Author Topic: Medal of Honor Reboot  (Read 11967 times)

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Bebpo

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Re: Medal of Honor Reboot
« Reply #60 on: February 18, 2010, 02:52:48 AM »
Dopey looking humans, but great looking environments.
I think I might be over wargames at this point tho.  Gonna start up Modern Warfare 2 this weekend and see if I still like military FPS or not.

brawndolicious

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Re: Medal of Honor Reboot
« Reply #61 on: February 18, 2010, 04:41:32 AM »
moh:aiborne had huge environments so these up-close shots probably make it look a lot worse than it really is.

duckman2000

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Re: Medal of Honor Reboot
« Reply #62 on: February 18, 2010, 09:55:43 AM »
Dopey looking humans, but great looking environments.
I think I might be over wargames at this point tho.  Gonna start up Modern Warfare 2 this weekend and see if I still like military FPS or not.

This one seems a hell of a lot more bloody serious, so I'm not sure if MW2 is a good game to compare it to. I'd have snapped some shots from the Gamepro article, but the interest seemed low.

Also, another preview

http://www.atomicmpc.com.au/Feature/167434,medal-of-honor.aspx/1

Quote
"It's going to be awesome," he says when we ask him about the game beyond the bounds of singleplayer, "and I'll say this up front - it has to have dedicated servers." Sean's passion for the topic is unmistakeable, and he goes on to make us feel very excited indeed about Medal of Honor's multiplayer.

"There's no worse experience than the lobby, and voting, and host migration, and all that. It's a bad experience." Which, of course we totally agree with. And, since we know the game's going to have vehicles in the campaign, we hit him up about vehicles in multiplayer levels.

"Well, with DICE involved," he says, grinning, "I think you can assume we're going to touch on vehicle combat just a little."

We braced Greg on the subject of multiplayer as well. "The way we look at it, is you get the right team for the right job, and we have that. In the end it's like two great tastes that just have to go together, and you have to do it right."


"And all that great lighting? When you get bullet holes appearing in thin surfaces, you'll get point-beams of light flooding through," says Greg. Of course, the lighting guy (who we interrupted while he was working on getting cloth looking right in night-vision) blanched at hearing that. "Hey, I never promised anything!"

Well, we guess he has now. Even without such detail, the lighting engine is going to be a big part of the game, and Greg went on to say that even if his team can't get such impressive effects into the console version, they should at least be accessible on a PC that meets higher hardware requirements.

PC upgrade in Fall 2010 confirmed

« Last Edit: February 18, 2010, 10:23:53 AM by duckman2000 »

demi

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Re: Medal of Honor Reboot
« Reply #63 on: February 18, 2010, 12:58:33 PM »
Meh, looks like Hour of Victory



wowee, right guys
fat

duckman2000

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Re: Medal of Honor Reboot
« Reply #64 on: March 11, 2010, 11:44:41 AM »
http://www.eurogamer.net/articles/medal-of-honor-preview

The level EA's currently unveiling is a night assault on an enemy-held mountain. The landscape is strewn with broken rocks and scrubby little patches of grass, the only light comes from distant campfires marking out enemy positions, and, playing as part of a squad, you're a Tier One advancing slowly into dangerous territory, with only the dark shapes of your nearby allies - and their precise, whispered commands in your earpiece - to keep you company.

The first encounter with the enemy is emblematic of the way you'll approach situations as an elite soldier. A gaggle of distant forms are gathered around a flickering campfire. Rather than wading straight in, your squad fans out around the edges of the area, each taking a target. It's a process that takes a surprisingly long time, given the zany pace of most action games, but it's all the more tense for it. Then, with just a few shots - resoundingly loud on the echoey hillside - everyone sat at the campsite is dead, and you're off again, moving further up the mountain.

The pacing is excellent throughout the 10-minute stretch of game on display - it should be, of course, given how little is being shown - and set-pieces are elegantly built from the sparsest of materials. An enemy patrol with a few flashlights is enough to create a moment or two of prickly tension, while rounding the crest of a hill and seeing a gunship blasting away in the distance only makes you feel like you're deeper under cover, in the middle of a complex and dynamic war, so hidden that your own allies might drop something nasty on you by mistake.

