
I love how the posterized/cut out look is seen as some sort of strength for lower resolution systems but you take that same look and put it on an HD system and it looks magnitudes better than it would on a lower resolution console :lol
:9

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #88 on: November 19, 2009, 01:24:13 PM »
I like how they pick an out of focus shot  :lol

Looking at the HD pics, the textures look identical and the geometry is identical and there is no lighting like the Wii version.  The only difference is they've added some shine/glean/shadowing to the various bosses and upped Travis' model a bit.  Plus given the game a boost of AA so the IQ is clean and sharp.

Meh.  Would it have killed them to at least add a 2 new bosses/stages?  SOMETHING to make the game worth playing if you've beaten the original?

Except the dude on the right's tattoo is totally different.
IYKYK

Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #89 on: November 19, 2009, 01:26:40 PM »
Travis looks different, too. More than just being at a higher resolution.
野球

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #90 on: November 19, 2009, 01:30:51 PM »
The lightsaber is different.
IYKYK

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #91 on: November 19, 2009, 01:35:41 PM »
That building looks completely different.
IYKYK

Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #92 on: November 19, 2009, 01:39:03 PM »
bubububu lies!! lies i tell you! you need the wiimote to really experience the greatness!

It really says something when the sequel doesn't require motion controls...
野球

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #93 on: November 19, 2009, 01:39:58 PM »
Port the sequel. Make wiitards  suicide.
IYKYK

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #94 on: November 19, 2009, 01:40:04 PM »
That building looks completely different.

Building looks the same.  It's just lit up vs. dark.
Lightsaber looks different because you mod your lightsaber in the game.
Tattoo is slightly different, yeah.  Still looks low-res though.



That could easily be a Wii pic.  Ground texture still sucks.  Boss is still polygon starved.



Yep.  Environments look 100% the same low-budget SD

Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #95 on: November 19, 2009, 01:40:47 PM »
Port the sequel. Make wiitards  suicide.

I'm thinking we'll see a port of the sequel in about a year.

I'd love to see the port of NMH outsell NMH2. Console warrior schadenfreude is fun every once in a while.
野球

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #96 on: November 19, 2009, 01:45:31 PM »
That building looks completely different.

Building looks the same.  It's just lit up vs. dark.
Lightsaber looks different because you mod your lightsaber in the game.
Tattoo is slightly different, yeah.  Still looks low-res though.

Are you fucking kidding me?



The building is drastically different and has little to do with lighting: the roof isn't the same, and the wii version lacks details added in the hd version. Travis' jacket has much more added detail, Travis is taller. No one is saying it remotely looks like something we're used to this gen like Valkyria, but it now looks like a early 360 game, than a ps2 game.

If wii could do this, with such clarity and sharpness, then why haven't we seen wii games that have this level of detail?
« Last Edit: November 19, 2009, 01:47:08 PM by Himuro »
IYKYK

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #97 on: November 19, 2009, 01:48:58 PM »
Yep.  Environments look 100% the same low-budget SD

I just don't see your point or what you're even expecting!



Looks sub-hd, look at this ground texture, wii could do this!
IYKYK

Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #98 on: November 19, 2009, 01:54:05 PM »
His jeans are even different.
野球

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #99 on: November 19, 2009, 01:54:45 PM »
It doesn't look like an X360/PS3 game any more than the Idea Factory X360/PS3 games do.  Or Ar Tonelico III or Last Rebellion or Operation Darkness or any of the other PS2-assets in HD games.

Anyhow, enjoy your port!  I'll be playing NMH2 with new content.

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #100 on: November 19, 2009, 01:55:51 PM »
Just seems like Bebpo's pissed he wasn't smart enough to wait!
IYKYK

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #101 on: November 19, 2009, 01:56:43 PM »
Just seems like Bebpo's pissed he wasn't smart enough to wait!

lol.  No I played the superior version 2 years ago  ;)

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #102 on: November 19, 2009, 01:57:07 PM »
It doesn't look like an X360/PS3 game any more than the Idea Factory X360/PS3 games do.  Or Ar Tonelico III or Last Rebellion or Operation Darkness or any of the other PS2-assets in HD games.