Blowing up an AA gun - the mini-objectives come thick and fast, and, no, some of them aren't particularly inspired - makes you realise how much a sound carries in this kind of environment, and later, when a proper firefight genuinely does kick off, as the scrubland and boulders give way to clusters of mud houses and narrow, overgrown alleyways, enemies are always closer than you expect, and the sound of gunfire really rattles in your ear after all that silence and heavy breathing.

Squad AI is hard to evaluate in such a heavily structured demo, but your colleagues certainly look the part at least, taking cover intelligently, wriggling forward over rocks, and providing helpful suppression fire if you're trying to flank.

And Medal of Honor looks the part too, blessed with a big-budget prettiness even in early pre-alpha code. The lighting is particularly good at capturing the glow of crackling flames, and the amount of detail available when you catch fleeting glimpses of an entire stretch of mountain riddled with tiny pockets of conflict is pretty astonishing, considering this is running on a (heavily adapted) version of the Unreal Engine 3, and that there's no visible pop-in to be seen.

It will be interesting to see how the game works when you're switching between roles in-between missions - how well the silent, pacey efficiency of the Tier One sections blends with something a lot more explosive - just as it will be interesting to see how the multiplayer, built by a separate team over at DICE, will fit into the overall package.

EA certainly doesn't seem to be worried about how difficult it will be to bring the whole thing together coherently. When I ask Farrelly what he thinks the Medal of Honor series means in a marketplace ruled by Infinity Ward, he has no trouble coming up with an answer. "It's still about the soldier's story, simply told. It's about understanding the world the soldier moves in, seeing the war up-close and at the sharp end."

It makes you hope, then, that Medal of Honor genuinely turns into the game that the developers are talking about: a punchy insight into a fascinating aspect of warfare where the drama is intimate and ragged, rather than bloated and unlikely. It would be a real shame for a game that starts like this - with that whispering trudge into enemy encampments - finishing off with Vladimir Putin driving a stunt car off the top of the Empire State Building. Thankfully, as the low-key presence of the odd goat is there to attest to, that isn't particularly likely to happen.

duckman2000

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Re: Medal of Honor Reboot
« Reply #65 on: March 12, 2010, 08:37:37 PM »
Gamespot preview, some cool stuff

Hearing executive producer Greg Goodrich describe things, you'd wonder why a developer would want to use military advisors at all. He had just finished showing us a demo for the upcoming Medal of Honor reboot. It was a tense scene from early in the game--a group of Navy SEALs prowling though the Afghan mountains under cover of darkness. More than anything else, the sequence seemed intended to show the surgical precision with which these elite Tier 1 soldiers operated. Characters slid from one al Qaeda campfire to the next at a pace that was nothing short of brisk, dropping enemies before they heard the M4s go off. It was a ruthless level of efficiency on display, and it seemed that the only things keeping the player from falling behind--or off a cliff--were the objectives whispered from his squadmates. So, of course, when EA Los Angeles showed the demo to real-life SEALs, their only feedback was that they'd never speak a single word during a mission like this one. Silence is golden.

Such are the challenges of developing a game where the primary goal, according to Goodrich, is authenticity. There's a difficult balance to strike between what paints the most realistic picture of special military operations and what works as a fully functioning video game. Finding that balance has meant developers have had navigate the murky waters of a give-and-take relationship with the very Tier 1 operators depicted in the campaign. Sometimes, the result has been taking things out of the game that these elite soldiers can't afford to make public, and at other times--like the example mentioned above--the development team has had to politely disregard feedback in order to keep the game playable.

But for all the hiccups or roadblocks in this relationship, Goodrich says the developers have been able to draw from a mountain of helpful advice and stories. Case in point: The aforementioned demo is based on a real military operation, described to EA LA by some of the SEALs involved in it. It's the night before a major offensive, and the plans call for a group of army ranger cargo helicopters to pass through a particularly dangerous mountain range in Afghanistan. As part of a SEAL unit, you're sent in beforehand to eliminate a number of targets to give those Chinook helicopters a safer flight. An easier way of putting it might be this: You need to soften them up a little.



Fortunately, you've got advanced technology on your side. Toward the end of the demo, you see a fleet of enemy trucks coming up the pass. It looks as though these heavily armed vehicles are going to spell failure for your mission. But if you flip down your night-vision goggles to get a better look, you'll see a flashing strobe light on each truck. Off in the distance, a friendly airship fires a missile at this caravan and immediately wipes it out of the picture. Without any context, it seems like you've just been rescued by the military equivalent of magic and pixie dust. But as it so happens, those strobes were carefully planted by a different playable unit in an earlier level. That gradual intertwining of various Tier 1 missions is a key part of Medal of Honor's narrative. And as an example that "narrative" doesn't have to equal "fiction," Goodrich quickly points out that those strobes were planted in the real-life mission as well.

That's one of the more obvious ways EA LA has drawn from this military advisory relationship. After the demo wrapped up, Goodrich told us about some of the more subtle bits of feedback that have been incorporated into the game. If you glance at the cover art, you'll see a real-life Tier 1 operator sporting a thick, impossibly manly beard. He's not just there for looks. This soldier is responsible for switching up one of the most overlooked parts of a first-person shooter: the hands holding the gun. When EA LA brought him footage of handgun combat, he abruptly noted that the player was holding his gun like a cop. That led to the realization that various units within the military will often employ different gun holds from one another. This is all a long-winded way of saying that you'll see different hand configurations on similar weapons as you bounce between military branches in the game. It's one of those subtle things most people probably won't notice, but it's an interesting example of the team's focus on details.

http://gdc.gamespot.com/story/6253401/medal-of-honor-first-look

duckman2000

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Re: Medal of Honor Reboot
« Reply #66 on: March 13, 2010, 01:33:07 AM »
Wicked

Kicking down doors :rock
« Last Edit: March 13, 2010, 01:36:26 AM by duckman2000 »

cool breeze

  • Senior Member
Re: Medal of Honor Reboot
« Reply #67 on: March 13, 2010, 01:37:50 AM »
it's pretty ghetto that they used the same money-shot in this trailer as they did the last

TripleA

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Re: Medal of Honor Reboot
« Reply #68 on: March 13, 2010, 09:38:02 AM »
Is it 60fps?

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #69 on: June 14, 2010, 07:41:57 PM »
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]
« Last Edit: June 14, 2010, 09:46:39 PM by Stoney Mason »

duckman2000

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Re: Medal of Honor Reboot
« Reply #70 on: June 15, 2010, 02:50:35 AM »
That's hot.

duckman2000

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Re: Medal of Honor Reboot
« Reply #71 on: June 15, 2010, 03:09:31 AM »
Call of Battlefield :rock

Them explosions  :drool

fistfulofmetal

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Re: Medal of Honor Reboot
« Reply #72 on: June 15, 2010, 05:37:10 AM »
looks like Battlefield in the way your character moves.
looks like COD in the way your gun shoots

nat

Skidmark

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Re: Medal of Honor Reboot
« Reply #73 on: June 15, 2010, 05:43:27 AM »
I like it.

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #74 on: June 15, 2010, 09:20:57 AM »
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #75 on: June 16, 2010, 10:25:53 PM »
Just to give anyone a heads up. The Medal of Honor Beta starts soon. The trick is you have to pre-order the game to get the beta code. But the nice thing is that places like Gamestop online only want your credit card number and they don't charge you until the game actually comes out. So all you have to do is order it to get the beta code and then you can cancel your order whenever you want (or keep it if you like the beta). I "pre-ordered" the game Monday night and got my beta code via email tonight.

Quote
The Beta starts on June 21.
UPDATE: The Medal of Honor beta for the Xbox 360 is delayed but it is expected to be available next week. We are extremely disappointed about this, but want to assure you that we are dedicated and determined to delivering all of you this awesome multiplayer experience as soon as possible. However, we are excited to extend the beta to make up for lost time! The beta will continue as planned for the PlayStation 3 and PC. For these platforms the beta starts on June 21st, however players who own Battlefield: Bad Company 2 and have pre-ordered will be able to enter on June 17th. More information and Beta availability updates can be found at www.medalofhonor.com/betainfo
You can redeem your key for the PC and PlayStation 3 here starting on June 17.
Follow us at twitter.com/medalofhonor and facebook.com/medalofhonor for updates about Xbox timing and availability as well as when to come back here and redeem your Beta Key on June 17.

http://www.medalofhonor.com/beta

demi

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Re: Medal of Honor Reboot
« Reply #76 on: June 16, 2010, 10:30:03 PM »
Cool, placing pre-order now
fat