And you were expecting anything otherwise from Grasshopper?
IYKYK

cool breeze

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #103 on: November 19, 2009, 01:59:32 PM »
Why is this even an argument? even if they were the same models and all that, it's not like you could notice it on the blurry Wii version that dropped frames like a motherfucker.  Unless whoever porting this is awful, it would at least have a consistent frame rate (60 or whatever) and the screens show that it's actually sharp and show off the models/textures properly.  I'm sure if you played the Wii game on an emulator it could look closer to this, but that wouldn't be playing it on the Wii.

skimming through that thread on gaf, the major defending points are "waggle made the game" (a dumb statement), "NMH2 blah blah" (ignore that we're excited for CoD4 when MW2 is already out!) and "the models and textures on the Wii version are great...when you rip and look at them on the PC" (bravo!)

and I have no intention of buying this.  The first game was enjoyable but that enjoyment was cut with boring open world segments.  If NMH2 was coming out on 360/PS3 within a reasonable time around the Wii version, I'd get that instead.  I already planned to play NMH2 with the CC Pro.

Bebpo

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #104 on: November 19, 2009, 02:13:25 PM »
I already planned to play NMH2 with the CC Pro.

Ok, now this is silly.  I'm not going to get into "WAGGLE IS ESSENTIAL" propaganda or anything, but you're playing it on the Wii anyhow and the wiimote features give the game a few more positives since Suda uses them very creatively.  Why would you lose some of the stuff that makes the actual game good?

The gameplay systems in NMH are not very good.  The game is fun because the wacky jappy Suda51 story direction/cutscenes/events and because the wacky Suda51 wiimote uses.  I'd think the gameplay would be really boring on a classic controller.  And it's not like the wiimote controls in NMH were uncomfortable or anything.

Junpei the Tracer!

  • I started with Nightbright and ended with Comics
  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #105 on: November 19, 2009, 02:19:29 PM »
I really enjoyed doing the motions with wiimote to do Suplexes and what not. It added to the fun.
Boo

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #106 on: November 19, 2009, 02:22:42 PM »
A superior version of a piece of shit is still a piece of shit.

Gimme hi-res Killer 7 :drool

Fuck yes.
IYKYK

bork

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #107 on: November 19, 2009, 02:23:20 PM »
Just seems like Bebpo's pissed he wasn't smart enough to wait!

lol.  No I played the superior version 2 years ago  ;)

« Last Edit: November 19, 2009, 02:27:20 PM by the lyte edge™ »
ど助平

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #108 on: November 19, 2009, 02:24:08 PM »
:lol
IYKYK

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #109 on: November 19, 2009, 02:26:24 PM »
THREAD HIJACK.

KILLER 7 WAS AWESOME

[youtube=560,345]g_8KzyBl3mc[/youtube]
IYKYK

bork

  • おっぱいは命、尻は故郷
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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #110 on: November 19, 2009, 02:27:31 PM »


It just doesn't look particularly impressive as a 360/PS3 game.  Still looks too much like "Wii 720P," which is what I guess it is anyway.  I'll think about checking the game out when more details become available, but since NMH was kind of boring, I doubt I'll get it again, especially with the sequel coming.  Would have preferred NMH2 getting the upgrade treatment instead.  This is like the opposite of CoD4 getting ported to Wii two years after the console and PC versions.

It also makes me think I should hold off on NMH2 Wii and see if next-gen versions get announced later.  But I'm a sucker and will probably get it.  Same as Samurai Warriors 3.
« Last Edit: November 19, 2009, 02:29:36 PM by the lyte edge™ »
ど助平

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #111 on: November 19, 2009, 02:31:18 PM »
Who is ever impressed by the graphics in a grasshopper game unless the game is Contact, which sucks anyways? It's always about art style.
IYKYK

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #112 on: November 19, 2009, 02:35:14 PM »
Killer 7 also had the best soundtrack of any game, ever.

[youtube=560,345]UmNwawd5aG4[/youtube]

:bow

[youtube=560,345]cn-fYP8m1H4[/youtube]
IYKYK

cool breeze

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #113 on: November 19, 2009, 02:35:58 PM »
I already planned to play NMH2 with the CC Pro.