Eel O'Brian

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Re: Medal of Honor Reboot
« Reply #77 on: June 16, 2010, 10:31:47 PM »
does anyone know if the medal of honor frontline remake for the PS3 special edition is going to be on a separate disc?
sup

Sho Nuff

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Re: Medal of Honor Reboot
« Reply #78 on: June 16, 2010, 11:48:38 PM »
WTF why is this game 30fps

chronovore

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Re: Medal of Honor Reboot
« Reply #79 on: June 17, 2010, 12:41:32 PM »
WTF why is this game 30fps
Because not everything needs to run at 60 to be fun.

Sho Nuff

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Re: Medal of Honor Reboot
« Reply #80 on: June 17, 2010, 12:47:00 PM »
WTF why is this game 30fps
Because not everything needs to run at 60 to be fun.

60 hertz, 30 hurts!

cool breeze

  • Senior Member
Re: Medal of Honor Reboot
« Reply #81 on: June 17, 2010, 01:10:53 PM »
have they mentioned how the MoH Frontline HD is going to be given out? is it going to be on the blu-ray? for both Dead Space and Medal of Honor, I don't want the games on the PS3, but I want the bonus games they come with.  I hope they're on PSN or something.

Eel O'Brian

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Re: Medal of Honor Reboot
« Reply #82 on: June 17, 2010, 01:28:22 PM »
i know that dead space extraction is going to be downloadable, dunno about frontline but i would guess so for that as well
sup

ManaByte

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Re: Medal of Honor Reboot
« Reply #83 on: June 17, 2010, 05:56:14 PM »
[youtube=560,345][/youtube]
CBG

Smooth Groove

  • Both teams played hard, my man
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Re: Medal of Honor Reboot
« Reply #84 on: June 17, 2010, 06:09:35 PM »
WTF why is this game 30fps
Because not everything needs to run at 60 to be fun.

60 hertz, 30 hurts!

Don't you have a gaming PC as well?  Just get that version instead.

brawndolicious

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Re: Medal of Honor Reboot
« Reply #85 on: June 17, 2010, 06:26:23 PM »
Well it just looks like call of duty now.  I thought they wanted to make this a serious war sim and yet you see zero recoil when the guy is firing full auto.

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #86 on: June 17, 2010, 06:33:12 PM »
Well it just looks like call of duty now.  I thought they wanted to make this a serious war sim and yet you see zero recoil when the guy is firing full auto.

There isn't a "serious war sim" out on the market outside of perhaps Arma. And certainly the closest thing on consoles would be Operation Flashpoint: Dragon Rising. Both of those games play almost nothing like most modern shooters. And neither of those games are especially popular. Only a niche wants to play games like that.

The game is simply backed around the afghanistan war which is where they are going for their gritty angle. Its simply marketing.

The game seems to be a pretty clear Call of Duty clone. Probably somewhere between Bad Company and Call of Duty. Which is who they are trying to gain marketshare on. 

demi

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Re: Medal of Honor Reboot
« Reply #87 on: June 18, 2010, 10:28:30 PM »
I'd love ot try but theres no 360 option
fat

Vizzys

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Re: Medal of Honor Reboot
« Reply #88 on: June 18, 2010, 10:29:43 PM »
bad first link

you copy pasted the shortened version
萌え~

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #89 on: June 18, 2010, 10:31:43 PM »
I'd love ot try but theres no 360 option

It's coming next week it says.


So far the impressions I've seen have been somewhat mixed.

But hopefully I'll be able to get in on the action next week and it isn't a long delay.

Vizzys

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Re: Medal of Honor Reboot
« Reply #90 on: June 18, 2010, 10:34:26 PM »
http://www.gamespot.com/event/codes/command-conquer-4-open/

heres the whole ink

it deffo works but for ps3 or pc only atm
萌え~

WrikaWrek

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Re: Medal of Honor Reboot
« Reply #91 on: June 18, 2010, 10:41:55 PM »
Not feeling the bad ass in this game.

Vizzys

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Re: Medal of Honor Reboot
« Reply #92 on: June 18, 2010, 10:42:18 PM »
downloading the pc beta now
its around 740mb
萌え~

naff

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Re: Medal of Honor Reboot
« Reply #93 on: June 18, 2010, 10:44:16 PM »
WTF why is this game 30fps

They cut fps for better graphics. It's more single player oriented, they want it to be cinematic.
◕‿◕

Smooth Groove

  • Both teams played hard, my man
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Re: Medal of Honor Reboot
« Reply #94 on: June 18, 2010, 10:46:40 PM »
downloading the pc beta now
its around 740mb

Where?

Vizzys

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Re: Medal of Honor Reboot
« Reply #95 on: June 18, 2010, 10:55:14 PM »
filefront

http://www.cheapassgamer.com/forums/showthread.php?t=264872&page=1 (you need both a gamespot account and an ea account)

you may need bfbc2 for pc, not sure
萌え~

cool breeze

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Re: Medal of Honor Reboot
« Reply #96 on: June 18, 2010, 11:15:29 PM »
I enter the code and it doesn't show anything after beta key redemption portal

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #97 on: June 18, 2010, 11:18:36 PM »
I enter the code and it doesn't show anything after beta key redemption portal

Same thing happened with me as I tried to get a PC beta. I'll just wait for the 360 one next week.

fistfulofmetal

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Re: Medal of Honor Reboot
« Reply #98 on: June 18, 2010, 11:23:45 PM »
lol. thanks PR. got the CnC4 code and redeemed it for my MoH code.
awesome
nat

fistfulofmetal

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Re: Medal of Honor Reboot
« Reply #99 on: June 19, 2010, 12:02:13 AM »
oh damn. you're right. pretty bad
nat

Eel O'Brian

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Re: Medal of Honor Reboot
« Reply #100 on: June 19, 2010, 12:13:15 AM »
sounds like dice was called up on short notice
sup

cool breeze

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Re: Medal of Honor Reboot
« Reply #101 on: June 19, 2010, 12:49:05 AM »
I thought it was alright in the three matches I played.  I think it is close to bad company 2 if they done away with classes and focused purely on infantry.  Atmosphere wise you can tell they're trying to make it seem more physical.  You go down quick and it always catches you off-guard, which kinda promotes a slower play style, and everyone was fighting it out over distance.  When you shoot anything, there is a bunch of dust that kicks into the air.  I guess that's all to sell that bullets hurt and war is bad.

I wouldn't play this over call of duty or battlefield, but uh, it seems fine.  I'll have to play more but it's at MAG quality of FPS where I have no interesting in playing it over other games despite thinking it is an ok game.  I'm still interested in seeing how single player turns out.

just some random stuff: many hud elements feels like it was recycled from Bad Company 2.  The general interface is GARBAGE in the beta.  In these 3 games, spawn camping has been worse than my collective time spent with MW2 and BC2.  Weird ass upgrade system.  Things happen and I don't know why.  The interface is garbage and I don't know what these numbers correlate to.

edit: it is a beta, so, benefit of the doubt and all that.


Vizzys

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Re: Medal of Honor Reboot
« Reply #102 on: June 19, 2010, 12:56:10 AM »
not impressed


i would much rather play battlefield bad company 2 or modern warfare 2 than this
萌え~

duckman2000

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Re: Medal of Honor Reboot
« Reply #103 on: June 19, 2010, 02:43:03 AM »
Well it just looks like call of duty now.  I thought they wanted to make this a serious war sim and yet you see zero recoil when the guy is firing full auto.

I don't know what gave you that impression. Medal of Honor has never been a sim, far from it, so the realistic and bloody serious aspect of this game has always been about it being based on a real campaign and on real units. I'm hoping that the influence of the consultants is deep enough to keep it close to fact, but they have even admitted there is only so far you can take that in a massmarket entertainment product. Mission chatter, for example, had to be added in spite of protests from the consultants, since realistically very quiet operations would be weird to gamers.

As for the MP, sounds like a mess right now. I'll just wait until the retail game hits instead of suffering through another stupid beta.

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #104 on: June 19, 2010, 12:53:55 PM »
Apparently the stability sucks. Some people say its barely playable with all the crashes. Hopefully MS kicked it out for this reason and whenever it does hit that platform it will be more stable next week.

fistfulofmetal

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Re: Medal of Honor Reboot
« Reply #105 on: June 19, 2010, 01:13:11 PM »
it feels like a real early Bad Company 2. controls are stuff and shooting just doesn't have any kick to it.

rather play BC2.
nat

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #106 on: July 06, 2010, 06:14:08 PM »
lulz. This "beta" still isn't out on the 360. Boy this game must be a hot mess of shit if it can't even pass 360 demo certification.