Ok, now this is silly.  I'm not going to get into "WAGGLE IS ESSENTIAL" propaganda or anything, but you're playing it on the Wii anyhow and the wiimote features give the game a few more positives since Suda uses them very creatively.  Why would you lose some of the stuff that makes the actual game good?

The gameplay systems in NMH are not very good.  The game is fun because the wacky jappy Suda51 story direction/cutscenes/events and because the wacky Suda51 wiimote uses.  I'd think the gameplay would be really boring on a classic controller.  And it's not like the wiimote controls in NMH were uncomfortable or anything.

because while the controls weren't uncomfortable they still weren't better than what I would expect the game to play like on a normal controller with camera control.  I don't think the waggle controls added much.  The final slash you do when an arrow pops up is satisfying to pull off, but so is shooting an enemy in the head in RE5.  The act of waggling during that part had nothing to do with that satisfaction.  MadWorld (and Tenchu 4, and a lot of other Wii games) try to do similar moves that feel dull because the same actions don't have that visual/audio event after pulling it off that makes it satisfying.  It would be just as satisfying to pull off those moves with a button press.  And waggling to recharge isn't wacky, it's just really lame, just as it would have been if it was mashing a button.  The motorcycle waggling to do sharp turns was also lame, as was everything in the open world segment.  The only neat thing was changing stance by tilting it up or down, but that same effect could be accomplished by pressing different buttons just like how most action games have it be.

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #114 on: November 19, 2009, 02:36:30 PM »
Killer 7

 8)
« Last Edit: November 19, 2009, 02:38:42 PM by Himuro »
IYKYK

Beezy

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #115 on: November 19, 2009, 02:39:29 PM »
Killer 7 also had the best soundtrack of any game, ever.

[youtube=560,345]UmNwawd5aG4[/youtube]
You're like my favorite person on the gaming side. :-[

bork

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Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #116 on: November 19, 2009, 02:40:45 PM »
I already planned to play NMH2 with the CC Pro.

Ok, now this is silly.  I'm not going to get into "WAGGLE IS ESSENTIAL" propaganda or anything, but you're playing it on the Wii anyhow and the wiimote features give the game a few more positives since Suda uses them very creatively.  Why would you lose some of the stuff that makes the actual game good?

The gameplay systems in NMH are not very good.  The game is fun because the wacky jappy Suda51 story direction/cutscenes/events and because the wacky Suda51 wiimote uses.  I'd think the gameplay would be really boring on a classic controller.  And it's not like the wiimote controls in NMH were uncomfortable or anything.

because while the controls weren't uncomfortable they still weren't better than what I would expect the game to play like on a normal controller with camera control.  I don't think the waggle controls added much.  The final slash you do when an arrow pops up is satisfying to pull off, but so is shooting an enemy in the head in RE5.  The act of waggling during that part had nothing to do with that satisfaction.  MadWorld (and Tenchu 4, and a lot of other Wii games) try to do similar moves that feel dull because the same actions don't have that visual/audio event after pulling it off that makes it satisfying.  It would be just as satisfying to pull off those moves with a button press.  And waggling to recharge isn't wacky, it's just really lame, just as it would have been if it was mashing a button.  The motorcycle waggling to do sharp turns was also lame, as was everything in the open world segment.  The only neat thing was changing stance by tilting it up or down, but that same effect could be accomplished by pressing different buttons just like how most action games have it be.

Tenchu 4 plays so much better on the PSP.  It's easily the definitive version of the game.
ど助平

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #117 on: November 19, 2009, 02:41:28 PM »
[youtube=560,345]e6BmgK5s5to[/youtube]

:bow

top 5 best games of last gen

KILLER FUCKING 7
IYKYK

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #118 on: November 19, 2009, 02:42:38 PM »
[youtube=560,345]br2CTG4PqeQ[/youtube]

:bow :bow :bow
IYKYK

Himu

  • Senior Member
Re: New Famitsu stuff (No More Heroes PS3/360)
« Reply #119 on: November 19, 2009, 02:44:59 PM »
IYKYK