Eel O'Brian

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Re: Medal of Honor Reboot
« Reply #107 on: July 06, 2010, 06:18:05 PM »
i bet dice is kinda pissed at having to hack it together in a rush, wonder if they'll even bother doing any interviews or promo for it
sup

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #108 on: July 06, 2010, 06:21:58 PM »
The whole game is some bizzare mismash. The SP is done in Unreal Engine. The MP is done with some variant of the frost bite engine.

The SP is aiming for 60 fps. The MP isn't.

Just a weird frankenstein development of a game.

The Fake Shemp

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Re: Medal of Honor Reboot
« Reply #109 on: July 06, 2010, 06:28:06 PM »
Looks like I'll be nabbing Black Ops and BF2: Vietnam for my shooter fix this holiday season.
PSP

Eel O'Brian

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Re: Medal of Honor Reboot
« Reply #110 on: July 06, 2010, 06:48:05 PM »
i have to buy it if it's the only way to get the remastered frontline

:fbm
sup

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #111 on: July 21, 2010, 01:58:55 AM »
Beta is up finally for the 360.

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #112 on: July 21, 2010, 02:16:31 AM »
10 minutes in and it already hard crashed on me.

 ::)

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #113 on: July 21, 2010, 02:42:02 AM »
Played about 4 or 5 games.


I don't know...

It's okay. It's playable. It's just hard to imagine me playing this instead of Bad Company or the Call of Duty series because it isn't as strong as either of those. It sort of combines the weakest elements of both series which is why I would end up playing those other two games.

It doesn't have the destruction or the vehicles of bad company. And it doesn't have the control tightness or frame rate of modern warfare. It just sort of sits in no man land. Even once they fix everything that is screwy in the beta in the full version I still have a feeling it will up feeling kinda average. 

Like I said its okay. It's not the worst shooter I've ever played and its not the best. It's just nothing special. I'll play the beta a bit more and give more insightful thoughts when I've spent some more time with it. 
« Last Edit: July 21, 2010, 02:44:15 AM by Stoney Mason »

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #114 on: July 21, 2010, 01:45:17 PM »
Yeah I played this some more now.

It's like playing a much much less fun Call of Duty.

Pass.


Stoney Mason

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Re: Medal of Honor Reboot
« Reply #115 on: July 22, 2010, 03:52:35 PM »
Tried this one more time with Skidmark last night. The more you play it the more you hate it. Not to mention its almost a completely broken beta. We couldn't try the mission playlist together for some reason. Even when we picked it, it set us in the team dm playlist. After we were done I deleted it.

They better knock it out of the park on the sp side, because the multiplayer is wack.

Stoney Mason

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Re: Medal of Honor Reboot
« Reply #116 on: August 10, 2010, 10:47:46 AM »
Tried this one more time with Skidmark last night. The more you play it the more you hate it. Not to mention its almost a completely broken beta. We couldn't try the mission playlist together for some reason. Even when we picked it, it set us in the team dm playlist. After we were done I deleted it.

They better knock it out of the park on the sp side, because the multiplayer is wack.

Opposite experience for me; the more I played it the more I liked it.

No doubt it's a ghetto ass Call of Duty clone and the beta has its fair share of problems but I started to enjoy it more once I got used to the pacing.

Fair enough. I'll rent it again via gamefly when it comes out but I really didn't like the MP. I kinda have higher hopes for the sp.

demi

  • cooler than willco
  • Administrator
Re: Medal of Honor Reboot
« Reply #117 on: August 10, 2010, 11:29:36 AM »
Not as fluid as MW2, but the lack of copters annihilating people left and right makes it much better. You die way too quickly though.

And I didn't crash or anything... just a lack of texture on my red dot scope. Me and daddy slime tore shit up.

It's also better than BC2.
fat

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Medal of Honor Reboot
« Reply #118 on: August 10, 2010, 11:31:18 AM »

demi

  • cooler than willco
  • Administrator
fat